Updated some more comments

This commit is contained in:
Kristian Lauszus 2014-01-19 17:14:09 +01:00
parent e781d6c554
commit e2bf041286
3 changed files with 5 additions and 3 deletions

View file

@ -29,7 +29,9 @@ class PS4BT : public BTHID, public PS4Parser {
public:
/**
* Constructor for the PS4BT class.
* @param p Pointer to the BTD class instance.
* @param p Pointer to the BTD class instance.
* @param pair Set this to true in order to pair with the device. If the argument is omitted then it will not pair with it. One can use ::PAIR to set it to true.
* @param pin Write the pin to BTD#btdPin. If argument is omitted, then "0000" will be used.
*/
PS4BT(BTD *p, bool pair = false, const char *pin = "0000") :
BTHID(p, pair, pin) {

View file

@ -146,7 +146,7 @@ public:
/** @name PS4 Controller functions */
/**
* Used to get the analog value from button presses.
* @param a The ::ButtonEnum to read.
* @param b The ::ButtonEnum to read.
* The supported buttons are:
* ::UP, ::RIGHT, ::DOWN, ::LEFT, ::L1, ::L2, ::R1, ::R2,
* ::TRIANGLE, ::CIRCLE, ::CROSS, ::SQUARE, and ::T.

2
Wii.h
View file

@ -280,7 +280,7 @@ public:
#ifdef WIICAMERA
/** @name Wiimote IR camera functions
* You will have to set ENABLE_WII_IR_CAMERA in settings.h to 1 in order use the IR camera.
* You will have to set ::ENABLE_WII_IR_CAMERA in settings.h to 1 in order use the IR camera.
*/
/** Initialises the camera as per the steps from: http://wiibrew.org/wiki/Wiimote#IR_Camera */
void IRinitialize();