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https://github.com/felis/USB_Host_Shield_2.0.git
synced 2024-03-22 11:31:26 +01:00
Created same syntax for Move controller
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91fbbfad3b
commit
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5 changed files with 76 additions and 61 deletions
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@ -441,10 +441,17 @@ bool PS3BT::getButton(Button b)
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{
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{
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if (l2capinbuf == NULL)
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if (l2capinbuf == NULL)
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return false;
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return false;
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if ((l2capinbuf[(uint16_t)b >> 8] & ((uint8_t)b & 0xff)) > 0)
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if(PS3MoveConnected) {
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if((l2capinbuf[((uint16_t)b >> 8)-1] & ((uint8_t)b & 0xff))) // All the buttons locations are shifted one back on the Move controller
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return true;
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return true;
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else
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else
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return false;
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return false;
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} else {
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if((l2capinbuf[(uint16_t)b >> 8] & ((uint8_t)b & 0xff)))
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return true;
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else
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return false;
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}
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}
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}
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uint8_t PS3BT::getAnalogButton(AnalogButton a)
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uint8_t PS3BT::getAnalogButton(AnalogButton a)
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{
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{
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35
PS3BT.h
35
PS3BT.h
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@ -179,24 +179,24 @@ enum LED
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};
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};
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enum Colors
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enum Colors
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{
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{
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//Used to set the colors of the move controller
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// Used to set the colors of the move controller
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Red = 0xFF0000,//((255 << 16) | (0 << 8) | 0);
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Red = 0xFF0000, // r = 255, g = 0, b = 0
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Green = 0xFF00,//((0 << 16) | (255 << 8) | 0);
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Green = 0xFF00, // r = 0, g = 255, b = 0
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Blue = 0xFF,//((0 << 16) | (0 << 8) | 255);
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Blue = 0xFF, // r = 0, g = 0, b = 255
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Yellow = 0xFFEB04,//((255 << 16) | (235 << 8) | 4);
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Yellow = 0xFFEB04, // r = 255, g = 235, b = 4
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Lightblue = 0xFFFF,//((0 << 16) | (255 << 8) | 255);
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Lightblue = 0xFFFF, // r = 0, g = 255, b = 255
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Purble = 0xFF00FF,//((255 << 16) | (0 << 8) | 255);
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Purble = 0xFF00FF, // r = 255, g = 0, b = 255
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White = 0xFFFFFF,//((255 << 16) | (255 << 8) | 255);
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White = 0xFFFFFF, // r = 255, g = 255, b = 255
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Off = 0x00,//((0 << 16) | (0 << 8) | 0);
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Off = 0x00, // r = 0, g = 0, b = 0
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};
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};
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enum Button
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enum Button
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{
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{
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// byte location | bit location
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// byte location | bit location
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//Sixaxis Dualshcock 3 & Navigation controller
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// Sixaxis Dualshcock 3 & Navigation controller
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SELECT = (11 << 8) | 0x01,
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SELECT = (11 << 8) | 0x01,
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L3 = (11 << 8) | 0x02,
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L3 = (11 << 8) | 0x02,
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R3 = (11 << 8) | 0x04,
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R3 = (11 << 8) | 0x04,
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@ -217,7 +217,13 @@ enum Button
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PS = (13 << 8) | 0x01,
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PS = (13 << 8) | 0x01,
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//Playstation Move Controller
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MOVE = (13/*12*/ << 8) | 0x08, // covers 12 bits - we only need to read the top 8
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T = (13/*12*/ << 8) | 0x10, // covers 12 bits - we only need to read the top 8
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// These are the true locations for the Move controller, but to make the same syntax for all controllers, it is handled by getButton()
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/*
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// Playstation Move Controller
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SELECT_MOVE = (10 << 8) | 0x01,
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SELECT_MOVE = (10 << 8) | 0x01,
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START_MOVE = (10 << 8) | 0x08,
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START_MOVE = (10 << 8) | 0x08,
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@ -227,8 +233,9 @@ enum Button
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SQUARE_MOVE = (11 << 8) | 0x80,
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SQUARE_MOVE = (11 << 8) | 0x80,
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PS_MOVE = (12 << 8) | 0x01,
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PS_MOVE = (12 << 8) | 0x01,
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MOVE_MOVE = (12 << 8) | 0x08,//covers 12 bits - we only need to read the top 8
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MOVE_MOVE = (12 << 8) | 0x08, // covers 12 bits - we only need to read the top 8
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T_MOVE = (12 << 8) | 0x10,//covers 12 bits - we only need to read the top 8
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T_MOVE = (12 << 8) | 0x10, // covers 12 bits - we only need to read the top 8
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*/
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};
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};
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enum AnalogButton
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enum AnalogButton
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{
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{
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@ -248,7 +255,7 @@ enum AnalogButton
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SQUARE_ANALOG = 34,
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SQUARE_ANALOG = 34,
