mirror of
https://github.com/felis/USB_Host_Shield_2.0.git
synced 2024-03-22 11:31:26 +01:00
Updated XBOXUSB library so it doesn't conflict with the other libraries
This commit is contained in:
parent
d28cad250d
commit
8ca3ab8fd1
6 changed files with 280 additions and 228 deletions
31
XBOXRECV.cpp
31
XBOXRECV.cpp
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@ -22,37 +22,6 @@
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//#define EXTRADEBUG // Uncomment to get even more debugging data
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//#define EXTRADEBUG // Uncomment to get even more debugging data
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//#define PRINTREPORT // Uncomment to print the report send by the Xbox 360 Controller
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//#define PRINTREPORT // Uncomment to print the report send by the Xbox 360 Controller
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const uint8_t LEDS[] PROGMEM = {
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0x02, // LED1
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0x03, // LED2
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0x04, // LED3
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0x05, // LED4
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0x01 // ALL - Used to blink all LEDs
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};
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const uint16_t BUTTONS[] PROGMEM = {
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0x0100, // UP
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0x0800, // RIGHT
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0x0200, // DOWN
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0x0400, // LEFT
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0x2000, // BACK
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0x1000, // START
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0x4000, // L3
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0x8000, // R3
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0,0, // Skip L2 and R2 as these are analog buttons
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0x0001, // L1
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0x0002, // R1
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0x0020, // B
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0x0010, // A
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0x0040, // X
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0x0080, // Y
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0x0004, // XBOX
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0x0008 // SYNC
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};
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XBOXRECV::XBOXRECV(USB *p):
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XBOXRECV::XBOXRECV(USB *p):
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pUsb(p), // pointer to USB class instance - mandatory
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pUsb(p), // pointer to USB class instance - mandatory
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bAddress(0), // device address - mandatory
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bAddress(0), // device address - mandatory
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20
XBOXRECV.h
20
XBOXRECV.h
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@ -27,7 +27,7 @@
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#endif
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#endif
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#include "Usb.h"
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#include "Usb.h"
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#include "controllerEnums.h"
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#include "xboxEnums.h"
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/* Data Xbox 360 taken from descriptors */
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/* Data Xbox 360 taken from descriptors */
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#define EP_MAXPKTSIZE 32 // max size for data via USB
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#define EP_MAXPKTSIZE 32 // max size for data via USB
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@ -51,18 +51,10 @@
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#define XBOX_WIRELESS_RECEIVER_PID 0x0719 // Microsoft Wireless Gaming Receiver
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#define XBOX_WIRELESS_RECEIVER_PID 0x0719 // Microsoft Wireless Gaming Receiver
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#define XBOX_WIRELESS_RECEIVER_THIRD_PARTY_PID 0x0291 // Third party Wireless Gaming Receiver
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#define XBOX_WIRELESS_RECEIVER_THIRD_PARTY_PID 0x0291 // Third party Wireless Gaming Receiver
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#define MADCATZ_VID 0x1BAD // For unofficial Mad Catz controllers
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#define MADCATZ_VID 0x1BAD // For unofficial Mad Catz receivers
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#define XBOX_MAX_ENDPOINTS 9
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#define XBOX_MAX_ENDPOINTS 9
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/** Enum used to set special LED modes supported by the Xbox controller. */
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enum LEDMode {
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ROTATING = 0x0A,
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FASTBLINK = 0x0B,
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SLOWBLINK = 0x0C,
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ALTERNATING = 0x0D,
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};
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/**
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/**
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* This class implements support for a Xbox Wirless receiver.
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* This class implements support for a Xbox Wirless receiver.
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*
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*
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@ -78,7 +70,7 @@ public:
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/** @name USBDeviceConfig implementation */
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/** @name USBDeviceConfig implementation */
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/**
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/**
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* Initialize the Xbox Controller.
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* Initialize the Xbox wireless receiver.
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* @param parent Hub number.
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* @param parent Hub number.
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* @param port Port number on the hub.
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* @param port Port number on the hub.
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* @param lowspeed Speed of the device.
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* @param lowspeed Speed of the device.
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@ -109,8 +101,10 @@ public:
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/** @name Xbox Controller functions */
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/** @name Xbox Controller functions */
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/**
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/**
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* getButtonPress(uint8_t controller, Button b) will return true as long as the button is held down
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* getButtonPress(uint8_t controller, Button b) will return true as long as the button is held down.
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* While getButtonClick(uint8_t controller, Button b) will only return it once
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*
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* While getButtonClick(uint8_t controller, Button b) will only return it once.
