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https://github.com/felis/USB_Host_Shield_2.0.git
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Updated some more comments
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3 changed files with 5 additions and 3 deletions
2
PS4BT.h
2
PS4BT.h
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@ -30,6 +30,8 @@ public:
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/**
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/**
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* Constructor for the PS4BT class.
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* Constructor for the PS4BT class.
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* @param p Pointer to the BTD class instance.
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* @param p Pointer to the BTD class instance.
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* @param pair Set this to true in order to pair with the device. If the argument is omitted then it will not pair with it. One can use ::PAIR to set it to true.
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* @param pin Write the pin to BTD#btdPin. If argument is omitted, then "0000" will be used.
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*/
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*/
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PS4BT(BTD *p, bool pair = false, const char *pin = "0000") :
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PS4BT(BTD *p, bool pair = false, const char *pin = "0000") :
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BTHID(p, pair, pin) {
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BTHID(p, pair, pin) {
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@ -146,7 +146,7 @@ public:
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/** @name PS4 Controller functions */
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/** @name PS4 Controller functions */
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/**
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/**
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* Used to get the analog value from button presses.
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* Used to get the analog value from button presses.
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* @param a The ::ButtonEnum to read.
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* @param b The ::ButtonEnum to read.
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* The supported buttons are:
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* The supported buttons are:
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* ::UP, ::RIGHT, ::DOWN, ::LEFT, ::L1, ::L2, ::R1, ::R2,
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* ::UP, ::RIGHT, ::DOWN, ::LEFT, ::L1, ::L2, ::R1, ::R2,
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* ::TRIANGLE, ::CIRCLE, ::CROSS, ::SQUARE, and ::T.
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* ::TRIANGLE, ::CIRCLE, ::CROSS, ::SQUARE, and ::T.
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2
Wii.h
2
Wii.h
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@ -280,7 +280,7 @@ public:
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#ifdef WIICAMERA
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#ifdef WIICAMERA
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/** @name Wiimote IR camera functions
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/** @name Wiimote IR camera functions
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* You will have to set ENABLE_WII_IR_CAMERA in settings.h to 1 in order use the IR camera.
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* You will have to set ::ENABLE_WII_IR_CAMERA in settings.h to 1 in order use the IR camera.
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*/
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*/
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/** Initialises the camera as per the steps from: http://wiibrew.org/wiki/Wiimote#IR_Camera */
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/** Initialises the camera as per the steps from: http://wiibrew.org/wiki/Wiimote#IR_Camera */
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void IRinitialize();
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void IRinitialize();
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