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https://github.com/felis/USB_Host_Shield_2.0.git
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51 lines
1.7 KiB
C++
51 lines
1.7 KiB
C++
/*
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Example sketch for the Wii Balance Board Bluetooth library - developed by Kristian Lauszus
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For more information visit my blog: http://blog.tkjelectronics.dk/ or
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send me an e-mail: kristianl@tkjelectronics.com
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*/
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#include <Wii.h>
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#include <usbhub.h>
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// Satisfy the IDE, which needs to see the include statment in the ino too.
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#ifdef dobogusinclude
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#include <spi4teensy3.h>
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#endif
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#include <SPI.h>
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USB Usb;
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//USBHub Hub1(&Usb); // Some dongles have a hub inside
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BTD Btd(&Usb); // You have to create the Bluetooth Dongle instance like so
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/* You can create the instance of the class in two ways */
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WII Wii(&Btd, PAIR); // This will start an inquiry and then pair with your Wii Balance Board - you only have to do this once
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//WII Wii(&Btd); // After that you can simply create the instance like so and then press the power button on the Wii Balance Board
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void setup() {
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Serial.begin(115200);
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#if !defined(__MIPSEL__)
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while (!Serial); // Wait for serial port to connect - used on Leonardo, Teensy and other boards with built-in USB CDC serial connection
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#endif
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if (Usb.Init() == -1) {
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Serial.print(F("\r\nOSC did not start"));
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while (1); //halt
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}
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Serial.print(F("\r\nWii Balance Board Bluetooth Library Started"));
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}
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void loop() {
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Usb.Task();
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if (Wii.wiiBalanceBoardConnected) {
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Serial.print(F("\r\nWeight: "));
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for (uint8_t i = 0; i < 4; i++) {
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Serial.print(Wii.getWeight((BalanceBoardEnum)i));
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Serial.print(F("\t"));
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}
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Serial.print(F("Total Weight: "));
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Serial.print(Wii.getTotalWeight());
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if (Wii.getButtonClick(A)) {
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Serial.print(F("\r\nA"));
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//Wii.setLedToggle(LED1); // The Wii Balance Board has one LED as well
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Wii.disconnect();
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}
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}
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}
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