mirror of
https://github.com/felis/USB_Host_Shield_2.0.git
synced 2024-03-22 11:31:26 +01:00
Fixed conflict between PS3USB and PS3BT
This commit is contained in:
parent
5a424b5523
commit
09f19de0d3
9 changed files with 494 additions and 734 deletions
47
PS3BT.cpp
47
PS3BT.cpp
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@ -60,20 +60,13 @@ pBtd(p) // pointer to USB class instance - mandatory
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Reset();
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}
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bool PS3BT::getButton(Button b) {
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if (l2capinbuf == NULL)
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return false;
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if(PS3MoveConnected) {
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if((l2capinbuf[((uint16_t)b >> 8)-1] & ((uint8_t)b & 0xff))) // All the buttons locations are shifted one back on the Move controller
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return true;
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else
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return false;
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} else {
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if((l2capinbuf[(uint16_t)b >> 8] & ((uint8_t)b & 0xff)))
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return true;
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else
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return false;
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bool PS3BT::getButtonPress(Button b) {
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return (ButtonState & (uint32_t)b);
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}
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bool PS3BT::getButtonClick(Button b) {
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bool click = (ButtonClickState & (uint32_t)b);
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ButtonClickState &= ~((uint32_t)b); // clear "click" event
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return click;
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}
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uint8_t PS3BT::getAnalogButton(AnalogButton a) {
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if (l2capinbuf == NULL)
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@ -366,21 +359,8 @@ void PS3BT::ACLData(uint8_t* ACLData) {
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//Notify(PSTR("\r\nButtonState");
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//PrintHex<uint32_t>(ButtonState);
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if(ButtonState != OldButtonState) {
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buttonChanged = true;
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if(ButtonState != 0x00) {
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buttonPressed = true;
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buttonReleased = false;
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} else {
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buttonPressed = false;
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buttonReleased = true;
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}
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}
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else {
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buttonChanged = false;
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buttonPressed = false;
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buttonReleased = false;
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}
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if(ButtonState != OldButtonState)
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ButtonClickState = ButtonState;
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OldButtonState = ButtonState;
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#ifdef PRINTREPORT // Uncomment "#define PRINTREPORT" to print the report send by the PS3 Controllers
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@ -583,22 +563,17 @@ void PS3BT::setRumbleOn(Rumble mode) {
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* 5 - duration_left
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* 6 - power_left
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*/
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if ((mode & 0x30) > 0)
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{
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if ((mode & 0x30) > 0) {
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HIDBuffer[3] = 0xfe;
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HIDBuffer[5] = 0xfe;
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if (mode == RumbleHigh)
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{
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if (mode == RumbleHigh) {
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HIDBuffer[4] = 0;//low mode off
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HIDBuffer[6] = 0xff;//high mode on
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}
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else
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{
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else {
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HIDBuffer[4] = 0xff;//low mode on
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HIDBuffer[6] = 0;//high mode off
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}
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HID_Command(HIDBuffer, HID_BUFFERSIZE);
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}
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}
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162
PS3BT.h
162
PS3BT.h
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@ -19,6 +19,7 @@
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#define _ps3bt_h_
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#include "BTD.h"
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#include "PS3Enums.h"
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#define HID_BUFFERSIZE 50 // size of the buffer for the Playstation Motion Controller
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#define OUTPUT_REPORT_BUFFER_SIZE 48 //Size of the output report buffer for the controllers
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@ -56,159 +57,6 @@
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#define l2cap_disconnect_response_control_flag (l2cap_event_flag & L2CAP_FLAG_DISCONNECT_CONTROL_RESPONSE)
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#define l2cap_disconnect_response_interrupt_flag (l2cap_event_flag & L2CAP_FLAG_DISCONNECT_INTERRUPT_RESPONSE)
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enum LED {
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LED1 = 0x01,
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LED2 = 0x02,
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LED3 = 0x04,
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LED4 = 0x08,
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LED5 = 0x09,
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LED6 = 0x0A,
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LED7 = 0x0C,
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LED8 = 0x0D,
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LED9 = 0x0E,
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LED10 = 0x0F,
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};
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enum Colors {
