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https://github.com/felis/USB_Host_Shield_2.0.git
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Change Xbox One SHARE support to use bools
This saves a handful of bytes because we're not using the larger bitfields, and it simplifies the edge case code in the 'get' functions.
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parent
0b3d269f17
commit
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2 changed files with 31 additions and 27 deletions
48
XBOXONE.cpp
48
XBOXONE.cpp
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@ -348,9 +348,9 @@ void XBOXONE::readReport() {
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return;
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return;
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}
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}
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uint32_t xbox = ButtonState & pgm_read_word(&XBOX_BUTTONS[ButtonIndex(XBOX)]); // Since the XBOX button is separate, save it and add it back in
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uint16_t xbox = ButtonState & pgm_read_word(&XBOX_BUTTONS[ButtonIndex(XBOX)]); // Since the XBOX button is separate, save it and add it back in
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// xbox button from before, dpad, abxy, start/back, sync, stick click, shoulder buttons
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// xbox button from before, dpad, abxy, start/back, sync, stick click, shoulder buttons
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ButtonState = xbox | (((uint32_t)readBuf[5] & 0xF) << 8) | (readBuf[4] & 0xF0) | (((uint32_t)readBuf[4] & 0x0C) << 10) | ((readBuf[4] & 0x01) << 3) | (((uint32_t)readBuf[5] & 0xC0) << 8) | ((readBuf[5] & 0x30) >> 4) | (((uint32_t)readBuf[22] & 0x01) << ShareButtonIndex);
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ButtonState = xbox | (((uint16_t)readBuf[5] & 0xF) << 8) | (readBuf[4] & 0xF0) | (((uint16_t)readBuf[4] & 0x0C) << 10) | ((readBuf[4] & 0x01) << 3) | (((uint16_t)readBuf[5] & 0xC0) << 8) | ((readBuf[5] & 0x30) >> 4);
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triggerValue[0] = (uint16_t)(((uint16_t)readBuf[7] << 8) | readBuf[6]);
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triggerValue[0] = (uint16_t)(((uint16_t)readBuf[7] << 8) | readBuf[6]);
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triggerValue[1] = (uint16_t)(((uint16_t)readBuf[9] << 8) | readBuf[8]);
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triggerValue[1] = (uint16_t)(((uint16_t)readBuf[9] << 8) | readBuf[8]);
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@ -360,6 +360,11 @@ void XBOXONE::readReport() {
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hatValue[RightHatX] = (int16_t)(((uint16_t)readBuf[15] << 8) | readBuf[14]);
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hatValue[RightHatX] = (int16_t)(((uint16_t)readBuf[15] << 8) | readBuf[14]);
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hatValue[RightHatY] = (int16_t)(((uint16_t)readBuf[17] << 8) | readBuf[16]);
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hatValue[RightHatY] = (int16_t)(((uint16_t)readBuf[17] << 8) | readBuf[16]);
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// Read and store share button separately
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const bool newShare = (readBuf[22] & 0x01) ? 1 : 0;
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shareClicked = ((sharePressed != newShare) && newShare) ? 1 : 0;
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sharePressed = newShare;
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//Notify(PSTR("\r\nButtonState"), 0x80);
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//Notify(PSTR("\r\nButtonState"), 0x80);
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//PrintHex<uint16_t>(ButtonState, 0x80);
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//PrintHex<uint16_t>(ButtonState, 0x80);
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@ -378,24 +383,29 @@ void XBOXONE::readReport() {
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}
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}
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uint16_t XBOXONE::getButtonPress(ButtonEnum b) {
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uint16_t XBOXONE::getButtonPress(ButtonEnum b) {
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// special handling for 'SHARE' button due to index collision with 'BACK',
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// since the 'SHARE' value originally came from the PS4 controller and
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// the 'SHARE' button was added to Xbox later with the Series S/X controllers
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if (b == SHARE) return sharePressed;
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const int8_t index = getButtonIndexXbox(b); if (index < 0) return 0;
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const int8_t index = getButtonIndexXbox(b); if (index < 0) return 0;
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if(index == ButtonIndex(L2)) // These are analog buttons
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if(index == ButtonIndex(L2)) // These are analog buttons
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return triggerValue[0];
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return triggerValue[0];
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else if(index == ButtonIndex(R2))
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else if(index == ButtonIndex(R2))
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return triggerValue[1];
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return triggerValue[1];
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return (bool)(ButtonState & ((uint16_t)pgm_read_word(&XBOX_BUTTONS[index])));
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uint32_t buttonMask;
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// special case, as 'SHARE' from the PS4 has the same index
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// as 'BACK' on the Xbox controller, so we treat it separately
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if (b == SHARE) {
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buttonMask = (1 << ShareButtonIndex);
