/* Example sketch for the PS3 USB library - developed by Kristian Lauszus For more information visit my blog: http://blog.tkjelectronics.dk/ or send me an e-mail: kristianl@tkjelectronics.com */ #include USB Usb; /* You can create the instance of the class in two ways */ PS3USB PS3(&Usb); // This will just create the instance //PS3USB PS3(&Usb,0x00,0x15,0x83,0x3D,0x0A,0x57); // This will also store the bluetooth address - this can be obtained from the dongle when running the sketch boolean printAngle; uint8_t state = 0; void setup() { Serial.begin(115200); if (Usb.Init() == -1) { Serial.print(F("\r\nOSC did not start")); while(1); //halt } Serial.print(F("\r\nPS3 USB Library Started")); } void loop() { Usb.Task(); if(PS3.PS3Connected || PS3.PS3NavigationConnected) { if(PS3.getAnalogHat(LeftHatX) > 137 || PS3.getAnalogHat(LeftHatX) < 117 || PS3.getAnalogHat(LeftHatY) > 137 || PS3.getAnalogHat(LeftHatY) < 117 || PS3.getAnalogHat(RightHatX) > 137 || PS3.getAnalogHat(RightHatX) < 117 || PS3.getAnalogHat(RightHatY) > 137 || PS3.getAnalogHat(RightHatY) < 117) { Serial.print(F("\r\nLeftHatX: ")); Serial.print(PS3.getAnalogHat(LeftHatX)); Serial.print(F("\tLeftHatY: ")); Serial.print(PS3.getAnalogHat(LeftHatY)); Serial.print(F("\tRightHatX: ")); Serial.print(PS3.getAnalogHat(RightHatX)); Serial.print(F("\tRightHatY: ")); Serial.print(PS3.getAnalogHat(RightHatY)); } // Analog button values can be read from almost all buttons if(PS3.getAnalogButton(L2_ANALOG) > 0 || PS3.getAnalogButton(R2_ANALOG) > 0) { Serial.print(F("\r\nL2: ")); Serial.print(PS3.getAnalogButton(L2_ANALOG)); Serial.print(F("\tR2: ")); Serial.print(PS3.getAnalogButton(R2_ANALOG)); } if(PS3.getButtonClick(PS)) Serial.print(F("\r\nPS")); if(PS3.getButtonClick(TRIANGLE)) Serial.print(F("\r\nTraingle")); if(PS3.getButtonClick(CIRCLE)) Serial.print(F("\r\nCircle")); if(PS3.getButtonClick(CROSS)) Serial.print(F("\r\nCross")); if(PS3.getButtonClick(SQUARE)) Serial.print(F("\r\nSquare")); if(PS3.getButtonClick(UP)) { Serial.print(F("\r\nUp")); PS3.setAllOff(); PS3.setLedOn(LED4); } if(PS3.getButtonClick(RIGHT)) { Serial.print(F("\r\nRight")); PS3.setAllOff(); PS3.setLedOn(LED1); } if(PS3.getButtonClick(DOWN)) { Serial.print(F("\r\nDown")); PS3.setAllOff(); PS3.setLedOn(LED2); } if(PS3.getButtonClick(LEFT)) { Serial.print(F("\r\nLeft")); PS3.setAllOff(); PS3.setLedOn(LED3); } if(PS3.getButtonClick(L1)) Serial.print(F("\r\nL1")); if(PS3.getButtonClick(L3)) Serial.print(F("\r\nL3")); if(PS3.getButtonClick(R1)) Serial.print(F("\r\nR1")); if(PS3.getButtonClick(R3)) Serial.print(F("\r\nR3")); if(PS3.getButtonClick(SELECT)) { Serial.print(F("\r\nSelect - ")); Serial.print(PS3.getStatusString()); } if(PS3.getButtonClick(START)) { Serial.print(F("\r\nStart")); printAngle = !printAngle; } } if(printAngle) { Serial.print(F("\r\nPitch: ")); Serial.print(PS3.getAngle(Pitch)); Serial.print(F("\tRoll: ")); Serial.print(PS3.getAngle(Roll)); } else if(PS3.PS3MoveConnected) { // One can only set the color of the bulb, set the rumble, set and get the bluetooth address and calibrate the magnetometer via USB switch(state) { case 0: PS3.moveSetRumble(0); PS3.moveSetBulb(Off); state = 1; break; case 1: PS3.moveSetRumble(75); PS3.moveSetBulb(Red); state = 2; break; case 2: PS3.moveSetRumble(125); PS3.moveSetBulb(Green); state = 3; break; case 3: PS3.moveSetRumble(150); PS3.moveSetBulb(Blue); state = 4; break; case 4: PS3.moveSetRumble(175); PS3.moveSetBulb(Yellow); state = 5; break; case 5: PS3.moveSetRumble(200); PS3.moveSetBulb(Lightblue); state = 6; break; case 6: PS3.moveSetRumble(225); PS3.moveSetBulb(Purble); state = 7; break; case 7: PS3.moveSetRumble(250); PS3.moveSetBulb(White); state = 0; break; } delay(1000); } }