Merge branch 'SPI' into Galileo

This commit is contained in:
Kristian Sloth Lauszus 2015-04-07 15:08:19 +02:00
commit 127273aad3
10 changed files with 721 additions and 27 deletions

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@ -25,6 +25,8 @@ For more information about the hardware see the [Hardware Manual](http://www.cir
* Developer of the [BTD](#bluetooth-libraries), [BTHID](#bthid-library), [SPP](#spp-library), [PS4](#ps4-library), [PS3](#ps3-library), [Wii](#wii-library), [Xbox](#xbox-library), and [PSBuzz](#ps-buzz-library) libraries
* __Andrew Kroll__ - <xxxajk@gmail.com>
* Major contributor to mass storage code
* __guruthree__
* [Xbox ONE](#xbox-one-library) controller support
# Donate
@ -47,6 +49,7 @@ Help yourself by helping us support you! Many thousands of hours have been spent
* [Xbox Libraries](#xbox-libraries)
* [Xbox library](#xbox-library)
* [Xbox 360 Library](#xbox-360-library)
* [Xbox ONE Library](#xbox-one-library)
* [Wii library](#wii-library)
* [PS Buzz Library](#ps-buzz-library)
* [Interface modifications](#interface-modifications)
@ -230,6 +233,14 @@ All the information regarding the Xbox 360 controller protocol are form these si
* <http://tattiebogle.net/index.php/ProjectRoot/Xbox360Controller/WirelessUsbInfo>
* <https://github.com/Grumbel/xboxdrv/blob/master/PROTOCOL>
#### Xbox ONE Library
An Xbox ONE controller is supported via USB in the [XBOXONE](XBOXONE.cpp) class. It is heavily based on the 360 library above. In addition to cross referencing the above, information on the protocol was found at:
* <https://github.com/quantus/xbox-one-controller-protocol>
* <https://github.com/torvalds/linux/blob/master/drivers/input/joystick/xpad.c>
* <https://github.com/kylelemons/xbox/blob/master/xbox.go>
### [Wii library](Wii.cpp)
The [Wii](Wii.cpp) library support the Wiimote, but also the Nunchuch and Motion Plus extensions via Bluetooth. The Wii U Pro Controller is also supported via Bluetooth.

374
XBOXONE.cpp Normal file
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@ -0,0 +1,374 @@
/* Copyright (C) 2012 Kristian Lauszus, TKJ Electronics. All rights reserved.
Copyright (C) 2015 guruthree
This software may be distributed and modified under the terms of the GNU
General Public License version 2 (GPL2) as published by the Free Software
Foundation and appearing in the file GPL2.TXT included in the packaging of
this file. Please note that GPL2 Section 2[b] requires that all works based
on this software must also be made publicly available under the terms of
the GPL2 ("Copyleft").
Contact information
-------------------
Kristian Lauszus, TKJ Electronics
Web : http://www.tkjelectronics.com
e-mail : kristianl@tkjelectronics.com
guruthree
Web : https://github.com/guruthree/
*/
#include "XBOXONE.h"
// To enable serial debugging see "settings.h"
//#define EXTRADEBUG // Uncomment to get even more debugging data
//#define PRINTREPORT // Uncomment to print the report send by the Xbox ONE Controller
XBOXONE::XBOXONE(USB *p) :
pUsb(p), // pointer to USB class instance - mandatory
bAddress(0), // device address - mandatory
bPollEnable(false) { // don't start polling before dongle is connected