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} else {
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buttonMask = (uint32_t) pgm_read_word(&XBOX_BUTTONS[index]);
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}
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return (bool)(ButtonState & buttonMask);
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}
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}
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bool XBOXONE::getButtonClick(ButtonEnum b) {
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bool XBOXONE::getButtonClick(ButtonEnum b) {
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// special handling for 'SHARE' button, ibid the above
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if (b == SHARE) {
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if (shareClicked) {
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shareClicked = false;
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return true;
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}
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return false;
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}
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const int8_t index = getButtonIndexXbox(b); if (index < 0) return 0;
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const int8_t index = getButtonIndexXbox(b); if (index < 0) return 0;
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if(index == ButtonIndex(L2)) {
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if(index == ButtonIndex(L2)) {
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if(L2Clicked) {
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if(L2Clicked) {
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@ -410,17 +420,9 @@ bool XBOXONE::getButtonClick(ButtonEnum b) {
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}
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}
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return false;
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return false;
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}
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}
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uint16_t button = pgm_read_word(&XBOX_BUTTONS[index]);
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uint32_t buttonMask;
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bool click = (ButtonClickState & button);
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// special case, as 'SHARE' from the PS4 has the same index
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ButtonClickState &= ~button; // Clear "click" event
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// as 'BACK' on the Xbox controller, so we treat it separately
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if (b == SHARE) {
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buttonMask = (1 << ShareButtonIndex);
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} else {
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buttonMask = pgm_read_word(&XBOX_BUTTONS[index]);
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}
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bool click = (ButtonClickState & buttonMask);
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ButtonClickState &= ~buttonMask; // Clear "click" event
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return click;
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return click;
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}
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}
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10
XBOXONE.h
10
XBOXONE.h
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@ -221,10 +221,9 @@ private:
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bool bPollEnable;
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bool bPollEnable;
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/* Variables to store the buttons */
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/* Variables to store the buttons */
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static const uint8_t ShareButtonIndex = 16; // bit offset from right
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uint16_t ButtonState;
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uint32_t ButtonState;
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uint16_t OldButtonState;
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uint32_t OldButtonState;
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uint16_t ButtonClickState;
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uint32_t ButtonClickState;
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int16_t hatValue[4];
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int16_t hatValue[4];
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uint16_t triggerValue[2];
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uint16_t triggerValue[2];
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uint16_t triggerValueOld[2];
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uint16_t triggerValueOld[2];
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@ -232,6 +231,9 @@ private:
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bool L2Clicked; // These buttons are analog, so we use we use these bools to check if they where clicked or not
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bool L2Clicked; // These buttons are analog, so we use we use these bools to check if they where clicked or not
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bool R2Clicked;
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bool R2Clicked;
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bool sharePressed; // This button doesn't fit in the bitfield
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bool shareClicked;
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uint8_t readBuf[XBOX_ONE_EP_MAXPKTSIZE]; // General purpose buffer for input data
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uint8_t readBuf[XBOX_ONE_EP_MAXPKTSIZE]; // General purpose buffer for input data
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uint8_t cmdCounter;
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uint8_t cmdCounter;
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