Added delay before bus reset and renamed some variables and cleanup example

This commit is contained in:
Kristian Lauszus 2013-11-11 00:38:56 +01:00
parent 859c9d0f80
commit 52858d502b
3 changed files with 59 additions and 56 deletions

View file

@ -18,7 +18,7 @@
*/ */
#include "XBOXRECV.h" #include "XBOXRECV.h"
// To enable serial debugging uncomment "#define DEBUG_USB_HOST" in message.h // To enable serial debugging see "settings.h"
//#define EXTRADEBUG // Uncomment to get even more debugging data //#define EXTRADEBUG // Uncomment to get even more debugging data
//#define PRINTREPORT // Uncomment to print the report send by the Xbox 360 Controller //#define PRINTREPORT // Uncomment to print the report send by the Xbox 360 Controller
@ -106,6 +106,8 @@ uint8_t XBOXRECV::ConfigureDevice(uint8_t parent, uint8_t port, bool lowspeed) {
epInfo[0].maxPktSize = (uint8_t)((USB_DEVICE_DESCRIPTOR*)buf)->bMaxPacketSize0; // Extract Max Packet Size from device descriptor epInfo[0].maxPktSize = (uint8_t)((USB_DEVICE_DESCRIPTOR*)buf)->bMaxPacketSize0; // Extract Max Packet Size from device descriptor
epInfo[1].epAddr = ((USB_DEVICE_DESCRIPTOR*)buf)->bNumConfigurations; // Steal and abuse from epInfo structure to save memory epInfo[1].epAddr = ((USB_DEVICE_DESCRIPTOR*)buf)->bNumConfigurations; // Steal and abuse from epInfo structure to save memory
delay(20); // Wait a little before resetting device
return USB_ERROR_CONFIG_REQUIRES_ADDITIONAL_RESET; return USB_ERROR_CONFIG_REQUIRES_ADDITIONAL_RESET;
/* Diagnostic messages */ /* Diagnostic messages */
@ -254,6 +256,7 @@ uint8_t XBOXRECV::Init(uint8_t parent, uint8_t port, bool lowspeed) {
#endif #endif
XboxReceiverConnected = true; XboxReceiverConnected = true;
bPollEnable = true; bPollEnable = true;
checkStatusTimer = 0; // Reset timer
return 0; // Successful configuration return 0; // Successful configuration
/* Diagnostic messages */ /* Diagnostic messages */
@ -298,10 +301,11 @@ uint8_t XBOXRECV::Release() {
uint8_t XBOXRECV::Poll() { uint8_t XBOXRECV::Poll() {
if (!bPollEnable) if (!bPollEnable)
return 0; return 0;
if (!timer || ((millis() - timer) > 3000)) { // Run checkStatus every 3 seconds if (!checkStatusTimer || ((millis() - checkStatusTimer) > 3000)) { // Run checkStatus every 3 seconds
timer = millis(); checkStatusTimer = millis();
checkStatus(); checkStatus();
} }
uint8_t inputPipe; uint8_t inputPipe;
uint16_t bufferSize; uint16_t bufferSize;
for (uint8_t i = 0; i < 4; i++) { for (uint8_t i = 0; i < 4; i++) {

View file

@ -259,7 +259,7 @@ private:
bool L2Clicked[4]; // These buttons are analog, so we use we use these bools to check if they where clicked or not bool L2Clicked[4]; // These buttons are analog, so we use we use these bools to check if they where clicked or not
bool R2Clicked[4]; bool R2Clicked[4];
unsigned long timer; // Timing for checkStatus() signals uint32_t checkStatusTimer; // Timing for checkStatus() signals
uint8_t readBuf[EP_MAXPKTSIZE]; // General purpose buffer for input data uint8_t readBuf[EP_MAXPKTSIZE]; // General purpose buffer for input data
uint8_t writeBuf[7]; // General purpose buffer for output data uint8_t writeBuf[7]; // General purpose buffer for output data

