mirror of
https://github.com/felis/USB_Host_Shield_2.0.git
synced 2024-03-22 11:31:26 +01:00
48 lines
1.3 KiB
C++
48 lines
1.3 KiB
C++
/*
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Example sketch for the Playstation Buzz library - developed by Kristian Lauszus
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For more information visit my blog: http://blog.tkjelectronics.dk/ or
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send me an e-mail: kristianl@tkjelectronics.com
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*/
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#include <MiniDSP.h>
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// Satisfy the IDE, which needs to see the include statment in the ino too.
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#ifdef dobogusinclude
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#include <spi4teensy3.h>
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#endif
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#include <SPI.h>
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USB Usb;
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MiniDSP MiniDSP(&Usb);
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void OnMiniDSPConnected() { Serial.println("MiniDSP connected"); }
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void OnVolumeChange(uint8_t volume) {
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Serial.println("Volume is: " + String(volume));
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}
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void OnMutedChange(bool isMuted) {
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Serial.println("Muted status: " + String(isMuted ? "muted" : "unmuted"));
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}
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void setup() {
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Serial.begin(115200);
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#if !defined(__MIPSEL__)
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while (!Serial)
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; // Wait for serial port to connect - used on Leonardo, Teensy and other
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// boards with built-in USB CDC serial connection
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#endif
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if (Usb.Init() == -1) {
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Serial.print(F("\r\nOSC did not start"));
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while (1)
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; // Halt
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}
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Serial.println(F("\r\nMiniDSP 2x4HD Library Started"));
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// Register callbacks.
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MiniDSP.SetOnInitCallback(&OnMiniDSPConnected);
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MiniDSP.SetVolumeChangeCallback(&OnVolumeChange);
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MiniDSP.SetMutedChangeCallback(&OnMutedChange);
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}
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void loop() { Usb.Task(); }
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