This commit is contained in:
Francesco Mecca 2019-08-24 12:06:07 +02:00
parent 54cda5db7f
commit 161f1c9bfa

View file

@ -179,7 +179,7 @@ def makeButtons(dialog, stats):
def wrong_play():
from sys import stdout
os.system('clear')
print(f'{Fore.RED}'+'Wrong play. Retry...'+f'{Style.RESET_ALL}')
print(f'{Fore.RED}'+'Wrong move. Retry...'+f'{Style.RESET_ALL}')
sleep(2)
def spawn_and_wait(tstr, difficulty):
@ -194,7 +194,7 @@ def spawn_and_wait(tstr, difficulty):
os.close(r)
res = Popen(["../hosaka/_build/default/main.exe", str(difficulty)], stdout=PIPE, stdin=PIPE)
out, err = res.communicate(tstr.encode('utf-8'))
print(out, err)
# print(out, err)
res.stdin.close()
w = os.fdopen(w, 'w')
w.write(out.decode('utf-8'))
@ -266,12 +266,15 @@ def make_auto_move(original, game, difficulty):
def main(difficulty, dbg=False):
from animation.octopus import intro
global exit, action
dbgCnt = 0
intro()
sleep(1)
game = state.State(ID, ["PVR", ID])
# game = state.State([ID, "bot1"])
game.next_turn()
@ -363,7 +366,6 @@ def main(difficulty, dbg=False):
if __name__ == '__main__':
from sys import argv
print(argv[1])
diff = argv[1]
dbg = 'DEBUG' in argv
if diff == 'easy':
@ -378,7 +380,3 @@ if __name__ == '__main__':
except:
print('Wrong argument for difficulty')
main(int(diff), dbg)
print('cli interface')
print('initial screen')