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//Playstation Move Controller
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//Playstation Move Controller
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T_MOVE_ANALOG = 15,//Both at byte 14 (last reading) and byte 15 (current reading)
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T_ANALOG = 15, // Both at byte 14 (last reading) and byte 15 (current reading)
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};
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};
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enum AnalogHat
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enum AnalogHat
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{
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{
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22
PS3USB.h
22
PS3USB.h
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@ -68,24 +68,24 @@ enum LED
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};
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};
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enum Colors
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enum Colors
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{
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{
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//Used to set the colors of the move controller
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// Used to set the colors of the move controller
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Red = 0xFF0000,//((255 << 16) | (0 << 8) | 0);
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Red = 0xFF0000, // r = 255, g = 0, b = 0
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Green = 0xFF00,//((0 << 16) | (255 << 8) | 0);
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Green = 0xFF00, // r = 0, g = 255, b = 0
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Blue = 0xFF,//((0 << 16) | (0 << 8) | 255);
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Blue = 0xFF, // r = 0, g = 0, b = 255
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Yellow = 0xFFEB04,//((255 << 16) | (235 << 8) | 4);
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Yellow = 0xFFEB04, // r = 255, g = 235, b = 4
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Lightblue = 0xFFFF,//((0 << 16) | (255 << 8) | 255);
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Lightblue = 0xFFFF, // r = 0, g = 255, b = 255
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Purble = 0xFF00FF,//((255 << 16) | (0 << 8) | 255);
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Purble = 0xFF00FF, // r = 255, g = 0, b = 255
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White = 0xFFFFFF,//((255 << 16) | (255 << 8) | 255);
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White = 0xFFFFFF, // r = 255, g = 255, b = 255
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Off = 0x00,//((0 << 16) | (0 << 8) | 0);
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Off = 0x00, // r = 0, g = 0, b = 0
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};
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};
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enum Button
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enum Button
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{
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{
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// byte location | bit location
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// byte location | bit location
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//Sixaxis Dualshcock 3 & Navigation controller
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// Sixaxis Dualshcock 3 & Navigation controller
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SELECT = (2 << 8) | 0x01,
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SELECT = (2 << 8) | 0x01,
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L3 = (2 << 8) | 0x02,
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L3 = (2 << 8) | 0x02,
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R3 = (2 << 8) | 0x04,
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R3 = (2 << 8) | 0x04,
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@ -108,7 +108,7 @@ enum Button
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};
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};
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enum AnalogButton
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enum AnalogButton
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{
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{
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//Sixaxis Dualshcock 3 & Navigation controller
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// Sixaxis Dualshcock 3 & Navigation controller
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UP_ANALOG = 14,
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UP_ANALOG = 14,
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RIGHT_ANALOG = 15,
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RIGHT_ANALOG = 15,
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DOWN_ANALOG = 16,
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DOWN_ANALOG = 16,
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@ -80,21 +80,29 @@ void loop()
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if(PS3.getButton(UP)) {
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if(PS3.getButton(UP)) {
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Serial.print(F(" - Up"));
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Serial.print(F(" - Up"));
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if(PS3.PS3Connected) {
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PS3.setAllOff();
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PS3.setAllOff();
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PS3.setLedOn(LED4);
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PS3.setLedOn(LED4);
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}
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} if(PS3.getButton(RIGHT)) {
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} if(PS3.getButton(RIGHT)) {
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Serial.print(F(" - Right"));
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Serial.print(F(" - Right"));
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if(PS3.PS3Connected) {
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PS3.setAllOff();
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PS3.setAllOff();
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PS3.setLedOn(LED1);
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PS3.setLedOn(LED1);
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}
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} if(PS3.getButton(DOWN)) {
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} if(PS3.getButton(DOWN)) {
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Serial.print(F(" - Down"));
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Serial.print(F(" - Down"));
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if(PS3.PS3Connected) {
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PS3.setAllOff();
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PS3.setAllOff();
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PS3.setLedOn(LED2);
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PS3.setLedOn(LED2);
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}
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} if(PS3.getButton(LEFT)) {
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} if(PS3.getButton(LEFT)) {
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Serial.print(F(" - Left"));
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Serial.print(F(" - Left"));
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if(PS3.PS3Connected) {
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PS3.setAllOff();
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PS3.setAllOff();
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PS3.setLedOn(LED3);
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PS3.setLedOn(LED3);
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}
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}
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}
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if(PS3.getButton(L1))
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if(PS3.getButton(L1))
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Serial.print(F(" - L1"));
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Serial.print(F(" - L1"));
