Merge branch 'master' of github.com:felis/USB_Host_Shield_2.0 into xxxajk

This commit is contained in:
Andrew J. Kroll 2014-05-23 00:10:24 -04:00
commit 15974fcd54
22 changed files with 133 additions and 390 deletions

View file

@ -720,7 +720,7 @@ void BTD::HCI_task() {
if(pairWithWii)
Notify(PSTR("\r\nWII Wii(&Btd);"), 0x80);
else
Notify(PSTR("\r\nBTHID hid(&Btd);"), 0x80);
Notify(PSTR("\r\nBTHID bthid(&Btd);"), 0x80);
Notify(PSTR("\r\nAnd then press any button on the "), 0x80);
if(pairWithWii)

View file

@ -81,6 +81,14 @@ struct touchpadXY {
} __attribute__((packed)) finger[2]; // 0 = first finger, 1 = second finger
} __attribute__((packed));
struct PS4Status {
uint8_t battery : 4;
uint8_t usb : 1;
uint8_t audio : 1;
uint8_t mic : 1;
uint8_t unknown : 1; // Extension port?
} __attribute__((packed));
struct PS4Data {
/* Button and joystick values */
uint8_t hatValue[4];
@ -92,8 +100,11 @@ struct PS4Data {
int16_t gyroY, gyroZ, gyroX;
int16_t accX, accZ, accY;
uint8_t dummy2[5];
PS4Status status;
uint8_t dummy3[3];
/* The rest is data for the touchpad */
uint8_t dummy2[9]; // Byte 5 looks like some kind of status (maybe battery status), bit 1 of byte 8 is set every time a finger is moving around the touchpad
touchpadXY xy[3]; // It looks like it sends out three coordinates each time, this might be because the microcontroller inside the PS4 controller is much faster than the Bluetooth connection.
// The last data is read from the last position in the array while the oldest measurement is from the first position.
// The first position will also keep it's value after the finger is released, while the other two will set them to zero.
@ -245,6 +256,38 @@ public:
}
};
/**
* Return the battery level of the PS4 controller.
* @return The battery level in the range 0-15.
*/
uint8_t getBatteryLevel() {
return ps4Data.status.battery;
};
/**
* Use this to check if an USB cable is connected to the PS4 controller.
* @return Returns true if an USB cable is connected.
*/
bool getUsbStatus() {
return ps4Data.status.usb;
};
/**
* Use this to check if an audio jack cable is connected to the PS4 controller.
* @return Returns true if an audio jack cable is connected.
*/
bool getAudioStatus() {
return ps4Data.status.audio;
};
/**
* Use this to check if a microphone is connected to the PS4 controller.
* @return Returns true if a microphone is connected.
*/
bool getMicStatus() {
return ps4Data.status.mic;
};
/** Turn both rumble and the LEDs off. */
void setAllOff() {
setRumbleOff();

