mirror of
https://github.com/felis/USB_Host_Shield_2.0.git
synced 2024-03-22 11:31:26 +01:00
121 lines
4 KiB
C++
121 lines
4 KiB
C++
/*
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Example sketch for the Xbox ONE USB library - by guruthree, based on work by
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Kristian Lauszus.
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*/
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#include <XBOXONE.h>
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// Satisfy the IDE, which needs to see the include statment in the ino too.
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#ifdef dobogusinclude
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#include <spi4teensy3.h>
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#endif
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#include <SPI.h>
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USB Usb;
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XBOXONE Xbox(&Usb);
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void setup() {
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Serial.begin(115200);
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while (!Serial); // Wait for serial port to connect - used on Leonardo, Teensy and other boards with built-in USB CDC serial connection
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if (Usb.Init() == -1) {
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Serial.print(F("\r\nOSC did not start"));
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while (1); //halt
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}
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Serial.print(F("\r\nXBOX USB Library Started"));
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}
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void loop() {
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Usb.Task();
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if (Xbox.XboxOneConnected) {
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if (Xbox.getAnalogHat(LeftHatX) > 7500 || Xbox.getAnalogHat(LeftHatX) < -7500 || Xbox.getAnalogHat(LeftHatY) > 7500 || Xbox.getAnalogHat(LeftHatY) < -7500 || Xbox.getAnalogHat(RightHatX) > 7500 || Xbox.getAnalogHat(RightHatX) < -7500 || Xbox.getAnalogHat(RightHatY) > 7500 || Xbox.getAnalogHat(RightHatY) < -7500) {
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if (Xbox.getAnalogHat(LeftHatX) > 7500 || Xbox.getAnalogHat(LeftHatX) < -7500) {
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Serial.print(F("LeftHatX: "));
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Serial.print(Xbox.getAnalogHat(LeftHatX));
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Serial.print("\t");
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}
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if (Xbox.getAnalogHat(LeftHatY) > 7500 || Xbox.getAnalogHat(LeftHatY) < -7500) {
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Serial.print(F("LeftHatY: "));
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Serial.print(Xbox.getAnalogHat(LeftHatY));
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Serial.print("\t");
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}
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if (Xbox.getAnalogHat(RightHatX) > 7500 || Xbox.getAnalogHat(RightHatX) < -7500) {
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Serial.print(F("RightHatX: "));
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Serial.print(Xbox.getAnalogHat(RightHatX));
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Serial.print("\t");
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}
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if (Xbox.getAnalogHat(RightHatY) > 7500 || Xbox.getAnalogHat(RightHatY) < -7500) {
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Serial.print(F("RightHatY: "));
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Serial.print(Xbox.getAnalogHat(RightHatY));
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}
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Serial.println();
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}
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if (Xbox.getButtonPress(L2) > 0 || Xbox.getButtonPress(R2) > 0) {
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if (Xbox.getButtonPress(L2) > 0) {
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Serial.print(F("L2: "));
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Serial.print(Xbox.getButtonPress(L2));
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Serial.print("\t");
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}
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if (Xbox.getButtonPress(R2) > 0) {
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Serial.print(F("R2: "));
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Serial.print(Xbox.getButtonPress(R2));
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Serial.print("\t");
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}
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Serial.println();
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}
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// Set rumble effect
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static uint16_t oldL2Value, oldR2Value;
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if (Xbox.getButtonPress(L2) != oldL2Value || Xbox.getButtonPress(R2) != oldR2Value) {
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oldL2Value = Xbox.getButtonPress(L2);
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oldR2Value = Xbox.getButtonPress(R2);
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uint8_t leftRumble = map(oldL2Value, 0, 1023, 0, 255); // Map the trigger values into a byte
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uint8_t rightRumble = map(oldR2Value, 0, 1023, 0, 255);
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if (leftRumble > 0 || rightRumble > 0)
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Xbox.setRumbleOn(leftRumble, rightRumble, leftRumble, rightRumble);
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else
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Xbox.setRumbleOff();
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}
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if (Xbox.getButtonClick(UP))
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Serial.println(F("Up"));
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if (Xbox.getButtonClick(DOWN))
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Serial.println(F("Down"));
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if (Xbox.getButtonClick(LEFT))
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Serial.println(F("Left"));
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if (Xbox.getButtonClick(RIGHT))
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Serial.println(F("Right"));
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if (Xbox.getButtonClick(START))
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Serial.println(F("Start"));
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if (Xbox.getButtonClick(BACK))
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Serial.println(F("Back"));
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if (Xbox.getButtonClick(XBOX))
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Serial.println(F("Xbox"));
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if (Xbox.getButtonClick(SYNC))
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Serial.println(F("Sync"));
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if (Xbox.getButtonClick(L1))
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Serial.println(F("L1"));
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if (Xbox.getButtonClick(R1))
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Serial.println(F("R1"));
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if (Xbox.getButtonClick(L2))
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Serial.println(F("L2"));
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if (Xbox.getButtonClick(R2))
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Serial.println(F("R2"));
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if (Xbox.getButtonClick(L3))
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Serial.println(F("L3"));
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if (Xbox.getButtonClick(R3))
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Serial.println(F("R3"));
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if (Xbox.getButtonClick(A))
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Serial.println(F("A"));
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if (Xbox.getButtonClick(B))
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Serial.println(F("B"));
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if (Xbox.getButtonClick(X))
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Serial.println(F("X"));
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if (Xbox.getButtonClick(Y))
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Serial.println(F("Y"));
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}
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delay(1);
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}
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