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*
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* So you instance if you need to increase a variable once you would use getButtonClick(uint8_t controller, Button b),
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* So you instance if you need to increase a variable once you would use getButtonClick(uint8_t controller, Button b),
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* but if you need to drive a robot forward you would use getButtonPress(uint8_t controller, Button b).
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* but if you need to drive a robot forward you would use getButtonPress(uint8_t controller, Button b).
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* @param controller The controller to read from.
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* @param controller The controller to read from.
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107
XBOXUSB.cpp
107
XBOXUSB.cpp
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@ -175,13 +175,11 @@ uint8_t XBOXUSB::Init(uint8_t parent, uint8_t port, bool lowspeed) {
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goto FailSetConf;
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goto FailSetConf;
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#ifdef DEBUG
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#ifdef DEBUG
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Notify(PSTR("\r\nXbox 360 Controller Connected"));
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Notify(PSTR("\r\nXbox 360 Controller Connected\r\n"));
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#endif
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#endif
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setLedMode(ROTATING);
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setLedOn(LED1);
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Xbox360Connected = true;
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Xbox360Connected = true;
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bPollEnable = true;
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bPollEnable = true;
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Notify(PSTR("\r\n"));
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return 0; // successful configuration
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return 0; // successful configuration
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/* diagnostic messages */
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/* diagnostic messages */
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@ -245,28 +243,25 @@ void XBOXUSB::readReport() {
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return;
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return;
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}
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}
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ButtonState = (uint32_t)(readBuf[2] | ((uint16_t)readBuf[3] << 8) | ((uint32_t)readBuf[4] << 16) | ((uint32_t)readBuf[5] << 24));
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ButtonState = (uint32_t)(readBuf[5] | ((uint16_t)readBuf[4] << 8) | ((uint32_t)readBuf[3] << 16) | ((uint32_t)readBuf[2] << 24));
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//Notify(PSTR("\r\nButtonState");
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hatValue[LeftHatX] = (int16_t)(((uint16_t)readBuf[7] << 8) | readBuf[6]);
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hatValue[LeftHatY] = (int16_t)(((uint16_t)readBuf[9] << 8) | readBuf[8]);
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hatValue[RightHatX] = (int16_t)(((uint16_t)readBuf[11] << 8) | readBuf[10]);
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hatValue[RightHatY] = (int16_t)(((uint16_t)readBuf[13] << 8) | readBuf[12]);
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//Notify(PSTR("\r\nButtonState"));
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//PrintHex<uint32_t>(ButtonState);
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//PrintHex<uint32_t>(ButtonState);
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if(ButtonState != OldButtonState) {
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if(ButtonState != OldButtonState) {
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buttonChanged = true;
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ButtonClickState = (ButtonState >> 16) & ((~OldButtonState) >> 16); // Update click state variable, but don't include the two trigger buttons L2 and R2
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if(ButtonState != 0x00) {
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if(((uint8_t)OldButtonState) == 0 && ((uint8_t)ButtonState) != 0) // The L2 and R2 buttons are special as they are analog buttons
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buttonPressed = true;
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R2Clicked = true;
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buttonReleased = false;
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if((uint8_t)(OldButtonState >> 8) == 0 && (uint8_t)(ButtonState >> 8) != 0)
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} else {
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L2Clicked = true;
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buttonPressed = false;
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buttonReleased = true;
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}
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} else {
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buttonChanged = false;
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buttonPressed = false;
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buttonReleased = false;
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}
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OldButtonState = ButtonState;
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OldButtonState = ButtonState;
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}
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}
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}
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void XBOXUSB::printReport() { //Uncomment "#define PRINTREPORT" to print the report send by the Xbox 360 Controller
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void XBOXUSB::printReport() { //Uncomment "#define PRINTREPORT" to print the report send by the Xbox 360 Controller
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#ifdef PRINTREPORT
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#ifdef PRINTREPORT
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@ -276,64 +271,62 @@ void XBOXUSB::printReport() { //Uncomment "#define PRINTREPORT" to print the rep
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PrintHex<uint8_t>(readBuf[i]);
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PrintHex<uint8_t>(readBuf[i]);
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Serial.print(" ");
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Serial.print(" ");
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}
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}
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Serial.println("");
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Serial.println();
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#endif
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#endif
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}
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}
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uint8_t XBOXUSB::getButton(Button b) {
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uint8_t XBOXUSB::getButtonPress(Button b) {
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if (readBuf == NULL)
