Several minor adjustments

This commit is contained in:
Kristian Lauszus 2012-05-26 01:46:18 +02:00
parent b66a8f214c
commit d638d726e2
5 changed files with 255 additions and 255 deletions

View file

@ -369,6 +369,9 @@ void PS3BT::PrintEndpointDescriptor( const USB_ENDPOINT_DESCRIPTOR* ep_ptr )
/* Performs a cleanup after failed Init() attempt */ /* Performs a cleanup after failed Init() attempt */
uint8_t PS3BT::Release() uint8_t PS3BT::Release()
{ {
PS3Connected = false;
PS3MoveConnected = false;
PS3NavigationConnected = false;
pUsb->GetAddressPool().FreeAddress(bAddress); pUsb->GetAddressPool().FreeAddress(bAddress);
bAddress = 0; bAddress = 0;
bPollEnable = false; bPollEnable = false;
@ -486,13 +489,13 @@ double PS3BT::getAngle(Angle a) {
double accYval; double accYval;
double accZval; double accZval;
if(PS3BTConnected) { if(PS3Connected) {
// Data for the Kionix KXPC4 used in the DualShock 3 // Data for the Kionix KXPC4 used in the DualShock 3
const double zeroG = 511.5; // 1.65/3.3*1023 (1,65V) const double zeroG = 511.5; // 1.65/3.3*1023 (1,65V)
accXval = -((double)getSensor(aX)-zeroG); accXval = -((double)getSensor(aX)-zeroG);
accYval = -((double)getSensor(aY)-zeroG); accYval = -((double)getSensor(aY)-zeroG);
accZval = -((double)getSensor(aZ)-zeroG); accZval = -((double)getSensor(aZ)-zeroG);
} else if(PS3MoveBTConnected) { } else if(PS3MoveConnected) {
// It's a Kionix KXSC4 inside the Motion controller // It's a Kionix KXSC4 inside the Motion controller
const uint16_t zeroG = 0x8000; const uint16_t zeroG = 0x8000;
accXval = getSensor(aXmove); accXval = getSensor(aXmove);
@ -534,7 +537,7 @@ bool PS3BT::getStatus(Status c)
} }
String PS3BT::getStatusString() String PS3BT::getStatusString()
{ {
if (PS3BTConnected || PS3NavigationBTConnected) if (PS3Connected || PS3NavigationConnected)
{ {
char statusOutput[100]; char statusOutput[100];
@ -566,7 +569,7 @@ String PS3BT::getStatusString()
return statusOutput; return statusOutput;
} }
else if(PS3MoveBTConnected) else if(PS3MoveConnected)
{ {
char statusOutput[50]; char statusOutput[50];
@ -586,12 +589,12 @@ String PS3BT::getStatusString()
} }
void PS3BT::disconnect()//Use this void to disconnect any of the controllers void PS3BT::disconnect()//Use this void to disconnect any of the controllers
{ {
if (PS3BTConnected) if (PS3Connected)
PS3BTConnected = false; PS3Connected = false;
else if (PS3MoveBTConnected) else if (PS3MoveConnected)
PS3MoveBTConnected = false; PS3MoveConnected = false;
else if (PS3NavigationBTConnected) else if (PS3NavigationConnected)
PS3NavigationBTConnected = false; PS3NavigationConnected = false;
//First the HID interrupt channel has to be disconencted, then the HID control channel and finally the HCI connection //First the HID interrupt channel has to be disconencted, then the HID control channel and finally the HCI connection
l2cap_disconnection_request(0x0A, interrupt_dcid, interrupt_scid); l2cap_disconnection_request(0x0A, interrupt_dcid, interrupt_scid);
@ -1030,7 +1033,7 @@ void PS3BT::ACL_event_task()