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// Used to set the colors of the move controller
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Red = 0xFF0000, // r = 255, g = 0, b = 0
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Green = 0xFF00, // r = 0, g = 255, b = 0
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Blue = 0xFF, // r = 0, g = 0, b = 255
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Yellow = 0xFFEB04, // r = 255, g = 235, b = 4
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Lightblue = 0xFFFF, // r = 0, g = 255, b = 255
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Purble = 0xFF00FF, // r = 255, g = 0, b = 255
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White = 0xFFFFFF, // r = 255, g = 255, b = 255
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Off = 0x00, // r = 0, g = 0, b = 0
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};
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enum Button {
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// byte location | bit location
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// Sixaxis Dualshcock 3 & Navigation controller
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SELECT = (11 << 8) | 0x01,
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L3 = (11 << 8) | 0x02,
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R3 = (11 << 8) | 0x04,
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START = (11 << 8) | 0x08,
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UP = (11 << 8) | 0x10,
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RIGHT = (11 << 8) | 0x20,
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DOWN = (11 << 8) | 0x40,
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LEFT = (11 << 8) | 0x80,
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L2 = (12 << 8) | 0x01,
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R2 = (12 << 8) | 0x02,
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L1 = (12 << 8) | 0x04,
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R1 = (12 << 8) | 0x08,
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TRIANGLE = (12 << 8) | 0x10,
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CIRCLE = (12 << 8) | 0x20,
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CROSS = (12 << 8) | 0x40,
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SQUARE = (12 << 8) | 0x80,
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PS = (13 << 8) | 0x01,
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MOVE = (13/*12*/ << 8) | 0x08, // covers 12 bits - we only need to read the top 8
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T = (13/*12*/ << 8) | 0x10, // covers 12 bits - we only need to read the top 8
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// These are the true locations for the Move controller, but to make the same syntax for all controllers, it is handled by getButton()
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/*
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// Playstation Move Controller
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SELECT_MOVE = (10 << 8) | 0x01,
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START_MOVE = (10 << 8) | 0x08,
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TRIANGLE_MOVE = (11 << 8) | 0x10,
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CIRCLE_MOVE = (11 << 8) | 0x20,
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CROSS_MOVE = (11 << 8) | 0x40,
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SQUARE_MOVE = (11 << 8) | 0x80,
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PS_MOVE = (12 << 8) | 0x01,
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MOVE_MOVE = (12 << 8) | 0x08, // covers 12 bits - we only need to read the top 8
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T_MOVE = (12 << 8) | 0x10, // covers 12 bits - we only need to read the top 8
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*/
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};
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enum AnalogButton {
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//Sixaxis Dualshcock 3 & Navigation controller
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UP_ANALOG = 23,
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RIGHT_ANALOG = 24,
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DOWN_ANALOG = 25,
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LEFT_ANALOG = 26,
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L2_ANALOG = 27,
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R2_ANALOG = 28,
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L1_ANALOG = 29,
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R1_ANALOG = 30,
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TRIANGLE_ANALOG = 31,
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CIRCLE_ANALOG = 32,
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CROSS_ANALOG = 33,
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SQUARE_ANALOG = 34,
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//Playstation Move Controller
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T_ANALOG = 15, // Both at byte 14 (last reading) and byte 15 (current reading)
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};
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enum AnalogHat {
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LeftHatX = 15,
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LeftHatY = 16,
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RightHatX = 17,
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RightHatY = 18,
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};
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enum Sensor {
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//Sensors inside the Sixaxis Dualshock 3 controller
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aX = 50,
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aY = 52,
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aZ = 54,
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gZ = 56,
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//Sensors inside the move motion controller - it only reads the 2nd frame
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aXmove = 28,
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aZmove = 30,
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aYmove = 32,
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gXmove = 40,
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gZmove = 42,
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gYmove = 44,
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tempMove = 46,
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mXmove = 47,
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mZmove = 49,
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mYmove = 50,
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};
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enum Angle {
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Pitch = 0x01,
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Roll = 0x02,
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};
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enum Status {
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// byte location | bit location
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Plugged = (38 << 8) | 0x02,
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Unplugged = (38 << 8) | 0x03,
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Charging = (39 << 8) | 0xEE,
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NotCharging = (39 << 8) | 0xF1,
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Shutdown = (39 << 8) | 0x01,
