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https://github.com/felis/USB_Host_Shield_2.0.git
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parent
5776195523
commit
25117ab926
6 changed files with 362 additions and 3 deletions
82
PSBuzz.cpp
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82
PSBuzz.cpp
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/* Copyright (C) 2014 Kristian Lauszus, TKJ Electronics. All rights reserved.
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This software may be distributed and modified under the terms of the GNU
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General Public License version 2 (GPL2) as published by the Free Software
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Foundation and appearing in the file GPL2.TXT included in the packaging of
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this file. Please note that GPL2 Section 2[b] requires that all works based
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on this software must also be made publicly available under the terms of
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the GPL2 ("Copyleft").
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Contact information
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-------------------
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Kristian Lauszus, TKJ Electronics
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Web : http://www.tkjelectronics.com
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e-mail : kristianl@tkjelectronics.com
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*/
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#include "PSBuzz.h"
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// To enable serial debugging see "settings.h"
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//#define PRINTREPORT // Uncomment to print the report send by the PS Buzz Controllers
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void PSBuzz::ParseHIDData(HID *hid, bool is_rpt_id, uint8_t len, uint8_t *buf) {
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if (HIDUniversal::VID == PSBUZZ_VID && HIDUniversal::PID == PSBUZZ_PID && len > 0 && buf) {
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#ifdef PRINTREPORT
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Notify(PSTR("\r\n"), 0x80);
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for (uint8_t i = 0; i < len; i++) {
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D_PrintHex<uint8_t > (buf[i], 0x80);
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Notify(PSTR(" "), 0x80);
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}
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#endif
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memcpy(&psbuzzButtons, buf + 2, min(len - 2, sizeof(psbuzzButtons)));
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if (psbuzzButtons.val != oldButtonState.val) { // Check if anything has changed
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buttonClickState.val = psbuzzButtons.val & ~oldButtonState.val; // Update click state variable
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oldButtonState.val = psbuzzButtons.val;
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}
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}
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};
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uint8_t PSBuzz::OnInitSuccessful() {
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if (HIDUniversal::VID == PSBUZZ_VID && HIDUniversal::PID == PSBUZZ_PID) {
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Reset();
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if (pFuncOnInit)
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pFuncOnInit(); // Call the user function
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else
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setLedOnAll(); // Turn the LED on, on all four controllers
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};
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return 0;
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};
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bool PSBuzz::getButtonPress(ButtonEnum b, uint8_t controller) {
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return psbuzzButtons.val & (1UL << (b + 5 * controller)); // Each controller uses 5 bits, so the value is shifted 5 for each controller
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};
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bool PSBuzz::getButtonClick(ButtonEnum b, uint8_t controller) {
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uint32_t mask = (1UL << (b + 5 * controller)); // Each controller uses 5 bits, so the value is shifted 5 for each controller
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bool click = buttonClickState.val & mask;
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buttonClickState.val &= ~mask; // Clear "click" event
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return click;
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};
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// Source: http://www.developerfusion.com/article/84338/making-usb-c-friendly/ and https://github.com/torvalds/linux/blob/master/drivers/hid/hid-sony.c
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void PSBuzz::setLedRaw(bool value, uint8_t controller) {
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ledState[controller] = value; // Save value for next time it is called
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uint8_t buf[7];
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buf[0] = 0x00;
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buf[1] = ledState[0] ? 0xFF : 0x00;
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buf[2] = ledState[1] ? 0xFF : 0x00;
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buf[3] = ledState[2] ? 0xFF : 0x00;
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buf[4] = ledState[3] ? 0xFF : 0x00;
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buf[5] = 0x00;
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buf[6] = 0x00;
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PSBuzz_Command(buf, sizeof(buf));
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};
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void PSBuzz::PSBuzz_Command(uint8_t *data, uint16_t nbytes) {
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// bmRequest = Host to device (0x00) | Class (0x20) | Interface (0x01) = 0x21, bRequest = Set Report (0x09), Report ID (0x00), Report Type (Output 0x02), interface (0x00), datalength, datalength, data)
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pUsb->ctrlReq(bAddress, epInfo[0].epAddr, bmREQ_HIDOUT, HID_REQUEST_SET_REPORT, 0x00, 0x02, 0x00, nbytes, nbytes, data, NULL);
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};
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185
PSBuzz.h
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185
PSBuzz.h
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/* Copyright (C) 2014 Kristian Lauszus, TKJ Electronics. All rights reserved.