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if(b == L2) // These are analog buttons
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return (uint8_t)(ButtonState >> 8);
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else if(b == R2)
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return (uint8_t)ButtonState;
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return (ButtonState & ((uint32_t)pgm_read_word(&BUTTONS[(uint8_t)b]) << 16));
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}
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bool XBOXUSB::getButtonClick(Button b) {
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if(b == L2) {
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if(L2Clicked) {
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L2Clicked = false;
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return true;
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}
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return false;
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return false;
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if(b == L2 || b == R2) { // These are analog buttons
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return (uint8_t)(readBuf[(uint8_t)b]);
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}
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}
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else {
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else if(b == R2) {
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if ((readBuf[(uint16_t)b >> 8] & ((uint8_t)b & 0xff)) > 0)
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if(R2Clicked) {
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return 1;
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R2Clicked = false;
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else
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return true;
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return 0;
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}
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}
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return false;
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}
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uint16_t button = pgm_read_word(&BUTTONS[(uint8_t)b]);
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bool click = (ButtonClickState & button);
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ButtonClickState &= ~button; // clear "click" event
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return click;
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}
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}
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int16_t XBOXUSB::getAnalogHat(AnalogHat a) {
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int16_t XBOXUSB::getAnalogHat(AnalogHat a) {
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if (readBuf == NULL)
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return hatValue[a];
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return 0;
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return (int16_t)(readBuf[(uint8_t)a+1] << 8 | readBuf[(uint8_t)a]);
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}
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}
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/* Playstation Sixaxis Dualshock and Navigation Controller commands */
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/* Xbox Controller commands */
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void XBOXUSB::XboxCommand(uint8_t* data, uint16_t nbytes) {
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void XBOXUSB::XboxCommand(uint8_t* data, uint16_t nbytes) {
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//bmRequest = Host to device (0x00) | Class (0x20) | Interface (0x01) = 0x21, bRequest = Set Report (0x09), Report ID (0x00), Report Type (Output 0x02), interface (0x00), datalength, datalength, data)
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//bmRequest = Host to device (0x00) | Class (0x20) | Interface (0x01) = 0x21, bRequest = Set Report (0x09), Report ID (0x00), Report Type (Output 0x02), interface (0x00), datalength, datalength, data)
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pUsb->ctrlReq(bAddress,epInfo[XBOX_CONTROL_PIPE].epAddr, bmREQ_HID_OUT, HID_REQUEST_SET_REPORT, 0x00, 0x02, 0x00, nbytes, nbytes, data, NULL);
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pUsb->ctrlReq(bAddress,epInfo[XBOX_CONTROL_PIPE].epAddr, bmREQ_HID_OUT, HID_REQUEST_SET_REPORT, 0x00, 0x02, 0x00, nbytes, nbytes, data, NULL);
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}
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}
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void XBOXUSB::setLedOn(LED l) {
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void XBOXUSB::setLedRaw(uint8_t value) {
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if(l == ALL) // All LEDs can't be on a the same time
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return;
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writeBuf[0] = 0x01;
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writeBuf[0] = 0x01;
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writeBuf[1] = 0x03;
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writeBuf[1] = 0x03;
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writeBuf[2] = (uint8_t)l;
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writeBuf[2] = value;
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writeBuf[2] += 4;
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XboxCommand(writeBuf, 3);
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XboxCommand(writeBuf, 3);
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}
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}
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void XBOXUSB::setLedOff() {
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void XBOXUSB::setLedOn(LED led) {
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writeBuf[0] = 0x01;
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if(led != ALL) // All LEDs can't be on a the same time
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writeBuf[1] = 0x03;
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setLedRaw((pgm_read_byte(&LEDS[(uint8_t)led]))+4);
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writeBuf[2] = 0x00;
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XboxCommand(writeBuf, 3);
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}
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}
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void XBOXUSB::setLedBlink(LED l) {
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void XBOXUSB::setLedBlink(LED led) {
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writeBuf[0] = 0x01;
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setLedRaw(pgm_read_byte(&LEDS[(uint8_t)led]));
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writeBuf[1] = 0x03;
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writeBuf[2] = (uint8_t)l;
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XboxCommand(writeBuf, 3);
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}
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}
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void XBOXUSB::setLedMode(LEDMode lm) { // This function is used to do some speciel LED stuff the controller supports
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void XBOXUSB::setLedMode(LEDMode ledMode) { // This function is used to do some speciel LED stuff the controller supports
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writeBuf[0] = 0x01;
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setLedRaw((uint8_t)ledMode);
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writeBuf[1] = 0x03;
