USB_Host_Shield_2.0/examples/MiniDSP/MiniDSP.ino
2021-02-04 19:18:40 +01:00

48 lines
1.3 KiB
C++

/*
Example sketch for the Playstation Buzz library - developed by Kristian Lauszus
For more information visit my blog: http://blog.tkjelectronics.dk/ or
send me an e-mail: kristianl@tkjelectronics.com
*/
#include <MiniDSP.h>
// Satisfy the IDE, which needs to see the include statment in the ino too.
#ifdef dobogusinclude
#include <spi4teensy3.h>
#endif
#include <SPI.h>
USB Usb;
MiniDSP MiniDSP(&Usb);
void OnMiniDSPConnected() { Serial.println("MiniDSP connected"); }
void OnVolumeChange(uint8_t volume) {
Serial.println("Volume is: " + String(volume));
}
void OnMutedChange(bool isMuted) {
Serial.println("Muted status: " + String(isMuted ? "muted" : "unmuted"));
}
void setup() {
Serial.begin(115200);
#if !defined(__MIPSEL__)
while (!Serial)
; // Wait for serial port to connect - used on Leonardo, Teensy and other
// boards with built-in USB CDC serial connection
#endif
if (Usb.Init() == -1) {
Serial.print(F("\r\nOSC did not start"));
while (1)
; // Halt
}
Serial.println(F("\r\nMiniDSP 2x4HD Library Started"));
// Register callbacks.
MiniDSP.SetOnInitCallback(&OnMiniDSPConnected);
MiniDSP.SetVolumeChangeCallback(&OnVolumeChange);
MiniDSP.SetMutedChangeCallback(&OnMutedChange);
}
void loop() { Usb.Task(); }