Xbox ONE Controller support

This commit is contained in:
Fred 2015-02-14 11:09:24 +00:00
parent 96dfd7e37d
commit 7c475c91e0
6 changed files with 675 additions and 1 deletions

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@ -25,6 +25,8 @@ For more information about the hardware see the [Hardware Manual](http://www.cir
* Developer of the [BTD](#bluetooth-libraries), [BTHID](#bthid-library), [SPP](#spp-library), [PS4](#ps4-library), [PS3](#ps3-library), [Wii](#wii-library), [Xbox](#xbox-library), and [PSBuzz](#ps-buzz-library) libraries
* __Andrew Kroll__ - <xxxajk@gmail.com>
* Major contributor to mass storage code
* __guruthree__
* [Xbox ONE](#xbox-one-library) controller support
# Donate
@ -47,6 +49,7 @@ Help yourself by helping us support you! Many thousands of hours have been spent
* [Xbox Libraries](#xbox-libraries)
* [Xbox library](#xbox-library)
* [Xbox 360 Library](#xbox-360-library)
* [Xbox ONE Library](#xbox-one-library)
* [Wii library](#wii-library)
* [PS Buzz Library](#ps-buzz-library)
* [Interface modifications](#interface-modifications)
@ -229,6 +232,14 @@ All the information regarding the Xbox 360 controller protocol are form these si
* <http://tattiebogle.net/index.php/ProjectRoot/Xbox360Controller/WirelessUsbInfo>
* <https://github.com/Grumbel/xboxdrv/blob/master/PROTOCOL>
#### Xbox ONE Library
An Xbox ONE controller is supported via USB in the [XBOXONE](XBOXONE.cpp) class. It is heavily based on the 360 library above. In addition to cross referencing the above, information on the protocol was found at:
* <https://github.com/quantus/xbox-one-controller-protocol>
* <https://github.com/torvalds/linux/blob/master/drivers/input/joystick/xpad.c>
* <https://github.com/kylelemons/xbox/blob/master/xbox.go>
### [Wii library](Wii.cpp)
The [Wii](Wii.cpp) library support the Wiimote, but also the Nunchuch and Motion Plus extensions via Bluetooth. The Wii U Pro Controller is also supported via Bluetooth.
@ -308,4 +319,4 @@ See the "Interface modifications" section in the [hardware manual](https://www.c
> When I plug my device into the USB connector nothing happens?
* Try to connect a external power supply to the Arduino - this solves the problem in most cases.
* You can also use a powered hub between the device and the USB Host Shield. You should then include the USB hub library: ```#include <usbhub.h>``` and create the instance like so: ```USBHub Hub1(&Usb);```.
* You can also use a powered hub between the device and the USB Host Shield. You should then include the USB hub library: ```#include <usbhub.h>``` and create the instance like so: ```USBHub Hub1(&Usb);```.

359
XBOXONE.cpp Normal file
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@ -0,0 +1,359 @@
/* Copyright (C) 2012 Kristian Lauszus, TKJ Electronics. All rights reserved.
Copyright (C) 2015 guruthree
This software may be distributed and modified under the terms of the GNU
General Public License version 2 (GPL2) as published by the Free Software
Foundation and appearing in the file GPL2.TXT included in the packaging of
this file. Please note that GPL2 Section 2[b] requires that all works based
on this software must also be made publicly available under the terms of
the GPL2 ("Copyleft").