else if (l2capinbuf[6] == interrupt_dcid[0] && l2capinbuf[7] == interrupt_dcid[1])//l2cap_interrupt else if (l2capinbuf[6] == interrupt_dcid[0] && l2capinbuf[7] == interrupt_dcid[1])//l2cap_interrupt
{ {
//Serial.print("\r\nL2CAP Interrupt"); //Serial.print("\r\nL2CAP Interrupt");
if(PS3BTConnected || PS3MoveBTConnected || PS3NavigationBTConnected) if(PS3Connected || PS3MoveConnected || PS3NavigationConnected)
{ {
readReport(); readReport();
#ifdef PRINTREPORT #ifdef PRINTREPORT
@ -1155,30 +1158,29 @@ void PS3BT::L2CAP_task()
#ifdef DEBUG #ifdef DEBUG
Notify(PSTR("\r\nDualshock 3 Controller Enabled\r\n")); Notify(PSTR("\r\nDualshock 3 Controller Enabled\r\n"));
#endif #endif
PS3BTConnected = true; PS3Connected = true;
} else if (remote_name[0] == 'N') { // First letter in Navigation Controller ('N') } else if (remote_name[0] == 'N') { // First letter in Navigation Controller ('N')
setLedOn(LED1); // This just turns LED constantly on, on the Navigation controller setLedOn(LED1); // This just turns LED constantly on, on the Navigation controller
#ifdef DEBUG #ifdef DEBUG
Notify(PSTR("\r\nNavigation Controller Enabled\r\n")); Notify(PSTR("\r\nNavigation Controller Enabled\r\n"));
#endif #endif
PS3NavigationBTConnected = true; PS3NavigationConnected = true;
} else if(remote_name[0] == 'M') { // First letter in Motion Controller ('M') } else if(remote_name[0] == 'M') { // First letter in Motion Controller ('M')
moveSetBulb(Red); moveSetBulb(Red);
timerBulbRumble = millis(); timerBulbRumble = millis();
#ifdef DEBUG #ifdef DEBUG
Notify(PSTR("\r\nMotion Controller Enabled\r\n")); Notify(PSTR("\r\nMotion Controller Enabled\r\n"));
#endif #endif
PS3MoveBTConnected = true; PS3MoveConnected = true;
} }
l2cap_state = L2CAP_EV_L2CAP_DONE; l2cap_state = L2CAP_EV_L2CAP_DONE;
} }
break; break;
case L2CAP_EV_L2CAP_DONE: case L2CAP_EV_L2CAP_DONE:
if (PS3MoveBTConnected)//The Bulb and rumble values, has to be send at aproximatly every 5th second for it to stay on if (PS3MoveConnected)//The Bulb and rumble values, has to be send at aproximatly every 5th second for it to stay on
{ {
dtimeBulbRumble = millis() - timerBulbRumble; if (millis() - timerBulbRumble > 4000)//Send at least every 4th second
if (dtimeBulbRumble > 4000)//Send at least every 4th second
{ {
HIDMove_Command(HIDMoveBuffer, HID_BUFFERSIZE);//The Bulb and rumble values, has to be written again and again, for it to stay turned on HIDMove_Command(HIDMoveBuffer, HID_BUFFERSIZE);//The Bulb and rumble values, has to be written again and again, for it to stay turned on
timerBulbRumble = millis(); timerBulbRumble = millis();
@ -1217,11 +1219,13 @@ void PS3BT::L2CAP_task()
/************************************************************/ /************************************************************/
void PS3BT::readReport() void PS3BT::readReport()
{ {
if (l2capinbuf == NULL)
return;
if(l2capinbuf[8] == 0xA1)//HID_THDR_DATA_INPUT if(l2capinbuf[8] == 0xA1)//HID_THDR_DATA_INPUT
{ {
if(PS3BTConnected || PS3NavigationBTConnected) if(PS3Connected || PS3NavigationConnected)