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Dying = (39 << 8) | 0x02,
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Low = (39 << 8) | 0x03,
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High = (39 << 8) | 0x04,
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Full = (39 << 8) | 0x05,
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MoveCharging = (21 << 8) | 0xEE,
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MoveNotCharging = (21 << 8) | 0xF1,
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MoveShutdown = (21 << 8) | 0x01,
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MoveDying = (21 << 8) | 0x02,
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MoveLow = (21 << 8) | 0x03,
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MoveHigh = (21 << 8) | 0x04,
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MoveFull = (21 << 8) | 0x05,
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CableRumble = (40 << 8) | 0x10,//Opperating by USB and rumble is turned on
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Cable = (40 << 8) | 0x12,//Opperating by USB and rumble is turned off
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BluetoothRumble = (40 << 8) | 0x14,//Opperating by bluetooth and rumble is turned on
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Bluetooth = (40 << 8) | 0x16,//Opperating by bluetooth and rumble is turned off
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};
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enum Rumble {
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RumbleHigh = 0x10,
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RumbleLow = 0x20,
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};
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class PS3BT : public BluetoothService {
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public:
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PS3BT(BTD *pBtd, uint8_t btadr5=0, uint8_t btadr4=0, uint8_t btadr3=0, uint8_t btadr2=0, uint8_t btadr1=0, uint8_t btadr0=0);
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@ -220,7 +68,8 @@ public:
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virtual void disconnect(); // Use this void to disconnect any of the controllers
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/* PS3 Controller Commands */
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bool getButton(Button b);
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bool getButtonPress(Button b);
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bool getButtonClick(Button b);
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uint8_t getAnalogButton(AnalogButton a);
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uint8_t getAnalogHat(AnalogHat a);
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int16_t getSensor(Sensor a);
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@ -246,9 +95,6 @@ public:
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bool PS3Connected;// Variable used to indicate if the normal playstation controller is successfully connected
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bool PS3MoveConnected;// Variable used to indicate if the move controller is successfully connected
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bool PS3NavigationConnected;// Variable used to indicate if the navigation controller is successfully connected
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bool buttonChanged;//Indicate if a button has been changed
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bool buttonPressed;//Indicate if a button has been pressed
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bool buttonReleased;//Indicate if a button has been released
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private:
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/* mandatory members */
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@ -268,6 +114,8 @@ private:
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uint32_t ButtonState;
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uint32_t OldButtonState;
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uint32_t ButtonClickState;
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uint32_t timerHID;// timer used see if there has to be a delay before a new HID command
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uint32_t timerBulbRumble;// used to continuously set PS3 Move controller Bulb and rumble values
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158
PS3Enums.h
Normal file
158
PS3Enums.h
Normal file
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@ -0,0 +1,158 @@
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/* Copyright (C) 2012 Kristian Lauszus, TKJ Electronics. All rights reserved.
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This software may be distributed and modified under the terms of the GNU
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General Public License version 2 (GPL2) as published by the Free Software
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Foundation and appearing in the file GPL2.TXT included in the packaging of
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this file. Please note that GPL2 Section 2[b] requires that all works based
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on this software must also be made publicly available under the terms of
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the GPL2 ("Copyleft").
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Contact information
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-------------------
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Kristian Lauszus, TKJ Electronics
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Web : http://www.tkjelectronics.com
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e-mail : kristianl@tkjelectronics.com
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*/
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#ifndef _ps3enums_h
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#define _ps3enums_h
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enum LED {
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LED1 = 0x01,
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LED2 = 0x02,
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LED3 = 0x04,
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LED4 = 0x08,
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LED5 = 0x09,
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LED6 = 0x0A,
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LED7 = 0x0C,
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LED8 = 0x0D,
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LED9 = 0x0E,
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LED10 = 0x0F,
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};
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enum Colors {
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// Used to set the colors of the move controller
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Red = 0xFF0000, // r = 255, g = 0, b = 0
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Green = 0xFF00, // r = 0, g = 255, b = 0
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Blue = 0xFF, // r = 0, g = 0, b = 255
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Yellow = 0xFFEB04, // r = 255, g = 235, b = 4
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Lightblue = 0xFFFF, // r = 0, g = 255, b = 255
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Purble = 0xFF00FF, // r = 255, g = 0, b = 255
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White = 0xFFFFFF, // r = 255, g = 255, b = 255