for(uint8_t i = 0; i < XBOX_MAX_ENDPOINTS; i++) {
epInfo[i].epAddr = 0;
epInfo[i].maxPktSize = (i) ? 0 : 8;
epInfo[i].epAttribs = 0;
epInfo[i].bmNakPower = (i) ? USB_NAK_NOWAIT : USB_NAK_MAX_POWER;
}
if(pUsb) // register in USB subsystem
pUsb->RegisterDeviceClass(this); //set devConfig[] entry
}
uint8_t XBOXONE::Init(uint8_t parent, uint8_t port, bool lowspeed) {
uint8_t buf[sizeof (USB_DEVICE_DESCRIPTOR)];
USB_DEVICE_DESCRIPTOR * udd = reinterpret_cast<USB_DEVICE_DESCRIPTOR*>(buf);
uint8_t rcode;
UsbDevice *p = NULL;
EpInfo *oldep_ptr = NULL;
uint16_t PID;
uint16_t VID;
// get memory address of USB device address pool
AddressPool &addrPool = pUsb->GetAddressPool();
#ifdef EXTRADEBUG
Notify(PSTR("\r\nXBOXONE Init"), 0x80);
#endif
// check if address has already been assigned to an instance
if(bAddress) {
#ifdef DEBUG_USB_HOST
Notify(PSTR("\r\nAddress in use"), 0x80);
#endif
return USB_ERROR_CLASS_INSTANCE_ALREADY_IN_USE;
}
// Get pointer to pseudo device with address 0 assigned
p = addrPool.GetUsbDevicePtr(0);
if(!p) {
#ifdef DEBUG_USB_HOST
Notify(PSTR("\r\nAddress not found"), 0x80);
#endif
return USB_ERROR_ADDRESS_NOT_FOUND_IN_POOL;
}
if(!p->epinfo) {
#ifdef DEBUG_USB_HOST
Notify(PSTR("\r\nepinfo is null"), 0x80);
#endif
return USB_ERROR_EPINFO_IS_NULL;
}
// Save old pointer to EP_RECORD of address 0
oldep_ptr = p->epinfo;
// Temporary assign new pointer to epInfo to p->epinfo in order to avoid toggle inconsistence
p->epinfo = epInfo;
p->lowspeed = lowspeed;
// Get device descriptor
rcode = pUsb->getDevDescr(0, 0, sizeof (USB_DEVICE_DESCRIPTOR), (uint8_t*)buf); // Get device descriptor - addr, ep, nbytes, data
// Restore p->epinfo
p->epinfo = oldep_ptr;
if(rcode)
goto FailGetDevDescr;
VID = udd->idVendor;
PID = udd->idProduct;
if(!VIDPIDOK(VID, PID)) // Check VID
goto FailUnknownDevice;
// Allocate new address according to device class
bAddress = addrPool.AllocAddress(parent, false, port);
if(!bAddress)
return USB_ERROR_OUT_OF_ADDRESS_SPACE_IN_POOL;
// Extract Max Packet Size from device descriptor
epInfo[0].maxPktSize = udd->bMaxPacketSize0;
// Assign new address to the device
rcode = pUsb->setAddr(0, 0, bAddress);
if(rcode) {
p->lowspeed = false;
addrPool.FreeAddress(bAddress);
bAddress = 0;
#ifdef DEBUG_USB_HOST
Notify(PSTR("\r\nsetAddr: "), 0x80);
D_PrintHex<uint8_t > (rcode, 0x80);
#endif
return rcode;
}
#ifdef EXTRADEBUG
Notify(PSTR("\r\nAddr: "), 0x80);
D_PrintHex<uint8_t > (bAddress, 0x80);
#endif
//delay(300); // Spec says you should wait at least 200ms
p->lowspeed = false;
//get pointer to assigned address record
p = addrPool.GetUsbDevicePtr(bAddress);
if(!p)
return USB_ERROR_ADDRESS_NOT_FOUND_IN_POOL;
p->lowspeed = lowspeed;
// Assign epInfo to epinfo pointer - only EP0 is known
rcode = pUsb->setEpInfoEntry(bAddress, 1, epInfo);
if(rcode)
goto FailSetDevTblEntry;
/* The application will work in reduced host mode, so we can save program and data
memory space. After verifying the VID we will use known values for the
configuration values for device, interface, endpoints and HID for the XBOXONE Controllers */
/* Initialize data structures for endpoints of device */
epInfo[ XBOX_OUTPUT_PIPE ].epAddr = 0x01; // XBOX one output endpoint