Contact information
-------------------
Kristian Lauszus, TKJ Electronics
Web : http://www.tkjelectronics.com
e-mail : kristianl@tkjelectronics.com
guruthree
Web : https://github.com/guruthree/
*/
#include "XBOXONE.h"
// To enable serial debugging see "settings.h"
//#define EXTRADEBUG // Uncomment to get even more debugging data
//#define PRINTREPORT // Uncomment to print the report send by the Xbox ONE Controller
XBOXONE::XBOXONE(USB *p) :
pUsb(p), // pointer to USB class instance - mandatory
bAddress(0), // device address - mandatory
bPollEnable(false) { // don't start polling before dongle is connected
for(uint8_t i = 0; i < XBOX_MAX_ENDPOINTS; i++) {
epInfo[i].epAddr = 0;
epInfo[i].maxPktSize = (i) ? 0 : 8;
epInfo[i].epAttribs = 0;
epInfo[i].bmNakPower = (i) ? USB_NAK_NOWAIT : USB_NAK_MAX_POWER;
}
if(pUsb) // register in USB subsystem
pUsb->RegisterDeviceClass(this); //set devConfig[] entry
}
uint8_t XBOXONE::Init(uint8_t parent, uint8_t port, bool lowspeed) {
uint8_t buf[sizeof (USB_DEVICE_DESCRIPTOR)];
USB_DEVICE_DESCRIPTOR * udd = reinterpret_cast<USB_DEVICE_DESCRIPTOR*>(buf);
uint8_t rcode;
UsbDevice *p = NULL;
EpInfo *oldep_ptr = NULL;
uint16_t PID;
uint16_t VID;
// get memory address of USB device address pool
AddressPool &addrPool = pUsb->GetAddressPool();
#ifdef EXTRADEBUG
Notify(PSTR("\r\nXBOXONE Init"), 0x80);
#endif
// check if address has already been assigned to an instance
if(bAddress) {
#ifdef DEBUG_USB_HOST
Notify(PSTR("\r\nAddress in use"), 0x80);
#endif
return USB_ERROR_CLASS_INSTANCE_ALREADY_IN_USE;
}
// Get pointer to pseudo device with address 0 assigned
p = addrPool.GetUsbDevicePtr(0);
if(!p) {
#ifdef DEBUG_USB_HOST
Notify(PSTR("\r\nAddress not found"), 0x80);
#endif
return USB_ERROR_ADDRESS_NOT_FOUND_IN_POOL;
}
if(!p->epinfo) {
#ifdef DEBUG_USB_HOST
Notify(PSTR("\r\nepinfo is null"), 0x80);
#endif
return USB_ERROR_EPINFO_IS_NULL;
}
// Save old pointer to EP_RECORD of address 0
oldep_ptr = p->epinfo;
// Temporary assign new pointer to epInfo to p->epinfo in order to avoid toggle inconsistence
p->epinfo = epInfo;
p->lowspeed = lowspeed;
// Get device descriptor
rcode = pUsb->getDevDescr(0, 0, sizeof (USB_DEVICE_DESCRIPTOR), (uint8_t*)buf); // Get device descriptor - addr, ep, nbytes, data
// Restore p->epinfo
p->epinfo = oldep_ptr;
if(rcode)
goto FailGetDevDescr;
VID = udd->idVendor;
PID = udd->idProduct;
if(!VIDPIDOK(VID, PID)) // Check VID
goto FailUnknownDevice;
// Allocate new address according to device class
bAddress = addrPool.AllocAddress(parent, false, port);
if(!bAddress)
return USB_ERROR_OUT_OF_ADDRESS_SPACE_IN_POOL;
// Extract Max Packet Size from device descriptor
epInfo[0].maxPktSize = udd->bMaxPacketSize0;
// Assign new address to the device
rcode = pUsb->setAddr(0, 0, bAddress);
if(rcode) {
p->lowspeed = false;
addrPool.FreeAddress(bAddress);
bAddress = 0;
#ifdef DEBUG_USB_HOST
Notify(PSTR("\r\nsetAddr: "), 0x80);
D_PrintHex<uint8_t > (rcode, 0x80);
#endif
return rcode;
}
#ifdef EXTRADEBUG
Notify(PSTR("\r\nAddr: "), 0x80);
D_PrintHex<uint8_t > (bAddress, 0x80);
#endif
//delay(300); // Spec says you should wait at least 200ms
p->lowspeed = false;
//get pointer to assigned address record
p = addrPool.GetUsbDevicePtr(bAddress);
if(!p)
return USB_ERROR_ADDRESS_NOT_FOUND_IN_POOL;
p->lowspeed = lowspeed;
// Assign epInfo to epinfo pointer - only EP0 is known
rcode = pUsb->setEpInfoEntry(bAddress, 1, epInfo);
if(rcode)
goto FailSetDevTblEntry;
/* The application will work in reduced host mode, so we can save program and data
memory space. After verifying the VID we will use known values for the
