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https://github.com/felis/USB_Host_Shield_2.0.git
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Merge branch 'master' into SPI
This commit is contained in:
commit
36bdfb3a53
3 changed files with 30 additions and 6 deletions
28
avrpins.h
28
avrpins.h
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@ -672,10 +672,19 @@ public:
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// http://balanduino.net/
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#define P0 Pd0 /* 0 - PD0 */
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#define P1 Pd1 /* 1 - PD1 */
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#define P2 Pb2 /* 2 - PB2 */
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#define P3 Pd6 /* 3 - PD6 */
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#define P4 Pd7 /* 4 - PD7 */
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#define P5 Pb3 /* 5 - PB3 */
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#if BALANDUINO_REVISION < 13
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#define P2 Pb2 /* 2 - PB2 */
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#define P3 Pd6 /* 3 - PD6 */
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#define P4 Pd7 /* 4 - PD7 */
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#define P5 Pb3 /* 5 - PB3 */
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#else
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#define P2 Pd2 /* 2 - PD2 */
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#define P3 Pd3 /* 3 - PD3 */
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#define P4 Pd6 /* 4 - PD6 */
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#define P5 Pd7 /* 5 - PD7 */
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#endif
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#define P6 Pb4 /* 6 - PB4 */
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#define P7 Pa0 /* 7 - PA0 */
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#define P8 Pa1 /* 8 - PA1 */
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@ -685,8 +694,15 @@ public:
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#define P12 Pa5 /* 12 - PA5 */
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#define P13 Pc1 /* 13 - PC1 */
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#define P14 Pc0 /* 14 - PC0 */
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#define P15 Pd2 /* 15 - PD2 */
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#define P16 Pd3 /* 16 - PD3 */
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#if BALANDUINO_REVISION < 13
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#define P15 Pd2 /* 15 - PD2 */
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#define P16 Pd3 /* 16 - PD3 */
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#else
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#define P15 Pb2 /* 15 - PB2 */
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#define P16 Pb3 /* 16 - PB2 */
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#endif
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#define P17 Pd4 /* 17 - PD4 */
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#define P18 Pd5 /* 18 - PD5 */
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#define P19 Pc2 /* 19 - PC2 */
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@ -119,13 +119,16 @@ void loop() {
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printAngle = !printAngle;
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}
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}
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#if 0 // Set this to 1 in order to see the angle of the controller
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if (printAngle) {
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Serial.print(F("\r\nPitch: "));
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Serial.print(PS3.getAngle(Pitch));
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Serial.print(F("\tRoll: "));
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Serial.print(PS3.getAngle(Roll));
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}
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#endif
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}
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#if 0 // Set this to 1 in order to enable support for the Playstation Move controller
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else if (PS3.PS3MoveConnected) {
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if (PS3.getAnalogButton(T)) {
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Serial.print(F("\r\nT: "));
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@ -178,4 +181,5 @@ void loop() {
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Serial.print(PS3.getTemperature());
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}
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}
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#endif
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}
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@ -79,6 +79,7 @@ void loop() {
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Serial.print(F("\r\nB"));
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}
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}
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#if 0 // Set this to 1 in order to see the angle of the controllers
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if (printAngle) {
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Serial.print(F("\r\nPitch: "));
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Serial.print(Wii.getPitch());
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@ -95,7 +96,9 @@ void loop() {
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Serial.print(Wii.getNunchuckRoll());
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}
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}
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#endif
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}
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#if 0 // Set this to 1 if you are using a Nunchuck controller
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if (Wii.nunchuckConnected) {
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if (Wii.getButtonClick(Z))
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Serial.print(F("\r\nZ"));
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@ -108,4 +111,5 @@ void loop() {
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Serial.print(Wii.getAnalogHat(HatY));
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}
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}
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#endif
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}
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