epInfo[ XBOX_OUTPUT_PIPE ].epAttribs = USB_TRANSFER_TYPE_INTERRUPT;
epInfo[ XBOX_OUTPUT_PIPE ].bmNakPower = USB_NAK_NOWAIT; // Only poll once for interrupt endpoints
epInfo[ XBOX_OUTPUT_PIPE ].maxPktSize = EP_MAXPKTSIZE;
epInfo[ XBOX_OUTPUT_PIPE ].bmSndToggle = 0;
epInfo[ XBOX_OUTPUT_PIPE ].bmRcvToggle = 0;
epInfo[ XBOX_INPUT_PIPE ].epAddr = 0x01; // XBOX one input endpoint
epInfo[ XBOX_INPUT_PIPE ].epAttribs = USB_TRANSFER_TYPE_INTERRUPT;
epInfo[ XBOX_INPUT_PIPE ].bmNakPower = USB_NAK_NOWAIT; // Only poll once for interrupt endpoints
epInfo[ XBOX_INPUT_PIPE ].maxPktSize = EP_MAXPKTSIZE;
epInfo[ XBOX_INPUT_PIPE ].bmSndToggle = 0;
epInfo[ XBOX_INPUT_PIPE ].bmRcvToggle = 0;
rcode = pUsb->setEpInfoEntry(bAddress, 3, epInfo);
if(rcode)
goto FailSetDevTblEntry;
delay(200); // Give time for address change
rcode = pUsb->setConf(bAddress, epInfo[ XBOX_CONTROL_PIPE ].epAddr, 1);
if(rcode)
goto FailSetConfDescr;
#ifdef DEBUG_USB_HOST
Notify(PSTR("\r\nXbox One Controller Connected\r\n"), 0x80);
#endif
delay(200); // let things settle
// initialize the controller for input
writeBuf[0] = 0x05;
writeBuf[1] = 0x20;
rcode = XboxCommand(writeBuf, 2);
if (rcode)
goto Fail;
onInit();
XboxOneConnected = true;
bPollEnable = true;
return 0; // Successful configuration
/* Diagnostic messages */
FailGetDevDescr:
#ifdef DEBUG_USB_HOST
NotifyFailGetDevDescr();
goto Fail;
#endif
FailSetDevTblEntry:
#ifdef DEBUG_USB_HOST
NotifyFailSetDevTblEntry();
goto Fail;
#endif
FailSetConfDescr:
#ifdef DEBUG_USB_HOST
NotifyFailSetConfDescr();
#endif
goto Fail;
FailUnknownDevice:
#ifdef DEBUG_USB_HOST
NotifyFailUnknownDevice(VID, PID);
#endif
rcode = USB_DEV_CONFIG_ERROR_DEVICE_NOT_SUPPORTED;
Fail:
#ifdef DEBUG_USB_HOST
Notify(PSTR("\r\nXbox One Init Failed, error code: "), 0x80);
NotifyFail(rcode);
#endif
Release();
return rcode;
}
/* Performs a cleanup after failed Init() attempt */
uint8_t XBOXONE::Release() {
XboxOneConnected = false;
pUsb->GetAddressPool().FreeAddress(bAddress);
bAddress = 0;
bPollEnable = false;
#ifdef DEBUG_USB_HOST
Notify(PSTR("\r\nXbox One Controller Disconnected\r\n"), 0x80);
#endif
return 0;
}
uint8_t XBOXONE::Poll() {
if(!bPollEnable)
return 0;
uint16_t BUFFER_SIZE = EP_MAXPKTSIZE;
uint8_t rcode = pUsb->inTransfer(bAddress, epInfo[ XBOX_INPUT_PIPE ].epAddr, &BUFFER_SIZE, readBuf);
if (!rcode) {
readReport();
#ifdef PRINTREPORT
printReport(); // Uncomment "#define PRINTREPORT" to print the report send by the Xbox ONE Controller
#endif
}
#ifdef DEBUG_USB_HOST
else if (rcode != 0x04) { // not a matter of no update to send
Notify(PSTR("\r\nXbox One Poll Failed, error code: "), 0x80);
NotifyFail(rcode);
}
#endif
return rcode;
}
void XBOXONE::readReport() {
if(readBuf == NULL)
return;
if(readBuf[0] == 0x07) {
// The XBOX button has a separate message
if(readBuf[4] == 1)
ButtonState |= XBOX_BUTTONS[XBOX];
else
ButtonState &= ~XBOX_BUTTONS[XBOX];
}
if(readBuf[0] != 0x20) { // Check if it's the correct report, otherwise return - the controller also sends different status reports
#ifdef EXTRADEBUG
Notify(PSTR("\r\nXbox Poll: "), 0x80);
D_PrintHex<uint8_t > (readBuf[0], 0x80); // 0x03 is a heart beat report!