configuration values for device, interface, endpoints and HID for the XBOXONE Controllers */
/* Initialize data structures for endpoints of device */
epInfo[ XBOX_OUTPUT_PIPE ].epAddr = 0x01; // XBOX one output endpoint
epInfo[ XBOX_OUTPUT_PIPE ].epAttribs = USB_TRANSFER_TYPE_INTERRUPT;
epInfo[ XBOX_OUTPUT_PIPE ].bmNakPower = USB_NAK_NOWAIT; // Only poll once for interrupt endpoints
epInfo[ XBOX_OUTPUT_PIPE ].maxPktSize = EP_MAXPKTSIZE;
epInfo[ XBOX_OUTPUT_PIPE ].bmSndToggle = 0;
epInfo[ XBOX_OUTPUT_PIPE ].bmRcvToggle = 0;
epInfo[ XBOX_INPUT_PIPE ].epAddr = 0x01; // XBOX one input endpoint
epInfo[ XBOX_INPUT_PIPE ].epAttribs = USB_TRANSFER_TYPE_INTERRUPT;
epInfo[ XBOX_INPUT_PIPE ].bmNakPower = USB_NAK_NOWAIT; // Only poll once for interrupt endpoints
epInfo[ XBOX_INPUT_PIPE ].maxPktSize = EP_MAXPKTSIZE;
epInfo[ XBOX_INPUT_PIPE ].bmSndToggle = 0;
epInfo[ XBOX_INPUT_PIPE ].bmRcvToggle = 0;
rcode = pUsb->setEpInfoEntry(bAddress, 3, epInfo);
if(rcode)
goto FailSetDevTblEntry;
delay(200); // Give time for address change
rcode = pUsb->setConf(bAddress, epInfo[ XBOX_CONTROL_PIPE ].epAddr, 1);
if(rcode)
goto FailSetConfDescr;
#ifdef DEBUG_USB_HOST
Notify(PSTR("\r\nXbox One Controller Connected\r\n"), 0x80);
#endif
delay(200); // let things settle
// initialize the controller for input
writeBuf[0] = 0x05;
writeBuf[1] = 0x20;
rcode = XboxCommand(writeBuf, 2);
if (rcode)
goto Fail;
onInit();
XboxOneConnected = true;
bPollEnable = true;
return 0; // Successful configuration
/* Diagnostic messages */
FailGetDevDescr:
#ifdef DEBUG_USB_HOST
NotifyFailGetDevDescr();
goto Fail;
#endif
FailSetDevTblEntry:
#ifdef DEBUG_USB_HOST
NotifyFailSetDevTblEntry();
goto Fail;
#endif
FailSetConfDescr:
#ifdef DEBUG_USB_HOST
NotifyFailSetConfDescr();
#endif
goto Fail;
FailUnknownDevice:
#ifdef DEBUG_USB_HOST
NotifyFailUnknownDevice(VID, PID);
#endif
rcode = USB_DEV_CONFIG_ERROR_DEVICE_NOT_SUPPORTED;
Fail:
#ifdef DEBUG_USB_HOST
Notify(PSTR("\r\nXbox One Init Failed, error code: "), 0x80);
NotifyFail(rcode);
#endif
Release();
return rcode;
}
/* Performs a cleanup after failed Init() attempt */
uint8_t XBOXONE::Release() {
XboxOneConnected = false;
pUsb->GetAddressPool().FreeAddress(bAddress);
bAddress = 0;
bPollEnable = false;
#ifdef DEBUG_USB_HOST
Notify(PSTR("\r\nXbox One Controller Disconnected\r\n"), 0x80);
#endif
return 0;
}
uint8_t XBOXONE::Poll() {
if(!bPollEnable)
return 0;
uint16_t BUFFER_SIZE = EP_MAXPKTSIZE;
uint8_t rcode = pUsb->inTransfer(bAddress, epInfo[ XBOX_INPUT_PIPE ].epAddr, &BUFFER_SIZE, readBuf);
if (!rcode) {
readReport();
#ifdef PRINTREPORT
printReport(); // Uncomment "#define PRINTREPORT" to print the report send by the Xbox 360 Controller
#endif
}
#ifdef DEBUG_USB_HOST
else if (rcode != 0x04) { // not a matter of no update to send
Notify(PSTR("\r\nXbox One Poll Failed, error code: "), 0x80);
NotifyFail(rcode);
}
#endif
return rcode;
}
void XBOXONE::readReport() {
if(readBuf == NULL)
return;
if(readBuf[0] == 0x07) {
// The XBOX button has a seperate message
if (readBuf[4] == 1) {
ButtonState |= XBOX_BUTTONS[XBOX];
}
else {
ButtonState &= XBOX_BUTTONS[XBOX];
}
if(ButtonState != OldButtonState) {
ButtonClickState = ButtonState & ~OldButtonState; // Update click state variable, but don't include the two trigger buttons L2 and R2
OldButtonState = ButtonState;
}
}
if(readBuf[0] != 0x20) { // Check if it's the correct report, otherwise return - the controller also sends different status reports
#ifdef EXTRADEBUG
Notify(PSTR("\r\nXbox Poll: "), 0x80);
D_PrintHex<uint8_t > (readBuf[0], 0x80); // 0x03 is a heart beat report!