ButtonState = (uint32_t)(l2capinbuf[11] | ((uint16_t)l2capinbuf[12] << 8) | ((uint32_t)l2capinbuf[13] << 16)); ButtonState = (uint32_t)(l2capinbuf[11] | ((uint16_t)l2capinbuf[12] << 8) | ((uint32_t)l2capinbuf[13] << 16));
else if(PS3MoveBTConnected) else if(PS3MoveConnected)
ButtonState = (uint32_t)(l2capinbuf[10] | ((uint16_t)l2capinbuf[11] << 8) | ((uint32_t)l2capinbuf[12] << 16)); ButtonState = (uint32_t)(l2capinbuf[10] | ((uint16_t)l2capinbuf[11] << 8) | ((uint32_t)l2capinbuf[12] << 16));
//Notify(PSTR("\r\nButtonState"); //Notify(PSTR("\r\nButtonState");
@ -1252,6 +1256,8 @@ void PS3BT::readReport()
void PS3BT::printReport() //Uncomment "#define PRINTREPORT" to print the report send by the PS3 Controllers void PS3BT::printReport() //Uncomment "#define PRINTREPORT" to print the report send by the PS3 Controllers
{ {
if (l2capinbuf == NULL)
return;
if(l2capinbuf[8] == 0xA1)//HID_THDR_DATA_INPUT if(l2capinbuf[8] == 0xA1)//HID_THDR_DATA_INPUT
{ {
for(uint8_t i = 10; i < 58;i++) for(uint8_t i = 10; i < 58;i++)
@ -1506,10 +1512,8 @@ void PS3BT::HID_Command(uint8_t* data, uint16_t nbytes)
for (uint16_t i = 0; i < nbytes; i++)//L2CAP C-frame for (uint16_t i = 0; i < nbytes; i++)//L2CAP C-frame
buf[8 + i] = data[i]; buf[8 + i] = data[i];
dtimeHID = millis() - timerHID; if (millis() - timerHID <= 250)// Check if is has been more than 250ms since last command
delay((uint32_t)(250 - (millis() - timerHID)));//There have to be a delay between commands
if (dtimeHID <= 250)// Check if is has been more than 250ms since last command
delay((uint32_t)(250 - dtimeHID));//There have to be a delay between commands
pUsb->outTransfer(bAddress, epInfo[ BTD_DATAOUT_PIPE ].epAddr, (8 + nbytes), buf); pUsb->outTransfer(bAddress, epInfo[ BTD_DATAOUT_PIPE ].epAddr, (8 + nbytes), buf);
@ -1602,10 +1606,8 @@ void PS3BT::HIDMove_Command(uint8_t* data,uint16_t nbytes)
for (uint16_t i = 0; i < nbytes; i++)//L2CAP C-frame for (uint16_t i = 0; i < nbytes; i++)//L2CAP C-frame
buf[8 + i] = data[i]; buf[8 + i] = data[i];
dtimeHID = millis() - timerHID; if (millis() - timerHID <= 250)// Check if is has been less than 200ms since last command
delay((uint32_t)(250 - (millis() - timerHID)));//There have to be a delay between commands
if (dtimeHID <= 250)// Check if is has been less than 200ms since last command
delay((uint32_t)(250 - dtimeHID));//There have to be a delay between commands
pUsb->outTransfer(bAddress, epInfo[ BTD_DATAOUT_PIPE ].epAddr, (8 + nbytes), buf); pUsb->outTransfer(bAddress, epInfo[ BTD_DATAOUT_PIPE ].epAddr, (8 + nbytes), buf);
@ -1622,15 +1624,14 @@ void PS3BT::moveSetBulb(uint8_t r, uint8_t g, uint8_t b)//Use this to set the Co
} }
void PS3BT::moveSetBulb(Colors color)//Use this to set the Color using the predefined colors in "enums.h" void PS3BT::moveSetBulb(Colors color)//Use this to set the Color using the predefined colors in "enums.h"
{ {
//set the Bulb's values into the write buffer moveSetBulb((uint8_t)(color >> 16),(uint8_t)(color >> 8),(uint8_t)(color));
HIDMoveBuffer[3] = (uint8_t)(color >> 16);
HIDMoveBuffer[4] = (uint8_t)(color >> 8);