#endif
return;
}
uint16_t xbox = ButtonState & XBOX_BUTTONS[XBOX]; // Since the XBOX button is separate, save it and add it back in
// xbox button from before, dpad, abxy, start/back, sync, stick click, shoulder buttons
ButtonState = xbox | (((uint16_t)readBuf[5] & 0xF) << 8) | (readBuf[4] & 0xF0) | (((uint16_t)readBuf[4] & 0x0C) << 10) | ((readBuf[4] & 0x01) << 3) | (((uint16_t)readBuf[5] & 0xC0) << 8) | ((readBuf[5] & 0x30) >> 4);
triggerValue[0] = (uint16_t)(((uint16_t)readBuf[7] << 8) | readBuf[6]);
triggerValue[1] = (uint16_t)(((uint16_t)readBuf[9] << 8) | readBuf[8]);
hatValue[LeftHatX] = (int16_t)(((uint16_t)readBuf[11] << 8) | readBuf[10]);
hatValue[LeftHatY] = (int16_t)(((uint16_t)readBuf[13] << 8) | readBuf[12]);
hatValue[RightHatX] = (int16_t)(((uint16_t)readBuf[15] << 8) | readBuf[14]);
hatValue[RightHatY] = (int16_t)(((uint16_t)readBuf[17] << 8) | readBuf[16]);
//Notify(PSTR("\r\nButtonState"), 0x80);
//PrintHex<uint16_t>(ButtonState, 0x80);
if(ButtonState != OldButtonState) {
ButtonClickState = ButtonState & ~OldButtonState; // Update click state variable
OldButtonState = ButtonState;
}
// Handle click detection for triggers
if(triggerValue[0] != 0 && triggerValueOld[0] == 0)
L2Clicked = true;
triggerValueOld[0] = triggerValue[0];
if(triggerValue[1] != 0 && triggerValueOld[1] == 0)
R2Clicked = true;
triggerValueOld[1] = triggerValue[1];
}
void XBOXONE::printReport() { //Uncomment "#define PRINTREPORT" to print the report send by the Xbox ONE Controller
#ifdef PRINTREPORT
if(readBuf == NULL)
return;
for(uint8_t i = 0; i < XBOX_REPORT_BUFFER_SIZE; i++) {
D_PrintHex<uint8_t > (readBuf[i], 0x80);
Notify(PSTR(" "), 0x80);
}
Notify(PSTR("\r\n"), 0x80);
#endif
}
uint16_t XBOXONE::getButtonPress(ButtonEnum b) {
if(b == L2) // These are analog buttons
return triggerValue[0];
else if(b == R2)
return triggerValue[1];
return (bool)(ButtonState & ((uint16_t)pgm_read_word(&XBOX_BUTTONS[(uint8_t)b])));
}
bool XBOXONE::getButtonClick(ButtonEnum b) {
if(b == L2) {
if(L2Clicked) {
L2Clicked = false;
return true;
}
return false;
} else if(b == R2) {
if(R2Clicked) {
R2Clicked = false;
return true;
}
return false;
}
uint16_t button = pgm_read_word(&XBOX_BUTTONS[(uint8_t)b]);
bool click = (ButtonClickState & button);
ButtonClickState &= ~button; // clear "click" event
return click;
}
int16_t XBOXONE::getAnalogHat(AnalogHatEnum a) {
return hatValue[a];
}
/* Xbox Controller commands */
uint8_t XBOXONE::XboxCommand(uint8_t* data, uint16_t nbytes) {
uint8_t rcode = pUsb->outTransfer(bAddress, epInfo[ XBOX_OUTPUT_PIPE ].epAddr, nbytes, data);
#ifdef DEBUG_USB_HOST
Notify(PSTR("\r\nXboxCommand, Return: "), 0x80);
D_PrintHex<uint8_t > (rcode, 0x80);
#endif
return rcode;
}
void XBOXONE::onInit() {
// a short buzz to show the controller is active
writeBuf[0] = 0x09;
writeBuf[1] = 0x08;
writeBuf[2] = 0x00;
writeBuf[3] = 0x09;
writeBuf[4] = 0x00;
writeBuf[5] = 0x0f;
writeBuf[6] = 0x04;
writeBuf[7] = 0x04;
writeBuf[8] = 0x20;
writeBuf[9] = 0x20;
writeBuf[10] = 0x80;
XboxCommand(writeBuf, 11);
if(pFuncOnInit)
pFuncOnInit(); // Call the user function
}

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XBOXONE.h Normal file
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@ -0,0 +1,172 @@
/* Copyright (C) 2012 Kristian Lauszus, TKJ Electronics. All rights reserved.
Copyright (C) 2015 guruthree
This software may be distributed and modified under the terms of the GNU
General Public License version 2 (GPL2) as published by the Free Software
Foundation and appearing in the file GPL2.TXT included in the packaging of
this file. Please note that GPL2 Section 2[b] requires that all works based
on this software must also be made publicly available under the terms of
the GPL2 ("Copyleft").
