Updated example sketch to work with pairing

This commit is contained in:
Kristian Lauszus 2012-10-07 20:16:09 +02:00
parent f8b5c46f60
commit 48f3153c3b

View file

@ -8,8 +8,8 @@
USB Usb; USB Usb;
BTD Btd(&Usb); // You have to create the Bluetooth Dongle instance like so BTD Btd(&Usb); // You have to create the Bluetooth Dongle instance like so
/* You can create the instance of the class in two ways */ /* You can create the instance of the class in two ways */
WII Wii(&Btd); // This will start inquiry which will connect to any Wiimote WII Wii(&Btd,PAIR); // This will start an inquiry and then pair with your Wiimote - you only have to do this once
//WII Wii(&Btd,0x00,0x26,0x59,0x48,0xFF,0xFB); // This will connect to the Wiimote with that specific Bluetooth Address //WII Wii(&Btd); // After that you can simply create the instance like so and then press any button on the Wiimote
bool printAngle; bool printAngle;