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Updated comment about how to activate serial debugging
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7 changed files with 7 additions and 9 deletions
2
BTD.cpp
2
BTD.cpp
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*/
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#include "BTD.h"
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// To enable serial debugging uncomment "#define DEBUG_USB_HOST" in message.h
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// To enable serial debugging see "settings.h"
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//#define EXTRADEBUG // Uncomment to get even more debugging data
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const uint8_t BTD::BTD_CONTROL_PIPE = 0;
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@ -16,7 +16,7 @@
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*/
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#include "PS3BT.h"
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// To enable serial debugging uncomment "#define DEBUG_USB_HOST" in message.h
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// To enable serial debugging see "settings.h"
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//#define EXTRADEBUG // Uncomment to get even more debugging data
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//#define PRINTREPORT // Uncomment to print the report send by the PS3 Controllers
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@ -16,7 +16,7 @@
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*/
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#include "PS3USB.h"
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// To enable serial debugging uncomment "#define DEBUG_USB_HOST" in message.h
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// To enable serial debugging see "settings.h"
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//#define EXTRADEBUG // Uncomment to get even more debugging data
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//#define PRINTREPORT // Uncomment to print the report send by the PS3 Controllers
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2
SPP.cpp
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SPP.cpp
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*/
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#include "SPP.h"
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// To enable serial debugging uncomment "#define DEBUG_USB_HOST" in message.h
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// To enable serial debugging see "settings.h"
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//#define EXTRADEBUG // Uncomment to get even more debugging data
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//#define PRINTREPORT // Uncomment to print the report sent to the Arduino
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2
Wii.cpp
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Wii.cpp
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*/
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#include "Wii.h"
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// To enable serial debugging uncomment "#define DEBUG_USB_HOST" in message.h
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// To enable serial debugging see "settings.h"
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//#define EXTRADEBUG // Uncomment to get even more debugging data
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//#define PRINTREPORT // Uncomment to print the report send by the Wii controllers
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Please see <http://wiibrew.org/wiki/Wiimote#IR_Camera> for the complete capabilities of the Wii camera. The IR camera code was written based on the above website and with support from Kristian Lauszus.
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Must omit the "." in the name of the USB\_Host\_Shiled\_2.0 library folder when inserting into the Arudino library folder.
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This library is large, if you run into memory problems when uploading to the Arduino, comment out the \#define DEBUG in the BTD.cpp and Wii.cpp files.
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This library is large, if you run into memory problems when uploading to the Arduino, disable serial debugging.
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To enable the IR camera code, uncomment \#define WIICAMERA in Wii.h.
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*/
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#include "XBOXUSB.h"
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// To enable serial debugging uncomment "#define DEBUG_USB_HOST" in message.h
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// To enable serial debugging see "settings.h"
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//#define EXTRADEBUG // Uncomment to get even more debugging data
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//#define PRINTREPORT // Uncomment to print the report send by the Xbox 360 Controller
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