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This software may be distributed and modified under the terms of the GNU
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General Public License version 2 (GPL2) as published by the Free Software
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Foundation and appearing in the file GPL2.TXT included in the packaging of
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this file. Please note that GPL2 Section 2[b] requires that all works based
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on this software must also be made publicly available under the terms of
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the GPL2 ("Copyleft").
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Contact information
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-------------------
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Kristian Lauszus, TKJ Electronics
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Web : http://www.tkjelectronics.com
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e-mail : kristianl@tkjelectronics.com
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*/
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#ifndef _psbuzz_h_
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#define _psbuzz_h_
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#include "hiduniversal.h"
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#include "controllerEnums.h"
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#define PSBUZZ_VID 0x054C // Sony Corporation
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#define PSBUZZ_PID 0x1000 // PS Buzz Controller
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/** Struct used to easily read the different buttons on the controllers */
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union PSBUZZButtons {
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struct {
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uint8_t red : 1;
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uint8_t yellow : 1;
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uint8_t green : 1;
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uint8_t orange : 1;
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uint8_t blue : 1;
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} __attribute__((packed)) btn[4];
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uint32_t val : 20;
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} __attribute__((packed));
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/**
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* This class implements support for the PS Buzz controllers via USB.
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* It uses the HIDUniversal class for all the USB communication.
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*/
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class PSBuzz : public HIDUniversal {
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public:
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/**
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* Constructor for the PSBuzz class.
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* @param p Pointer to the USB class instance.
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*/
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PSBuzz(USB *p) :
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HIDUniversal(p) {
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Reset();
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};
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/**
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* Used to check if a PS Buzz controller is connected.
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* @return Returns true if it is connected.
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*/
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bool connected() {
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return HIDUniversal::isReady() && HIDUniversal::VID == PSBUZZ_VID && HIDUniversal::PID == PSBUZZ_PID;
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};
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/**
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* Used to call your own function when the device is successfully initialized.
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* @param funcOnInit Function to call.
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*/
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void attachOnInit(void (*funcOnInit)(void)) {
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pFuncOnInit = funcOnInit;
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};
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/** @name PS Buzzer Controller functions */
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/**
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* getButtonPress(ButtonEnum b) will return true as long as the button is held down.
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*
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* While getButtonClick(ButtonEnum b) will only return it once.
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*
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* So you instance if you need to increase a variable once you would use getButtonClick(ButtonEnum b),
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* but if you need to drive a robot forward you would use getButtonPress(ButtonEnum b).
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* @param b ::ButtonEnum to read.
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* @param controller The controller to read from. Default to 0.
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* @return getButtonPress(ButtonEnum b) will return a true as long as a button is held down, while getButtonClick(ButtonEnum b) will return true once for each button press.
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*/
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bool getButtonPress(ButtonEnum b, uint8_t controller = 0);
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bool getButtonClick(ButtonEnum b, uint8_t controller = 0);
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/**@}*/
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/** @name PS Buzzer Controller functions */
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/**
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* Set LED value without using ::LEDEnum.
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* @param value See: ::LEDEnum.
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*/
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/**
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* Set LED values directly.
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* @param value Used to set whenever the LED should be on or off
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* @param controller The controller to control. Defaults to 0.
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*/
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void setLedRaw(bool value, uint8_t controller = 0);
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/** Turn all LEDs off. */
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void setLedOffAll() {
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for (uint8_t i = 1; i < 4; i++) // Skip first as it will be set in setLedRaw
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ledState[i] = false; // Just an easy way to set all four off at the same time
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setLedRaw(false); // Turn the LED off, on all four controllers
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};
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/**
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* Turn the LED off on a specific controller.