View file

@ -122,11 +122,11 @@ It enables me to see the Bluetooth communication between my Mac and any device.
The PS4BT library is split up into the [PS4BT](PS4BT.h) and the [PS4USB](PS4USB.h) library. These allow you to use the Sony PS4 controller via Bluetooth and USB.
The [PS4BT.ino](examples/Bluetooth/PS4BT/PS4BT.ino) and [PS4USB.ino](examples/PS4USB/PS4USB.ino) examples shows how to easily read the buttons, joysticks, touchpad and IMU on the controller via Bluetooth and USB respectively. It is also possible to control the rumble and light on the controller.
The [PS4BT.ino](examples/Bluetooth/PS4BT/PS4BT.ino) and [PS4USB.ino](examples/PS4USB/PS4USB.ino) examples shows how to easily read the buttons, joysticks, touchpad and IMU on the controller via Bluetooth and USB respectively. It is also possible to control the rumble and light on the controller and get the battery level.
Before you can use the PS4 controller via Bluetooth you will need to pair with it.
Simply create the PS4BT instance like so: ```PS4BT PS4(&Btd, PAIR);``` and then hold down the PS and Share button at the same time, the PS4 controller will then start to blink rapidly indicating that it is in paring mode.
Simply create the PS4BT instance like so: ```PS4BT PS4(&Btd, PAIR);``` and then hold down the Share button and then hold down the PS without releasing the Share button. The PS4 controller will then start to blink rapidly indicating that it is in paring mode.
It should then automatically pair the dongle with your controller. This only have to be done once.
@ -138,9 +138,11 @@ Also check out this excellent Wiki by Frank Zhao about the PS4 controller: <http
These libraries consist of the [PS3BT](PS3BT.cpp) and [PS3USB](PS3USB.cpp). These libraries allows you to use a Dualshock 3, Navigation or a Motion controller with the USB Host Shield both via Bluetooth and USB.
In order to use your Playstation controller via Bluetooth you have to set the Bluetooth address of the dongle internally to your PS3 Controller. This can be achieved by plugging the controller in via USB and letting the library set it automatically.
In order to use your Playstation controller via Bluetooth you have to set the Bluetooth address of the dongle internally to your PS3 Controller. This can be achieved by first plugging in the Bluetooth dongle and wait a few seconds. Now plug in the controller via USB and wait until the LEDs start to flash. The library has now written the Bluetooth address of the dongle to the PS3 controller.
__Note:__ To obtain the address you have to plug in the Bluetooth dongle before connecting the controller, or alternatively you could set it in code like so: [PS3BT.ino#L20](examples/Bluetooth/PS3BT/PS3BT.ino#L20).
Finally simply plug in the Bluetooth dongle again and press PS on the PS3 controller. After a few seconds it should be connected to the dongle and ready to use.
__Note:__ You will have to plug in the Bluetooth dongle before connecting the controller, as the library needs to read the address of the dongle. Alternatively you could set it in code like so: [PS3BT.ino#L20](examples/Bluetooth/PS3BT/PS3BT.ino#L20).
For more information about the PS3 protocol see the official wiki: <https://github.com/felis/USB_Host_Shield_2.0/wiki/PS3-Information>.

View file

@ -514,9 +514,9 @@ void XBOXRECV::setLedRaw(uint8_t value, uint8_t controller) {
void XBOXRECV::setLedOn(LEDEnum led, uint8_t controller) {
if(led == OFF)
setLedRaw(0);
setLedRaw(0, controller);
else if(led != ALL) // All LEDs can't be on a the same time
setLedRaw(pgm_read_byte(&XBOX_LEDS[(uint8_t)led]) + 4);
setLedRaw(pgm_read_byte(&XBOX_LEDS[(uint8_t)led]) + 4, controller);
}
void XBOXRECV::setLedBlink(LEDEnum led, uint8_t controller) {

View file

@ -25,6 +25,7 @@ PS4BT PS4(&Btd, PAIR);
//PS4BT PS4(&Btd);
boolean printAngle, printTouch;
uint8_t oldL2Value, oldR2Value;
void setup() {
Serial.begin(115200);
@ -56,28 +57,46 @@ void loop() {
Serial.print(F("\tR2: "));
Serial.print(PS4.getAnalogButton(R2));
}
if (PS4.getAnalogButton(L2) != oldL2Value || PS4.getAnalogButton(R2) != oldR2Value) // Only write value if it's different
PS4.setRumbleOn(PS4.getAnalogButton(L2), PS4.getAnalogButton(R2));
oldL2Value = PS4.getAnalogButton(L2);
oldR2Value = PS4.getAnalogButton(R2);
if (PS4.getButtonClick(PS)) {
Serial.print(F("\r\nPS"));
PS4.disconnect();
}
else {
if (PS4.getButtonClick(TRIANGLE))
if (PS4.getButtonClick(TRIANGLE)) {
Serial.print(F("\r\nTraingle"));
if (PS4.getButtonClick(CIRCLE))
PS4.setRumbleOn(RumbleLow);
}
if (PS4.getButtonClick(CIRCLE)) {
Serial.print(F("\r\nCircle"));
if (PS4.getButtonClick(CROSS))
PS4.setRumbleOn(RumbleHigh);
}
if (PS4.getButtonClick(CROSS)) {
Serial.print(F("\r\nCross"));
if (PS4.getButtonClick(SQUARE))
PS4.setLedFlash(10, 10); // Set it to blink rapidly
}
if (PS4.getButtonClick(SQUARE)) {
Serial.print(F("\r\nSquare"));
PS4.setLedFlash(0, 0); // Turn off blinking
}
if (PS4.getButtonClick(UP))
if (PS4.getButtonClick(UP)) {
Serial.print(F("\r\nUp"));
if (PS4.getButtonClick(RIGHT))
PS4.setLed(Red);
} if (PS4.getButtonClick(RIGHT)) {
Serial.print(F("\r\nRight"));
if (PS4.getButtonClick(DOWN))
PS4.setLed(Blue);
} if (PS4.getButtonClick(DOWN)) {
Serial.print(F("\r\nDown"));
if (PS4.getButtonClick(LEFT))
PS4.setLed(Yellow);
} if (PS4.getButtonClick(LEFT)) {
Serial.print(F("\r\nLeft"));
PS4.setLed(Green);
}
if (PS4.getButtonClick(L1))
Serial.print(F("\r\nL1"));