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writeBuf[2] = (uint8_t)lm;
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XboxCommand(writeBuf, 3);
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}
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}
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void XBOXUSB::setRumbleOn(uint8_t lValue, uint8_t rValue) {
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void XBOXUSB::setRumbleOn(uint8_t lValue, uint8_t rValue) {
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writeBuf[0] = 0x00;
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writeBuf[0] = 0x00;
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157
XBOXUSB.h
157
XBOXUSB.h
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#endif
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#endif
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#include "Usb.h"
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#include "Usb.h"
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#include "xboxEnums.h"
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/* Data Xbox 360 taken from descriptors */
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/* Data Xbox 360 taken from descriptors */
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#define EP_MAXPKTSIZE 32 // max size for data via USB
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#define EP_MAXPKTSIZE 32 // max size for data via USB
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#define XBOX_MAX_ENDPOINTS 3
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#define XBOX_MAX_ENDPOINTS 3
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enum LED {
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/** This class implements support for a Xbox wired controller via USB. */
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ALL = 0x01, // Used to blink all LEDs
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LED1 = 0x02,
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LED2 = 0x03,
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LED3 = 0x04,
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LED4 = 0x05,
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};
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enum LEDMode {
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ROTATING = 0x0A,
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FASTBLINK = 0x0B,
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SLOWBLINK = 0x0C,
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ALTERNATING = 0x0D,
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};
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enum Button {
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// byte location | bit location
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UP = (2 << 8) | 0x01,
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DOWN = (2 << 8) | 0x02,
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LEFT = (2 << 8) | 0x04,
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RIGHT = (2 << 8) | 0x08,
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START = (2 << 8) | 0x10,
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BACK = (2 << 8) | 0x20,
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L3 = (2 << 8) | 0x40,
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R3 = (2 << 8) | 0x80,
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L1 = (3 << 8) | 0x01,
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R1 = (3 << 8) | 0x02,
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XBOX = (3 << 8) | 0x04,
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A = (3 << 8) | 0x10,
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B = (3 << 8) | 0x20,
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X = (3 << 8) | 0x40,
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Y = (3 << 8) | 0x80,
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// These buttons are analog
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L2 = 4,
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R2 = 5,
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};
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enum AnalogHat {
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LeftHatX = 6,
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LeftHatY = 8,
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RightHatX = 10,
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RightHatY = 12,
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};
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class XBOXUSB : public USBDeviceConfig {
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class XBOXUSB : public USBDeviceConfig {
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public:
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public:
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/**
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* Constructor for the XBOXUSB class.
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* @param pUsb Pointer to USB class instance.
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*/
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XBOXUSB(USB *pUsb);
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XBOXUSB(USB *pUsb);
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// USBDeviceConfig implementation
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/** @name USBDeviceConfig implementation */
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/**
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* Initialize the Xbox Controller.
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* @param parent Hub number.
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* @param port Port number on the hub.
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* @param lowspeed Speed of the device.
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* @return 0 on success.
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*/
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virtual uint8_t Init(uint8_t parent, uint8_t port, bool lowspeed);
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virtual uint8_t Init(uint8_t parent, uint8_t port, bool lowspeed);
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/**
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* Release the USB device.
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* @return 0 on success.
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*/
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virtual uint8_t Release();
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virtual uint8_t Release();
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/**
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* Poll the USB Input endpoins and run the state machines.
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* @return 0 on success.
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*/
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virtual uint8_t Poll();
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virtual uint8_t Poll();
|
||||||
|
/**
|
||||||
|
* Get the device address.
|
||||||
|
* @return The device address.
|
||||||
|
*/
|
||||||
virtual uint8_t GetAddress() { return bAddress; };
|
virtual uint8_t GetAddress() { return bAddress; };
|
||||||
|
/**
|
||||||
|
* Used to check if the controller has been initialized.
|
||||||
|
* @return True if it's ready.
|
||||||
|
*/
|
||||||
virtual bool isReady() { return bPollEnable; };
|
virtual bool isReady() { return bPollEnable; };
|
||||||
|
/**@}*/
|
||||||
|
|
||||||
/* XBOX Controller Readings */
|
/** @name Xbox Controller functions */
|
||||||
uint8_t getButton(Button b);
|
/**
|
||||||
|
* getButtonPress(uint8_t controller, Button b) will return true as long as the button is held down.
|
||||||
|
*
|
||||||
|
* While getButtonClick(uint8_t controller, Button b) will only return it once.
