USB_Host_Shield_2.0
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1 # USB Host Library Rev.2.0
2 
3 The code is released under the GNU General Public License.
4 __________
5 
6 # Summary
7 This is Revision 2.0 of MAX3421E-based USB Host Shield Library for AVR's.
8 
9 Project main web site is: <http://www.circuitsathome.com>.
10 
11 Some information can also be found at: <http://blog.tkjelectronics.dk/>.
12 
13 The shield can be purchased at the main site: <http://www.circuitsathome.com/products-page/arduino-shields>.
14 
15 [![USB Host Shield](http://www.circuitsathome.com/wp/wp-content/uploads/2012/02/UHS_20_main-288x216.jpg)](http://www.circuitsathome.com/products-page/arduino-shields)
16 
17 For more information about the hardware see the [Hardware Manual](http://www.circuitsathome.com/usb-host-shield-hardware-manual).
18 
19 # Developed By
20 
21 * __Oleg Mazurov, Circuits@Home__ - <mazurov@circuitsathome.com>
22  * Developer of the USB Core, HID, FTDI, ADK, ACM, and PL2303 libraries
23 * __Kristian Lauszus, TKJ Electronics__ - <kristianl@tkjelectronics.com>
24  * Developer of the BTD, SPP, PS3, Wii, and Xbox libraries
25 
26 # How to use the library
27 
28 ### Arduino ADK
29 To use this library with the official [Arduino ADK](http://arduino.cc/en/Main/ArduinoBoardADK) uncomment the following line in [avrpins.h](https://github.com/felis/USB_Host_Shield_2.0/blob/master/avrpins.h):
30 
31 <code>
32 \#define BOARD\_MEGA_ADK
33 </code>
34 
35 ### [Bluetooth libraries](https://github.com/felis/USB_Host_Shield_2.0/blob/master/BTD.cpp)
36 
37 The [BTD library](https://github.com/felis/USB_Host_Shield_2.0/blob/master/BTD.cpp) is a general purpose library for an ordinary Bluetooth dongle.
38 This library make it easy to add support for different Bluetooth services like a PS3 or a Wii controller or SPP which is a virtual serial port via Bluetooth.
39 Some different examples can be found in the [example directory](https://github.com/felis/USB_Host_Shield_2.0/tree/master/examples/Bluetooth).
40 
41 The BTD library will also make it possible to use multiple services at once, the following example sketch is an example of this:
42 <https://github.com/felis/USB_Host_Shield_2.0/blob/master/examples/Bluetooth/PS3SPP/PS3SPP.ino>
43 
44 ### [SPP library](https://github.com/felis/USB_Host_Shield_2.0/blob/master/SPP.cpp)
45 
46 SPP stands for "Serial Port Profile" and is a Bluetooth protocol that implements a virtual comport which allows you to send data back and forth from your computer/phone to your Arduino via Bluetooth.
47 It has been tested successfully on Windows, Mac OS X, Linux, and Android.
48 Unfortunately Google broke something in Android 4.2, so it's currently not working in this version of Android.
49 
50 More information can be found at these blog posts:
51 
52 * <http://www.circuitsathome.com/mcu/bluetooth-rfcommspp-service-support-for-usb-host-2-0-library-released>
53 * <http://blog.tkjelectronics.dk/2012/07/rfcommspp-library-for-arduino/>
54 
55 To implement the SPP protocol I used a Bluetooth sniffing tool called [PacketLogger](http://www.tkjelectronics.com/uploads/PacketLogger.zip) developed by Apple.
56 It enables me to see the Bluetooth communication between my Mac and any device.
57 
58 ### PS3 Library
59 
60 These libraries consist of the [PS3BT](https://github.com/felis/USB_Host_Shield_2.0/blob/master/PS3BT.cpp) and [PS3USB](https://github.com/felis/USB_Host_Shield_2.0/blob/master/PS3USB.cpp). These libraries allows you to use a Dualshock 3, Navigation or a Motion controller with the USB Host Shield both via Bluetooth and USB.
61 
62 In order to use your Playstation controller via Bluetooth you have to set the Bluetooth address of the dongle internally to your PS3 Controller. This can be achieved by plugging the controller in via USB and letting the library set it automatically.
63 
64 __Note:__ To obtain the address you have to plug in the Bluetooth dongle before connecting the controller, or alternatively you could set it in code like so: <https://github.com/felis/USB_Host_Shield_2.0/blob/master/examples/Bluetooth/PS3BT/PS3BT.ino#L12>.
65 
66 For more information about the PS3 protocol see the official wiki: <https://github.com/felis/USB_Host_Shield_2.0/wiki/PS3-Information>.