View file

@ -16,8 +16,8 @@ USB Usb;
BTD Btd(&Usb); // You have to create the Bluetooth Dongle instance like so
/* You can create the instance of the class in two ways */
SPP SerialBT(&Btd); // This will set the name to the defaults: "Arduino" and the pin to "1234"
//SPP SerialBT(&Btd, "Lauszus's Arduino","0000"); // You can also set the name and pin like so
SPP SerialBT(&Btd); // This will set the name to the defaults: "Arduino" and the pin to "0000"
//SPP SerialBT(&Btd, "Lauszus's Arduino", "1234"); // You can also set the name and pin like so
boolean firstMessage = true;

View file

@ -1,30 +0,0 @@
#
# These are set for a mega 1280 + quadram plus my serial patch.
# If you lack quadram, or want to disable LFN, just change _FS_TINY=1 _USE_LFN=0
#
# If your board is a mega 2560 uncomment the following two lines
# BOARD = mega2560
# PROGRAMMER = wiring
# ...and then comment out the following two lines
BOARD = mega
PROGRAMMER = arduino
# set your Arduino tty port here
PORT = /dev/ttyUSB0
# uncomment the next line to enable debugging
#EXTRA_FLAGS += -D DEBUG_USB_HOST=1
#
# Advanced debug on Serial3
#
# uncomment the next line to enable debug on Serial3
#EXTRA_FLAGS += -D USB_HOST_SERIAL=Serial3
# The following are the libraries used.
LIB_DIRS =
LIB_DIRS += ../libraries/USB_Host_Shield_2_0
# And finally, the part that brings everything together for you.
include ../Arduino_Makefile_master/_Makefile.master

View file

@ -1,75 +0,0 @@
#!/bin/bash -x
#
# Generated - do not edit!
#
# Macros
TOP=`pwd`
CND_PLATFORM=AVR-Linux-x86
CND_CONF=Default
CND_DISTDIR=dist
CND_BUILDDIR=build
NBTMPDIR=${CND_BUILDDIR}/${CND_CONF}/${CND_PLATFORM}/tmp-packaging
TMPDIRNAME=tmp-packaging
OUTPUT_PATH=MissingOutputInProject
OUTPUT_BASENAME=MissingOutputInProject
PACKAGE_TOP_DIR=USBHIDBootKbdAndMouse/
# Functions
function checkReturnCode
{
rc=$?
if [ $rc != 0 ]
then
exit $rc
fi
}
function makeDirectory
# $1 directory path
# $2 permission (optional)
{
mkdir -p "$1"
checkReturnCode
if [ "$2" != "" ]
then
chmod $2 "$1"
checkReturnCode
fi
}
function copyFileToTmpDir
# $1 from-file path
# $2 to-file path
# $3 permission
{
cp "$1" "$2"
checkReturnCode
if [ "$3" != "" ]
then
chmod $3 "$2"
checkReturnCode
fi
}
# Setup
cd "${TOP}"
mkdir -p ${CND_DISTDIR}/${CND_CONF}/${CND_PLATFORM}/package
rm -rf ${NBTMPDIR}
mkdir -p ${NBTMPDIR}
# Copy files and create directories and links
cd "${TOP}"
makeDirectory "${NBTMPDIR}/USBHIDBootKbdAndMouse"
copyFileToTmpDir "${OUTPUT_PATH}" "${NBTMPDIR}/${PACKAGE_TOP_DIR}bin/${OUTPUT_BASENAME}" 0755
# Generate tar file
cd "${TOP}"
rm -f ${CND_DISTDIR}/${CND_CONF}/${CND_PLATFORM}/package/USBHIDBootKbdAndMouse.tar
cd ${NBTMPDIR}
tar -vcf ../../../../${CND_DISTDIR}/${CND_CONF}/${CND_PLATFORM}/package/USBHIDBootKbdAndMouse.tar *
checkReturnCode
# Cleanup
cd "${TOP}"
rm -rf ${NBTMPDIR}