Contact information
-------------------
Kristian Lauszus, TKJ Electronics
Web : http://www.tkjelectronics.com
e-mail : kristianl@tkjelectronics.com
guruthree
Web : https://github.com/guruthree/
*/
#ifndef _xboxone_h_
#define _xboxone_h_
#include "Usb.h"
#include "xboxEnums.h"
/* Data Xbox ONE taken from descriptors */
#define EP_MAXPKTSIZE 32 // max size for data via USB
/* Names we give to the 3 XboxONE pipes */
#define XBOX_CONTROL_PIPE 0
#define XBOX_OUTPUT_PIPE 1
#define XBOX_INPUT_PIPE 2
// PID and VID of the different devices
#define XBOX_VID 0x045E // Microsoft Corporation
#define XBOX_ONE_PID 0x02D1 // Microsoft One Wired controller
#define XBOX_REPORT_BUFFER_SIZE 14 // Size of the input report buffer
#define XBOX_MAX_ENDPOINTS 3
/** This class implements support for a Xbox ONE controller connected via USB. */
class XBOXONE : public USBDeviceConfig {
public:
/**
* Constructor for the XBOXONE class.
* @param pUsb Pointer to USB class instance.
*/
XBOXONE(USB *pUsb);
/** @name USBDeviceConfig implementation */
/**
* Initialize the Xbox Controller.
* @param parent Hub number.
* @param port Port number on the hub.
* @param lowspeed Speed of the device.
* @return 0 on success.
*/
virtual uint8_t Init(uint8_t parent, uint8_t port, bool lowspeed);
/**
* Release the USB device.
* @return 0 on success.
*/
virtual uint8_t Release();
/**
* Poll the USB Input endpoins and run the state machines.
* @return 0 on success.
*/
virtual uint8_t Poll();
/**
* Get the device address.
* @return The device address.
*/
virtual uint8_t GetAddress() {
return bAddress;
};
/**
* Used to check if the controller has been initialized.
* @return True if it's ready.
*/
virtual bool isReady() {
return bPollEnable;
};
/**
* Used by the USB core to check what this driver support.
* @param vid The device's VID.
* @param pid The device's PID.
* @return Returns true if the device's VID and PID matches this driver.
*/
virtual boolean VIDPIDOK(uint16_t vid, uint16_t pid) {
return (vid == XBOX_VID && pid == XBOX_ONE_PID);
};
/**@}*/
/** @name Xbox Controller functions */
/**
* getButtonPress(ButtonEnum b) will return true as long as the button is held down.
*
* While getButtonClick(ButtonEnum b) will only return it once.
*
* So you instance if you need to increase a variable once you would use getButtonClick(ButtonEnum b),
* but if you need to drive a robot forward you would use getButtonPress(ButtonEnum b).
* @param b ::ButtonEnum to read.
* @return getButtonClick(ButtonEnum b) will return a bool, while getButtonPress(ButtonEnum b) will return a word if reading ::L2 or ::R2.
*/
uint16_t getButtonPress(ButtonEnum b);
bool getButtonClick(ButtonEnum b);
/**
* Return the analog value from the joysticks on the controller.
* @param a Either ::LeftHatX, ::LeftHatY, ::RightHatX or ::RightHatY.
* @return Returns a signed 16-bit integer.
*/
int16_t getAnalogHat(AnalogHatEnum a);
/**
* Used to call your own function when the controller is successfully initialized.
* @param funcOnInit Function to call.
*/
void attachOnInit(void (*funcOnInit)(void)) {
pFuncOnInit = funcOnInit;
};
/**@}*/
/** True if a Xbox ONE controller is connected. */
bool XboxOneConnected;
protected:
/** Pointer to USB class instance. */
USB *pUsb;
/** Device address. */
uint8_t bAddress;
/** Endpoint info structure. */
EpInfo epInfo[XBOX_MAX_ENDPOINTS];
private:
/**
* Called when the controller is successfully initialized.
* Use attachOnInit(void (*funcOnInit)(void)) to call your own function.
*/
void onInit();
void (*pFuncOnInit)(void); // Pointer to function called in onInit()
bool bPollEnable;
/* Variables to store the buttons */
uint16_t ButtonState;
uint16_t OldButtonState;
uint16_t ButtonClickState;
int16_t hatValue[4];
uint16_t triggerValue[2];
uint16_t triggerValueOld[2];
bool L2Clicked; // These buttons are analog, so we use we use these bools to check if they where clicked or not
bool R2Clicked;
uint8_t readBuf[EP_MAXPKTSIZE]; // General purpose buffer for input data
uint8_t writeBuf[12]; // General purpose buffer for output data
void readReport(); // read incoming data
void printReport(); // print incoming date - Uncomment for debugging
/* Private commands */
uint8_t XboxCommand(uint8_t* data, uint16_t nbytes);
};
#endif

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@ -0,0 +1,106 @@
/*
Example sketch for the Xbox ONE USB library - by guruthree, based on work by
Kristian Lauszus.