|
||||||
|
*
|
||||||
|
* So you instance if you need to increase a variable once you would use getButtonClick(uint8_t controller, Button b),
|
||||||
|
* but if you need to drive a robot forward you would use getButtonPress(uint8_t controller, Button b).
|
||||||
|
* @param b ::Button to read.
|
||||||
|
* @return getButtonClick(uint8_t controller, Button b) will return a bool, but getButtonPress(uint8_t controller, Button b)
|
||||||
|
* will return a byte if reading ::L2 or ::R2.
|
||||||
|
*/
|
||||||
|
uint8_t getButtonPress(Button b);
|
||||||
|
bool getButtonClick(Button b);
|
||||||
|
/**@}*/
|
||||||
|
|
||||||
|
/** @name Xbox Controller functions */
|
||||||
|
/**
|
||||||
|
* Return the analog value from the joysticks on the controller.
|
||||||
|
* @param a Either ::LeftHatX, ::LeftHatY, ::RightHatX or ::RightHatY.
|
||||||
|
* @return Returns a signed 16-bit integer.
|
||||||
|
*/
|
||||||
int16_t getAnalogHat(AnalogHat a);
|
int16_t getAnalogHat(AnalogHat a);
|
||||||
|
|
||||||
/* Commands for Dualshock 3 and Navigation controller */
|
/** Turn rumble off and all the LEDs on the controller. */
|
||||||
void setAllOff() { setRumbleOn(0,0); setLedOff(); };
|
void setAllOff() { setRumbleOn(0,0); setLedRaw(0); };
|
||||||
|
/** Turn rumble off the controller. */
|
||||||
void setRumbleOff() { setRumbleOn(0,0); };
|
void setRumbleOff() { setRumbleOn(0,0); };
|
||||||
|
/**
|
||||||
|
* Turn rumble on.
|
||||||
|
* @param lValue Left motor (big weight) inside the controller.
|
||||||
|
* @param rValue Right motor (small weight) inside the controller.
|
||||||
|
*/
|
||||||
void setRumbleOn(uint8_t lValue, uint8_t rValue);
|
void setRumbleOn(uint8_t lValue, uint8_t rValue);
|
||||||
void setLedOff();
|
/**
|
||||||
|
* Set LED value. Without using the ::LED or ::LEDMode enum.
|
||||||
|
* @param value See:
|
||||||
|
* setLedOff(uint8_t controller), setLedOn(uint8_t controller, LED l),
|
||||||
|
* setLedBlink(uint8_t controller, LED l), and setLedMode(uint8_t controller, LEDMode lm).
|
||||||
|
*/
|
||||||
|
void setLedRaw(uint8_t value);
|
||||||
|
/** Turn all LEDs off the controller. */
|
||||||
|
void setLedOff() { setLedRaw(0); };
|
||||||
|
/**
|
||||||
|
* Turn on a LED by using the ::LED enum.
|
||||||
|
* @param l ::LED1, ::LED2, ::LED3 and ::LED4 is supported by the Xbox controller.
|
||||||
|
*/
|
||||||
void setLedOn(LED l);
|
void setLedOn(LED l);
|
||||||
|
/**
|
||||||
|
* Turn on a LED by using the ::LED enum.
|
||||||
|
* @param l ::ALL, ::LED1, ::LED2, ::LED3 and ::LED4 is supported by the Xbox controller.
|
||||||
|
*/
|
||||||
void setLedBlink(LED l);
|
void setLedBlink(LED l);
|
||||||
|
/**
|
||||||
|
* Used to set special LED modes supported by the Xbox controller.
|
||||||
|
* @param controller The controller to write to.
|
||||||
|
* @param lm See ::LEDMode.