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Off = 0x00, // r = 0, g = 0, b = 0
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};
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enum Button {
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SELECT = 0x01,
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L3 = 0x02,
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R3 = 0x04,
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START = 0x08,
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UP = 0x10,
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RIGHT = 0x20,
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DOWN = 0x40,
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LEFT = 0x80,
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L2 = 0x0100,
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R2 = 0x0200,
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L1 = 0x0400,
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R1 = 0x0800,
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TRIANGLE = 0x1000,
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CIRCLE = 0x2000,
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CROSS = 0x4000,
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SQUARE = 0x8000,
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PS = 0x010000,
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MOVE = 0x080000, // covers 12 bits - we only need to read the top 8
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T = 0x100000, // covers 12 bits - we only need to read the top 8
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};
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enum AnalogButton {
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// Note that the location is shiftet 9 when it's connected via USB
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// Sixaxis Dualshcock 3 & Navigation controller
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UP_ANALOG = 23,
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RIGHT_ANALOG = 24,
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DOWN_ANALOG = 25,
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LEFT_ANALOG = 26,
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L2_ANALOG = 27,
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R2_ANALOG = 28,
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L1_ANALOG = 29,
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R1_ANALOG = 30,
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TRIANGLE_ANALOG = 31,
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CIRCLE_ANALOG = 32,
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CROSS_ANALOG = 33,
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SQUARE_ANALOG = 34,
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//Playstation Move Controller
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T_ANALOG = 15, // Both at byte 14 (last reading) and byte 15 (current reading)
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};
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enum AnalogHat {
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// Note that the location is shiftet 9 when it's connected via USB
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LeftHatX = 15,
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LeftHatY = 16,
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RightHatX = 17,
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RightHatY = 18,
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};
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enum Sensor {
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// Note that the location is shiftet 9 when it's connected via USB
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// Sensors inside the Sixaxis Dualshock 3 controller
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aX = 50,
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aY = 52,
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aZ = 54,
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gZ = 56,
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// Sensors inside the Move Motion controller
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aXmove = 28,
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aZmove = 30,
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aYmove = 32,
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gXmove = 40,
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gZmove = 42,
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gYmove = 44,
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tempMove = 46,
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mXmove = 47,
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mZmove = 49,
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mYmove = 50,
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};
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enum Angle {
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// Used to get the angle calculated using atan2
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Pitch = 0x01,
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Roll = 0x02,
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};
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enum Status {
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// Note that the location is shiftet 9 when it's connected via USB
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// Byte location | bit location
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Plugged = (38 << 8) | 0x02,
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Unplugged = (38 << 8) | 0x03,
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Charging = (39 << 8) | 0xEE,
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NotCharging = (39 << 8) | 0xF1,
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Shutdown = (39 << 8) | 0x01,
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Dying = (39 << 8) | 0x02,
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Low = (39 << 8) | 0x03,
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High = (39 << 8) | 0x04,
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Full = (39 << 8) | 0x05,
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MoveCharging = (21 << 8) | 0xEE,
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MoveNotCharging = (21 << 8) | 0xF1,
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MoveShutdown = (21 << 8) | 0x01,
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MoveDying = (21 << 8) | 0x02,
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MoveLow = (21 << 8) | 0x03,
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MoveHigh = (21 << 8) | 0x04,
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MoveFull = (21 << 8) | 0x05,
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CableRumble = (40 << 8) | 0x10,//Opperating by USB and rumble is turned on
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Cable = (40 << 8) | 0x12,//Opperating by USB and rumble is turned off
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BluetoothRumble = (40 << 8) | 0x14,//Opperating by bluetooth and rumble is turned on
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Bluetooth = (40 << 8) | 0x16,//Opperating by bluetooth and rumble is turned off
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};
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enum Rumble {
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RumbleHigh = 0x10,
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RumbleLow = 0x20,
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};
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#endif
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66