View file

@ -1,38 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<configurationDescriptor version="80">
<logicalFolder name="root" displayName="root" projectFiles="true" kind="ROOT">
<df name="USBHIDBootKbd" root=".">
<df name="build">
<in>USBHIDBootKbdAndMouse_ino.cpp</in>
</df>
<in>USBHIDBootKbdAndMouse.ino</in>
</df>
<logicalFolder name="ExternalFiles"
displayName="Important Files"
projectFiles="false"
kind="IMPORTANT_FILES_FOLDER">
<itemPath>Makefile</itemPath>
</logicalFolder>
</logicalFolder>
<sourceFolderFilter>^(nbproject)$</sourceFolderFilter>
<sourceRootList>
<Elem>.</Elem>
</sourceRootList>
<projectmakefile>Makefile</projectmakefile>
<confs>
<conf name="Default" type="0">
<toolsSet>
<remote-sources-mode>LOCAL_SOURCES</remote-sources-mode>
<compilerSet>default</compilerSet>
</toolsSet>
<makefileType>
<makeTool>
<buildCommandWorkingDir>.</buildCommandWorkingDir>
<buildCommand>${MAKE} -f Makefile</buildCommand>
<cleanCommand>${MAKE} -f Makefile clean</cleanCommand>
<executablePath></executablePath>
</makeTool>
</makefileType>
</conf>
</confs>
</configurationDescriptor>

View file

@ -1,23 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<project xmlns="http://www.netbeans.org/ns/project/1">
<type>org.netbeans.modules.cnd.makeproject</type>
<configuration>
<data xmlns="http://www.netbeans.org/ns/make-project/1">
<name>USBHIDBootKbdAndMouse</name>
<c-extensions/>
<cpp-extensions>cpp,ino</cpp-extensions>
<header-extensions/>
<sourceEncoding>UTF-8</sourceEncoding>
<make-dep-projects/>
<sourceRootList>
<sourceRootElem>.</sourceRootElem>
</sourceRootList>
<confList>
<confElem>
<name>Default</name>
<type>0</type>
</confElem>
</confList>
</data>
</configuration>
</project>

View file

@ -1,30 +0,0 @@
#
# These are set for a mega 1280 + quadram plus my serial patch.
# If you lack quadram, or want to disable LFN, just change _FS_TINY=1 _USE_LFN=0
#
# If your board is a mega 2560 uncomment the following two lines
# BOARD = mega2560
# PROGRAMMER = wiring
# ...and then comment out the following two lines
BOARD = mega
PROGRAMMER = arduino
# set your Arduino tty port here
PORT = /dev/ttyUSB0
# uncomment the next line to enable debugging
#EXTRA_FLAGS += -D DEBUG_USB_HOST=1
#
# Advanced debug on Serial3
#
# uncomment the next line to enable debug on Serial3
#EXTRA_FLAGS += -D USB_HOST_SERIAL=Serial3
# The following are the libraries used.
LIB_DIRS =
LIB_DIRS += ../libraries/USB_Host_Shield_2_0
# And finally, the part that brings everything together for you.
include ../Arduino_Makefile_master/_Makefile.master