#endif
return;
}
uint16_t xbox = ButtonState & XBOX_BUTTONS[XBOX]; // since the XBOX button is seperate, save it and add it back in
// xbox button from before, dpad, abxy, start/back, sync, stick click, shoulder buttons
ButtonState = xbox | (((uint16_t)readBuf[5] & 0xF) << 8) | (readBuf[4] & 0xF0) | (((uint16_t)readBuf[4] & 0x0C) << 10) | ((readBuf[4] & 0x01) << 3) | (((uint16_t)readBuf[5] & 0xC0) << 8) | ((readBuf[5] & 0x30) >> 4);
triggerValue[LeftTrigger] = (uint16_t)(((uint16_t)readBuf[7] << 8) | readBuf[6]);
triggerValue[RightTrigger] = (uint16_t)(((uint16_t)readBuf[9] << 8) | readBuf[8]);
hatValue[LeftHatX] = (int16_t)(((uint16_t)readBuf[11] << 8) | readBuf[10]);
hatValue[LeftHatY] = (int16_t)(((uint16_t)readBuf[13] << 8) | readBuf[12]);
hatValue[RightHatX] = (int16_t)(((uint16_t)readBuf[15] << 8) | readBuf[14]);
hatValue[RightHatY] = (int16_t)(((uint16_t)readBuf[17] << 8) | readBuf[16]);
//Notify(PSTR("\r\nButtonState"), 0x80);
//PrintHex<uint16_t>(ButtonState, 0x80);
if(ButtonState != OldButtonState) {
ButtonClickState = ButtonState & ~OldButtonState; // Update click state variable
OldButtonState = ButtonState;
}
}
void XBOXONE::printReport() { //Uncomment "#define PRINTREPORT" to print the report send by the Xbox 360 Controller
#ifdef PRINTREPORT
if(readBuf == NULL)
return;
for(uint8_t i = 0; i < XBOX_REPORT_BUFFER_SIZE; i++) {
D_PrintHex<uint8_t > (readBuf[i], 0x80);
Notify(PSTR(" "), 0x80);
}
Notify(PSTR("\r\n"), 0x80);
#endif
}
uint8_t XBOXONE::getButtonPress(ButtonEnum b) {
return (bool)(ButtonState & ((uint16_t)pgm_read_word(&XBOX_BUTTONS[(uint8_t)b])));
}
bool XBOXONE::getButtonClick(ButtonEnum b) {
uint16_t button = pgm_read_word(&XBOX_BUTTONS[(uint8_t)b]);
bool click = (ButtonClickState & button);
ButtonClickState &= ~button; // clear "click" event
return click;
}
int16_t XBOXONE::getAnalogHat(AnalogHatEnum a) {
return hatValue[a];
}
uint16_t XBOXONE::getTrigger(TriggerEnum a) {
return triggerValue[a];
}
/* Xbox Controller commands */
uint8_t XBOXONE::XboxCommand(uint8_t* data, uint16_t nbytes) {
uint8_t rcode = pUsb->outTransfer(bAddress, epInfo[ XBOX_OUTPUT_PIPE ].epAddr, nbytes, data);
#ifdef DEBUG_USB_HOST
Notify(PSTR("\r\nXboxCommand, Return: "), 0x80);
D_PrintHex<uint8_t > (rcode, 0x80);
#endif
return rcode;
}
void XBOXONE::onInit() {
// a short buzz to show the controller is active
writeBuf[0] = 0x09;
writeBuf[1] = 0x08;
writeBuf[2] = 0x00;
writeBuf[3] = 0x09;
writeBuf[4] = 0x00;
writeBuf[5] = 0x0f;
writeBuf[6] = 0x04;
writeBuf[7] = 0x04;
writeBuf[8] = 0x20;
writeBuf[9] = 0x20;
writeBuf[10] = 0x80;
XboxCommand(writeBuf, 11);
if(pFuncOnInit)
pFuncOnInit(); // Call the user function
}

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XBOXONE.h Normal file
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@ -0,0 +1,180 @@
/* Copyright (C) 2012 Kristian Lauszus, TKJ Electronics. All rights reserved.