67 
68 Also take a look at the blog posts:
69 
70 * <http://blog.tkjelectronics.dk/2012/01/ps3-controller-bt-library-for-arduino/>
71 * <http://www.circuitsathome.com/mcu/sony-ps3-controller-support-added-to-usb-host-library>
72 * <http://www.circuitsathome.com/mcu/arduino/interfacing-ps3-controllers-via-usb>
73 
74 A special thanks go to the following people:
75 
76 1. _Richard Ibbotson_ who made this excellent guide: <http://www.circuitsathome.com/mcu/ps3-and-wiimote-game-controllers-on-the-arduino-host-shield-part>
77 2. _Tomoyuki Tanaka_ for releasing his code for the Arduino USB Host shield connected to the wiimote: <http://www.circuitsathome.com/mcu/rc-car-controlled-by-wii-remote-on-arduino>
78 
79 Also a big thanks all the people behind these sites about the Motion controller:
80 
81 * <http://thp.io/2010/psmove/>
82 * <http://www.copenhagengamecollective.org/unimove/>
83 * <https://github.com/thp/psmoveapi>
84 * <http://code.google.com/p/moveonpc/>
85 
86 ### Xbox 360 Library
87 
88 The library support one Xbox 360 via USB or up to four Xbox 360 controllers wirelessly by using a [Xbox 360 wireless receiver](http://blog.tkjelectronics.dk/wp-content/uploads/xbox360-wireless-receiver.jpg).
89 
90 To use it via USB use the [XBOXUSB](https://github.com/felis/USB_Host_Shield_2.0/blob/master/XBOXUSB.cpp) library or to use it wirelessly use the [XBOXRECV](https://github.com/felis/USB_Host_Shield_2.0/blob/master/XBOXRECV.cpp) library.
91 
92 __Note that a Wireless controller can NOT be used via USB!__
93 
94 Examples code can be found in the [examples directory](https://github.com/felis/USB_Host_Shield_2.0/tree/master/examples/Xbox).
95 
96 Also see the following blog posts:
97 
98 * <http://www.circuitsathome.com/mcu/xbox360-controller-support-added-to-usb-host-shield-2-0-library>
99 * <http://blog.tkjelectronics.dk/2012/07/xbox-360-controller-support-added-to-the-usb-host-library/>
100 * <http://blog.tkjelectronics.dk/2012/12/xbox-360-receiver-added-to-the-usb-host-library/>
101 
102 All the information regarding the Xbox 360 controller protocol are form these sites:
103 
104 * <http://tattiebogle.net/index.php/ProjectRoot/Xbox360Controller/UsbInfo>
105 * <http://tattiebogle.net/index.php/ProjectRoot/Xbox360Controller/WirelessUsbInfo>
106 * <https://github.com/Grumbel/xboxdrv/blob/master/PROTOCOL>
107 
108 ### [Wii library](https://github.com/felis/USB_Host_Shield_2.0/blob/master/Wii.cpp)
109 
110 The [Wii](https://github.com/felis/USB_Host_Shield_2.0/blob/master/Wii.cpp) library support the Wiimote, but also the Nunchuch and Motion Plus extensions via Bluetooth. The Wii U Pro Controller is also supported via Bluetooth.
111 
112 First you have to pair with the controller, this is done automatically by the library if you create the instance like so:
113 
114 <code>
115 WII Wii(&Btd,PAIR);
116 </code>
117 
118 And then press 1 & 2 at once on the Wiimote or press sync if you are using a Wii U Pro Controller.
119 
120 After that you can simply create the instance like so:
121 
122 <code>
123 WII Wii(&Btd);
124 </code>
125 
126 Then just press any button any button on the Wiimote and it will connect to the dongle.
127 
128 Take a look at the example for more information: <https://github.com/felis/USB_Host_Shield_2.0/blob/master/examples/Bluetooth/Wii/Wii.ino>.
129 
130 Also take a look at the blog post:
131 
132 * <http://blog.tkjelectronics.dk/2012/08/wiimote-added-to-usb-host-library/>
133 
134 All the information about the Wii controllers are from these sites:
135 
136 * <http://wiibrew.org/wiki/Wiimote>
137 * <http://wiibrew.org/wiki/Wiimote/Extension_Controllers>
138 * <http://wiibrew.org/wiki/Wiimote/Extension_Controllers/Nunchuck>
139 * <http://wiibrew.org/wiki/Wiimote/Extension_Controllers/Wii_Motion_Plus>
140 * The old library created by _Tomoyuki Tanaka_: <https://github.com/moyuchin/WiiRemote_on_Arduino> also helped a lot.
141 
142 # FAQ
143 
144 > When I plug my device into the USB connector nothing happens?
145 
146 Try to connect a external power supply to the Arduino - this solves the problem in most cases.