View file

@ -1,75 +0,0 @@
#!/bin/bash -x
#
# Generated - do not edit!
#
# Macros
TOP=`pwd`
CND_PLATFORM=AVR-Linux-x86
CND_CONF=Default
CND_DISTDIR=dist
CND_BUILDDIR=build
NBTMPDIR=${CND_BUILDDIR}/${CND_CONF}/${CND_PLATFORM}/tmp-packaging
TMPDIRNAME=tmp-packaging
OUTPUT_PATH=MissingOutputInProject
OUTPUT_BASENAME=MissingOutputInProject
PACKAGE_TOP_DIR=USBHIDJoystick/
# Functions
function checkReturnCode
{
rc=$?
if [ $rc != 0 ]
then
exit $rc
fi
}
function makeDirectory
# $1 directory path
# $2 permission (optional)
{
mkdir -p "$1"
checkReturnCode
if [ "$2" != "" ]
then
chmod $2 "$1"
checkReturnCode
fi
}
function copyFileToTmpDir
# $1 from-file path
# $2 to-file path
# $3 permission
{
cp "$1" "$2"
checkReturnCode
if [ "$3" != "" ]
then
chmod $3 "$2"
checkReturnCode
fi
}
# Setup
cd "${TOP}"
mkdir -p ${CND_DISTDIR}/${CND_CONF}/${CND_PLATFORM}/package
rm -rf ${NBTMPDIR}
mkdir -p ${NBTMPDIR}
# Copy files and create directories and links
cd "${TOP}"
makeDirectory "${NBTMPDIR}/USBHIDJoystick"
copyFileToTmpDir "${OUTPUT_PATH}" "${NBTMPDIR}/${PACKAGE_TOP_DIR}bin/${OUTPUT_BASENAME}" 0755
# Generate tar file
cd "${TOP}"
rm -f ${CND_DISTDIR}/${CND_CONF}/${CND_PLATFORM}/package/USBHIDJoystick.tar
cd ${NBTMPDIR}
tar -vcf ../../../../${CND_DISTDIR}/${CND_CONF}/${CND_PLATFORM}/package/USBHIDJoystick.tar *
checkReturnCode
# Cleanup
cd "${TOP}"
rm -rf ${NBTMPDIR}

View file

@ -1,55 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<configurationDescriptor version="80">
<logicalFolder name="root" displayName="root" projectFiles="true" kind="ROOT">
<df name="USBHIDJoystick" root=".">
<df name="build">
<in>CDC.lst</in>
<in>HID.lst</in>
<in>HardwareSerial.lst</in>
<in>IPAddress.lst</in>
<in>Print.lst</in>
<in>Stream.lst</in>
<in>Tone.lst</in>
<in>USBCore.lst</in>
<in>WInterrupts.lst</in>
<in>WMath.lst</in>
<in>WString.lst</in>
<in>wiring.lst</in>
<in>wiring_analog.lst</in>
<in>wiring_digital.lst</in>
<in>wiring_pulse.lst</in>
<in>wiring_shift.lst</in>
</df>
<in>USBHIDJoystick.ino</in>
<in>hidjoystickrptparser.cpp</in>
<in>hidjoystickrptparser.h</in>
</df>
<logicalFolder name="ExternalFiles"
displayName="Important Files"
projectFiles="false"
kind="IMPORTANT_FILES_FOLDER">
<itemPath>Makefile</itemPath>
</logicalFolder>
</logicalFolder>
<sourceFolderFilter>^(nbproject)$</sourceFolderFilter>
<sourceRootList>
<Elem>.</Elem>
</sourceRootList>
<projectmakefile>Makefile</projectmakefile>
<confs>
<conf name="Default" type="0">
<toolsSet>
<remote-sources-mode>LOCAL_SOURCES</remote-sources-mode>
<compilerSet>default</compilerSet>
</toolsSet>
<makefileType>
<makeTool>
<buildCommandWorkingDir>.</buildCommandWorkingDir>
<buildCommand>${MAKE} -f Makefile</buildCommand>
<cleanCommand>${MAKE} -f Makefile clean</cleanCommand>
<executablePath></executablePath>
</makeTool>
</makefileType>
</conf>
</confs>
</configurationDescriptor>

View file

@ -1,23 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<project xmlns="http://www.netbeans.org/ns/project/1">
<type>org.netbeans.modules.cnd.makeproject</type>
<configuration>
<data xmlns="http://www.netbeans.org/ns/make-project/1">
<name>USBHIDJoystick</name>
<c-extensions/>
<cpp-extensions>cpp,ino</cpp-extensions>
<header-extensions>h</header-extensions>
<sourceEncoding>UTF-8</sourceEncoding>
<make-dep-projects/>
<sourceRootList>
<sourceRootElem>.</sourceRootElem>
</sourceRootList>
<confList>
<confElem>
<name>Default</name>
<type>0</type>
</confElem>
</confList>
</data>
</configuration>
</project>