HIDMoveBuffer[5] = (uint8_t)(color);
HIDMove_Command(HIDMoveBuffer, HID_BUFFERSIZE);
} }
void PS3BT::moveSetRumble(uint8_t rumble) void PS3BT::moveSetRumble(uint8_t rumble)
{ {
#ifdef DEBUG
if(rumble < 64 && rumble != 0) // The rumble value has to at least 64, or approximately 25% (64/255*100)
Notify(PSTR("\r\nThe rumble value has to at least 64, or approximately 25%"));
#endif
//set the rumble value into the write buffer //set the rumble value into the write buffer
HIDMoveBuffer[7] = rumble; HIDMoveBuffer[7] = rumble;

View file

@ -361,9 +361,9 @@ public:
void moveSetBulb(Colors color);//Use this to set the Color using the predefined colors in "enum Colors" void moveSetBulb(Colors color);//Use this to set the Color using the predefined colors in "enum Colors"
void moveSetRumble(uint8_t rumble); void moveSetRumble(uint8_t rumble);
bool PS3BTConnected;// Variable used to indicate if the normal playstation controller is successfully connected bool PS3Connected;// Variable used to indicate if the normal playstation controller is successfully connected
bool PS3MoveBTConnected;// Variable used to indicate if the move controller is successfully connected bool PS3MoveConnected;// Variable used to indicate if the move controller is successfully connected
bool PS3NavigationBTConnected;// Variable used to indicate if the navigation controller is successfully connected bool PS3NavigationConnected;// Variable used to indicate if the navigation controller is successfully connected
bool buttonChanged;//Indicate if a button has been changed bool buttonChanged;//Indicate if a button has been changed
bool buttonPressed;//Indicate if a button has been pressed bool buttonPressed;//Indicate if a button has been pressed
bool buttonReleased;//Indicate if a button has been released bool buttonReleased;//Indicate if a button has been released
@ -411,9 +411,7 @@ private:
uint32_t ButtonState; uint32_t ButtonState;
uint32_t OldButtonState; uint32_t OldButtonState;
uint32_t timerHID;// timer used see if there has to be a delay before a new HID command uint32_t timerHID;// timer used see if there has to be a delay before a new HID command
uint32_t dtimeHID;// delta time since last HID command
uint32_t timerBulbRumble;// used to continuously set PS3 Move controller Bulb and rumble values uint32_t timerBulbRumble;// used to continuously set PS3 Move controller Bulb and rumble values
uint32_t dtimeBulbRumble;// used to know how longs since last since the Bulb and rumble values was written
uint8_t my_bdaddr[6]; //Change to your dongles Bluetooth address in PS3BT.cpp uint8_t my_bdaddr[6]; //Change to your dongles Bluetooth address in PS3BT.cpp
uint8_t hcibuf[BULK_MAXPKTSIZE];//General purpose buffer for hci data uint8_t hcibuf[BULK_MAXPKTSIZE];//General purpose buffer for hci data

View file

@ -0,0 +1,202 @@
/*
Example sketch for the PS3 Bluetooth library - developed by Kristian Lauszus
For more information visit my blog: http://blog.tkjelectronics.dk/ or
send me an e-mail: kristianl@tkjelectronics.com
*/