PS3USB.cpp
66
PS3USB.cpp
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@ -308,58 +308,43 @@ void PS3USB::readReport() {
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//Notify(PSTR("\r\nButtonState");
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//PrintHex<uint32_t>(ButtonState);
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if(ButtonState != OldButtonState) {
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buttonChanged = true;
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if(ButtonState != 0x00) {
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buttonPressed = true;
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buttonReleased = false;
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} else {
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buttonPressed = false;
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buttonReleased = true;
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}
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}
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else {
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buttonChanged = false;
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buttonPressed = false;
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buttonReleased = false;
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}
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if(ButtonState != OldButtonState)
|
||||
ButtonClickState = ButtonState; // Update click state variable
|
||||
OldButtonState = ButtonState;
|
||||
}
|
||||
|
||||
void PS3USB::printReport() { //Uncomment "#define PRINTREPORT" to print the report send by the PS3 Controllers
|
||||
if (readBuf == NULL)
|
||||
return;
|
||||
for(uint8_t i = 0; i < PS3_REPORT_BUFFER_SIZE;i++)
|
||||
{
|
||||
for(uint8_t i = 0; i < PS3_REPORT_BUFFER_SIZE;i++) {
|
||||
PrintHex<uint8_t>(readBuf[i]);
|
||||
Serial.print(" ");
|
||||
}
|
||||
Serial.println("");
|
||||
Serial.println();
|
||||
}
|
||||
|
||||
bool PS3USB::getButton(Button b) {
|
||||
if (readBuf == NULL)
|
||||
return false;
|
||||
if ((readBuf[(uint16_t)b >> 8] & ((uint8_t)b & 0xff)) > 0)
|
||||
return true;
|
||||
else
|
||||
return false;
|
||||
bool PS3USB::getButtonPress(Button b) {
|
||||
return (ButtonState & (uint32_t)b);
|
||||
}
|
||||
bool PS3USB::getButtonClick(Button b) {
|
||||
bool click = (ButtonClickState & (uint32_t)b);
|
||||
ButtonClickState &= ~((uint32_t)b); // clear "click" event
|
||||
return click;
|
||||
}
|
||||
uint8_t PS3USB::getAnalogButton(AnalogButton a) {
|
||||
if (readBuf == NULL)
|
||||
return 0;
|
||||
return (uint8_t)(readBuf[(uint16_t)a]);
|
||||
return (uint8_t)(readBuf[((uint16_t)a)-9]);
|
||||
}
|
||||
uint8_t PS3USB::getAnalogHat(AnalogHat a) {
|
||||
if (readBuf == NULL)
|
||||
return 0;
|
||||
return (uint8_t)(readBuf[(uint16_t)a]);
|
||||
return (uint8_t)(readBuf[((uint16_t)a)-9]);
|
||||
}
|
||||
uint16_t PS3USB::getSensor(Sensor a) {
|
||||
if (readBuf == NULL)
|
||||
return 0;
|
||||
return ((readBuf[(uint16_t)a] << 8) | readBuf[(uint16_t)a + 1]);
|
||||
return ((readBuf[((uint16_t)a)-9] << 8) | readBuf[((uint16_t)a + 1)-9]);
|
||||
}
|
||||
double PS3USB::getAngle(Angle a) {
|
||||
if(PS3Connected) {
|
||||
|
@ -385,18 +370,16 @@ double PS3USB::getAngle(Angle a) {
|
|||
}
|
||||
} else
|
||||
return 0;
|
||||
|
||||
}
|
||||
bool PS3USB::getStatus(Status c) {
|
||||
if (readBuf == NULL)
|
||||
return false;
|
||||
if (readBuf[(uint16_t)c >> 8] == ((uint8_t)c & 0xff))
|
||||
if (readBuf[((uint16_t)c >> 8)-9] == ((uint8_t)c & 0xff))
|
||||
return true;
|
||||
return false;
|
||||
}
|
||||
String PS3USB::getStatusString() {
|
||||
if (PS3Connected || PS3NavigationConnected)
|
||||
{
|
||||
if (PS3Connected || PS3NavigationConnected) {
|
||||
char statusOutput[100];
|
||||
|
||||
strcpy(statusOutput,"ConnectionStatus: ");
|
||||
|
@ -455,22 +438,17 @@ void PS3USB::setRumbleOn(Rumble mode) {
|
|||
* 5 - duration_left
|
||||
* 6 - power_left
|
||||
*/
|
||||
if ((mode & 0x30) > 0)
|
||||
{
|
||||
if ((mode & 0x30) > 0) {
|
||||
writeBuf[1] = 0xfe;
|
||||
writeBuf[3] = 0xfe;
|
||||
|
||||
if (mode == RumbleHigh)
|
||||
{
|
||||
if (mode == RumbleHigh) {
|
||||
writeBuf[2] = 0;//low mode off
|
||||
writeBuf[4] = 0xff;//high mode on
|
||||
}
|
||||
else
|
||||
{
|
||||
else {
|
||||
writeBuf[2] = 0xff;//low mode on
|
||||
writeBuf[4] = 0;//high mode off
|
||||
}
|
||||
|
||||
PS3_Command(writeBuf, PS3_REPORT_BUFFER_SIZE);
|
||||
}
|
||||
}
|
||||
|
@ -498,8 +476,7 @@ void PS3USB::setBdaddr(uint8_t* BDADDR) {
|
|||
pUsb->ctrlReq(bAddress,epInfo[PS3_CONTROL_PIPE].epAddr, bmREQ_HID_OUT, HID_REQUEST_SET_REPORT, 0xF5, 0x03, 0x00, 8, 8, buf, NULL);
|
||||
#ifdef DEBUG
|
||||
Notify(PSTR("\r\nBluetooth Address was set to: "));
|
||||
for(int8_t i = 5; i > 0; i--)
|
||||
{
|
||||
for(int8_t i = 5; i > 0; i--) {
|
||||
PrintHex<uint8_t>(my_bdaddr[i]);
|
||||
Serial.print(":");
|
||||
}
|
||||
|
@ -560,8 +537,7 @@ void PS3USB::setMoveBdaddr(uint8_t* BDADDR) {
|
|||
pUsb->ctrlReq(bAddress,epInfo[PS3_CONTROL_PIPE].epAddr, bmREQ_HID_OUT, HID_REQUEST_SET_REPORT, 0x05, 0x03, 0x00,11,11, buf, NULL);
|
||||
#ifdef DEBUG
|
||||
Notify(PSTR("\r\nBluetooth Address was set to: "));
|
||||
for(int8_t i = 5; i > 0; i--)
|
||||
{
|
||||
for(int8_t i = 5; i > 0; i--) {
|
||||
PrintHex<uint8_t>(my_bdaddr[i]);
|
||||
Serial.print(":");
|
||||
}
|
||||
|
|
115
PS3USB.h
115
PS3USB.h
|
@ -25,6 +25,7 @@
|
|||
#endif
|
||||
|
||||
#include "Usb.h"
|
||||
#include "PS3Enums.h"
|
||||
|
||||
/* PS3 data taken from descriptors */
|
||||
#define EP_MAXPKTSIZE 64 // max size for data via USB
|
||||
|
@ -52,113 +53,6 @@
|
|||
|
||||
#define PS3_MAX_ENDPOINTS 3
|
||||
|
||||
enum LED {
|
||||
LED1 = 0x01,
|
||||
LED2 = 0x02,
|
||||
LED3 = 0x04,
|
||||
LED4 = 0x08,
|
||||
|
||||
LED5 = 0x09,
|
||||
LED6 = 0x0A,
|
||||
LED7 = 0x0C,
|
||||
LED8 = 0x0D,
|
||||
LED9 = 0x0E,
|
||||
LED10 = 0x0F,
|
||||
};
|
||||
enum Colors {
|
||||
// Used to set the colors of the move controller
|
||||
Red = 0xFF0000, // r = 255, g = 0, b = 0
|
||||
Green = 0xFF00, // r = 0, g = 255, b = 0
|
||||
Blue = 0xFF, // r = 0, g = 0, b = 255
|
||||
|
||||
Yellow = 0xFFEB04, // r = 255, g = 235, b = 4
|
||||
Lightblue = 0xFFFF, // r = 0, g = 255, b = 255
|
||||
Purble = 0xFF00FF, // r = 255, g = 0, b = 255
|
||||
|
||||
White = 0xFFFFFF, // r = 255, g = 255, b = 255
|
||||
Off = 0x00, // r = 0, g = 0, b = 0
|
||||
};
|
||||
|
||||
enum Button {
|
||||
// byte location | bit location
|
||||
|
||||
// Sixaxis Dualshcock 3 & Navigation controller
|
||||
SELECT = (2 << 8) | 0x01,
|
||||
L3 = (2 << 8) | 0x02,
|
||||
R3 = (2 << 8) | 0x04,
|
||||
START = (2 << 8) | 0x08,
|
||||
UP = (2 << 8) | 0x10,
|
||||
RIGHT = (2 << 8) | 0x20,
|
||||
DOWN = (2 << 8) | 0x40,
|
||||
LEFT = (2 << 8) | 0x80,
|
||||
|
||||
L2 = (3 << 8) | 0x01,
|
||||
R2 = (3 << 8) | 0x02,
|
||||
L1 = (3 << 8) | 0x04,
|
||||
R1 = (3 << 8) | 0x08,
|
||||
TRIANGLE = (3 << 8) | 0x10,
|
||||
CIRCLE = (3 << 8) | 0x20,
|
||||
CROSS = (3 << 8) | 0x40,
|
||||
SQUARE = (3 << 8) | 0x80,
|
||||
|
||||
PS = (4 << 8) | 0x01,
|
||||
};
|
||||
enum AnalogButton {
|
||||
// Sixaxis Dualshcock 3 & Navigation controller
|
||||
UP_ANALOG = 14,
|
||||
RIGHT_ANALOG = 15,
|
||||
DOWN_ANALOG = 16,
|
||||
LEFT_ANALOG = 17,
|
||||
|
||||
L2_ANALOG = 18,
|
||||
R2_ANALOG = 19,
|
||||
L1_ANALOG = 20,
|
||||
R1_ANALOG = 21,
|
||||
TRIANGLE_ANALOG = 22,
|
||||
CIRCLE_ANALOG = 23,
|
||||
CROSS_ANALOG = 24,
|
||||
SQUARE_ANALOG = 25,
|
||||
};
|
||||
enum AnalogHat {
|
||||
LeftHatX = 6,
|
||||
LeftHatY = 7,
|
||||
RightHatX = 8,
|
||||
RightHatY = 9,
|
||||
};
|
||||
enum Sensor {
|
||||
// Sensors inside the Sixaxis Dualshock 3 controller
|
||||
aX = 41,
|
||||
aY = 43,
|
||||
aZ = 45,
|
||||
gZ = 47,
|
||||
};
