Now works with the new Wiimote with Motion Plus Inside

This commit is contained in:
Kristian Sloth Lauszus 2013-01-10 20:10:16 +01:00
parent 4c2a97e424
commit c639a3ee4f
3 changed files with 28 additions and 9 deletions

14
BTD.cpp
View file

@ -375,6 +375,10 @@ void BTD::HCI_event_task() {
#endif
for(uint8_t i = 0; i < hcibuf[2]; i++) {
if((hcibuf[4+8*hcibuf[2]+3*i] == 0x04 && hcibuf[5+8*hcibuf[2]+3*i] == 0x25 && hcibuf[6+8*hcibuf[2]+3*i] == 0x00) || (hcibuf[4+8*hcibuf[2]+3*i] == 0x08 && hcibuf[5+8*hcibuf[2]+3*i] == 0x05 && hcibuf[6+8*hcibuf[2]+3*i] == 0x00)) { // See http://bluetooth-pentest.narod.ru/software/bluetooth_class_of_device-service_generator.html and http://wiibrew.org/wiki/Wiimote#SDP_information
if(hcibuf[4+8*hcibuf[2]+3*i] == 0x08) // Check if it's the new Wiimote with motion plus inside that was detected
motionPlusInside = true;
else
motionPlusInside = false;
disc_bdaddr[0] = hcibuf[3+6*i];
disc_bdaddr[1] = hcibuf[4+6*i];
disc_bdaddr[2] = hcibuf[5+6*i];
@ -591,6 +595,8 @@ void BTD::HCI_task() {
hci_inquiry_cancel(); // Stop inquiry
#ifdef DEBUG
Notify(PSTR("\r\nWiimote found"));
if(motionPlusInside)
Notify(PSTR(" with Motion Plus Inside"));
Notify(PSTR("\r\nNow just create the instance like so:"));
Notify(PSTR("\r\nWII Wii(&Btd);"));
Notify(PSTR("\r\nAnd then press any button on the Wiimote"));
@ -679,6 +685,14 @@ void BTD::HCI_task() {
#ifdef DEBUG
Notify(PSTR("\r\nWiimote is connecting"));
#endif
if(strncmp((const char*)remote_name, "Nintendo RVL-CNT-01-TR", 22) == 0) {
#ifdef DEBUG
Notify(PSTR(" with Motion Plus Inside"));
#endif
motionPlusInside = true;
} else
motionPlusInside = false;
incomingWii = true;
}
hci_event_flag = 0;

1
BTD.h
View file

@ -186,6 +186,7 @@ public:
bool connectToWii; // Used to only send the ACL data to the wiimote
bool incomingWii;
bool pairWithWii;
bool motionPlusInside; // True if it's the new Wiimote with the Motion Plus Inside
/* HCI Commands */
void HCI_Command(uint8_t* data, uint16_t nbytes);