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* @param controller The controller to turn off. Defaults to 0.
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*/
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void setLedOff(uint8_t controller = 0) {
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setLedRaw(false, controller);
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};
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/** Turn all LEDs on. */
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void setLedOnAll() {
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for (uint8_t i = 1; i < 4; i++) // Skip first as it will be set in setLedRaw
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ledState[i] = true; // Just an easy way to set all four off at the same time
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setLedRaw(true); // Turn the LED on, on all four controllers
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};
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/**
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* Turn the LED on on a specific controller.
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* @param controller The controller to turn off. Defaults to 0.
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*/
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void setLedOn(uint8_t controller = 0) {
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setLedRaw(true, controller);
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};
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/**
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* Toggle the LED on a specific controller.
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* @param controller The controller to turn off. Defaults to 0.
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*/
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void setLedToggle(uint8_t controller = 0) {
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setLedRaw(!ledState[controller], controller);
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};
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/**@}*/
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protected:
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/** @name HIDUniversal implementation */
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/**
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* Used to parse USB HID data.
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* @param hid Pointer to the HID class.
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* @param is_rpt_id Only used for Hubs.
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* @param len The length of the incoming data.
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* @param buf Pointer to the data buffer.
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*/
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virtual void ParseHIDData(HID *hid, bool is_rpt_id, uint8_t len, uint8_t *buf);
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/**
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* Called when a device is successfully initialized.
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* Use attachOnInit(void (*funcOnInit)(void)) to call your own function.
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* This is useful for instance if you want to set the LEDs in a specific way.
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*/
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virtual uint8_t OnInitSuccessful();
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/**@}*/
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/** Used to reset the different buffers to their default values */
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void Reset() {
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psbuzzButtons.val = 0;
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oldButtonState.val = 0;
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buttonClickState.val = 0;
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for (uint8_t i = 0; i < sizeof(ledState); i++)
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ledState[i] = 0;
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};
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/** @name USBDeviceConfig implementation */
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/**
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* Used by the USB core to check what this driver support.
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* @param vid The device's VID.
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* @param pid The device's PID.
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* @return Returns true if the device's VID and PID matches this driver.
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*/
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virtual boolean VIDPIDOK(uint16_t vid, uint16_t pid) {
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return (vid == PSBUZZ_VID && pid == PSBUZZ_PID);
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};
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/**@}*/
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private:
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void (*pFuncOnInit)(void); // Pointer to function called in onInit()
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void PSBuzz_Command(uint8_t *data, uint16_t nbytes);
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PSBUZZButtons psbuzzButtons, oldButtonState, buttonClickState;
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bool ledState[4];
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};
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#endif
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13
README.md
13
README.md
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@ -22,7 +22,7 @@ For more information about the hardware see the [Hardware Manual](http://www.cir
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* __Alexei Glushchenko, Circuits@Home__ - <alex-gl@mail.ru>
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* Developers of the USB Core, HID, FTDI, ADK, ACM, and PL2303 libraries
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* __Kristian Lauszus, TKJ Electronics__ - <kristianl@tkjelectronics.com>
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* Developer of the [BTD](#bluetooth-libraries), [BTHID](#bthid-library), [SPP](#spp-library), [PS4](#ps4-library), [PS3](#ps3-library), [Wii](#wii-library), and [Xbox](#xbox-library) libraries
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* Developer of the [BTD](#bluetooth-libraries), [BTHID](#bthid-library), [SPP](#spp-library), [PS4](#ps4-library), [PS3](#ps3-library), [Wii](#wii-library), [Xbox](#xbox-library), and [PSBuzz](#ps-buzz-library) libraries
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* __Andrew Kroll__ - <xxxajk@gmail.com>
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* Major contributor to mass storage code
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@ -240,6 +240,17 @@ All the information about the Wii controllers are from these sites:
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* <http://wiibrew.org/wiki/Wiimote/Extension_Controllers/Wii_Motion_Plus>
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* The old library created by _Tomoyuki Tanaka_: <https://github.com/moyuchin/WiiRemote_on_Arduino> also helped a lot.
