Updated comment about how to activate serial debugging

This commit is contained in:
Kristian Lauszus 2013-11-11 11:48:09 +01:00
parent a03df2519b
commit b08e89a6f9
7 changed files with 7 additions and 9 deletions

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@ -16,7 +16,7 @@
*/ */
#include "BTD.h" #include "BTD.h"
// To enable serial debugging uncomment "#define DEBUG_USB_HOST" in message.h // To enable serial debugging see "settings.h"
//#define EXTRADEBUG // Uncomment to get even more debugging data //#define EXTRADEBUG // Uncomment to get even more debugging data
const uint8_t BTD::BTD_CONTROL_PIPE = 0; const uint8_t BTD::BTD_CONTROL_PIPE = 0;

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@ -16,7 +16,7 @@
*/ */
#include "PS3BT.h" #include "PS3BT.h"
// To enable serial debugging uncomment "#define DEBUG_USB_HOST" in message.h // To enable serial debugging see "settings.h"
//#define EXTRADEBUG // Uncomment to get even more debugging data //#define EXTRADEBUG // Uncomment to get even more debugging data
//#define PRINTREPORT // Uncomment to print the report send by the PS3 Controllers //#define PRINTREPORT // Uncomment to print the report send by the PS3 Controllers

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@ -16,7 +16,7 @@
*/ */
#include "PS3USB.h" #include "PS3USB.h"
// To enable serial debugging uncomment "#define DEBUG_USB_HOST" in message.h // To enable serial debugging see "settings.h"
//#define EXTRADEBUG // Uncomment to get even more debugging data //#define EXTRADEBUG // Uncomment to get even more debugging data
//#define PRINTREPORT // Uncomment to print the report send by the PS3 Controllers //#define PRINTREPORT // Uncomment to print the report send by the PS3 Controllers

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@ -16,7 +16,7 @@
*/ */
#include "SPP.h" #include "SPP.h"
// To enable serial debugging uncomment "#define DEBUG_USB_HOST" in message.h // To enable serial debugging see "settings.h"
//#define EXTRADEBUG // Uncomment to get even more debugging data //#define EXTRADEBUG // Uncomment to get even more debugging data
//#define PRINTREPORT // Uncomment to print the report sent to the Arduino //#define PRINTREPORT // Uncomment to print the report sent to the Arduino

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@ -18,7 +18,7 @@
*/ */
#include "Wii.h" #include "Wii.h"
// To enable serial debugging uncomment "#define DEBUG_USB_HOST" in message.h // To enable serial debugging see "settings.h"
//#define EXTRADEBUG // Uncomment to get even more debugging data //#define EXTRADEBUG // Uncomment to get even more debugging data
//#define PRINTREPORT // Uncomment to print the report send by the Wii controllers //#define PRINTREPORT // Uncomment to print the report send by the Wii controllers

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@ -1,8 +1,6 @@
Please see <http://wiibrew.org/wiki/Wiimote#IR_Camera> for the complete capabilities of the Wii camera. The IR camera code was written based on the above website and with support from Kristian Lauszus. Please see <http://wiibrew.org/wiki/Wiimote#IR_Camera> for the complete capabilities of the Wii camera. The IR camera code was written based on the above website and with support from Kristian Lauszus.
Must omit the "." in the name of the USB\_Host\_Shiled\_2.0 library folder when inserting into the Arudino library folder. This library is large, if you run into memory problems when uploading to the Arduino, disable serial debugging.
This library is large, if you run into memory problems when uploading to the Arduino, comment out the \#define DEBUG in the BTD.cpp and Wii.cpp files.
To enable the IR camera code, uncomment \#define WIICAMERA in Wii.h. To enable the IR camera code, uncomment \#define WIICAMERA in Wii.h.

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@ -16,7 +16,7 @@
*/ */
#include "XBOXUSB.h" #include "XBOXUSB.h"
// To enable serial debugging uncomment "#define DEBUG_USB_HOST" in message.h // To enable serial debugging see "settings.h"
//#define EXTRADEBUG // Uncomment to get even more debugging data //#define EXTRADEBUG // Uncomment to get even more debugging data
//#define PRINTREPORT // Uncomment to print the report send by the Xbox 360 Controller //#define PRINTREPORT // Uncomment to print the report send by the Xbox 360 Controller