*/
#include <XBOXONE.h>
// Satisfy IDE, which only needs to see the include statment in the ino.
#ifdef dobogusinclude
#include <spi4teensy3.h>
#endif
USB Usb;
XBOXONE Xbox(&Usb);
void setup() {
Serial.begin(115200);
while (!Serial); // Wait for serial port to connect - used on Leonardo, Teensy and other boards with built-in USB CDC serial connection
if (Usb.Init() == -1) {
Serial.print(F("\r\nOSC did not start"));
while (1); //halt
}
Serial.print(F("\r\nXBOX USB Library Started"));
}
void loop() {
Usb.Task();
if (Xbox.XboxOneConnected) {
if (Xbox.getAnalogHat(LeftHatX) > 7500 || Xbox.getAnalogHat(LeftHatX) < -7500 || Xbox.getAnalogHat(LeftHatY) > 7500 || Xbox.getAnalogHat(LeftHatY) < -7500 || Xbox.getAnalogHat(RightHatX) > 7500 || Xbox.getAnalogHat(RightHatX) < -7500 || Xbox.getAnalogHat(RightHatY) > 7500 || Xbox.getAnalogHat(RightHatY) < -7500) {
if (Xbox.getAnalogHat(LeftHatX) > 7500 || Xbox.getAnalogHat(LeftHatX) < -7500) {
Serial.print(F("LeftHatX: "));
Serial.print(Xbox.getAnalogHat(LeftHatX));
Serial.print("\t");
}
if (Xbox.getAnalogHat(LeftHatY) > 7500 || Xbox.getAnalogHat(LeftHatY) < -7500) {
Serial.print(F("LeftHatY: "));
Serial.print(Xbox.getAnalogHat(LeftHatY));
Serial.print("\t");
}
if (Xbox.getAnalogHat(RightHatX) > 7500 || Xbox.getAnalogHat(RightHatX) < -7500) {
Serial.print(F("RightHatX: "));
Serial.print(Xbox.getAnalogHat(RightHatX));
Serial.print("\t");
}
if (Xbox.getAnalogHat(RightHatY) > 7500 || Xbox.getAnalogHat(RightHatY) < -7500) {
Serial.print(F("RightHatY: "));
Serial.print(Xbox.getAnalogHat(RightHatY));
}
Serial.println();
}
if (Xbox.getButtonPress(L2) > 0 || Xbox.getButtonPress(R2) > 0) {
if (Xbox.getButtonPress(L2) > 0) {
Serial.print(F("L2: "));
Serial.print(Xbox.getButtonPress(L2));
Serial.print("\t");
}
if (Xbox.getButtonPress(R2) > 0) {
Serial.print(F("R2: "));
Serial.print(Xbox.getButtonPress(R2));
Serial.print("\t");
}
Serial.println();
}
if (Xbox.getButtonClick(UP))
Serial.println(F("Up"));
if (Xbox.getButtonClick(DOWN))
Serial.println(F("Down"));
if (Xbox.getButtonClick(LEFT))
Serial.println(F("Left"));
if (Xbox.getButtonClick(RIGHT))
Serial.println(F("Right"));
if (Xbox.getButtonClick(START))
Serial.println(F("Start"));
if (Xbox.getButtonClick(BACK))
Serial.println(F("Back"));
if (Xbox.getButtonClick(XBOX))
Serial.println(F("Xbox"));
if (Xbox.getButtonClick(SYNC))
Serial.println(F("Sync"));
if (Xbox.getButtonClick(L1))
Serial.println(F("L1"));
if (Xbox.getButtonClick(R1))
Serial.println(F("R1"));
if (Xbox.getButtonClick(L2))
Serial.println(F("L2"));
if (Xbox.getButtonClick(R2))
Serial.println(F("R2"));
if (Xbox.getButtonClick(L3))
Serial.println(F("L3"));
if (Xbox.getButtonClick(R3))
Serial.println(F("R3"));
if (Xbox.getButtonClick(A))
Serial.println(F("A"));
if (Xbox.getButtonClick(B))
Serial.println(F("B"));
if (Xbox.getButtonClick(X))
Serial.println(F("X"));
if (Xbox.getButtonClick(Y))
Serial.println(F("Y"));
}
delay(1);
}