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### [PS Buzz Library](PSBuzz.cpp)
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This library implements support for the Playstation Buzz controllers via USB.
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It is essentially just a wrapper around the [HIDUniversal](hiduniversal.cpp) which takes care of the initializing and reading of the controllers. The [PSBuzz](PSBuzz.cpp) class simply inherits this and parses the data, so it is easy for users to read the buttons and turn the big red button on the controllers on and off.
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More information about the controller can be found at the following sites:
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* http://www.developerfusion.com/article/84338/making-usb-c-friendly/
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* https://github.com/torvalds/linux/blob/master/drivers/hid/hid-sony.c
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# FAQ
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> When I plug my device into the USB connector nothing happens?
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@ -137,6 +137,14 @@ enum ButtonEnum {
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BLACK = 8, // Available on the original Xbox controller
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WHITE = 9, // Available on the original Xbox controller
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/**@}*/
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/** PS Buzz controllers */
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RED = 0,
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YELLOW = 1,
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GREEN = 2,
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ORANGE = 3,
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BLUE = 4,
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/**@}*/
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};
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/** Joysticks on the PS3 and Xbox controllers. */
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46
examples/PSBuzz/PSBuzz.ino
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46
examples/PSBuzz/PSBuzz.ino
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/*
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Example sketch for the Playstation Buzz library - developed by Kristian Lauszus
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For more information visit my blog: http://blog.tkjelectronics.dk/ or
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send me an e-mail: kristianl@tkjelectronics.com
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*/
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#include <PSBuzz.h>
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// Satisfy IDE, which only needs to see the include statment in the ino.
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#ifdef dobogusinclude
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#include <spi4teensy3.h>
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#endif
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USB Usb;
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PSBuzz Buzz(&Usb);
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void setup() {
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Serial.begin(115200);
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while (!Serial); // Wait for serial port to connect - used on Leonardo, Teensy and other boards with built-in USB CDC serial connection
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if (Usb.Init() == -1) {
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Serial.print(F("\r\nOSC did not start"));
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while (1); // Halt
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}
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Serial.println(F("\r\nPS Buzz Library Started"));
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}
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void loop() {
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Usb.Task();
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if (Buzz.connected()) {
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for (uint8_t i = 0; i < 4; i++) {
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if (Buzz.getButtonClick(RED, i)) {
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Buzz.setLedToggle(i); // Toggle the LED
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Serial.println(F("RED"));
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}
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if (Buzz.getButtonClick(YELLOW, i))
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Serial.println(F("YELLOW"));
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if (Buzz.getButtonClick(GREEN, i))
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Serial.println(F("GREEN"));
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if (Buzz.getButtonClick(ORANGE, i))
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Serial.println(F("ORANGE"));
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if (Buzz.getButtonClick(BLUE, i))
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Serial.println(F("BLUE"));
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}
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}
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}
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29
keywords.txt
29
keywords.txt
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@ -318,7 +318,7 @@ getIRy4 KEYWORD2
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getIRs4 KEYWORD2
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####################################################
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# Syntax Coloring Map For RFCOMM/SPP Library
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# Syntax Coloring Map For BTHID Library
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####################################################
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####################################################
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@ -332,3 +332,30 @@ BTHID KEYWORD1
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####################################################
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SetReportParser KEYWORD2
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setProtocolMode KEYWORD2
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####################################################
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# Syntax Coloring Map For PS Buzz Library
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####################################################
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####################################################
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# Datatypes (KEYWORD1)
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####################################################
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PSBuzz KEYWORD1
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####################################################
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# Methods and Functions (KEYWORD2)
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####################################################
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setLedOnAll KEYWORD2
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setLedOffAll KEYWORD2
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####################################################
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# Constants and enums (LITERAL1)
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####################################################
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RED LITERAL1
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YELLOW LITERAL1
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GREEN LITERAL1
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ORANGE LITERAL1
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BLUE LITERAL1
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Loading…
Reference in a new issue