22
Wii.cpp
View file

@ -53,6 +53,7 @@ void WII::disconnect() { // Use this void to disconnect any of the controllers
pBtd->l2cap_disconnection_request(hci_handle,0x0A, interrupt_scid, interrupt_dcid);
Reset();
l2cap_state = L2CAP_INTERRUPT_DISCONNECT;
pBtd->motionPlusInside = false;
}
void WII::ACLData(uint8_t* l2capinbuf) {
@ -252,29 +253,29 @@ void WII::ACLData(uint8_t* l2capinbuf) {
case 0x21: // Read Memory Data
if((l2capinbuf[12] & 0x0F) == 0) { // No error
// See: http://wiibrew.org/wiki/Wiimote/Extension_Controllers
if(l2capinbuf[15] == 0x00 && l2capinbuf[16] == 0x00 && l2capinbuf[17] == 0xA4 && l2capinbuf[18] == 0x20 && l2capinbuf[19] == 0x00 && l2capinbuf[20] == 0x00) {
if(l2capinbuf[16] == 0x00 && l2capinbuf[17] == 0xA4 && l2capinbuf[18] == 0x20 && l2capinbuf[19] == 0x00 && l2capinbuf[20] == 0x00) {
#ifdef DEBUG
Notify(PSTR("\r\nNunchuck connected"));
#endif
l2cap_event_flag |= WII_FLAG_NUNCHUCK_CONNECTED;
} else if(l2capinbuf[15] == 0x00 && l2capinbuf[16] == 0x00 && l2capinbuf[17] == 0xA6 && l2capinbuf[18] == 0x20 && l2capinbuf[19] == 0x00 && l2capinbuf[20] == 0x05) {
} else if(l2capinbuf[16] == 0x00 && (l2capinbuf[17] == 0xA6 || l2capinbuf[17] == 0xA4) && l2capinbuf[18] == 0x20 && l2capinbuf[19] == 0x00 && l2capinbuf[20] == 0x05) {
#ifdef DEBUG
Notify(PSTR("\r\nMotion Plus connected"));
#endif
l2cap_event_flag |= WII_FLAG_MOTION_PLUS_CONNECTED;
} else if(l2capinbuf[15] == 0x00 && l2capinbuf[16] == 0x00 && l2capinbuf[17] == 0xA4 && l2capinbuf[18] == 0x20 && l2capinbuf[19] == 0x04 && l2capinbuf[20] == 0x05) {
} else if(l2capinbuf[16] == 0x00 && l2capinbuf[17] == 0xA4 && l2capinbuf[18] == 0x20 && l2capinbuf[19] == 0x04 && l2capinbuf[20] == 0x05) {
#ifdef DEBUG
Notify(PSTR("\r\nMotion Plus activated in normal mode"));
#endif
motionPlusConnected = true;
} else if(l2capinbuf[15] == 0x00 && l2capinbuf[16] == 0x00 && l2capinbuf[17] == 0xA4 && l2capinbuf[18] == 0x20 && l2capinbuf[19] == 0x05 && l2capinbuf[20] == 0x05) {
} else if(l2capinbuf[16] == 0x00 && l2capinbuf[17] == 0xA4 && l2capinbuf[18] == 0x20 && l2capinbuf[19] == 0x05 && l2capinbuf[20] == 0x05) {
#ifdef DEBUG
Notify(PSTR("\r\nMotion Plus activated in Nunchuck pass-through mode"));
#endif
activateNunchuck = false;
motionPlusConnected = true;
nunchuckConnected = true;
} else if(l2capinbuf[15] == 0x00 && l2capinbuf[16] == 0x00 && l2capinbuf[17] == 0xA6 && l2capinbuf[18] == 0x20 && (l2capinbuf[19] == 0x00 || l2capinbuf[19] == 0x04 || l2capinbuf[19] == 0x05 || l2capinbuf[19] == 0x07) && l2capinbuf[20] == 0x05) {
} else if(l2capinbuf[16] == 0x00 && l2capinbuf[17] == 0xA6 && l2capinbuf[18] == 0x20 && (l2capinbuf[19] == 0x00 || l2capinbuf[19] == 0x04 || l2capinbuf[19] == 0x05 || l2capinbuf[19] == 0x07) && l2capinbuf[20] == 0x05) {
#ifdef DEBUG
Notify(PSTR("\r\nInactive Wii Motion Plus"));
Notify(PSTR("\r\nPlease unplug the Motion Plus, disconnect the Wiimote and then replug the Motion Plus Extension"));
@ -571,7 +572,7 @@ void WII::Run() {
Notify(PSTR("\r\nChecking if a Motion Plus is connected"));
#endif
stateCounter++;
if(stateCounter%100 == 0)
if(stateCounter%200 == 0)
checkMotionPresent(); // Check if there is a motion plus connected
if(motion_plus_connected_flag) {
stateCounter = 0;
@ -586,7 +587,7 @@ void WII::Run() {
}
}
else if(stateCounter == 301) { // We will try three times to check for the motion plus
else if(stateCounter == 601) { // We will try three times to check for the motion plus
#ifdef DEBUG
Notify(PSTR("\r\nNo Motion Plus was detected"));
#endif
@ -609,7 +610,7 @@ void WII::Run() {
else
stateCounter = 399;
} else if(stateCounter == 200)
initExtension2();
initExtension2();
else if(stateCounter == 300) {
readExtensionType();
unknownExtensionConnected = false;
@ -698,7 +699,10 @@ void WII::Run() {
/* HID Commands */
/************************************************************/
void WII::HID_Command(uint8_t* data, uint8_t nbytes) {
pBtd->L2CAP_Command(hci_handle,data,nbytes,control_scid[0],control_scid[1]); // Both the Navigation and Dualshock controller sends data via the control channel
if(pBtd->motionPlusInside)
pBtd->L2CAP_Command(hci_handle,data,nbytes,interrupt_scid[0],interrupt_scid[1]); // It's the new wiimote with the Motion Plus Inside
else
pBtd->L2CAP_Command(hci_handle,data,nbytes,control_scid[0],control_scid[1]);
}
void WII::setAllOff() {
HIDBuffer[1] = 0x11;