USB_Host_Shield_2.0/class_w_i_i-members.html
Kristian Sloth Lauszus c59318fe51 defined Arduino=100
2013-02-05 21:05:03 +01:00

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<tr class="even"><td class="entry"><a class="el" href="class_w_i_i.html#a48bcc2e5c6253d0554d70357625ff3fb">accX</a></td><td class="entry"><a class="el" href="class_w_i_i.html">WII</a></td><td class="entry"></td></tr>
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<tr><td class="entry"><a class="el" href="class_w_i_i.html#a759837b933f63ce7c3235639be29250a">getIRy4</a>()</td><td class="entry"><a class="el" href="class_w_i_i.html">WII</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
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<tr><td class="entry"><a class="el" href="class_w_i_i.html#a3505abbc01c71d134ce301dfb7c0c5b5">IRinitialize</a>()</td><td class="entry"><a class="el" href="class_w_i_i.html">WII</a></td><td class="entry"></td></tr>
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<tr><td class="entry"><a class="el" href="class_w_i_i.html#a72bd4fad2e524276712a154b8cc2a16c">motionPlusConnected</a></td><td class="entry"><a class="el" href="class_w_i_i.html">WII</a></td><td class="entry"></td></tr>
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<tr><td class="entry"><a class="el" href="class_w_i_i.html#a2b5a934a1be4d7c5e788d3742dd09cbf">nunchuckPitch</a></td><td class="entry"><a class="el" href="class_w_i_i.html">WII</a></td><td class="entry"></td></tr>
<tr class="even"><td class="entry"><a class="el" href="class_w_i_i.html#ad6c01ce2e1f7bac2c8982ecfb3f53f71">nunchuckRoll</a></td><td class="entry"><a class="el" href="class_w_i_i.html">WII</a></td><td class="entry"></td></tr>
<tr><td class="entry"><a class="el" href="class_w_i_i.html#aea6ce6f3222df3e547e9957673c7a07a">pitchGyroScale</a></td><td class="entry"><a class="el" href="class_w_i_i.html">WII</a></td><td class="entry"></td></tr>
<tr class="even"><td class="entry"><a class="el" href="class_w_i_i.html#acfb290a86aa9a65dd4ae84d02e3c6ded">pitchGyroSpeed</a></td><td class="entry"><a class="el" href="class_w_i_i.html">WII</a></td><td class="entry"></td></tr>
<tr><td class="entry"><a class="el" href="class_w_i_i.html#a769ee2f9a0088da097438bc3cc677f7c">Reset</a>()</td><td class="entry"><a class="el" href="class_w_i_i.html">WII</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
<tr class="even"><td class="entry"><a class="el" href="class_w_i_i.html#a6c0971ae4c9ab752888a5871020c8331">rollGyroScale</a></td><td class="entry"><a class="el" href="class_w_i_i.html">WII</a></td><td class="entry"></td></tr>
<tr><td class="entry"><a class="el" href="class_w_i_i.html#a3fb552c6ad486e23434dcb347a2a4b84">rollGyroSpeed</a></td><td class="entry"><a class="el" href="class_w_i_i.html">WII</a></td><td class="entry"></td></tr>
<tr class="even"><td class="entry"><a class="el" href="class_w_i_i.html#ac5cd06f3e9aa2a0d9b9691f00c047e72">Run</a>()</td><td class="entry"><a class="el" href="class_w_i_i.html">WII</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
<tr><td class="entry"><a class="el" href="class_w_i_i.html#a6e97bfcfb134b63d7190ba1bc326e1d3">setAllOff</a>()</td><td class="entry"><a class="el" href="class_w_i_i.html">WII</a></td><td class="entry"></td></tr>
<tr class="even"><td class="entry"><a class="el" href="class_w_i_i.html#a7efe7577ba30c218f6fbd3804a53d242">setLedOff</a>(LED a)</td><td class="entry"><a class="el" href="class_w_i_i.html">WII</a></td><td class="entry"></td></tr>
<tr><td class="entry"><a class="el" href="class_w_i_i.html#a3a7b9dd571c5a8597bfb194000bd517c">setLedOn</a>(LED a)</td><td class="entry"><a class="el" href="class_w_i_i.html">WII</a></td><td class="entry"></td></tr>
<tr class="even"><td class="entry"><a class="el" href="class_w_i_i.html#a5d3b4a33ebc2ca9ebb154e10a05dbdd4">setLedStatus</a>()</td><td class="entry"><a class="el" href="class_w_i_i.html">WII</a></td><td class="entry"></td></tr>
<tr><td class="entry"><a class="el" href="class_w_i_i.html#af7755e2b2a161a550c99de2ca1018ce3">setLedToggle</a>(LED a)</td><td class="entry"><a class="el" href="class_w_i_i.html">WII</a></td><td class="entry"></td></tr>
<tr class="even"><td class="entry"><a class="el" href="class_w_i_i.html#a2c5c32841b020b248f757cb793acb936">setRumbleOff</a>()</td><td class="entry"><a class="el" href="class_w_i_i.html">WII</a></td><td class="entry"></td></tr>
<tr><td class="entry"><a class="el" href="class_w_i_i.html#a0d9c869bd3677c4488a586c38558a137">setRumbleOn</a>()</td><td class="entry"><a class="el" href="class_w_i_i.html">WII</a></td><td class="entry"></td></tr>
<tr class="even"><td class="entry"><a class="el" href="class_w_i_i.html#a841396b533cccccb05db37d35f6fef9c">setRumbleToggle</a>()</td><td class="entry"><a class="el" href="class_w_i_i.html">WII</a></td><td class="entry"></td></tr>
<tr><td class="entry"><a class="el" href="class_w_i_i.html#a6597cb0e240a8ccb4ebdb236daef712e">WII</a>(BTD *p, bool pair=false)</td><td class="entry"><a class="el" href="class_w_i_i.html">WII</a></td><td class="entry"></td></tr>
<tr class="even"><td class="entry"><a class="el" href="class_w_i_i.html#ae25a8ea1b0713801e0209e795b4596fa">wiimoteConnected</a></td><td class="entry"><a class="el" href="class_w_i_i.html">WII</a></td><td class="entry"></td></tr>
<tr><td class="entry"><a class="el" href="class_w_i_i.html#a1421306c25a76c0fa24f7ee4b10b757b">wiimotePitch</a></td><td class="entry"><a class="el" href="class_w_i_i.html">WII</a></td><td class="entry"></td></tr>
<tr class="even"><td class="entry"><a class="el" href="class_w_i_i.html#ab22594da86218dccf86806b13d6a7a70">wiimoteRoll</a></td><td class="entry"><a class="el" href="class_w_i_i.html">WII</a></td><td class="entry"></td></tr>
<tr><td class="entry"><a class="el" href="class_w_i_i.html#a461f5b7a5f2bc874e107fc776c284b16">wiiUProControllerConnected</a></td><td class="entry"><a class="el" href="class_w_i_i.html">WII</a></td><td class="entry"></td></tr>
<tr class="even"><td class="entry"><a class="el" href="class_w_i_i.html#a0694969a30092b9b1dcb26120c7cff73">yawGyroScale</a></td><td class="entry"><a class="el" href="class_w_i_i.html">WII</a></td><td class="entry"></td></tr>
<tr><td class="entry"><a class="el" href="class_w_i_i.html#ad5df436cc5d073f26bf3ea5c60d788d6">yawGyroSpeed</a></td><td class="entry"><a class="el" href="class_w_i_i.html">WII</a></td><td class="entry"></td></tr>
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