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https://github.com/felis/USB_Host_Shield_2.0.git
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Commented out hub instance by default
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b22f52895c
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9 changed files with 18 additions and 9 deletions
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@ -8,7 +8,8 @@
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#include <usbhub.h>
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USB Usb;
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USBHub Hub1(&Usb); // Some dongles have a hub inside
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//USBHub Hub1(&Usb); // Some dongles have a hub inside
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BTD Btd(&Usb); // You have to create the Bluetooth Dongle instance like so
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/* You can create the instance of the class in two ways */
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PS3BT PS3(&Btd); // This will just create the instance
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@ -9,7 +9,8 @@
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#include <usbhub.h>
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USB Usb;
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USBHub Hub1(&Usb); // Some dongles have a hub inside
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//USBHub Hub1(&Usb); // Some dongles have a hub inside
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BTD Btd(&Usb); // You have to create the Bluetooth Dongle instance like so
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PS3BT *PS3[2]; // We will use this pointer to store the two instance, you can easily make it larger if you like, but it will use a lot of RAM!
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const uint8_t length = sizeof(PS3) / sizeof(PS3[0]); // Get the lenght of the array
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@ -14,7 +14,8 @@
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#include <usbhub.h>
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USB Usb;
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USBHub Hub1(&Usb); // Some dongles have a hub inside
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//USBHub Hub1(&Usb); // Some dongles have a hub inside
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BTD Btd(&Usb); // You have to create the Bluetooth Dongle instance like so
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/* You can create the instances of the bluetooth services in two ways */
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@ -8,7 +8,8 @@
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#include <usbhub.h>
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USB Usb;
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USBHub Hub1(&Usb); // Some dongles have a hub inside
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//USBHub Hub1(&Usb); // Some dongles have a hub inside
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BTD Btd(&Usb); // You have to create the Bluetooth Dongle instance like so
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/* You can create the instance of the class in two ways */
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SPP SerialBT(&Btd); // This will set the name to the defaults: "Arduino" and the pin to "1234"
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@ -8,7 +8,8 @@
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#include <usbhub.h>
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USB Usb;
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USBHub Hub1(&Usb); // Some dongles have a hub inside
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//USBHub Hub1(&Usb); // Some dongles have a hub inside
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BTD Btd(&Usb); // You have to create the Bluetooth Dongle instance like so
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SPP *SerialBT[2]; // We will use this pointer to store the two instance, you can easily make it larger if you like, but it will use a lot of RAM!
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const uint8_t length = sizeof(SerialBT) / sizeof(SerialBT[0]); // Get the lenght of the array
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@ -8,7 +8,8 @@
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#include <usbhub.h>
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USB Usb;
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USBHub Hub1(&Usb); // Some dongles have a hub inside
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//USBHub Hub1(&Usb); // Some dongles have a hub inside
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BTD Btd(&Usb); // You have to create the Bluetooth Dongle instance like so
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/* You can create the instance of the class in two ways */
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WII Wii(&Btd, PAIR); // This will start an inquiry and then pair with your Wiimote - you only have to do this once
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@ -19,7 +19,8 @@ Otherwise, wire up a IR LED yourself.
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#endif
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USB Usb;
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USBHub Hub1(&Usb); // Some dongles have a hub inside
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//USBHub Hub1(&Usb); // Some dongles have a hub inside
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BTD Btd(&Usb); // You have to create the Bluetooth Dongle instance like so
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/* You can create the instance of the class in two ways */
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WII Wii(&Btd, PAIR); // This will start an inquiry and then pair with your Wiimote - you only have to do this once
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@ -9,7 +9,8 @@
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#include <usbhub.h>
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USB Usb;
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USBHub Hub1(&Usb); // Some dongles have a hub inside
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//USBHub Hub1(&Usb); // Some dongles have a hub inside
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BTD Btd(&Usb); // You have to create the Bluetooth Dongle instance like so
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WII *Wii[2]; // We will use this pointer to store the two instance, you can easily make it larger if you like, but it will use a lot of RAM!
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const uint8_t length = sizeof(Wii) / sizeof(Wii[0]); // Get the lenght of the array
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@ -8,7 +8,8 @@
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#include <usbhub.h>
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USB Usb;
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USBHub Hub1(&Usb); // Some dongles have a hub inside
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//USBHub Hub1(&Usb); // Some dongles have a hub inside
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BTD Btd(&Usb); // You have to create the Bluetooth Dongle instance like so
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/* You can create the instance of the class in two ways */
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WII Wii(&Btd, PAIR); // This will start an inquiry and then pair with your Wiimote - you only have to do this once
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