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@ -130,39 +138,39 @@ void loop()
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}
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}
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else if(PS3.PS3MoveConnected)
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else if(PS3.PS3MoveConnected)
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{
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{
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if(PS3.getAnalogButton(T_MOVE_ANALOG) > 0) {
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if(PS3.getAnalogButton(T_ANALOG) > 0) {
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Serial.print(F("T: "));
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Serial.print(F("T: "));
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Serial.println(PS3.getAnalogButton(T_MOVE_ANALOG));
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Serial.println(PS3.getAnalogButton(T_ANALOG));
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} if(PS3.buttonPressed) {
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} if(PS3.buttonPressed) {
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Serial.print(F("PS3 Move Controller"));
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Serial.print(F("PS3 Move Controller"));
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if(PS3.getButton(PS_MOVE)) {
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if(PS3.getButton(PS)) {
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Serial.print(F(" - PS"));
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Serial.print(F(" - PS"));
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PS3.disconnect();
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PS3.disconnect();
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} else {
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} else {
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if(PS3.getButton(SELECT_MOVE)) {
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if(PS3.getButton(SELECT)) {
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Serial.print(F(" - Select"));
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Serial.print(F(" - Select"));
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printTemperature = !printTemperature;
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printTemperature = !printTemperature;
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while(PS3.getButton(SELECT_MOVE))
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while(PS3.getButton(SELECT))
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Usb.Task();
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Usb.Task();
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} if(PS3.getButton(START_MOVE)) {
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} if(PS3.getButton(START)) {
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Serial.print(F(" - Start"));
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Serial.print(F(" - Start"));
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printAngle = !printAngle;
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printAngle = !printAngle;
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while(PS3.getButton(START_MOVE))
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while(PS3.getButton(START))
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Usb.Task();
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Usb.Task();
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} if(PS3.getButton(TRIANGLE_MOVE)) {
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} if(PS3.getButton(TRIANGLE)) {
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Serial.print(F(" - Triangle"));
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Serial.print(F(" - Triangle"));
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PS3.moveSetBulb(Red);
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PS3.moveSetBulb(Red);
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} if(PS3.getButton(CIRCLE_MOVE)) {
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} if(PS3.getButton(CIRCLE)) {
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Serial.print(F(" - Circle"));
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Serial.print(F(" - Circle"));
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PS3.moveSetBulb(Green);
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PS3.moveSetBulb(Green);
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} if(PS3.getButton(SQUARE_MOVE)) {
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} if(PS3.getButton(SQUARE)) {
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Serial.print(F(" - Square"));
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Serial.print(F(" - Square"));
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PS3.moveSetBulb(Blue);
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PS3.moveSetBulb(Blue);
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} if(PS3.getButton(CROSS_MOVE)) {
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} if(PS3.getButton(CROSS)) {
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Serial.print(F(" - Cross"));
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Serial.print(F(" - Cross"));
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PS3.moveSetBulb(Yellow);
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PS3.moveSetBulb(Yellow);
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} if(PS3.getButton(MOVE_MOVE)) {
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} if(PS3.getButton(MOVE)) {
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PS3.moveSetBulb(Off);
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PS3.moveSetBulb(Off);
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Serial.print(F(" - Move"));
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Serial.print(F(" - Move"));
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Serial.print(F(" - "));
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Serial.print(F(" - "));
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13
keywords.txt
13
keywords.txt
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@ -82,15 +82,8 @@ CIRCLE LITERAL1
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CROSS LITERAL1
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CROSS LITERAL1
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SQUARE LITERAL1
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SQUARE LITERAL1
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PS LITERAL1
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PS LITERAL1
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SELECT_MOVE LITERAL1
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MOVE LITERAL1
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START_MOVE LITERAL1
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T LITERAL1
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TRIANGLE_MOVE LITERAL1
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CIRCLE_MOVE LITERAL1
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CROSS_MOVE LITERAL1
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SQUARE_MOVE LITERAL1
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PS_MOVE LITERAL1
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MOVE_MOVE LITERAL1
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T_MOVE LITERAL1
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UP_ANALOG LITERAL1
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UP_ANALOG LITERAL1
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RIGHT_ANALOG LITERAL1
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RIGHT_ANALOG LITERAL1
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@ -104,7 +97,7 @@ TRIANGLE_ANALOG LITERAL1
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CIRCLE_ANALOG LITERAL1
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CIRCLE_ANALOG LITERAL1
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CROSS_ANALOG LITERAL1
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CROSS_ANALOG LITERAL1
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SQUARE_ANALOG LITERAL1
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SQUARE_ANALOG LITERAL1
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T_MOVE_ANALOG LITERAL1
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T_ANALOG LITERAL1
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LeftHatX LITERAL1
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LeftHatX LITERAL1
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LeftHatY LITERAL1
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LeftHatY LITERAL1
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