|
||||
enum Angle {
|
||||
Pitch = 0x01,
|
||||
Roll = 0x02,
|
||||
};
|
||||
enum Status {
|
||||
// byte location | bit location
|
||||
Plugged = (29 << 8) | 0x02,
|
||||
Unplugged = (29 << 8) | 0x03,
|
||||
|
||||
Charging = (30 << 8) | 0xEE,
|
||||
NotCharging = (30 << 8) | 0xF1,
|
||||
Shutdown = (30 << 8) | 0x01,
|
||||
Dying = (30 << 8) | 0x02,
|
||||
Low = (30 << 8) | 0x03,
|
||||
High = (30 << 8) | 0x04,
|
||||
Full = (30 << 8) | 0x05,
|
||||
|
||||
CableRumble = (31 << 8) | 0x10, // Opperating by USB and rumble is turned on
|
||||
Cable = (31 << 8) | 0x12, // Opperating by USB and rumble is turned off
|
||||
BluetoothRumble = (31 << 8) | 0x14, // Opperating by bluetooth and rumble is turned on
|
||||
Bluetooth = (31 << 8) | 0x16, // Opperating by bluetooth and rumble is turned off
|
||||
};
|
||||
enum Rumble {
|
||||
RumbleHigh = 0x10,
|
||||
RumbleLow = 0x20,
|
||||
};
|
||||
|
||||
class PS3USB : public USBDeviceConfig {
|
||||
public:
|
||||
PS3USB(USB *pUsb, uint8_t btadr5=0, uint8_t btadr4=0, uint8_t btadr3=0, uint8_t btadr2=0, uint8_t btadr1=0, uint8_t btadr0=0);
|
||||
|
@ -174,7 +68,8 @@ public:
|
|||
void setMoveBdaddr(uint8_t* BDADDR);
|
||||
|
||||
/* PS3 Controller Commands */
|
||||
bool getButton(Button b);
|
||||
bool getButtonPress(Button b);
|
||||
bool getButtonClick(Button b);
|
||||
uint8_t getAnalogButton(AnalogButton a);
|
||||
uint8_t getAnalogHat(AnalogHat a);
|
||||
uint16_t getSensor(Sensor a);
|
||||
|
@ -198,9 +93,6 @@ public:
|
|||
bool PS3Connected;// Variable used to indicate if the normal playstation controller is successfully connected
|
||||
bool PS3MoveConnected;// Variable used to indicate if the move controller is successfully connected
|
||||
bool PS3NavigationConnected;// Variable used to indicate if the navigation controller is successfully connected */
|
||||
bool buttonChanged;//Indicate if a button has been changed
|
||||
bool buttonPressed;//Indicate if a button has been pressed
|
||||
bool buttonReleased;//Indicate if a button has been released
|
||||
|
||||
protected:
|
||||
/* mandatory members */
|
||||
|
@ -215,6 +107,7 @@ private:
|
|||
|
||||
uint32_t ButtonState;
|
||||
uint32_t OldButtonState;
|
||||
uint32_t ButtonClickState;
|
||||
|
||||
uint8_t my_bdaddr[6]; // Change to your dongles Bluetooth address in the constructor
|
||||
uint8_t readBuf[EP_MAXPKTSIZE]; // General purpose buffer for input data
|
||||
|
|
|
@ -16,7 +16,6 @@ boolean printAngle;
|
|||
|
||||
void setup() {
|
||||
Serial.begin(115200);
|
||||
|
||||
if (Usb.Init() == -1) {
|
||||
Serial.print(F("\r\nOSC did not start"));
|
||||
while(1); //halt
|
||||
|
@ -28,168 +27,141 @@ void loop() {
|
|||
|
||||
if(PS3.PS3Connected || PS3.PS3NavigationConnected) {
|
||||
if(PS3.getAnalogHat(LeftHatX) > 137 || PS3.getAnalogHat(LeftHatX) < 117 || PS3.getAnalogHat(LeftHatY) > 137 || PS3.getAnalogHat(LeftHatY) < 117 || PS3.getAnalogHat(RightHatX) > 137 || PS3.getAnalogHat(RightHatX) < 117 || PS3.getAnalogHat(RightHatY) > 137 || PS3.getAnalogHat(RightHatY) < 117) {
|
||||
if(PS3.getAnalogHat(LeftHatX) > 137 || PS3.getAnalogHat(LeftHatX) < 117) {
|
||||
Serial.print(F("LeftHatX: "));
|
||||
Serial.print(F("\r\nLeftHatX: "));
|
||||
Serial.print(PS3.getAnalogHat(LeftHatX));
|
||||
Serial.print("\t");
|
||||
} if(PS3.getAnalogHat(LeftHatY) > 137 || PS3.getAnalogHat(LeftHatY) < 117) {
|
||||
Serial.print(F("LeftHatY: "));
|
||||
Serial.print(F("\tLeftHatY: "));
|
||||
Serial.print(PS3.getAnalogHat(LeftHatY));
|
||||
Serial.print("\t");
|
||||
} if(PS3.getAnalogHat(RightHatX) > 137 || PS3.getAnalogHat(RightHatX) < 117) {
|
||||
Serial.print(F("RightHatX: "));
|
||||
Serial.print(F("\tRightHatX: "));
|
||||
Serial.print(PS3.getAnalogHat(RightHatX));
|
||||
Serial.print("\t");
|
||||
} if(PS3.getAnalogHat(RightHatY) > 137 || PS3.getAnalogHat(RightHatY) < 117) {
|
||||
Serial.print(F("RightHatY: "));
|
||||
Serial.print(F("\tRightHatY: "));
|
||||
Serial.print(PS3.getAnalogHat(RightHatY));
|
||||
}
|
||||
Serial.println("");
|
||||
}
|
||||
|
||||
//Analog button values can be read from almost all buttons
|
||||
if(PS3.getAnalogButton(L2_ANALOG) > 0 || PS3.getAnalogButton(R2_ANALOG) > 0) {
|
||||
if(PS3.getAnalogButton(L2_ANALOG) > 0) {
|
||||
Serial.print(F("L2: "));
|
||||
Serial.print(F("\r\nL2: "));
|
||||
Serial.print(PS3.getAnalogButton(L2_ANALOG));
|
||||
Serial.print("\t");
|
||||
} if(PS3.getAnalogButton(R2_ANALOG) > 0) {
|
||||
Serial.print(F("R2: "));
|
||||
Serial.print(F("\tR2: "));
|
||||
Serial.print(PS3.getAnalogButton(R2_ANALOG));
|
||||
}
|
||||
Serial.println("");
|
||||
}
|
||||
|
||||
if(PS3.buttonPressed)
|
||||
{
|
||||
Serial.print(F("PS3 Controller"));
|
||||
|
||||
if(PS3.getButton(PS)) {
|
||||
Serial.print(F(" - PS"));
|
||||
if(PS3.getButtonClick(PS)) {
|
||||
Serial.print(F("\r\nPS"));
|
||||
PS3.disconnect();
|
||||
} else {
|
||||
if(PS3.getButton(TRIANGLE))
|
||||
Serial.print(F(" - Traingle"));
|
||||
if(PS3.getButton(CIRCLE))
|
||||
Serial.print(F(" - Circle"));
|
||||
if(PS3.getButton(CROSS))
|
||||
Serial.print(F(" - Cross"));
|
||||
if(PS3.getButton(SQUARE))
|
||||
Serial.print(F(" - Square"));
|
||||
}
|
||||
else {
|
||||
if(PS3.getButtonClick(TRIANGLE))
|
||||
Serial.print(F("\r\nTraingle"));
|
||||
if(PS3.getButtonClick(CIRCLE))
|
||||
Serial.print(F("\r\nCircle"));
|
||||
if(PS3.getButtonClick(CROSS))
|
||||
Serial.print(F("\r\nCross"));
|
||||
if(PS3.getButtonClick(SQUARE))
|
||||
Serial.print(F("\r\nSquare"));
|
||||
|
||||
if(PS3.getButton(UP)) {
|
||||
Serial.print(F(" - Up"));
|
||||
if(PS3.getButtonClick(UP)) {
|
||||
Serial.print(F("\r\nUp"));
|
||||
if(PS3.PS3Connected) {
|
||||
PS3.setAllOff();
|
||||
PS3.setLedOn(LED4);
|
||||
}
|
||||
} if(PS3.getButton(RIGHT)) {
|
||||
Serial.print(F(" - Right"));
|
||||
}
|
||||
if(PS3.getButtonClick(RIGHT)) {
|
||||
Serial.print(F("\r\nRight"));
|
||||
if(PS3.PS3Connected) {
|
||||
PS3.setAllOff();
|
||||
PS3.setLedOn(LED1);
|
||||
}
|
||||
} if(PS3.getButton(DOWN)) {
|
||||
Serial.print(F(" - Down"));
|
||||
}
|
||||
if(PS3.getButtonClick(DOWN)) {
|
||||
Serial.print(F("\r\nDown"));
|
||||
if(PS3.PS3Connected) {
|
||||
PS3.setAllOff();
|
||||
PS3.setLedOn(LED2);
|
||||
}
|
||||
} if(PS3.getButton(LEFT)) {
|
||||
Serial.print(F(" - Left"));
|
||||
}
|
||||
if(PS3.getButtonClick(LEFT)) {
|
||||
Serial.print(F("\r\nLeft"));
|
||||
if(PS3.PS3Connected) {
|
||||
PS3.setAllOff();
|
||||
PS3.setLedOn(LED3);
|
||||
}
|
||||
}
|
||||
|
||||
if(PS3.getButton(L1))
|
||||
Serial.print(F(" - L1"));
|
||||
//if(PS3.getButton(L2))
|
||||
//Serial.print(F(" - L2"));
|
||||
if(PS3.getButton(L3))
|
||||
Serial.print(F(" - L3"));
|
||||
if(PS3.getButton(R1))
|
||||
Serial.print(F(" - R1"));
|
||||
//if(PS3.getButton(R2))
|
||||
//Serial.print(F(" - R2"));
|
||||
if(PS3.getButton(R3))
|
||||
Serial.print(F(" - R3"));
|
||||
if(PS3.getButtonClick(L1))
|
||||
Serial.print(F("\r\nL1"));
|
||||
if(PS3.getButtonClick(L3))
|
||||
Serial.print(F("\r\nL3"));
|
||||
if(PS3.getButtonClick(R1))
|
||||
Serial.print(F("\r\nR1"));
|
||||
if(PS3.getButtonClick(R3))
|
||||
Serial.print(F("\r\nR3"));
|
||||
|
||||
if(PS3.getButton(SELECT)) {
|
||||
Serial.print(F(" - Select - "));
|
||||
if(PS3.getButtonClick(SELECT)) {
|
||||
Serial.print(F("\r\nSelect - "));
|
||||
Serial.print(PS3.getStatusString());
|
||||
} if(PS3.getButton(START)) {
|
||||
Serial.print(F(" - Start"));
|
||||
printAngle = !printAngle;
|
||||
while(PS3.getButton(START))
|
||||
Usb.Task();
|
||||
}
|
||||
Serial.println("");
|
||||
if(PS3.getButtonClick(START)) {
|
||||
Serial.print(F("\r\nStart"));
|
||||
printAngle = !printAngle;
|
||||
}
|
||||
}
|
||||
if(printAngle) {
|
||||
Serial.print(F("Pitch: "));
|
||||
Serial.print(F("\r\nPitch: "));
|
||||
Serial.print(PS3.getAngle(Pitch));
|
||||
Serial.print(F("\tRoll: "));
|