Copyright (C) 2015 guruthree
This software may be distributed and modified under the terms of the GNU
General Public License version 2 (GPL2) as published by the Free Software
Foundation and appearing in the file GPL2.TXT included in the packaging of
this file. Please note that GPL2 Section 2[b] requires that all works based
on this software must also be made publicly available under the terms of
the GPL2 ("Copyleft").
Contact information
-------------------
Kristian Lauszus, TKJ Electronics
Web : http://www.tkjelectronics.com
e-mail : kristianl@tkjelectronics.com
guruthree
Web : https://github.com/guruthree/
*/
#ifndef _xboxone_h_
#define _xboxone_h_
#include "Usb.h"
#include "xboxEnums.h"
/* Data Xbox ONE taken from descriptors */
#define EP_MAXPKTSIZE 32 // max size for data via USB
/* Names we give to the 3 XboxONE pipes */
#define XBOX_CONTROL_PIPE 0
#define XBOX_OUTPUT_PIPE 1
#define XBOX_INPUT_PIPE 2
// PID and VID of the different devices
#define XBOX_VID 0x045E // Microsoft Corporation
#define XBOX_ONE_PID 0x02D1 // Microsoft One Wired controller
#define XBOX_REPORT_BUFFER_SIZE 14 // Size of the input report buffer
// Used in control endpoint header for HID Commands
#define bmREQ_HID_OUT USB_SETUP_HOST_TO_DEVICE|USB_SETUP_TYPE_CLASS|USB_SETUP_RECIPIENT_INTERFACE
#define HID_REQUEST_SET_REPORT 0x09
#define XBOX_MAX_ENDPOINTS 3
/** This class implements support for a Xbox wired controller via USB. */
class XBOXONE : public USBDeviceConfig {
public:
/**
* Constructor for the XBOXONE class.
* @param pUsb Pointer to USB class instance.
*/
XBOXONE(USB *pUsb);
/** @name USBDeviceConfig implementation */
/**
* Initialize the Xbox Controller.
* @param parent Hub number.
* @param port Port number on the hub.
* @param lowspeed Speed of the device.
* @return 0 on success.
*/
virtual uint8_t Init(uint8_t parent, uint8_t port, bool lowspeed);
/**
* Release the USB device.
* @return 0 on success.
*/
virtual uint8_t Release();
/**
* Poll the USB Input endpoins and run the state machines.
* @return 0 on success.
*/
virtual uint8_t Poll();
/**
* Get the device address.
* @return The device address.
*/
virtual uint8_t GetAddress() {
return bAddress;
};
/**
* Used to check if the controller has been initialized.
* @return True if it's ready.
*/
virtual bool isReady() {
return bPollEnable;
};
/**
* Used by the USB core to check what this driver support.
* @param vid The device's VID.
* @param pid The device's PID.
* @return Returns true if the device's VID and PID matches this driver.
*/
virtual boolean VIDPIDOK(uint16_t vid, uint16_t pid) {
return (vid == XBOX_VID && pid == XBOX_ONE_PID);
};
/**@}*/
/** @name Xbox Controller functions */
/**
* getButtonPress(ButtonEnum b) will return true as long as the button is held down.
