/* Example sketch for the Wii Balance Board Bluetooth library - developed by Kristian Lauszus For more information visit my blog: http://blog.tkjelectronics.dk/ or send me an e-mail: kristianl@tkjelectronics.com */ #include #include // Satisfy the IDE, which needs to see the include statment in the ino too. #ifdef dobogusinclude #include #include #endif USB Usb; //USBHub Hub1(&Usb); // Some dongles have a hub inside BTD Btd(&Usb); // You have to create the Bluetooth Dongle instance like so /* You can create the instance of the class in two ways */ WII Wii(&Btd, PAIR); // This will start an inquiry and then pair with your Wii Balance Board - you only have to do this once //WII Wii(&Btd); // After that you can simply create the instance like so and then press the power button on the Wii Balance Board void setup() { Serial.begin(115200); #if !defined(__MIPSEL__) while (!Serial); // Wait for serial port to connect - used on Leonardo, Teensy and other boards with built-in USB CDC serial connection #endif if (Usb.Init() == -1) { Serial.print(F("\r\nOSC did not start")); while (1); //halt } Serial.print(F("\r\nWii Balance Board Bluetooth Library Started")); } void loop() { Usb.Task(); if (Wii.wiiBalanceBoardConnected) { Serial.print(F("\r\ntopRight: ")); Serial.print(Wii.topRight); Serial.print(F("\tbotRight: ")); Serial.print(Wii.botRight); Serial.print(F("\ttopLeft: ")); Serial.print(Wii.topLeft); Serial.print(F("\tbotleft: ")); Serial.print(Wii.botleft); if (Wii.getButtonClick(A)) { Serial.print(F("\r\nA")); Wii.setLedToggle(LED1); //Wii.disconnect(); } } }