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revert ps5 change, not sure why this happened!
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1 changed files with 1 additions and 1 deletions
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@ -152,7 +152,7 @@ public:
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* @param frequency Vibration frequency of the trigger
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* @param frequency Vibration frequency of the trigger
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*/
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*/
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void setTriggerForceEffect(uint8_t start, bool keep, uint8_t begin_force, uint8_t mid_force, uint8_t end_force, uint8_t frequency) {
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void setTriggerForceEffect(uint8_t start, bool keep, uint8_t begin_force, uint8_t mid_force, uint8_t end_force, uint8_t frequency) {
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data.effectType = EffectType::SectionResitance;
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data.effectType = EffectType::EffectEx;
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data.EffectEx.startPosition = start;
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data.EffectEx.startPosition = start;
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data.EffectEx.keepEffect = keep;
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data.EffectEx.keepEffect = keep;
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data.EffectEx.beginForce = begin_force;
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data.EffectEx.beginForce = begin_force;
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