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Don't keep calling setLedStatus
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1 changed files with 1 additions and 1 deletions
2
Wii.cpp
2
Wii.cpp
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@ -824,7 +824,7 @@ void WII::Run() {
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else if (stateCounter == 400)
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else if (stateCounter == 400)
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readExtensionType(); // Check if it has been activated
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readExtensionType(); // Check if it has been activated
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else if (stateCounter == 450) {
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else if (stateCounter == 450) {
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setLedStatus();
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//setLedStatus();
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stateCounter = 0;
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stateCounter = 0;
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unknownExtensionConnected = false;
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unknownExtensionConnected = false;
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}
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}
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