Change Xbox One SHARE support to use bools

This saves a handful of bytes because we're not using the larger bitfields, and it simplifies the edge case code in the 'get' functions.
This commit is contained in:
David Madison 2021-07-01 06:08:58 -04:00
parent 0b3d269f17
commit f98a746c3d
2 changed files with 31 additions and 27 deletions

View file

@ -348,9 +348,9 @@ void XBOXONE::readReport() {
return; return;
} }
uint32_t xbox = ButtonState & pgm_read_word(&XBOX_BUTTONS[ButtonIndex(XBOX)]); // Since the XBOX button is separate, save it and add it back in uint16_t xbox = ButtonState & pgm_read_word(&XBOX_BUTTONS[ButtonIndex(XBOX)]); // Since the XBOX button is separate, save it and add it back in
// xbox button from before, dpad, abxy, start/back, sync, stick click, shoulder buttons // xbox button from before, dpad, abxy, start/back, sync, stick click, shoulder buttons
ButtonState = xbox | (((uint32_t)readBuf[5] & 0xF) << 8) | (readBuf[4] & 0xF0) | (((uint32_t)readBuf[4] & 0x0C) << 10) | ((readBuf[4] & 0x01) << 3) | (((uint32_t)readBuf[5] & 0xC0) << 8) | ((readBuf[5] & 0x30) >> 4) | (((uint32_t)readBuf[22] & 0x01) << ShareButtonIndex); ButtonState = xbox | (((uint16_t)readBuf[5] & 0xF) << 8) | (readBuf[4] & 0xF0) | (((uint16_t)readBuf[4] & 0x0C) << 10) | ((readBuf[4] & 0x01) << 3) | (((uint16_t)readBuf[5] & 0xC0) << 8) | ((readBuf[5] & 0x30) >> 4);
triggerValue[0] = (uint16_t)(((uint16_t)readBuf[7] << 8) | readBuf[6]); triggerValue[0] = (uint16_t)(((uint16_t)readBuf[7] << 8) | readBuf[6]);
triggerValue[1] = (uint16_t)(((uint16_t)readBuf[9] << 8) | readBuf[8]); triggerValue[1] = (uint16_t)(((uint16_t)readBuf[9] << 8) | readBuf[8]);
@ -360,6 +360,11 @@ void XBOXONE::readReport() {
hatValue[RightHatX] = (int16_t)(((uint16_t)readBuf[15] << 8) | readBuf[14]); hatValue[RightHatX] = (int16_t)(((uint16_t)readBuf[15] << 8) | readBuf[14]);
hatValue[RightHatY] = (int16_t)(((uint16_t)readBuf[17] << 8) | readBuf[16]); hatValue[RightHatY] = (int16_t)(((uint16_t)readBuf[17] << 8) | readBuf[16]);
// Read and store share button separately
const bool newShare = (readBuf[22] & 0x01) ? 1 : 0;
shareClicked = ((sharePressed != newShare) && newShare) ? 1 : 0;
sharePressed = newShare;
//Notify(PSTR("\r\nButtonState"), 0x80); //Notify(PSTR("\r\nButtonState"), 0x80);
//PrintHex<uint16_t>(ButtonState, 0x80); //PrintHex<uint16_t>(ButtonState, 0x80);
@ -378,24 +383,29 @@ void XBOXONE::readReport() {
} }
uint16_t XBOXONE::getButtonPress(ButtonEnum b) { uint16_t XBOXONE::getButtonPress(ButtonEnum b) {
// special handling for 'SHARE' button due to index collision with 'BACK',
// since the 'SHARE' value originally came from the PS4 controller and
// the 'SHARE' button was added to Xbox later with the Series S/X controllers
if (b == SHARE) return sharePressed;
const int8_t index = getButtonIndexXbox(b); if (index < 0) return 0; const int8_t index = getButtonIndexXbox(b); if (index < 0) return 0;
if(index == ButtonIndex(L2)) // These are analog buttons if(index == ButtonIndex(L2)) // These are analog buttons
return triggerValue[0]; return triggerValue[0];
else if(index == ButtonIndex(R2)) else if(index == ButtonIndex(R2))
return triggerValue[1]; return triggerValue[1];
return (bool)(ButtonState & ((uint16_t)pgm_read_word(&XBOX_BUTTONS[index])));
uint32_t buttonMask;
// special case, as 'SHARE' from the PS4 has the same index
// as 'BACK' on the Xbox controller, so we treat it separately
if (b == SHARE) {
buttonMask = (1 << ShareButtonIndex);
} else {
buttonMask = (uint32_t) pgm_read_word(&XBOX_BUTTONS[index]);
}
return (bool)(ButtonState & buttonMask);
} }
bool XBOXONE::getButtonClick(ButtonEnum b) { bool XBOXONE::getButtonClick(ButtonEnum b) {
// special handling for 'SHARE' button, ibid the above
if (b == SHARE) {
if (shareClicked) {
shareClicked = false;
return true;
}
return false;
}
const int8_t index = getButtonIndexXbox(b); if (index < 0) return 0; const int8_t index = getButtonIndexXbox(b); if (index < 0) return 0;
if(index == ButtonIndex(L2)) { if(index == ButtonIndex(L2)) {
if(L2Clicked) { if(L2Clicked) {
@ -410,17 +420,9 @@ bool XBOXONE::getButtonClick(ButtonEnum b) {
} }
return false; return false;
} }
uint16_t button = pgm_read_word(&XBOX_BUTTONS[index]);
uint32_t buttonMask; bool click = (ButtonClickState & button);
// special case, as 'SHARE' from the PS4 has the same index ButtonClickState &= ~button; // Clear "click" event
// as 'BACK' on the Xbox controller, so we treat it separately
if (b == SHARE) {
buttonMask = (1 << ShareButtonIndex);
} else {
buttonMask = pgm_read_word(&XBOX_BUTTONS[index]);
}
bool click = (ButtonClickState & buttonMask);
ButtonClickState &= ~buttonMask; // Clear "click" event
return click; return click;
} }

View file

@ -221,10 +221,9 @@ private:
bool bPollEnable; bool bPollEnable;
/* Variables to store the buttons */ /* Variables to store the buttons */
static const uint8_t ShareButtonIndex = 16; // bit offset from right uint16_t ButtonState;
uint32_t ButtonState; uint16_t OldButtonState;
uint32_t OldButtonState; uint16_t ButtonClickState;
uint32_t ButtonClickState;
int16_t hatValue[4]; int16_t hatValue[4];
uint16_t triggerValue[2]; uint16_t triggerValue[2];
uint16_t triggerValueOld[2]; uint16_t triggerValueOld[2];
@ -232,6 +231,9 @@ private:
bool L2Clicked; // These buttons are analog, so we use we use these bools to check if they where clicked or not bool L2Clicked; // These buttons are analog, so we use we use these bools to check if they where clicked or not
bool R2Clicked; bool R2Clicked;
bool sharePressed; // This button doesn't fit in the bitfield
bool shareClicked;
uint8_t readBuf[XBOX_ONE_EP_MAXPKTSIZE]; // General purpose buffer for input data uint8_t readBuf[XBOX_ONE_EP_MAXPKTSIZE]; // General purpose buffer for input data
uint8_t cmdCounter; uint8_t cmdCounter;