View file

@ -15,81 +15,81 @@ void setup() {
while (!Serial); // Wait for serial port to connect - used on Leonardo, Teensy and other boards with built-in USB CDC serial connection while (!Serial); // Wait for serial port to connect - used on Leonardo, Teensy and other boards with built-in USB CDC serial connection
if (Usb.Init() == -1) { if (Usb.Init() == -1) {
Serial.print(F("\r\nOSC did not start")); Serial.print(F("\r\nOSC did not start"));
while(1); //halt while (1); //halt
} }
Serial.print(F("\r\nXbox Wireless Receiver Library Started")); Serial.print(F("\r\nXbox Wireless Receiver Library Started"));
} }
void loop() { void loop() {
Usb.Task(); Usb.Task();
if(Xbox.XboxReceiverConnected) { if (Xbox.XboxReceiverConnected) {
for(uint8_t i=0;i<4;i++) { for (uint8_t i = 0; i < 4; i++) {
if(Xbox.Xbox360Connected[i]) { if (Xbox.Xbox360Connected[i]) {
if(Xbox.getButtonPress(L2,i) || Xbox.getButtonPress(R2,i)) { if (Xbox.getButtonPress(L2, i) || Xbox.getButtonPress(R2, i)) {
Serial.print("L2: "); Serial.print("L2: ");
Serial.print(Xbox.getButtonPress(L2,i)); Serial.print(Xbox.getButtonPress(L2, i));
Serial.print("\tR2: "); Serial.print("\tR2: ");
Serial.println(Xbox.getButtonPress(R2,i)); Serial.println(Xbox.getButtonPress(R2, i));
Xbox.setRumbleOn(Xbox.getButtonPress(L2,i),Xbox.getButtonPress(R2,i),i); Xbox.setRumbleOn(Xbox.getButtonPress(L2, i), Xbox.getButtonPress(R2, i), i);
} }
if(Xbox.getAnalogHat(LeftHatX,i) > 7500 || Xbox.getAnalogHat(LeftHatX,i) < -7500 || Xbox.getAnalogHat(LeftHatY,i) > 7500 || Xbox.getAnalogHat(LeftHatY,i) < -7500 || Xbox.getAnalogHat(RightHatX,i) > 7500 || Xbox.getAnalogHat(RightHatX,i) < -7500 || Xbox.getAnalogHat(RightHatY,i) > 7500 || Xbox.getAnalogHat(RightHatY,i) < -7500) { if (Xbox.getAnalogHat(LeftHatX, i) > 7500 || Xbox.getAnalogHat(LeftHatX, i) < -7500 || Xbox.getAnalogHat(LeftHatY, i) > 7500 || Xbox.getAnalogHat(LeftHatY, i) < -7500 || Xbox.getAnalogHat(RightHatX, i) > 7500 || Xbox.getAnalogHat(RightHatX, i) < -7500 || Xbox.getAnalogHat(RightHatY, i) > 7500 || Xbox.getAnalogHat(RightHatY, i) < -7500) {
if(Xbox.getAnalogHat(LeftHatX,i) > 7500 || Xbox.getAnalogHat(LeftHatX,i) < -7500) { if (Xbox.getAnalogHat(LeftHatX, i) > 7500 || Xbox.getAnalogHat(LeftHatX, i) < -7500) {
Serial.print(F("LeftHatX: ")); Serial.print(F("LeftHatX: "));
Serial.print(Xbox.getAnalogHat(LeftHatX,i)); Serial.print(Xbox.getAnalogHat(LeftHatX, i));
Serial.print("\t"); Serial.print("\t");
} }
if(Xbox.getAnalogHat(LeftHatY,i) > 7500 || Xbox.getAnalogHat(LeftHatY,i) < -7500) { if (Xbox.getAnalogHat(LeftHatY, i) > 7500 || Xbox.getAnalogHat(LeftHatY, i) < -7500) {
Serial.print(F("LeftHatY: ")); Serial.print(F("LeftHatY: "));
Serial.print(Xbox.getAnalogHat(LeftHatY,i)); Serial.print(Xbox.getAnalogHat(LeftHatY, i));
Serial.print("\t"); Serial.print("\t");
} }
if(Xbox.getAnalogHat(RightHatX,i) > 7500 || Xbox.getAnalogHat(RightHatX,i) < -7500) { if (Xbox.getAnalogHat(RightHatX, i) > 7500 || Xbox.getAnalogHat(RightHatX, i) < -7500) {
Serial.print(F("RightHatX: ")); Serial.print(F("RightHatX: "));