*
* While getButtonClick(ButtonEnum b) will only return it once.
*
* So you instance if you need to increase a variable once you would use getButtonClick(ButtonEnum b),
* but if you need to drive a robot forward you would use getButtonPress(ButtonEnum b).
* @param b ::ButtonEnum to read.
* @return getButtonClick(ButtonEnum b) will return a bool, while getButtonPress(ButtonEnum b) will return a byte if reading ::L2 or ::R2.
*/
uint8_t getButtonPress(ButtonEnum b);
bool getButtonClick(ButtonEnum b);
/**
* Return the analog value from the joysticks on the controller.
* @param a Either ::LeftHatX, ::LeftHatY, ::RightHatX or ::RightHatY.
* @return Returns a signed 16-bit integer.
*/
int16_t getAnalogHat(AnalogHatEnum a);
/** @name Xbox Controller functions */
/**
* Return the analog value from the triggers on the controller.
* @param a Either ::LeftTrigger, or ::RightTrigger.
* @return Returns an unsigned 16-bit integer.
*/
uint16_t getTrigger(TriggerEnum a);
/**
* Used to call your own function when the controller is successfully initialized.
* @param funcOnInit Function to call.
*/
void attachOnInit(void (*funcOnInit)(void)) {
pFuncOnInit = funcOnInit;
};
/**@}*/
/** True if a Xbox ONE controller is connected. */
bool XboxOneConnected;
protected:
/** Pointer to USB class instance. */
USB *pUsb;
/** Device address. */
uint8_t bAddress;
/** Endpoint info structure. */
EpInfo epInfo[XBOX_MAX_ENDPOINTS];
private:
/**
* Called when the controller is successfully initialized.
* Use attachOnInit(void (*funcOnInit)(void)) to call your own function.
*/
void onInit();
void (*pFuncOnInit)(void); // Pointer to function called in onInit()
bool bPollEnable;
/* Variables to store the buttons */
uint16_t ButtonState;
uint16_t OldButtonState;
uint16_t ButtonClickState;
int16_t hatValue[4];
int16_t triggerValue[2];
uint8_t readBuf[EP_MAXPKTSIZE]; // General purpose buffer for input data
uint8_t writeBuf[12]; // General purpose buffer for output data
void readReport(); // read incoming data
void printReport(); // print incoming date - Uncomment for debugging
/* Private commands */
uint8_t XboxCommand(uint8_t* data, uint16_t nbytes);
};
#endif

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@ -159,6 +159,14 @@ enum AnalogHatEnum {
RightHatY = 3,
};
/** Triggers on Xbox One controller. */
enum TriggerEnum {
/** Left trigger */
LeftTrigger = 0,
/** Right trigger */
RightTrigger = 1,
};
/**
* Sensors inside the Sixaxis Dualshock 3, Move controller and PS4 controller.
* <B>Note:</B> that the location is shifted 9 when it's connected via USB on the PS3 controller.

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@ -0,0 +1,110 @@
/*
Example sketch for the Xbox ONE USB library - by guruthree, based on work by
Kristian Lauszus.
*/
#include <XBOXONE.h>
// Satisfy IDE, which only needs to see the include statment in the ino.