||||
Serial.println(PS3.getAngle(Roll));
|
||||
Serial.print(PS3.getAngle(Roll));
|
||||
}
|
||||
}
|
||||
else if(PS3.PS3MoveConnected)
|
||||
{
|
||||
else if(PS3.PS3MoveConnected) {
|
||||
if(PS3.getAnalogButton(T_ANALOG) > 0) {
|
||||
Serial.print(F("T: "));
|
||||
Serial.println(PS3.getAnalogButton(T_ANALOG));
|
||||
} if(PS3.buttonPressed) {
|
||||
Serial.print(F("PS3 Move Controller"));
|
||||
|
||||
if(PS3.getButton(PS)) {
|
||||
Serial.print(F(" - PS"));
|
||||
Serial.print(F("\r\nT: "));
|
||||
Serial.print(PS3.getAnalogButton(T_ANALOG));
|
||||
}
|
||||
if(PS3.getButtonClick(PS)) {
|
||||
Serial.print(F("\r\nPS"));
|
||||
PS3.disconnect();
|
||||
} else {
|
||||
if(PS3.getButton(SELECT)) {
|
||||
Serial.print(F(" - Select"));
|
||||
}
|
||||
else {
|
||||
if(PS3.getButtonClick(SELECT)) {
|
||||
Serial.print(F("\r\nSelect"));
|
||||
printTemperature = !printTemperature;
|
||||
while(PS3.getButton(SELECT))
|
||||
Usb.Task();
|
||||
} if(PS3.getButton(START)) {
|
||||
Serial.print(F(" - Start"));
|
||||
}
|
||||
if(PS3.getButtonClick(START)) {
|
||||
Serial.print(F("\r\nStart"));
|
||||
printAngle = !printAngle;
|
||||
while(PS3.getButton(START))
|
||||
Usb.Task();
|
||||
} if(PS3.getButton(TRIANGLE)) {
|
||||
Serial.print(F(" - Triangle"));
|
||||
}
|
||||
if(PS3.getButtonClick(TRIANGLE)) {
|
||||
Serial.print(F("\r\nTriangle"));
|
||||
PS3.moveSetBulb(Red);
|
||||
} if(PS3.getButton(CIRCLE)) {
|
||||
Serial.print(F(" - Circle"));
|
||||
}
|
||||
if(PS3.getButtonClick(CIRCLE)) {
|
||||
Serial.print(F("\r\nCircle"));
|
||||
PS3.moveSetBulb(Green);
|
||||
} if(PS3.getButton(SQUARE)) {
|
||||
Serial.print(F(" - Square"));
|
||||
}
|
||||
if(PS3.getButtonClick(SQUARE)) {
|
||||
Serial.print(F("\r\nSquare"));
|
||||
PS3.moveSetBulb(Blue);
|
||||
} if(PS3.getButton(CROSS)) {
|
||||
Serial.print(F(" - Cross"));
|
||||
}
|
||||
if(PS3.getButtonClick(CROSS)) {
|
||||
Serial.print(F("\r\nCross"));
|
||||
PS3.moveSetBulb(Yellow);
|
||||
} if(PS3.getButton(MOVE)) {
|
||||
}
|
||||
if(PS3.getButtonClick(MOVE)) {
|
||||
PS3.moveSetBulb(Off);
|
||||
Serial.print(F(" - Move"));
|
||||
Serial.print(F("\r\nMove"));
|
||||
Serial.print(F(" - "));
|
||||
Serial.print(PS3.getStatusString());
|
||||
}
|
||||
//if(PS3.getButton(T))
|
||||
//Serial.print(F(" - T"));
|
||||
|
||||
Serial.println("");
|
||||
}
|
||||
}
|
||||
if(printAngle) {
|
||||
Serial.print(F("Pitch: "));
|
||||
Serial.print(F("\r\nPitch: "));
|
||||
Serial.print(PS3.getAngle(Pitch));
|
||||
Serial.print(F("\tRoll: "));
|
||||
Serial.println(PS3.getAngle(Roll));
|
||||
Serial.print(PS3.getAngle(Roll));
|
||||
}
|
||||
else if(printTemperature) {
|
||||
Serial.print(F("Temperature: "));
|
||||
Serial.println(PS3.getTemperature());
|
||||
Serial.print(F("\r\nTemperature: "));
|
||||
Serial.print(PS3.getTemperature());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -22,9 +22,7 @@ PS3BT PS3(&Btd); // This will just create the instance
|
|||
//PS3BT PS3(&Btd,0x00,0x15,0x83,0x3D,0x0A,0x57); // This will also store the bluetooth address - this can be obtained from the dongle when running the sketch
|
||||
|
||||
boolean firstMessage = true;
|
||||
|
||||
String analogOutput; // We will store the data in these string so we doesn't overflow the dongle
|
||||
String digitalOutput;
|
||||
String output; // We will store the data in these string so we doesn't overflow the dongle
|
||||
|
||||
void setup() {
|
||||
Serial.begin(115200); // This wil lprint the debugging from the libraries
|
||||
|
@ -51,116 +49,94 @@ void loop() {
|
|||
firstMessage = true;
|
||||
|
||||
if(PS3.PS3Connected || PS3.PS3NavigationConnected) {
|
||||
analogOutput = ""; // Reset analog output string
|
||||
output = ""; // Reset analog output string
|
||||
if(PS3.getAnalogHat(LeftHatX) > 137 || PS3.getAnalogHat(LeftHatX) < 117 || PS3.getAnalogHat(LeftHatY) > 137 || PS3.getAnalogHat(LeftHatY) < 117 || PS3.getAnalogHat(RightHatX) > 137 || PS3.getAnalogHat(RightHatX) < 117 || PS3.getAnalogHat(RightHatY) > 137 || PS3.getAnalogHat(RightHatY) < 117) {
|
||||
if(PS3.getAnalogHat(LeftHatX) > 137 || PS3.getAnalogHat(LeftHatX) < 117) {
|
||||
analogOutput += "LeftHatX: ";
|
||||
analogOutput += PS3.getAnalogHat(LeftHatX);
|
||||
analogOutput += "\t";
|
||||
}
|
||||
if(PS3.getAnalogHat(LeftHatY) > 137 || PS3.getAnalogHat(LeftHatY) < 117) {
|
||||
analogOutput += "LeftHatY: ";
|
||||
analogOutput += PS3.getAnalogHat(LeftHatY);
|
||||
analogOutput += "\t";
|
||||
}
|
||||
if(PS3.getAnalogHat(RightHatX) > 137 || PS3.getAnalogHat(RightHatX) < 117) {
|
||||
analogOutput += "RightHatX: ";
|
||||
analogOutput += PS3.getAnalogHat(RightHatX);
|
||||
analogOutput += "\t";
|
||||
}
|
||||
if(PS3.getAnalogHat(RightHatY) > 137 || PS3.getAnalogHat(RightHatY) < 117) {
|
||||
analogOutput += "RightHatY: ";
|
||||
analogOutput += PS3.getAnalogHat(RightHatY);
|
||||
analogOutput += "\t";
|
||||
}
|
||||
output += "LeftHatX: ";
|
||||
output += PS3.getAnalogHat(LeftHatX);
|
||||
output += "\tLeftHatY: ";
|
||||
output += PS3.getAnalogHat(LeftHatY);
|
||||
output += "\tRightHatX: ";
|
||||
output += PS3.getAnalogHat(RightHatX);
|
||||
output += "\tRightHatY: ";
|
||||
output += PS3.getAnalogHat(RightHatY);
|
||||
}
|
||||
//Analog button values can be read from almost all buttons
|
||||
if(PS3.getAnalogButton(L2_ANALOG) || PS3.getAnalogButton(R2_ANALOG)) {
|
||||
if(analogOutput != "")
|
||||
analogOutput += "\r\n";
|
||||
if(PS3.getAnalogButton(L2_ANALOG)) {
|
||||
analogOutput += "L2: ";
|
||||
analogOutput += PS3.getAnalogButton(L2_ANALOG);
|
||||
analogOutput += "\t";
|
||||
if(output != "")
|
||||
output += "\r\n";
|
||||
output += "L2: ";
|
||||
output += PS3.getAnalogButton(L2_ANALOG);
|
||||
output += "\tR2: ";
|
||||
output += PS3.getAnalogButton(R2_ANALOG);
|
||||
}
|
||||
if(PS3.getAnalogButton(R2_ANALOG)) {
|
||||
analogOutput += "R2: ";
|
||||
analogOutput += PS3.getAnalogButton(R2_ANALOG);
|
||||
analogOutput += "\t";
|
||||
}
|
||||
}
|
||||
if(analogOutput != "") {
|
||||
Serial.println(analogOutput);
|
||||
if(output != "") {
|
||||
Serial.println(output);
|
||||
if(SerialBT.connected)
|
||||
SerialBT.println(analogOutput);
|
||||
SerialBT.println(output);
|
||||
output = "";
|
||||
}
|
||||
|
||||
if(PS3.buttonPressed) {
|
||||
digitalOutput = "PS3 Controller";
|
||||
if(PS3.getButton(PS)) {
|
||||
digitalOutput += " - PS";
|
||||
if(PS3.getButtonClick(PS)) {
|
||||
output += " - PS";
|
||||
PS3.disconnect();
|
||||
}
|
||||
else {
|
||||
if(PS3.getButton(TRIANGLE))
|
||||
digitalOutput += " - Traingle";
|
||||
if(PS3.getButton(CIRCLE))
|
||||
digitalOutput += " - Circle";
|
||||
if(PS3.getButton(CROSS))
|
||||
digitalOutput += " - Cross";
|
||||
if(PS3.getButton(SQUARE))
|
||||
digitalOutput += " - Square";
|
||||
if(PS3.getButtonClick(TRIANGLE))
|
||||
output += " - Traingle";
|
||||
if(PS3.getButtonClick(CIRCLE))
|
||||
output += " - Circle";
|
||||
if(PS3.getButtonClick(CROSS))
|
||||
output += " - Cross";
|
||||
if(PS3.getButtonClick(SQUARE))
|
||||
output += " - Square";
|
||||
|
||||
if(PS3.getButton(UP)) {
|
||||
digitalOutput += " - UP";
|
||||
if(PS3.getButtonClick(UP)) {
|
||||
output += " - Up";
|
||||
if(PS3.PS3Connected) {
|
||||
PS3.setAllOff();
|
||||
PS3.setLedOn(LED4);
|
||||
}
|
||||
}
|
||||
if(PS3.getButton(RIGHT)) {
|
||||
digitalOutput += " - Right";
|
||||
if(PS3.getButtonClick(RIGHT)) {
|
||||
output += " - Right";
|
||||
if(PS3.PS3Connected) {
|
||||
PS3.setAllOff();
|
||||
PS3.setLedOn(LED1);
|
||||
}
|
||||
}
|
||||
if(PS3.getButton(DOWN)) {
|
||||
digitalOutput += " - Down";
|
||||
if(PS3.getButtonClick(DOWN)) {
|
||||
output += " - Down";
|
||||
if(PS3.PS3Connected) {
|
||||
PS3.setAllOff();
|
||||
PS3.setLedOn(LED2);
|
||||
}
|
||||
}
|
||||
if(PS3.getButton(LEFT)) {
|
||||
digitalOutput += " - Left";
|
||||
