/* Copyright (C) 2021 Kristian Sloth Lauszus. All rights reserved. This software may be distributed and modified under the terms of the GNU General Public License version 2 (GPL2) as published by the Free Software Foundation and appearing in the file GPL2.TXT included in the packaging of this file. Please note that GPL2 Section 2[b] requires that all works based on this software must also be made publicly available under the terms of the GPL2 ("Copyleft"). Contact information ------------------- Kristian Sloth Lauszus Web : https://lauszus.com e-mail : lauszus@gmail.com */ #include "SwitchProParser.h" // To enable serial debugging see "settings.h" //#define PRINTREPORT // Uncomment to print the report send by the Switch Pro Controller int8_t SwitchProParser::getButtonIndexSwitchPro(ButtonEnum b) { const int8_t index = ButtonIndex(b); if ((uint8_t) index >= (sizeof(SWITCH_PRO_BUTTONS) / sizeof(SWITCH_PRO_BUTTONS[0]))) return -1; return index; } bool SwitchProParser::getButtonPress(ButtonEnum b) { const int8_t index = getButtonIndexSwitchPro(b); if (index < 0) return 0; return switchProData.btn.val & (1UL << pgm_read_byte(&SWITCH_PRO_BUTTONS[index])); } bool SwitchProParser::getButtonClick(ButtonEnum b) { const int8_t index = getButtonIndexSwitchPro(b); if (index < 0) return 0; uint32_t mask = 1UL << pgm_read_byte(&SWITCH_PRO_BUTTONS[index]); bool click = buttonClickState.val & mask; buttonClickState.val &= ~mask; // Clear "click" event return click; } int16_t SwitchProParser::getAnalogHat(AnalogHatEnum a) { switch((uint8_t)a) { case 0: return switchProData.leftHatX - 2048; // Subtract the center value case 1: return 2048 - switchProData.leftHatY; // Invert, so it follows the same coordinate as the simple report case 2: return switchProData.rightHatX - 2048; // Subtract the center value default: return 2048 - switchProData.rightHatY; // Invert, so it follows the same coordinate as the simple report } } void SwitchProParser::Parse(uint8_t len, uint8_t *buf) { if (len > 0 && buf) { #ifdef PRINTREPORT Notify(PSTR("\r\nLen: "), 0x80); Notify(len, 0x80); Notify(PSTR(", data: "), 0x80); for (uint8_t i = 0; i < len; i++) { D_PrintHex (buf[i], 0x80); Notify(PSTR(" "), 0x80); } #endif // This driver always uses the standard full report that includes the IMU data. // The downside is that it requires more processing power, as the data is send contentiously // while the simple input report is only send when the button state changes however the simple // input report is not available via USB and does not include the IMU data. if (buf[0] == 0x3F) // Simple input report via Bluetooth switchProOutput.enableFullReportMode = true; // Switch over to the full report else if (buf[0] == 0x30) { // Standard full mode if (len < 3) { #ifdef DEBUG_USB_HOST Notify(PSTR("\r\nReport is too short: "), 0x80); D_PrintHex (len, 0x80); #endif return; } memcpy(&switchProData, buf + 2, min((uint8_t)(len - 2), MFK_CASTUINT8T sizeof(switchProData))); if (switchProData.btn.val != oldButtonState.val) { // Check if anything has changed buttonClickState.val = switchProData.btn.val & ~oldButtonState.val; // Update click state variable oldButtonState.val = switchProData.btn.val; } message_counter++; } else if (buf[0] == 0x21) { // Subcommand reply via Bluetooth } else if (buf[0] == 0x81) { // Subcommand reply via USB } else { #ifdef DEBUG_USB_HOST Notify(PSTR("\r\nUnknown report id: "), 0x80); D_PrintHex (buf[0], 0x80); Notify(PSTR(", len: "), 0x80); D_PrintHex (len, 0x80); #endif } } if (switchProOutput.sendHandshake) sendHandshake(); else if (switchProOutput.disableTimeout) disableTimeout(); else if (switchProOutput.ledReportChanged || switchProOutput.ledHomeReportChanged || switchProOutput.enableFullReportMode || switchProOutput.enableImu != -1) sendOutputCmd(); else if (switchProOutput.leftRumbleOn || switchProOutput.rightRumbleOn) { // We need to send the rumble report repeatedly to keep it on uint32_t now = millis(); if (now - rumble_on_timer > 1000) { rumble_on_timer = now; sendRumbleOutputReport(); } } } void SwitchProParser::sendOutputCmd() { // See: https://github.com/Dan611/hid-procon // https://github.com/dekuNukem/Nintendo_Switch_Reverse_Engineering // https://github.com/HisashiKato/USB_Host_Shield_Library_2.0_BTXBOX/blob/master/src/SWProBTParser.h#L152-L153 uint8_t buf[14] = { 