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https://github.com/felis/USB_Host_Shield_2.0.git
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Add SHARE button support to Xbox One wired
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b6511306f1
commit
f0e37202e1
3 changed files with 29 additions and 9 deletions
29
XBOXONE.cpp
29
XBOXONE.cpp
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@ -348,9 +348,9 @@ void XBOXONE::readReport() {
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return;
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}
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uint16_t xbox = ButtonState & pgm_read_word(&XBOX_BUTTONS[ButtonIndex(XBOX)]); // Since the XBOX button is separate, save it and add it back in
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uint32_t xbox = ButtonState & pgm_read_word(&XBOX_BUTTONS[ButtonIndex(XBOX)]); // Since the XBOX button is separate, save it and add it back in
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// xbox button from before, dpad, abxy, start/back, sync, stick click, shoulder buttons
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ButtonState = xbox | (((uint16_t)readBuf[5] & 0xF) << 8) | (readBuf[4] & 0xF0) | (((uint16_t)readBuf[4] & 0x0C) << 10) | ((readBuf[4] & 0x01) << 3) | (((uint16_t)readBuf[5] & 0xC0) << 8) | ((readBuf[5] & 0x30) >> 4);
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ButtonState = xbox | (((uint32_t)readBuf[5] & 0xF) << 8) | (readBuf[4] & 0xF0) | (((uint32_t)readBuf[4] & 0x0C) << 10) | ((readBuf[4] & 0x01) << 3) | (((uint32_t)readBuf[5] & 0xC0) << 8) | ((readBuf[5] & 0x30) >> 4) | (((uint32_t)readBuf[22] & 0x01) << ShareButtonIndex);
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triggerValue[0] = (uint16_t)(((uint16_t)readBuf[7] << 8) | readBuf[6]);
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triggerValue[1] = (uint16_t)(((uint16_t)readBuf[9] << 8) | readBuf[8]);
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@ -383,7 +383,16 @@ uint16_t XBOXONE::getButtonPress(ButtonEnum b) {
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return triggerValue[0];
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else if(index == ButtonIndex(R2))
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return triggerValue[1];
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return (bool)(ButtonState & ((uint16_t)pgm_read_word(&XBOX_BUTTONS[index])));
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uint32_t buttonMask;
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// special case, as 'SHARE' from the PS4 has the same index
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// as 'BACK' on the Xbox controller, so we treat it separately
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if (b == SHARE) {
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buttonMask = (1 << ShareButtonIndex);
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} else {
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buttonMask = (uint32_t) pgm_read_word(&XBOX_BUTTONS[index]);
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}
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return (bool)(ButtonState & buttonMask);
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}
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bool XBOXONE::getButtonClick(ButtonEnum b) {
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@ -401,9 +410,17 @@ bool XBOXONE::getButtonClick(ButtonEnum b) {
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}
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return false;
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}
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uint16_t button = pgm_read_word(&XBOX_BUTTONS[index]);
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bool click = (ButtonClickState & button);
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ButtonClickState &= ~button; // Clear "click" event
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uint32_t buttonMask;
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// special case, as 'SHARE' from the PS4 has the same index
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// as 'BACK' on the Xbox controller, so we treat it separately
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if (b == SHARE) {
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buttonMask = (1 << ShareButtonIndex);
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} else {
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buttonMask = pgm_read_word(&XBOX_BUTTONS[index]);
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}
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bool click = (ButtonClickState & buttonMask);
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ButtonClickState &= ~buttonMask; // Clear "click" event
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return click;
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}
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@ -221,9 +221,10 @@ private:
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bool bPollEnable;
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/* Variables to store the buttons */
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uint16_t ButtonState;
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uint16_t OldButtonState;
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uint16_t ButtonClickState;
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static const uint8_t ShareButtonIndex = 16; // bit offset from right
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uint32_t ButtonState;
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uint32_t OldButtonState;
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uint32_t ButtonClickState;
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int16_t hatValue[4];
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uint16_t triggerValue[2];
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uint16_t triggerValueOld[2];
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@ -93,6 +93,8 @@ void loop() {
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Serial.println(F("Xbox"));
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if (Xbox.getButtonClick(SYNC))
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Serial.println(F("Sync"));
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if (Xbox.getButtonClick(SHARE))
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Serial.println(F("Share"));
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if (Xbox.getButtonClick(L1))
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Serial.println(F("L1"));
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