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@ -2,13 +2,16 @@
# These are set for a mega 1280 + quadram plus my serial patch.
# If you lack quadram, or want to disable LFN, just change _FS_TINY=1 _USE_LFN=0
#
# If your board is a mega 2560 uncomment the following two lines
# BOARD = mega2560
# PROGRAMMER = wiring
# ...and then comment out the following two lines
# If your board is a mega 2560 comment out the following two lines
BOARD = mega
BOARD_SUB = mega.menu.cpu.atmega1280
PROGRAMMER = arduino
# ...and then uncomment out the following two lines
#BOARD_SUB = mega.menu.cpu.atmega2560
#PROGRAMMER = wiring
#BOARD = teensypp2
#BOARD = teensy3
#BOARD = teensy31
@ -53,6 +56,9 @@ LIB_DIRS += ../testusbhostFAT/generic_storage
LIB_DIRS += ../testusbhostFAT/RTClib
LIB_DIRS += $(ARD_HOME)/libraries/Wire
LIB_DIRS += $(ARD_HOME)/libraries/Wire/utility
LIB_DIRS += $(ARD_HOME)/hardware/arduino/$(BUILD_ARCH)/libraries/Wire
LIB_DIRS += $(ARD_HOME)/hardware/arduino/$(BUILD_ARCH)/libraries/Wire/utility
LIB_DIRS += $(ARD_HOME)/hardware/arduino/$(BUILD_ARCH)/libraries/SPI
# And finally, the part that brings everything together for you.
include Arduino_Makefile_master/_Makefile.master

@ -1 +1 @@
Subproject commit 9233df8bc2cd0c16d363c8e298398b6eaefad257
Subproject commit 77762338286535dabb9c94b87060e33e487ff0f3

56
examples/testusbhostFAT/testusbhostFAT.ino Executable file → Normal file
View file

@ -38,9 +38,9 @@
//#define _FS_TINY 1
//#define _USE_LFN 3
//#define EXT_RAM_STACK 1
//#define EXT_RAM_HEAP 1
//#define _MAX_SS 512
/////////////////////////////////////////////////////////////
// End of Arduino IDE specific information //
/////////////////////////////////////////////////////////////
@ -48,25 +48,36 @@
// You can set this to 0 if you are not using a USB hub.
// It will save a little bit of flash and RAM.
// Set to 1 if you want to use a hub.
#define WANT_HUB_TEST 0
#define WANT_HUB_TEST 1
// this is for XMEM2
#define EXT_RAM_STACK 1
#define EXT_RAM_HEAP 1
#define LOAD_XMEM
#if defined(CORE_TEENSY) && !defined(_AVR_)
#include <xmem.h>
#include <spi4teensy3.h>
#endif
#if defined(__AVR__)
#include <xmem.h>
#else
#include <spi4teensy3.h>
#include <SPI.h>
#elif defined(ARDUINO_ARCH_SAM)
#include <SPI.h>
#endif
#if WANT_HUB_TEST
#include <usbhub.h>
#endif
#include <SPI.h>
#include <Wire.h>
#define LOAD_RTCLIB
#include <RTClib.h>
#include <masstorage.h>
#include <Storage.h>
#include <PCpartition/PCPartition.h>
#include <avr/interrupt.h>
#include <FAT/FAT.h>
#include <Wire.h>
#include <RTClib.h>
#include <stdio.h>
#if defined(__AVR__)
static FILE tty_stdio;
@ -113,14 +124,15 @@ static uint8_t My_Buff_x[mbxs]; /* File read buffer */
#define prescale256 ((1 << WGM12) | (1 << CS12))
#define prescale1024 ((1 << WGM12) | (1 << CS12) | (1 << CS10))
extern "C" unsigned int freeHeap();
extern "C" {
extern unsigned int freeHeap();
}
static int tty_stderr_putc(char c, FILE *t) {
USB_HOST_SERIAL.write(c);
return 0;
}
static int tty_stderr_flush(FILE *t) {
static int __attribute__((unused)) tty_stderr_flush(FILE *t) {
USB_HOST_SERIAL.flush();
return 0;
}
@ -135,14 +147,16 @@ static int tty_std_getc(FILE *t) {
return Serial.read();
}
static int tty_std_flush(FILE *t) {
static int __attribute__((unused)) tty_std_flush(FILE *t) {
Serial.flush();
return 0;
}
#else
// Supposedly the DUE has stdio already pointing to serial...