View file

@ -15,6 +15,7 @@ USB Usb;
PS4USB PS4(&Usb);
boolean printAngle, printTouch;
uint8_t oldL2Value, oldR2Value;
void setup() {
Serial.begin(115200);
@ -47,26 +48,43 @@ void loop() {
Serial.print(F("\tR2: "));
Serial.print(PS4.getAnalogButton(R2));
}
if (PS4.getAnalogButton(L2) != oldL2Value || PS4.getAnalogButton(R2) != oldR2Value) // Only write value if it's different
PS4.setRumbleOn(PS4.getAnalogButton(L2), PS4.getAnalogButton(R2));
oldL2Value = PS4.getAnalogButton(L2);
oldR2Value = PS4.getAnalogButton(R2);
if (PS4.getButtonClick(PS))
Serial.print(F("\r\nPS"));
if (PS4.getButtonClick(TRIANGLE))
if (PS4.getButtonClick(TRIANGLE)) {
Serial.print(F("\r\nTraingle"));
if (PS4.getButtonClick(CIRCLE))
PS4.setRumbleOn(RumbleLow);
}
if (PS4.getButtonClick(CIRCLE)) {
Serial.print(F("\r\nCircle"));
if (PS4.getButtonClick(CROSS))
PS4.setRumbleOn(RumbleHigh);
}
if (PS4.getButtonClick(CROSS)) {
Serial.print(F("\r\nCross"));
if (PS4.getButtonClick(SQUARE))
PS4.setLedFlash(10, 10); // Set it to blink rapidly
}
if (PS4.getButtonClick(SQUARE)) {
Serial.print(F("\r\nSquare"));
PS4.setLedFlash(0, 0); // Turn off blinking
}
if (PS4.getButtonClick(UP))
if (PS4.getButtonClick(UP)) {
Serial.print(F("\r\nUp"));
if (PS4.getButtonClick(RIGHT))
PS4.setLed(Red);
} if (PS4.getButtonClick(RIGHT)) {
Serial.print(F("\r\nRight"));
if (PS4.getButtonClick(DOWN))
PS4.setLed(Blue);
} if (PS4.getButtonClick(DOWN)) {
Serial.print(F("\r\nDown"));
if (PS4.getButtonClick(LEFT))
PS4.setLed(Yellow);
} if (PS4.getButtonClick(LEFT)) {
Serial.print(F("\r\nLeft"));
PS4.setLed(Green);
}
if (PS4.getButtonClick(L1))
Serial.print(F("\r\nL1"));

@ -1 +1 @@
Subproject commit a4bd6f500f70599847de60973371ee973d094a34
Subproject commit 9108effe4d4e556198e3e7b95365d1c898680dae

View file

@ -1,6 +0,0 @@
file build/testusbhostFAT.elf
target remote localhost:4242
set {int}0x802200 = 0xffff
set {int}0x802220 = 0x0000
#graph display `x /3xh 0x802200`

@ -1 +1 @@
Subproject commit 1d481775b5096a172edf607062278a86e9618a15
Subproject commit ab85718a917094391762b79140d8e3a03af136a4

@ -1 +1 @@
Subproject commit 029e3dab4c885669cddaa59f3dc8fdc71d152792
Subproject commit dd85091abaca7cc6055ff515a5e42f32198380d2

View file

@ -401,8 +401,10 @@ uint8_t HIDUniversal::Poll() {
#if 1
Notify(PSTR("\r\nBuf: "), 0x80);
for(uint8_t i = 0; i < read; i++)
for(uint8_t i = 0; i < read; i++) {
D_PrintHex<uint8_t > (buf[i], 0x80);
Notify(PSTR(" "), 0x80);
}
Notify(PSTR("\r\n"), 0x80);
#endif

View file

@ -82,6 +82,10 @@ getX KEYWORD2
getY KEYWORD2
getTouchCounter KEYWORD2
getUsbStatus KEYWORD2
getAudioStatus KEYWORD2
getMicStatus KEYWORD2
####################################################
# Constants and enums (LITERAL1)
####################################################

View file

@ -1,8 +1,18 @@
/*
* File: settings.h
* Author: xxxajk
*
* Created on September 23, 2013, 12:00 AM
/* Copyright (C) 2011 Circuits At Home, LTD. All rights reserved.
This software may be distributed and modified under the terms of the GNU
General Public License version 2 (GPL2) as published by the Free Software
Foundation and appearing in the file GPL2.TXT included in the packaging of
this file. Please note that GPL2 Section 2[b] requires that all works based
on this software must also be made publicly available under the terms of
the GPL2 ("Copyleft").
Contact information
-------------------
Circuits At Home, LTD
Web : http://www.circuitsathome.com
e-mail : support@circuitsathome.com
*/
#ifndef USB_HOST_SHIELD_SETTINGS_H