|
||||||
|
*/
|
||||||
void setLedMode(LEDMode lm);
|
void setLedMode(LEDMode lm);
|
||||||
|
/**@}*/
|
||||||
|
|
||||||
bool Xbox360Connected;// Variable used to indicate if the XBOX 360 controller is successfully connected
|
/** True if a Xbox 360 controller is connected. */
|
||||||
bool buttonChanged;//Indicate if a button has been changed
|
bool Xbox360Connected;
|
||||||
bool buttonPressed;//Indicate if a button has been pressed
|
|
||||||
bool buttonReleased;//Indicate if a button has been released
|
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
/* mandatory members */
|
/** Pointer to USB class instance. */
|
||||||
USB *pUsb;
|
USB *pUsb;
|
||||||
uint8_t bAddress; // device address
|
/** Device address. */
|
||||||
EpInfo epInfo[XBOX_MAX_ENDPOINTS]; //endpoint info structure
|
uint8_t bAddress;
|
||||||
|
/** Endpoint info structure. */
|
||||||
|
EpInfo epInfo[XBOX_MAX_ENDPOINTS];
|
||||||
|
|
||||||
private:
|
private:
|
||||||
bool bPollEnable;
|
bool bPollEnable;
|
||||||
|
|
||||||
|
/* Variables to store the buttons */
|
||||||
uint32_t ButtonState;
|
uint32_t ButtonState;
|
||||||
uint32_t OldButtonState;
|
uint32_t OldButtonState;
|
||||||
|
uint16_t ButtonClickState;
|
||||||
|
int16_t hatValue[4];
|
||||||
|
uint16_t controllerStatus;
|
||||||
|
|
||||||
|
bool L2Clicked; // These buttons are analog, so we use we use these bools to check if they where clicked or not
|
||||||
|
bool R2Clicked;
|
||||||
|
|
||||||
uint8_t readBuf[EP_MAXPKTSIZE]; // General purpose buffer for input data
|
uint8_t readBuf[EP_MAXPKTSIZE]; // General purpose buffer for input data
|
||||||
uint8_t writeBuf[EP_MAXPKTSIZE]; // General purpose buffer for output data
|
uint8_t writeBuf[EP_MAXPKTSIZE]; // General purpose buffer for output data
|
||||||
|
|
|
@ -10,7 +10,6 @@ XBOXUSB Xbox(&Usb);
|
||||||
|
|
||||||
void setup() {
|
void setup() {
|
||||||
Serial.begin(115200);
|
Serial.begin(115200);
|
||||||
|
|
||||||
if (Usb.Init() == -1) {
|
if (Usb.Init() == -1) {
|
||||||
Serial.print(F("\r\nOSC did not start"));
|
Serial.print(F("\r\nOSC did not start"));
|
||||||
while(1); //halt
|
while(1); //halt
|
||||||
|
@ -20,7 +19,14 @@ void setup() {
|
||||||
void loop() {
|
void loop() {
|
||||||
Usb.Task();
|
Usb.Task();
|
||||||
if(Xbox.Xbox360Connected) {
|
if(Xbox.Xbox360Connected) {
|
||||||
Xbox.setRumbleOn(Xbox.getButton(L2),Xbox.getButton(R2));
|
if(Xbox.getButtonPress(L2) || Xbox.getButtonPress(R2)) {
|
||||||
|
Serial.print("L2: ");
|
||||||
|
Serial.print(Xbox.getButtonPress(L2));
|
||||||
|
Serial.print("\tR2: ");
|
||||||
|
Serial.println(Xbox.getButtonPress(R2));
|
||||||
|
Xbox.setRumbleOn(Xbox.getButtonPress(L2),Xbox.getButtonPress(R2));
|
||||||
|
} else
|
||||||
|
Xbox.setRumbleOn(0,0);
|
||||||
if(Xbox.getAnalogHat(LeftHatX) > 7500 || Xbox.getAnalogHat(LeftHatX) < -7500 || Xbox.getAnalogHat(LeftHatY) > 7500 || Xbox.getAnalogHat(LeftHatY) < -7500 || Xbox.getAnalogHat(RightHatX) > 7500 || Xbox.getAnalogHat(RightHatX) < -7500 || Xbox.getAnalogHat(RightHatY) > 7500 || Xbox.getAnalogHat(RightHatY) < -7500) {
|