Serial.print(Xbox.getAnalogHat(RightHatX,i)); Serial.print(Xbox.getAnalogHat(RightHatX, i));
Serial.print("\t"); Serial.print("\t");
} }
if(Xbox.getAnalogHat(RightHatY,i) > 7500 || Xbox.getAnalogHat(RightHatY,i) < -7500) { if (Xbox.getAnalogHat(RightHatY, i) > 7500 || Xbox.getAnalogHat(RightHatY, i) < -7500) {
Serial.print(F("RightHatY: ")); Serial.print(F("RightHatY: "));
Serial.print(Xbox.getAnalogHat(RightHatY,i)); Serial.print(Xbox.getAnalogHat(RightHatY, i));
} }
Serial.println(); Serial.println();
} }
if(Xbox.getButtonClick(UP,i)) { if (Xbox.getButtonClick(UP, i)) {
Xbox.setLedOn(LED1,i); Xbox.setLedOn(LED1, i);
Serial.println(F("Up")); Serial.println(F("Up"));
} }
if(Xbox.getButtonClick(DOWN,i)) { if (Xbox.getButtonClick(DOWN, i)) {
Xbox.setLedOn(LED4,i); Xbox.setLedOn(LED4, i);
Serial.println(F("Down")); Serial.println(F("Down"));
} }
if(Xbox.getButtonClick(LEFT,i)) { if (Xbox.getButtonClick(LEFT, i)) {
Xbox.setLedOn(LED3,i); Xbox.setLedOn(LED3, i);
Serial.println(F("Left")); Serial.println(F("Left"));
} }
if(Xbox.getButtonClick(RIGHT,i)) { if (Xbox.getButtonClick(RIGHT, i)) {
Xbox.setLedOn(LED2,i); Xbox.setLedOn(LED2, i);
Serial.println(F("Right")); Serial.println(F("Right"));
} }
if(Xbox.getButtonClick(START,i)) { if (Xbox.getButtonClick(START, i)) {
Xbox.setLedMode(ALTERNATING,i); Xbox.setLedMode(ALTERNATING, i);
Serial.println(F("Start")); Serial.println(F("Start"));
} }
if(Xbox.getButtonClick(BACK,i)) { if (Xbox.getButtonClick(BACK, i)) {
Xbox.setLedBlink(ALL,i); Xbox.setLedBlink(ALL, i);
Serial.println(F("Back")); Serial.println(F("Back"));
} }
if(Xbox.getButtonClick(L3,i)) if (Xbox.getButtonClick(L3, i))
Serial.println(F("L3")); Serial.println(F("L3"));
if(Xbox.getButtonClick(R3,i)) if (Xbox.getButtonClick(R3, i))
Serial.println(F("R3")); Serial.println(F("R3"));
if(Xbox.getButtonClick(L1,i)) if (Xbox.getButtonClick(L1, i))
Serial.println(F("L1")); Serial.println(F("L1"));
if(Xbox.getButtonClick(R1,i)) if (Xbox.getButtonClick(R1, i))
Serial.println(F("R1")); Serial.println(F("R1"));
if(Xbox.getButtonClick(XBOX,i)) { if (Xbox.getButtonClick(XBOX, i)) {
Xbox.setLedMode(ROTATING,i); Xbox.setLedMode(ROTATING, i);
Serial.print(F("Xbox (Battery: ")); Serial.print(F("Xbox (Battery: "));
Serial.print(Xbox.getBatteryLevel(i)); // The battery level in the range 0-3 Serial.print(Xbox.getBatteryLevel(i)); // The battery level in the range 0-3
Serial.println(F(")")); Serial.println(F(")"));
@ -97,16 +97,15 @@ void loop() {
if(Xbox.getButtonClick(SYNC,i)) if(Xbox.getButtonClick(SYNC,i))
Serial.println(F("Sync")); Serial.println(F("Sync"));
if(Xbox.getButtonClick(A,i)) if (Xbox.getButtonClick(A, i))
Serial.println(F("A")); Serial.println(F("A"));
if(Xbox.getButtonClick(B,i)) if (Xbox.getButtonClick(B, i))
Serial.println(F("B")); Serial.println(F("B"));
if(Xbox.getButtonClick(X,i)) if (Xbox.getButtonClick(X, i))
Serial.println(F("X")); Serial.println(F("X"));
if(Xbox.getButtonClick(Y,i)) if (Xbox.getButtonClick(Y, i))
Serial.println(F("Y")); Serial.println(F("Y"));
} }
} }
} }
delay(1);
} }