#include <PS3BT.h>
USB Usb;
/* You can create the instance of the class in two ways */
PS3BT PS3(&Usb); // This will just create the instance
//PS3BT PS3(&Usb,0x00,0x15,0x83,0x3D,0x0A,0x57); // This will also store the bluetooth address - this can be obtained from the dongle when running the sketch
boolean printTemperature;
boolean printAngle;
void setup()
{
Serial.begin(115200);
if (Usb.Init() == -1) {
Serial.print(F("\r\nOSC did not start"));
while(1); //halt
}
Serial.print(F("\r\nPS3 Bluetooth Library Started"));
}
void loop()
{
Usb.Task();
if(PS3.PS3Connected || PS3.PS3NavigationConnected) {
if(PS3.getAnalogHat(LeftHatX) > 137 || PS3.getAnalogHat(LeftHatX) < 117 || PS3.getAnalogHat(LeftHatY) > 137 || PS3.getAnalogHat(LeftHatY) < 117 || PS3.getAnalogHat(RightHatX) > 137 || PS3.getAnalogHat(RightHatX) < 117 || PS3.getAnalogHat(RightHatY) > 137 || PS3.getAnalogHat(RightHatY) < 117) {
if(PS3.getAnalogHat(LeftHatX) > 137 || PS3.getAnalogHat(LeftHatX) < 117) {
Serial.print(F("LeftHatX: "));
Serial.print(PS3.getAnalogHat(LeftHatX));
Serial.print("\t");
} if(PS3.getAnalogHat(LeftHatY) > 137 || PS3.getAnalogHat(LeftHatY) < 117) {
Serial.print(F("LeftHatY: "));
Serial.print(PS3.getAnalogHat(LeftHatY));
Serial.print("\t");
} if(PS3.getAnalogHat(RightHatX) > 137 || PS3.getAnalogHat(RightHatX) < 117) {
Serial.print(F("RightHatX: "));
Serial.print(PS3.getAnalogHat(RightHatX));
Serial.print("\t");
} if(PS3.getAnalogHat(RightHatY) > 137 || PS3.getAnalogHat(RightHatY) < 117) {
Serial.print(F("RightHatY: "));
Serial.print(PS3.getAnalogHat(RightHatY));
}
Serial.println("");
}
//Analog button values can be read from almost all buttons
if(PS3.getAnalogButton(L2_ANALOG) > 0 || PS3.getAnalogButton(R2_ANALOG) > 0) {
if(PS3.getAnalogButton(L2_ANALOG) > 0) {
Serial.print(F("L2: "));
Serial.print(PS3.getAnalogButton(L2_ANALOG));
Serial.print("\t");
} if(PS3.getAnalogButton(R2_ANALOG) > 0) {
Serial.print(F("R2: "));
Serial.print(PS3.getAnalogButton(R2_ANALOG));
}
Serial.println("");
}
if(PS3.buttonPressed)
{
Serial.print(F("PS3 Controller"));
if(PS3.getButton(PS)) {
Serial.print(F(" - PS"));
PS3.disconnect();
} else {
if(PS3.getButton(TRIANGLE))
Serial.print(F(" - Traingle"));
if(PS3.getButton(CIRCLE))
Serial.print(F(" - Circle"));
if(PS3.getButton(CROSS))
Serial.print(F(" - Cross"));
if(PS3.getButton(SQUARE))
Serial.print(F(" - Square"));
if(PS3.getButton(UP)) {
Serial.print(F(" - Up"));
PS3.setAllOff();
PS3.setLedOn(LED4);
} if(PS3.getButton(RIGHT)) {
Serial.print(F(" - Right"));
PS3.setAllOff();
PS3.setLedOn(LED1);
} if(PS3.getButton(DOWN)) {
Serial.print(F(" - Down"));
PS3.setAllOff();
PS3.setLedOn(LED2);
} if(PS3.getButton(LEFT)) {
Serial.print(F(" - Left"));
PS3.setAllOff();
PS3.setLedOn(LED3);
}
if(PS3.getButton(L1))
Serial.print(F(" - L1"));
//if(PS3.getButton(L2))
//Serial.print(F(" - L2"));
if(PS3.getButton(L3))
Serial.print(F(" - L3"));
if(PS3.getButton(R1))
Serial.print(F(" - R1"));
//if(PS3.getButton(R2))
//Serial.print(F(" - R2"));
if(PS3.getButton(R3))
Serial.print(F(" - R3"));
if(PS3.getButton(SELECT)) {