if(Xbox.getAnalogHat(LeftHatX) > 7500 || Xbox.getAnalogHat(LeftHatX) < -7500 || Xbox.getAnalogHat(LeftHatY) > 7500 || Xbox.getAnalogHat(LeftHatY) < -7500 || Xbox.getAnalogHat(RightHatX) > 7500 || Xbox.getAnalogHat(RightHatX) < -7500 || Xbox.getAnalogHat(RightHatY) > 7500 || Xbox.getAnalogHat(RightHatY) < -7500) {
|
||||||
if(Xbox.getAnalogHat(LeftHatX) > 7500 || Xbox.getAnalogHat(LeftHatX) < -7500) {
|
if(Xbox.getAnalogHat(LeftHatX) > 7500 || Xbox.getAnalogHat(LeftHatX) < -7500) {
|
||||||
Serial.print(F("LeftHatX: "));
|
Serial.print(F("LeftHatX: "));
|
||||||
|
@ -41,69 +47,56 @@ void loop() {
|
||||||
Serial.print(F("RightHatY: "));
|
Serial.print(F("RightHatY: "));
|
||||||
Serial.print(Xbox.getAnalogHat(RightHatY));
|
Serial.print(Xbox.getAnalogHat(RightHatY));
|
||||||
}
|
}
|
||||||
Serial.println("");
|
|
||||||
}
|
|
||||||
|
|
||||||
if(Xbox.buttonPressed) {
|
|
||||||
Serial.print(F("Xbox 360 Controller"));
|
|
||||||
if(Xbox.getButton(UP)) {
|
|
||||||
Xbox.setLedOn(LED1);
|
|
||||||
Serial.print(F(" - UP"));
|
|
||||||
}
|
|
||||||
if(Xbox.getButton(DOWN)) {
|
|
||||||
Xbox.setLedOn(LED4);
|
|
||||||
Serial.print(F(" - DOWN"));
|
|
||||||
}
|
|
||||||
if(Xbox.getButton(LEFT)) {
|
|
||||||
Xbox.setLedOn(LED3);
|
|
||||||
Serial.print(F(" - LEFT"));
|
|
||||||
}
|
|
||||||
if(Xbox.getButton(RIGHT)) {
|
|
||||||
Xbox.setLedOn(LED2);
|
|
||||||
Serial.print(F(" - RIGHT"));
|
|
||||||
}
|
|
||||||
|
|
||||||
if(Xbox.getButton(START)) {
|
|
||||||
Xbox.setLedMode(ALTERNATING);
|
|
||||||
Serial.print(F(" - START"));
|
|
||||||
}
|
|
||||||
if(Xbox.getButton(BACK)) {
|
|
||||||
Xbox.setLedBlink(ALL);
|
|
||||||
Serial.print(F(" - BACK"));
|
|
||||||
}
|
|
||||||
if(Xbox.getButton(L3))
|
|
||||||
Serial.print(F(" - L3"));
|
|
||||||
if(Xbox.getButton(R3))
|
|
||||||
Serial.print(F(" - R3"));
|
|
||||||
|
|
||||||
if(Xbox.getButton(L1))
|
|
||||||
Serial.print(F(" - L1"));
|
|
||||||
if(Xbox.getButton(R1))
|
|
||||||
Serial.print(F(" - R1"));
|
|
||||||
if(Xbox.getButton(XBOX)) {
|
|
||||||
Xbox.setLedMode(ROTATING);
|
|
||||||
Serial.print(F(" - XBOX"));
|
|
||||||
}
|
|
||||||
|
|
||||||
if(Xbox.getButton(A))
|
|
||||||
Serial.print(F(" - A"));
|
|
||||||
if(Xbox.getButton(B))
|
|
||||||
Serial.print(F(" - B"));
|
|
||||||
if(Xbox.getButton(X))
|
|
||||||
Serial.print(F(" - X"));
|
|
||||||
if(Xbox.getButton(Y))
|
|
||||||
Serial.print(F(" - Y"));
|
|
||||||
|
|
||||||
if(Xbox.getButton(L2)) {
|
|
||||||
Serial.print(F(" - L2:"));
|
|
||||||
Serial.print(Xbox.getButton(L2));
|
|
||||||
}
|
|
||||||
if(Xbox.getButton(R2)) {
|
|
||||||
Serial.print(F(" - R2:"));
|
|
||||||
Serial.print(Xbox.getButton(R2));
|
|
||||||
}
|
|
||||||
Serial.println();
|
Serial.println();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if(Xbox.getButtonClick(UP)) {
|
||||||
|
Xbox.setLedOn(LED1);
|
||||||
|
Serial.println(F("Up"));
|
||||||
|
}
|
||||||
|
if(Xbox.getButtonClick(DOWN)) {
|
||||||
|
Xbox.setLedOn(LED4);
|
||||||
|
Serial.println(F("Down"));
|
||||||
|
}
|
||||||
|
if(Xbox.getButtonClick(LEFT)) {
|
||||||
|
Xbox.setLedOn(LED3);
|
||||||
|
Serial.println(F("Left"));
|
||||||
|
}
|
||||||
|
if(Xbox.getButtonClick(RIGHT)) {
|
||||||
|
Xbox.setLedOn(LED2);
|
||||||
|
Serial.println(F("Right"));
|
||||||
|
}
|
||||||
|
|
||||||
|
if(Xbox.getButtonClick(START)) {
|
||||||
|
Xbox.setLedMode(ALTERNATING);
|
||||||