0 }; buf[0x00] = 0x01; // Report ID - PROCON_CMD_AND_RUMBLE buf[0x01] = output_sequence_counter++; // Lowest 4-bit is a sequence number, which needs to be increased for every report // Left rumble data if (switchProOutput.leftRumbleOn) { buf[0x02 + 0] = 0x28; buf[0x02 + 1] = 0x88; buf[0x02 + 2] = 0x60; buf[0x02 + 3] = 0x61; } else { buf[0x02 + 0] = 0x00; buf[0x02 + 1] = 0x01; buf[0x02 + 2] = 0x40; buf[0x02 + 3] = 0x40; } // Right rumble data if (switchProOutput.rightRumbleOn) { buf[0x02 + 4] = 0x28; buf[0x02 + 5] = 0x88; buf[0x02 + 6] = 0x60; buf[0x02 + 7] = 0x61; } else { buf[0x02 + 4] = 0x00; buf[0x02 + 5] = 0x01; buf[0x02 + 6] = 0x40; buf[0x02 + 7] = 0x40; } // Sub commands if (switchProOutput.ledReportChanged) { switchProOutput.ledReportChanged = false; // See: https://github.com/dekuNukem/Nintendo_Switch_Reverse_Engineering/blob/master/bluetooth_hid_subcommands_notes.md#subcommand-0x30-set-player-lights buf[0x0A + 0] = 0x30; // PROCON_CMD_LED buf[0x0A + 1] = switchProOutput.ledMask; // Lower 4-bits sets the LEDs constantly on, the higher 4-bits can be used to flash the LEDs sendOutputReport(buf, 10 + 2); } else if (switchProOutput.ledHomeReportChanged) { switchProOutput.ledHomeReportChanged = false; // It is possible set up to 15 mini cycles, but we simply just set the LED constantly on/off // See: https://github.com/dekuNukem/Nintendo_Switch_Reverse_Engineering/blob/master/bluetooth_hid_subcommands_notes.md#subcommand-0x38-set-home-light buf[0x0A + 0] = 0x38; // PROCON_CMD_LED_HOME buf[0x0A + 1] = (0 /* Number of cycles */ << 4) | (switchProOutput.ledHome ? 0xF : 0) /* Global mini cycle duration */; buf[0x0A + 2] = (0xF /* LED start intensity */ << 4) | 0x0 /* Number of full cycles */; buf[0x0A + 3] = (0xF /* Mini Cycle 1 LED intensity */ << 4) | 0x0 /* Mini Cycle 2 LED intensity */; sendOutputReport(buf, 10 + 4); } else if (switchProOutput.enableFullReportMode) { switchProOutput.enableFullReportMode = false; // See: https://github.com/dekuNukem/Nintendo_Switch_Reverse_Engineering/blob/master/bluetooth_hid_subcommands_notes.md#subcommand-0x03-set-input-report-mode buf[0x0A + 0] = 0x03; // PROCON_CMD_MODE buf[0x0A + 1] = 0x30; // PROCON_ARG_INPUT_FULL sendOutputReport(buf, 10 + 2); } else if (switchProOutput.enableImu != -1) { // See: https://github.com/dekuNukem/Nintendo_Switch_Reverse_Engineering/blob/master/bluetooth_hid_subcommands_notes.md#subcommand-0x40-enable-imu-6-axis-sensor buf[0x0A + 0] = 0x40; // PROCON_CMD_GYRO buf[0x0A + 1] = switchProOutput.enableImu ? 1 : 0; // The new state is stored in the variable switchProOutput.enableImu = -1; sendOutputReport(buf, 12); } } void SwitchProParser::sendRumbleOutputReport() { // See: https://github.com/Dan611/hid-procon // https://github.com/dekuNukem/Nintendo_Switch_Reverse_Engineering // https://github.com/HisashiKato/USB_Host_Shield_Library_2.0_BTXBOX/blob/master/src/SWProBTParser.h#L152-L153 uint8_t buf[10] = { 0 }; buf[0x00] = 0x10; // Report ID - PROCON_CMD_RUMBLE_ONLY buf[0x01] = output_sequence_counter++; // Lowest 4-bit is a sequence number, which needs to be increased for every report // Left rumble data if (switchProOutput.leftRumbleOn) { buf[0x02 + 0] = 0x28; buf[0x02 + 1] = 0x88; buf[0x02 + 2] = 0x60; buf[0x02 + 3] = 0x61; } else { buf[0x02 + 0] = 0x00; buf[0x02 + 1] = 0x01; buf[0x02 + 2] = 0x40; buf[0x02 + 3] = 0x40; } // Right rumble data if (switchProOutput.rightRumbleOn) { buf[0x02 + 4] = 0x28; buf[0x02 + 5] = 0x88; buf[0x02 + 6] = 0x60; buf[0x02 + 7] = 0x61; } else { buf[0x02 + 4] = 0x00; buf[0x02 + 5] = 0x01; buf[0x02 + 6] = 0x40; buf[0x02 + 7] = 0x40; } sendOutputReport(buf, 10); } void SwitchProParser::Reset() { // Center joysticks switchProData.leftHatX = switchProData.leftHatY = switchProData.rightHatX = switchProData.rightHatY = 2048; // Reset buttons variables switchProData.btn.val = 0; oldButtonState.val = 0; buttonClickState.val = 0; output_sequence_counter = 0; rumble_on_timer = 0; switchProOutput.leftRumbleOn = false; switchProOutput.rightRumbleOn = false; switchProOutput.ledMask = 0; switchProOutput.ledHome = false; switchProOutput.ledReportChanged = false; switchProOutput.ledHomeReportChanged = false; switchProOutput.enableFullReportMode = false; switchProOutput.enableImu = -1; switchProOutput.sendHandshake = false; switchProOutput.disableTimeout = false; }