Serial.print(F(" - Select - "));
Serial.print(PS3.getStatusString());
} if(PS3.getButton(START)) {
Serial.print(F(" - Start"));
printAngle = !printAngle;
while(PS3.getButton(START))
Usb.Task();
}
Serial.println("");
}
}
if(printAngle) {
Serial.print(F("Pitch: "));
Serial.print(PS3.getAngle(Pitch));
Serial.print(F("\tRoll: "));
Serial.println(PS3.getAngle(Roll));
}
}
else if(PS3.PS3MoveConnected)
{
if(PS3.getAnalogButton(T_MOVE_ANALOG) > 0) {
Serial.print(F("T: "));
Serial.println(PS3.getAnalogButton(T_MOVE_ANALOG));
} if(PS3.buttonPressed) {
Serial.print(F("PS3 Move Controller"));
if(PS3.getButton(PS_MOVE)) {
Serial.print(F(" - PS"));
PS3.disconnect();
} else {
if(PS3.getButton(SELECT_MOVE)) {
Serial.print(F(" - Select"));
printTemperature = !printTemperature;
while(PS3.getButton(SELECT_MOVE))
Usb.Task();
} if(PS3.getButton(START_MOVE)) {
Serial.print(F(" - Start"));
printAngle = !printAngle;
while(PS3.getButton(START_MOVE))
Usb.Task();
} if(PS3.getButton(TRIANGLE_MOVE)) {
Serial.print(F(" - Triangle"));
PS3.moveSetBulb(Red);
} if(PS3.getButton(CIRCLE_MOVE)) {
Serial.print(F(" - Circle"));
PS3.moveSetBulb(Green);
} if(PS3.getButton(SQUARE_MOVE)) {
Serial.print(F(" - Square"));
PS3.moveSetBulb(Blue);
} if(PS3.getButton(CROSS_MOVE)) {
Serial.print(F(" - Cross"));
PS3.moveSetBulb(Yellow);
} if(PS3.getButton(MOVE_MOVE)) {
PS3.moveSetBulb(Off);
Serial.print(F(" - Move"));
Serial.print(F(" - "));
Serial.print(PS3.getStatusString());
}
//if(PS3.getButton(T))
//Serial.print(F(" - T"));
Serial.println("");
}
}
if(printAngle) {
Serial.print(F("Pitch: "));
Serial.print(PS3.getAngle(Pitch));
Serial.print(F("\tRoll: "));
Serial.println(PS3.getAngle(Roll));
}
else if(printTemperature) {
String templow;
String temphigh;
String input = String(PS3.getSensor(tempMove));
if (input.length() > 3) {
temphigh = input.substring(0, 2);
templow = input.substring(2);
} else {
temphigh = input.substring(0, 1);
templow = input.substring(1);
}
Serial.print(F("Temperature: "));
Serial.print(temphigh);
Serial.print(F("."));
Serial.println(templow);
}
}
delay(1);
}

View file

@ -1,202 +0,0 @@
/*
Example sketch for the PS3 Bluetooth library - developed by Kristian Lauszus
For more information visit my blog: http://blog.tkjelectronics.dk/ or
send me an e-mail: kristianl@tkjelectronics.com
*/
#include <PS3BT.h>
USB Usb;
/* You can create the instance of the class in two ways */
PS3BT BT(&Usb); // This will just create the instance
//PS3BT BT(&Usb,0x00,0x15,0x83,0x3D,0x0A,0x57); // This will also store the bluetooth address - this can be obtained from the dongle when running the sketch
boolean printTemperature;
boolean printAngle;
void setup()
{
Serial.begin(115200);
if (Usb.Init() == -1) {
Serial.print(F("\r\nOSC did not start"));
while(1); //halt
}
Serial.print(F("\r\nPS3 Bluetooth Library Started"));
}
void loop()
{
Usb.Task();
if(BT.PS3BTConnected || BT.PS3NavigationBTConnected) {
if(BT.getAnalogHat(LeftHatX) > 137 || BT.getAnalogHat(LeftHatX) < 117 || BT.getAnalogHat(LeftHatY) > 137 || BT.getAnalogHat(LeftHatY) < 117 || BT.getAnalogHat(RightHatX) > 137 || BT.getAnalogHat(RightHatX) < 117 || BT.getAnalogHat(RightHatY) > 137 || BT.getAnalogHat(RightHatY) < 117) {