|
Serial.println(F("Start"));
|
||||||
|
}
|
||||||
|
if(Xbox.getButtonClick(BACK)) {
|
||||||
|
Xbox.setLedBlink(ALL);
|
||||||
|
Serial.println(F("Back"));
|
||||||
|
}
|
||||||
|
if(Xbox.getButtonClick(L3))
|
||||||
|
Serial.println(F("L3"));
|
||||||
|
if(Xbox.getButtonClick(R3))
|
||||||
|
Serial.println(F("R3"));
|
||||||
|
|
||||||
|
if(Xbox.getButtonClick(L1))
|
||||||
|
Serial.println(F("L1"));
|
||||||
|
if(Xbox.getButtonClick(R1))
|
||||||
|
Serial.println(F("R1"));
|
||||||
|
if(Xbox.getButtonClick(XBOX)) {
|
||||||
|
Xbox.setLedMode(ROTATING);
|
||||||
|
Serial.println(F("Xbox"));
|
||||||
|
}
|
||||||
|
|
||||||
|
if(Xbox.getButtonClick(A))
|
||||||
|
Serial.println(F("A"));
|
||||||
|
if(Xbox.getButtonClick(B))
|
||||||
|
Serial.println(F("B"));
|
||||||
|
if(Xbox.getButtonClick(X))
|
||||||
|
Serial.println(F("X"));
|
||||||
|
if(Xbox.getButtonClick(Y))
|
||||||
|
Serial.println(F("Y"));
|
||||||
}
|
}
|
||||||
delay(1);
|
delay(1);
|
||||||
}
|
}
|
||||||
|
|
64
xboxEnums.h
Normal file
64
xboxEnums.h
Normal file
|
@ -0,0 +1,64 @@
|
||||||
|
/* Copyright (C) 2012 Kristian Lauszus, TKJ Electronics. All rights reserved.
|
||||||
|
|
||||||
|
This software may be distributed and modified under the terms of the GNU
|
||||||
|
General Public License version 2 (GPL2) as published by the Free Software
|
||||||
|
Foundation and appearing in the file GPL2.TXT included in the packaging of
|
||||||
|
this file. Please note that GPL2 Section 2[b] requires that all works based
|
||||||
|
on this software must also be made publicly available under the terms of
|
||||||
|
the GPL2 ("Copyleft").
|
||||||
|
|
||||||
|
Contact information
|
||||||
|
-------------------
|
||||||
|
|
||||||
|
Kristian Lauszus, TKJ Electronics
|
||||||
|
Web : http://www.tkjelectronics.com
|
||||||
|
e-mail : kristianl@tkjelectronics.com
|
||||||
|
*/
|
||||||
|
|
||||||
|
#ifndef _xboxenums_h
|
||||||
|
#define _xboxenums_h
|
||||||
|
|
||||||
|
#include "controllerEnums.h"
|
||||||
|
|
||||||
|
/** Enum used to set special LED modes supported by the Xbox controller. */
|
||||||
|
enum LEDMode {
|
||||||
|
ROTATING = 0x0A,
|
||||||
|
FASTBLINK = 0x0B,
|
||||||
|
SLOWBLINK = 0x0C,
|
||||||
|
ALTERNATING = 0x0D,
|
||||||
|
};
|
||||||
|
|
||||||
|
/** Used to set the LEDs on the controllers */
|
||||||
|
const uint8_t LEDS[] PROGMEM = {
|
||||||
|
0x02, // LED1
|
||||||
|
0x03, // LED2
|
||||||
|
0x04, // LED3
|
||||||
|
0x05, // LED4
|
||||||
|
0x01 // ALL - Used to blink all LEDs
|
||||||
|
};
|
||||||
|
/** Buttons on the controllers */
|
||||||
|
const uint16_t BUTTONS[] PROGMEM = {
|
||||||
|
0x0100, // UP
|
||||||
|
0x0800, // RIGHT
|
||||||
|
0x0200, // DOWN
|
||||||
|
0x0400, // LEFT
|
||||||
|
|
||||||
|
0x2000, // BACK
|
||||||
|
0x1000, // START
|
||||||
|
0x4000, // L3
|
||||||
|
0x8000, // R3
|
||||||
|
|
||||||
|
0,0, // Skip L2 and R2 as these are analog buttons
|
||||||
|
0x0001, // L1
|
||||||
|
0x0002, // R1
|
||||||
|
|
||||||
|
0x0020, // B
|
||||||
|
0x0010, // A
|
||||||
|
0x0040, // X
|
||||||
|
0x0080, // Y
|
||||||
|
|
||||||
|
0x0004, // XBOX
|
||||||
|
0x0008 // SYNC
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif
|
Loading…
Reference in a new issue