if(PS3.getButtonClick(LEFT)) {
|
||||
output += " - Left";
|
||||
if(PS3.PS3Connected) {
|
||||
PS3.setAllOff();
|
||||
PS3.setLedOn(LED3);
|
||||
}
|
||||
}
|
||||
|
||||
if(PS3.getButton(L1))
|
||||
digitalOutput += " - L1";
|
||||
//if(PS3.getButton(L2))
|
||||
//digitalOutput += " - L2";
|
||||
if(PS3.getButton(L3))
|
||||
digitalOutput += " - L3";
|
||||
if(PS3.getButton(R1))
|
||||
digitalOutput += " - R1";
|
||||
//if(PS3.getButton(R2))
|
||||
//digitalOutput += " - R2";
|
||||
if(PS3.getButton(R3))
|
||||
digitalOutput += " - R3";
|
||||
if(PS3.getButtonClick(L1))
|
||||
output += " - L1";
|
||||
if(PS3.getButtonClick(L3))
|
||||
output += " - L3";
|
||||
if(PS3.getButtonClick(R1))
|
||||
output += " - R1";
|
||||
if(PS3.getButtonClick(R3))
|
||||
output += " - R3";
|
||||
|
||||
if(PS3.getButton(SELECT))
|
||||
digitalOutput += " - Select";
|
||||
if(PS3.getButton(START))
|
||||
digitalOutput += " - Start";
|
||||
if(PS3.getButtonClick(SELECT))
|
||||
output += " - Select";
|
||||
if(PS3.getButtonClick(START))
|
||||
output += " - Start";
|
||||
|
||||
Serial.println(digitalOutput);
|
||||
if(output != "") {
|
||||
String string = "PS3 Controller" + output;
|
||||
Serial.println(string);
|
||||
if(SerialBT.connected)
|
||||
SerialBT.println(digitalOutput);
|
||||
SerialBT.println(string);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -15,7 +15,6 @@ uint8_t state = 0;
|
|||
|
||||
void setup() {
|
||||
Serial.begin(115200);
|
||||
|
||||
if (Usb.Init() == -1) {
|
||||
Serial.print(F("\r\nOSC did not start"));
|
||||
while(1); //halt
|
||||
|
@ -27,110 +26,78 @@ void loop() {
|
|||
|
||||
if(PS3.PS3Connected || PS3.PS3NavigationConnected) {
|
||||
if(PS3.getAnalogHat(LeftHatX) > 137 || PS3.getAnalogHat(LeftHatX) < 117 || PS3.getAnalogHat(LeftHatY) > 137 || PS3.getAnalogHat(LeftHatY) < 117 || PS3.getAnalogHat(RightHatX) > 137 || PS3.getAnalogHat(RightHatX) < 117 || PS3.getAnalogHat(RightHatY) > 137 || PS3.getAnalogHat(RightHatY) < 117) {
|
||||
if(PS3.getAnalogHat(LeftHatX) > 137 || PS3.getAnalogHat(LeftHatX) < 117) {
|
||||
Serial.print(F("LeftHatX: "));
|
||||
Serial.print(F("\r\nLeftHatX: "));
|
||||
Serial.print(PS3.getAnalogHat(LeftHatX));
|
||||
Serial.print("\t");
|
||||
}
|
||||
if(PS3.getAnalogHat(LeftHatY) > 137 || PS3.getAnalogHat(LeftHatY) < 117) {
|
||||
Serial.print(F("LeftHatY: "));
|
||||
Serial.print(F("\tLeftHatY: "));
|
||||
Serial.print(PS3.getAnalogHat(LeftHatY));
|
||||
Serial.print("\t");
|
||||
}
|
||||
if(PS3.getAnalogHat(RightHatX) > 137 || PS3.getAnalogHat(RightHatX) < 117) {
|
||||
Serial.print(F("RightHatX: "));
|
||||
Serial.print(F("\tRightHatX: "));
|
||||
Serial.print(PS3.getAnalogHat(RightHatX));
|
||||
Serial.print("\t");
|
||||
}
|
||||
if(PS3.getAnalogHat(RightHatY) > 137 || PS3.getAnalogHat(RightHatY) < 117) {
|
||||
Serial.print(F("RightHatY: "));
|
||||
Serial.print(F("\tRightHatY: "));
|
||||
Serial.print(PS3.getAnalogHat(RightHatY));
|
||||
}
|
||||
Serial.println("");
|
||||
}
|
||||
|
||||
// Analog button values can be read from almost all buttons
|
||||
if(PS3.getAnalogButton(L2_ANALOG) > 0 || PS3.getAnalogButton(R2_ANALOG) > 0) {
|
||||
if(PS3.getAnalogButton(L2_ANALOG) > 0) {
|
||||
Serial.print(F("L2: "));
|
||||
Serial.print(F("\r\nL2: "));
|
||||
Serial.print(PS3.getAnalogButton(L2_ANALOG));
|
||||
Serial.print("\t");
|
||||
}
|
||||
if(PS3.getAnalogButton(R2_ANALOG) > 0) {
|
||||
Serial.print(F("R2: "));
|
||||
Serial.print(F("\tR2: "));
|
||||
Serial.print(PS3.getAnalogButton(R2_ANALOG));
|
||||
}
|
||||
Serial.println("");
|
||||
}
|
||||
if(PS3.getButtonClick(PS))
|
||||
Serial.print(F("\r\nPS"));
|
||||
|
||||
if(PS3.buttonPressed)
|
||||
{
|
||||
Serial.print(F("PS3 Controller"));
|
||||
if(PS3.getButtonClick(TRIANGLE))
|
||||
Serial.print(F("\r\nTraingle"));
|
||||
if(PS3.getButtonClick(CIRCLE))
|
||||
Serial.print(F("\r\nCircle"));
|
||||
if(PS3.getButtonClick(CROSS))
|
||||
Serial.print(F("\r\nCross"));
|
||||
if(PS3.getButtonClick(SQUARE))
|
||||
Serial.print(F("\r\nSquare"));
|
||||
|
||||
if(PS3.getButton(PS))
|
||||
Serial.print(F(" - PS"));
|
||||
|
||||
if(PS3.getButton(TRIANGLE))
|
||||
Serial.print(F(" - Traingle"));
|
||||
if(PS3.getButton(CIRCLE))
|
||||
Serial.print(F(" - Circle"));
|
||||
if(PS3.getButton(CROSS))
|
||||
Serial.print(F(" - Cross"));
|
||||
if(PS3.getButton(SQUARE))
|
||||
Serial.print(F(" - Square"));
|
||||
|
||||
if(PS3.getButton(UP)) {
|
||||
Serial.print(F(" - Up"));
|
||||
if(PS3.getButtonClick(UP)) {
|
||||
Serial.print(F("\r\nUp"));
|
||||
PS3.setAllOff();
|
||||
PS3.setLedOn(LED4);
|
||||
}
|
||||
if(PS3.getButton(RIGHT)) {
|
||||
Serial.print(F(" - Right"));
|
||||
if(PS3.getButtonClick(RIGHT)) {
|
||||
Serial.print(F("\r\nRight"));
|
||||
PS3.setAllOff();
|
||||
PS3.setLedOn(LED1);
|
||||
}
|
||||
if(PS3.getButton(DOWN)) {
|
||||
Serial.print(F(" - Down"));
|
||||
if(PS3.getButtonClick(DOWN)) {
|
||||
Serial.print(F("\r\nDown"));
|
||||
PS3.setAllOff();
|
||||
PS3.setLedOn(LED2);
|
||||
}
|
||||
if(PS3.getButton(LEFT)) {
|
||||
Serial.print(F(" - Left"));
|
||||
if(PS3.getButtonClick(LEFT)) {
|
||||
Serial.print(F("\r\nLeft"));
|
||||
PS3.setAllOff();
|
||||
PS3.setLedOn(LED3);
|
||||
}
|
||||
|
||||
if(PS3.getButton(L1))
|
||||
Serial.print(F(" - L1"));
|
||||
//if(PS3.getButton(L2))
|
||||
//Serial.print(F(" - L2"));
|
||||
if(PS3.getButton(L3))
|
||||
Serial.print(F(" - L3"));
|
||||
if(PS3.getButton(R1))
|
||||
Serial.print(F(" - R1"));
|
||||
//if(PS3.getButton(R2))
|
||||
//Serial.print(F(" - R2"));
|
||||
if(PS3.getButton(R3))
|
||||
Serial.print(F(" - R3"));
|
||||
if(PS3.getButtonClick(L1))
|
||||
Serial.print(F("\r\nL1"));
|
||||
if(PS3.getButtonClick(L3))
|
||||
Serial.print(F("\r\nL3"));
|
||||
if(PS3.getButtonClick(R1))
|
||||
Serial.print(F("\r\nR1"));
|
||||
if(PS3.getButtonClick(R3))
|
||||
Serial.print(F("\r\nR3"));
|
||||
|
||||
if(PS3.getButton(SELECT)) {
|
||||
Serial.print(F(" - Select - "));
|
||||
if(PS3.getButtonClick(SELECT)) {
|
||||
Serial.print(F("\r\nSelect - "));
|
||||
Serial.print(PS3.getStatusString());
|
||||
}
|
||||
if(PS3.getButton(START)) {
|
||||
Serial.print(F(" - Start"));
|
||||
if(PS3.getButtonClick(START)) {
|
||||
Serial.print(F("\r\nStart"));
|
||||
printAngle = !printAngle;
|
||||
while(PS3.getButton(START))
|
||||
Usb.Task();
|
||||
}
|
||||
Serial.println("");
|
||||
}
|
||||
if(printAngle) {
|
||||
Serial.print(F("Pitch: "));
|
||||
Serial.print(F("\r\nPitch: "));
|
||||
Serial.print(PS3.getAngle(Pitch));
|
||||
Serial.print(F("\tRoll: "));
|
||||
Serial.println(PS3.getAngle(Roll));
|
||||
}
|
||||
Serial.print(PS3.getAngle(Roll));
|
||||
}
|
||||
else if(PS3.PS3MoveConnected) { // One can only set the color of the bulb, set the rumble, set and get the bluetooth address and calibrate the magnetometer via USB
|
||||
switch(state) {
|
||||
|
@ -185,4 +152,3 @@ void loop() {
|
|||
delay(1000);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -15,7 +15,8 @@ PS3USB KEYWORD1
|
|||
setBdaddr KEYWORD2
|
||||
setMoveBdaddr KEYWORD2
|
||||
|
||||
getButton KEYWORD2
|
||||
getButtonPress KEYWORD2
|
||||
getButtonClick KEYWORD2
|
||||
getAnalogButton KEYWORD2
|
||||
getAnalogHat KEYWORD2
|
||||
getSensor KEYWORD2
|
||||
|
@ -37,9 +38,6 @@ moveSetRumble KEYWORD2
|
|||
PS3Connected KEYWORD2
|
||||
PS3MoveConnected KEYWORD2
|
||||
PS3NavigationConnected KEYWORD2
|
||||
buttonChanged KEYWORD2
|
||||
buttonPressed KEYWORD2
|
||||
buttonReleased KEYWORD2
|
||||
|
||||
watingForConnection KEYWORD2
|
||||
|
||||
|
@ -220,8 +218,6 @@ WII KEYWORD1
|
|||
wiimoteConnected KEYWORD2
|
||||
nunchuckConnected KEYWORD2
|
||||
motionPlusConnected KEYWORD2
|
||||
getButtonPress KEYWORD2
|
||||
getButtonClick KEYWORD2
|
||||
setRumbleToggle KEYWORD2
|
||||
getPitch KEYWORD2
|
||||
getRoll KEYWORD2
|
||||
|
|
Loading…
Reference in a new issue