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https://github.com/felis/USB_Host_Shield_2.0.git
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Disable some of the functions in PS3BT and Wii library examples so it always compile on Arduino Uno
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8cf054cd61
commit
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2 changed files with 8 additions and 0 deletions
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@ -118,13 +118,16 @@ void loop() {
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printAngle = !printAngle;
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printAngle = !printAngle;
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}
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}
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}
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}
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#if 0 // Set this to 1 in order to see the angle of the controller
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if (printAngle) {
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if (printAngle) {
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Serial.print(F("\r\nPitch: "));
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Serial.print(F("\r\nPitch: "));
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Serial.print(PS3.getAngle(Pitch));
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Serial.print(PS3.getAngle(Pitch));
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Serial.print(F("\tRoll: "));
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Serial.print(F("\tRoll: "));
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Serial.print(PS3.getAngle(Roll));
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Serial.print(PS3.getAngle(Roll));
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}
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}
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#endif
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}
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}
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#if 0 // Set this to 1 in order to enable support for the Playstation Move controller
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else if (PS3.PS3MoveConnected) {
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else if (PS3.PS3MoveConnected) {
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if (PS3.getAnalogButton(T)) {
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if (PS3.getAnalogButton(T)) {
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Serial.print(F("\r\nT: "));
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Serial.print(F("\r\nT: "));
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@ -177,4 +180,5 @@ void loop() {
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Serial.print(PS3.getTemperature());
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Serial.print(PS3.getTemperature());
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}
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}
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}
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}
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#endif
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}
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}
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@ -78,6 +78,7 @@ void loop() {
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Serial.print(F("\r\nB"));
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Serial.print(F("\r\nB"));
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}
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}
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}
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}
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#if 0 // Set this to 1 in order to see the angle of the controllers
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if (printAngle) {
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if (printAngle) {
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Serial.print(F("\r\nPitch: "));
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Serial.print(F("\r\nPitch: "));
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Serial.print(Wii.getPitch());
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Serial.print(Wii.getPitch());
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@ -94,7 +95,9 @@ void loop() {
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Serial.print(Wii.getNunchuckRoll());
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Serial.print(Wii.getNunchuckRoll());
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}
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}
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}
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}
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#endif
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}
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}
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#if 0 // Set this to 1 if you are using a Nunchuck controller
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if (Wii.nunchuckConnected) {
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if (Wii.nunchuckConnected) {
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if (Wii.getButtonClick(Z))
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if (Wii.getButtonClick(Z))
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Serial.print(F("\r\nZ"));
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Serial.print(F("\r\nZ"));
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@ -107,4 +110,5 @@ void loop() {
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Serial.print(Wii.getAnalogHat(HatY));
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Serial.print(Wii.getAnalogHat(HatY));
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}
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}
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}
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}
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#endif
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}
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}
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