The shield can be purchased at the main site: <http://www.circuitsathome.com/products-page/arduino-shields> or from [TKJ Electronics](http://tkjelectronics.com/): <http://shop.tkjelectronics.dk/product_info.php?products_id=43>.
* Developer of the [BTD](#bluetooth-libraries), [BTHID](#bthid-library), [SPP](#spp-library), [PS4](#ps4-library), [PS3](#ps3-library), [Wii](#wii-library), and [Xbox](#xbox-library) libraries
First download the library by clicking on the following link: <https://github.com/felis/USB_Host_Shield_2.0/archive/master.zip>.
Then uncompress the zip folder and rename the directory to "USB\_Host\_Shield\_20", as any special characters are not supported by the Arduino IDE.
Now open up the Arduino IDE and open "File>Preferences". There you will see the location of your sketchbook. Open that directory and create a directory called "libraries" inside that directory.
Now move the "USB\_Host\_Shield\_20" directory to the "libraries" directory.
The final structure should look like this:
* Arduino/
* libraries/
* USB\_Host\_Shield\_20/
Now quit the Arduino IDE and reopen it.
Now you should be able to go open all the examples codes by navigating to "File>Examples>USB\_Host\_Shield\_20" and then select the example you will like to open.
For more information visit the following site: <http://arduino.cc/en/Guide/Libraries>.
* Note if you are using the Teensy 3.0 you should download this SPI library as well: <https://github.com/xxxajk/spi4teensy3>. You should then add ```#include <spi4teensy3.h>``` to your .ino file.
This library make it easy to add support for different Bluetooth services like a PS3 or a Wii controller or SPP which is a virtual serial port via Bluetooth.
It uses the standard Boot protocol by default, but it is also able to use the Report protocol as well. You would simply have to call ```setProtocolMode()``` and then parse ```HID_RPT_PROTOCOL``` as an argument. You will then have to modify the parser for your device. See the example: [BTHID.ino](examples/Bluetooth/BTHID/BTHID.ino) for more information.
SPP stands for "Serial Port Profile" and is a Bluetooth protocol that implements a virtual comport which allows you to send data back and forth from your computer/phone to your Arduino via Bluetooth.
It has been tested successfully on Windows, Mac OS X, Linux, and Android.
To implement the SPP protocol I used a Bluetooth sniffing tool called [PacketLogger](http://www.tkjelectronics.com/uploads/PacketLogger.zip) developed by Apple.
This is the [PS4BT](PS4BT.cpp) library. It works with the official Sony PS4 controller via Bluetooth.
The [PS4BT.ino](examples/Bluetooth/PS4BT/PS4BT.ino) example shows how to easily read the buttons and joysticks on the controller.
I still have not figured out how to read the touchpad, turn rumble on and off and set the color of the light, but hopefully I will figure that out soon.
Before you can use the PS4 controller you will need to pair with it.
Simply create the BTHID instance like so: ```BTHID bthid(&Btd, PAIR);``` and then hold down the PS and Share button at the same time, the PS4 controller will then start to blink rapidly indicating that it is in paring mode.
It should then automatically pair the dongle with your controller. This only have to be done once.
These libraries consist of the [PS3BT](PS3BT.cpp) and [PS3USB](PS3USB.cpp). These libraries allows you to use a Dualshock 3, Navigation or a Motion controller with the USB Host Shield both via Bluetooth and USB.
In order to use your Playstation controller via Bluetooth you have to set the Bluetooth address of the dongle internally to your PS3 Controller. This can be achieved by plugging the controller in via USB and letting the library set it automatically.
__Note:__ To obtain the address you have to plug in the Bluetooth dongle before connecting the controller, or alternatively you could set it in code like so: [PS3BT.ino#L20](examples/Bluetooth/PS3BT/PS3BT.ino#L20).
1._Richard Ibbotson_ who made this excellent guide: <http://www.circuitsathome.com/mcu/ps3-and-wiimote-game-controllers-on-the-arduino-host-shield-part>
2._Tomoyuki Tanaka_ for releasing his code for the Arduino USB Host shield connected to the wiimote: <http://www.circuitsathome.com/mcu/rc-car-controlled-by-wii-remote-on-arduino>
Also a big thanks all the people behind these sites about the Motion controller:
The library support one Xbox 360 via USB or up to four Xbox 360 controllers wirelessly by using a [Xbox 360 wireless receiver](http://blog.tkjelectronics.dk/wp-content/uploads/xbox360-wireless-receiver.jpg).
The [Wii](Wii.cpp) library support the Wiimote, but also the Nunchuch and Motion Plus extensions via Bluetooth. The Wii U Pro Controller is also supported via Bluetooth.
The Wii IR camera can also be used, but you will have to activate the code for it manually as it is quite large. Simply set ```ENABLE_WII_IR_CAMERA``` to 1 in [settings.h](settings.h).
The [WiiIRCamera.ino](examples/Bluetooth/WiiIRCamera/WiiIRCamera.ino) example shows how it can be used.