if(BT.getAnalogHat(LeftHatX) > 137 || BT.getAnalogHat(LeftHatX) < 117) {
Serial.print(F("LeftHatX: "));
Serial.print(BT.getAnalogHat(LeftHatX));
Serial.print("\t");
} if(BT.getAnalogHat(LeftHatY) > 137 || BT.getAnalogHat(LeftHatY) < 117) {
Serial.print(F("LeftHatY: "));
Serial.print(BT.getAnalogHat(LeftHatY));
Serial.print("\t");
} if(BT.getAnalogHat(RightHatX) > 137 || BT.getAnalogHat(RightHatX) < 117) {
Serial.print(F("RightHatX: "));
Serial.print(BT.getAnalogHat(RightHatX));
Serial.print("\t");
} if(BT.getAnalogHat(RightHatY) > 137 || BT.getAnalogHat(RightHatY) < 117) {
Serial.print(F("RightHatY: "));
Serial.print(BT.getAnalogHat(RightHatY));
}
Serial.println("");
}
//Analog button values can be read from almost all buttons
if(BT.getAnalogButton(L2_ANALOG) > 0 || BT.getAnalogButton(R2_ANALOG) > 0) {
if(BT.getAnalogButton(L2_ANALOG) > 0) {
Serial.print(F("L2: "));
Serial.print(BT.getAnalogButton(L2_ANALOG));
Serial.print("\t");
} if(BT.getAnalogButton(R2_ANALOG) > 0) {
Serial.print(F("R2: "));
Serial.print(BT.getAnalogButton(R2_ANALOG));
}
Serial.println("");
}
if(BT.buttonPressed)
{
Serial.print(F("PS3 Controller"));
if(BT.getButton(PS)) {
Serial.print(F(" - PS"));
BT.disconnect();
} else {
if(BT.getButton(TRIANGLE))
Serial.print(F(" - Traingle"));
if(BT.getButton(CIRCLE))
Serial.print(F(" - Circle"));
if(BT.getButton(CROSS))
Serial.print(F(" - Cross"));
if(BT.getButton(SQUARE))
Serial.print(F(" - Square"));
if(BT.getButton(UP)) {
Serial.print(F(" - Up"));
BT.setAllOff();
BT.setLedOn(LED4);
} if(BT.getButton(RIGHT)) {
Serial.print(F(" - Right"));
BT.setAllOff();
BT.setLedOn(LED1);
} if(BT.getButton(DOWN)) {
Serial.print(F(" - Down"));
BT.setAllOff();
BT.setLedOn(LED2);
} if(BT.getButton(LEFT)) {
Serial.print(F(" - Left"));
BT.setAllOff();
BT.setLedOn(LED3);
}
if(BT.getButton(L1))
Serial.print(F(" - L1"));
//if(BT.getButton(L2))
//Serial.print(F(" - L2"));
if(BT.getButton(L3))
Serial.print(F(" - L3"));
if(BT.getButton(R1))
Serial.print(F(" - R1"));
//if(BT.getButton(R2))
//Serial.print(F(" - R2"));
if(BT.getButton(R3))
Serial.print(F(" - R3"));
if(BT.getButton(SELECT)) {
Serial.print(F(" - Select - "));
Serial.print(BT.getStatusString());
} if(BT.getButton(START)) {
Serial.print(F(" - Start"));
printAngle = !printAngle;
while(BT.getButton(START))
Usb.Task();
}
Serial.println("");
}
}
if(printAngle) {
Serial.print(F("Pitch: "));
Serial.print(BT.getAngle(Pitch));
Serial.print(F("\tRoll: "));
Serial.println(BT.getAngle(Roll));
}
}
else if(BT.PS3MoveBTConnected)
{
if(BT.getAnalogButton(T_MOVE_ANALOG) > 0) {
Serial.print(F("T: "));
Serial.println(BT.getAnalogButton(T_MOVE_ANALOG));
} if(BT.buttonPressed) {
Serial.print(F("PS3 Move Controller"));
if(BT.getButton(PS_MOVE)) {
Serial.print(F(" - PS"));
BT.disconnect();
} else {
if(BT.getButton(SELECT_MOVE)) {
Serial.print(F(" - Select"));
printTemperature = !printTemperature;
while(BT.getButton(SELECT_MOVE))
Usb.Task();
} if(BT.getButton(START_MOVE)) {