#ifdef dobogusinclude
#include <spi4teensy3.h>
#endif
USB Usb;
XBOXONE Xbox(&Usb);
void setup() {
Serial.begin(115200);
while (!Serial); // Wait for serial port to connect - used on Leonardo, Teensy and other boards with built-in USB CDC serial connection
if (Usb.Init() == -1) {
Serial.print(F("\r\nOSC did not start"));
while (1); //halt
}
Serial.print(F("\r\nXBOX USB Library Started"));
}
void loop() {
Usb.Task();
if (Xbox.XboxOneConnected) {
if (Xbox.getAnalogHat(LeftHatX) > 7500 || Xbox.getAnalogHat(LeftHatX) < -7500 || Xbox.getAnalogHat(LeftHatY) > 7500 || Xbox.getAnalogHat(LeftHatY) < -7500 || Xbox.getAnalogHat(RightHatX) > 7500 || Xbox.getAnalogHat(RightHatX) < -7500 || Xbox.getAnalogHat(RightHatY) > 7500 || Xbox.getAnalogHat(RightHatY) < -7500) {
if (Xbox.getAnalogHat(LeftHatX) > 7500 || Xbox.getAnalogHat(LeftHatX) < -7500) {
Serial.print(F("LeftHatX: "));
Serial.print(Xbox.getAnalogHat(LeftHatX));
Serial.print("\t");
}
if (Xbox.getAnalogHat(LeftHatY) > 7500 || Xbox.getAnalogHat(LeftHatY) < -7500) {
Serial.print(F("LeftHatY: "));
Serial.print(Xbox.getAnalogHat(LeftHatY));
Serial.print("\t");
}
if (Xbox.getAnalogHat(RightHatX) > 7500 || Xbox.getAnalogHat(RightHatX) < -7500) {
Serial.print(F("RightHatX: "));
Serial.print(Xbox.getAnalogHat(RightHatX));
Serial.print("\t");
}
if (Xbox.getAnalogHat(RightHatY) > 7500 || Xbox.getAnalogHat(RightHatY) < -7500) {
Serial.print(F("RightHatY: "));
Serial.print(Xbox.getAnalogHat(RightHatY));
}
Serial.println();
}
if (Xbox.getTrigger(LeftTrigger) > 0 || Xbox.getTrigger(RightTrigger) > 0) {
if (Xbox.getTrigger(LeftTrigger) > 0) {
Serial.print(F("LeftTrigger: "));
Serial.print(Xbox.getTrigger(LeftTrigger));
Serial.print("\t");
}
if (Xbox.getTrigger(RightTrigger) > 0) {
Serial.print(F("RightTrigger: "));
Serial.print(Xbox.getTrigger(RightTrigger));
Serial.print("\t");
}
Serial.println();
}
if (Xbox.getButtonClick(UP)) {
Serial.println(F("Up"));
}
if (Xbox.getButtonClick(DOWN)) {
Serial.println(F("Down"));
}
if (Xbox.getButtonClick(LEFT)) {
Serial.println(F("Left"));
}
if (Xbox.getButtonClick(RIGHT)) {
Serial.println(F("Right"));
}
if (Xbox.getButtonClick(START)) {
Serial.println(F("Start"));
}
if (Xbox.getButtonClick(BACK)) {
Serial.println(F("Back"));
}
if (Xbox.getButtonClick(L3))
Serial.println(F("L3"));
if (Xbox.getButtonClick(R3))
Serial.println(F("R3"));
if (Xbox.getButtonClick(L1))
Serial.println(F("L1"));
if (Xbox.getButtonClick(R1))
Serial.println(F("R1"));
if (Xbox.getButtonClick(XBOX)) {
Serial.println(F("Xbox"));
}
if (Xbox.getButtonClick(SYNC)) {
Serial.println(F("Sync"));
}
if (Xbox.getButtonClick(A))
Serial.println(F("A"));
if (Xbox.getButtonClick(B))
Serial.println(F("B"));
if (Xbox.getButtonClick(X))
Serial.println(F("X"));
if (Xbox.getButtonClick(Y))
Serial.println(F("Y"));
}
delay(1);
}

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@ -56,6 +56,7 @@ get9DOFValues KEYWORD2
getStatus KEYWORD2
printStatusString KEYWORD2
getTemperature KEYWORD2
getTrigger KEYWORD2
disconnect KEYWORD2
setAllOff KEYWORD2
@ -139,6 +140,9 @@ LeftHatY LITERAL1
RightHatX LITERAL1
RightHatY LITERAL1
LeftTrigger LITERAL1
RightTrigger LITERAL1
aX LITERAL1
aY LITERAL1
aZ LITERAL1
@ -192,6 +196,7 @@ RumbleLow LITERAL1
####################################################
XBOXUSB KEYWORD1
XBOXONE KEYWORD1
XBOXOLD KEYWORD1
XBOXRECV KEYWORD1
@ -207,6 +212,7 @@ buttonChanged KEYWORD2
XboxReceiverConnected KEYWORD2
Xbox360Connected KEYWORD2
XboxOneConnected KEYWORD2
####################################################
# Constants and enums (LITERAL1)