#if !defined(ARDUINO_ARCH_SAM)
// But newlib needs this...
extern "C" {
int _write(int fd, const char *ptr, int len) {
int j;
for(j = 0; j < len; j++) {
@ -176,6 +190,7 @@ extern "C" {
return (fd < 3) ? 1 : 0;
}
}
#endif // !defined(ARDUINO_ARCH_SAM)
#endif
void setup() {
@ -187,7 +202,7 @@ void setup() {
}
// Set this to higher values to enable more debug information
// minimum 0x00, maximum 0xff
UsbDEBUGlvl = 0x51;
UsbDEBUGlvl = 0x81;
#if !defined(CORE_TEENSY) && defined(__AVR__)
// make LED pin as an output:
@ -455,14 +470,14 @@ void loop() {
}
// This is horrible, and needs to be moved elsewhere!
for(int B = 0; B < MAX_USB_MS_DRIVERS; B++) {
if(!partsready && (UHS_USB_Storage[B]->GetAddress() != NULL)) {
if((!partsready) && (UHS_USB_BulkOnly[B]->GetAddress())) {
// Build a list.
int ML = UHS_USB_Storage[B]->GetbMaxLUN();
int ML = UHS_USB_BulkOnly[B]->GetbMaxLUN();
//printf("MAXLUN = %i\r\n", ML);
ML++;
for(int i = 0; i < ML; i++) {
if(UHS_USB_Storage[B]->LUNIsGood(i)) {
if(UHS_USB_BulkOnly[B]->LUNIsGood(i)) {
partsready = true;
((pvt_t *)(sto[i].private_data))->lun = i;
((pvt_t *)(sto[i].private_data))->B = B;
@ -471,8 +486,8 @@ void loop() {
sto[i].Status = *UHS_USB_BulkOnly_Status;
sto[i].Initialize = *UHS_USB_BulkOnly_Initialize;
sto[i].Commit = *UHS_USB_BulkOnly_Commit;
sto[i].TotalSectors = UHS_USB_Storage[B]->GetCapacity(i);
sto[i].SectorSize = UHS_USB_Storage[B]->GetSectorSize(i);
sto[i].TotalSectors = UHS_USB_BulkOnly[B]->GetCapacity(i);
sto[i].SectorSize = UHS_USB_BulkOnly[B]->GetSectorSize(i);
printf_P(PSTR("LUN:\t\t%u\r\n"), i);
printf_P(PSTR("Total Sectors:\t%08lx\t%lu\r\n"), sto[i].TotalSectors, sto[i].TotalSectors);
printf_P(PSTR("Sector Size:\t%04x\t\t%u\r\n"), sto[i].SectorSize, sto[i].SectorSize);
@ -525,7 +540,7 @@ void loop() {
if(Fats[0] != NULL) {
struct Pvt * p;
p = ((struct Pvt *)(Fats[0]->storage->private_data));
if(!UHS_USB_Storage[p->B]->LUNIsGood(p->lun)) {
if(!UHS_USB_BulkOnly[p->B]->LUNIsGood(p->lun)) {
// media change
#if !defined(CORE_TEENSY) && defined(__AVR__)
fadeAmount = 80;
@ -719,4 +734,3 @@ failed:
}
}
}

View file

@ -192,6 +192,7 @@ RumbleLow LITERAL1
####################################################
XBOXUSB KEYWORD1
XBOXONE KEYWORD1
XBOXOLD KEYWORD1
XBOXRECV KEYWORD1
@ -207,6 +208,7 @@ buttonChanged KEYWORD2
XboxReceiverConnected KEYWORD2
Xbox360Connected KEYWORD2
XboxOneConnected KEYWORD2
####################################################
# Constants and enums (LITERAL1)

9
library.properties Normal file
View file

@ -0,0 +1,9 @@
name=USB Host Shield Library 2.0
version=1.0.0
author=Oleg Mazurov (Circuits@Home) <mazurov@circuitsathome.com>, Kristian Lauszus (TKJ Electronics) <kristianl@tkjelectronics.com>, Andrew Kroll <xxxajk@gmail.com>, Alexei Glushchenko (Circuits@Home) <alex-gl@mail.ru>
maintainer=Oleg Mazurov (Circuits@Home) <mazurov@circuitsathome.com>, Kristian Lauszus (TKJ Electronics) <kristianl@tkjelectronics.com>, Andrew Kroll <xxxajk@gmail.com>
sentence=Revision 2.0 of MAX3421E-based USB Host Shield Library.
paragraph=Supports HID devices, FTDI, ADK, ACM, PL2303, Bluetooth HID devices, SPP communication and mass storage devices. Furthermore it supports PS3, PS4, PS Buzz, Wii and Xbox controllers.
category=Other
url=https://github.com/felis/USB_Host_Shield_2.0
architectures=*