Serial.print(F(" - Start"));
printAngle = !printAngle;
while(BT.getButton(START_MOVE))
Usb.Task();
} if(BT.getButton(TRIANGLE_MOVE)) {
Serial.print(F(" - Triangle"));
BT.moveSetBulb(Red);
} if(BT.getButton(CIRCLE_MOVE)) {
Serial.print(F(" - Circle"));
BT.moveSetBulb(Green);
} if(BT.getButton(SQUARE_MOVE)) {
Serial.print(F(" - Square"));
BT.moveSetBulb(Blue);
} if(BT.getButton(CROSS_MOVE)) {
Serial.print(F(" - Cross"));
BT.moveSetBulb(Yellow);
} if(BT.getButton(MOVE_MOVE)) {
BT.moveSetBulb(Off);
Serial.print(F(" - Move"));
Serial.print(F(" - "));
Serial.print(BT.getStatusString());
}
//if(BT.getButton(T))
//Serial.print(F(" - T"));
Serial.println("");
}
}
if(printAngle) {
Serial.print(F("Pitch: "));
Serial.print(BT.getAngle(Pitch));
Serial.print(F("\tRoll: "));
Serial.println(BT.getAngle(Roll));
}
else if(printTemperature) {
String templow;
String temphigh;
String input = String(BT.getSensor(tempMove));
if (input.length() > 3) {
temphigh = input.substring(0, 2);
templow = input.substring(2);
} else {
temphigh = input.substring(0, 1);
templow = input.substring(1);
}
Serial.print(F("Temperature: "));
Serial.print(temphigh);
Serial.print(F("."));
Serial.println(templow);
}
}
delay(1);
}

View file

@ -1,16 +1,17 @@
################################################ ####################################################
# Syntax Coloring Map For PS3 Bluetooth Library # Syntax Coloring Map For PS3 Bluetooth/USB Library
################################################ ####################################################
################################################ ####################################################
# Datatypes (KEYWORD1) # Datatypes (KEYWORD1)
################################################ ####################################################
PS3BT KEYWORD1 PS3BT KEYWORD1
PS3USB KEYWORD1
################################################ ####################################################
# Methods and Functions (KEYWORD2) # Methods and Functions (KEYWORD2)
################################################ ####################################################
setBdaddr KEYWORD2 setBdaddr KEYWORD2
setMoveBdaddr KEYWORD2 setMoveBdaddr KEYWORD2
@ -32,18 +33,18 @@ setLedToggle KEYWORD2
moveSetBulb KEYWORD2 moveSetBulb KEYWORD2
moveSetRumble KEYWORD2 moveSetRumble KEYWORD2
PS3BTConnected KEYWORD2 PS3Connected KEYWORD2
PS3MoveBTConnected KEYWORD2 PS3MoveConnected KEYWORD2
PS3NavigationBTConnected KEYWORD2 PS3NavigationConnected KEYWORD2
buttonChanged KEYWORD2 buttonChanged KEYWORD2
buttonPressed KEYWORD2 buttonPressed KEYWORD2
buttonReleased KEYWORD2 buttonReleased KEYWORD2
isWatingForConnection KEYWORD2 isWatingForConnection KEYWORD2
################################################ ####################################################
# Constants and enums (LITERAL1) # Constants and enums (LITERAL1)
################################################ ####################################################
LED1 LITERAL1 LED1 LITERAL1
LED2 LITERAL1 LED2 LITERAL1
LED3 LITERAL1 LED3 LITERAL1