mirror of
https://github.com/felis/USB_Host_Shield_2.0.git
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a53b333660
After several request I decided to port the library to a USB version
244 lines
7.5 KiB
C++
244 lines
7.5 KiB
C++
/* Copyright (C) 2012 Kristian Lauszus, TKJ Electronics. All rights reserved.
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This software may be distributed and modified under the terms of the GNU
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General Public License version 2 (GPL2) as published by the Free Software
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Foundation and appearing in the file GPL2.TXT included in the packaging of
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this file. Please note that GPL2 Section 2[b] requires that all works based
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on this software must also be made publicly available under the terms of
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the GPL2 ("Copyleft").
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Contact information
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-------------------
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Kristian Lauszus, TKJ Electronics
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Web : http://www.tkjelectronics.com
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e-mail : kristianl@tkjelectronics.com
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*/
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#ifndef _ps3usb_h_
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#define _ps3usb_h_
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#if defined(ARDUINO) && ARDUINO >= 100
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#include "Arduino.h"
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#else
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#include "WProgram.h"
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#endif
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#include "Usb.h"
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/* PS3 data taken from descriptors */
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#define EP_MAXPKTSIZE 64 // max size for data via USB
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/* Endpoint types */
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#define EP_INTERRUPT 0x03
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/* Names we give to the 3 ps3 pipes - this is only used for setting the bluetooth address into the ps3 controllers */
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#define PS3_CONTROL_PIPE 0
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#define PS3_OUTPUT_PIPE 1
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#define PS3_INPUT_PIPE 2
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//PID and VID of the different devices
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#define PS3_VID 0x054C // Sony Corporation
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#define PS3_PID 0x0268 // PS3 Controller DualShock 3
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#define PS3NAVIGATION_PID 0x042F // Navigation controller
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#define PS3MOVE_PID 0x03D5 // Motion controller
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#define PS3_REPORT_BUFFER_SIZE 48 // Size of the output report buffer for the Dualshock and Navigation controllers
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#define MOVE_REPORT_BUFFER_SIZE 7 // Size of the output report buffer for the Move Controller
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// used in control endpoint header for HCI Commands
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#define bmREQ_HCI_OUT USB_SETUP_HOST_TO_DEVICE|USB_SETUP_TYPE_CLASS|USB_SETUP_RECIPIENT_DEVICE
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// used in control endpoint header for HID Commands
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#define bmREQ_HID_OUT USB_SETUP_HOST_TO_DEVICE|USB_SETUP_TYPE_CLASS|USB_SETUP_RECIPIENT_INTERFACE
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#define HID_REQUEST_SET_REPORT 0x09
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#define PS3_MAX_ENDPOINTS 3
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enum LED
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{
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LED1 = 0x01,
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LED2 = 0x02,
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LED3 = 0x04,
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LED4 = 0x08,
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LED5 = 0x09,
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LED6 = 0x0A,
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LED7 = 0x0C,
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LED8 = 0x0D,
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LED9 = 0x0E,
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LED10 = 0x0F,
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};
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enum Colors
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{
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//Used to set the colors of the move controller
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Red = 0xFF0000,//((255 << 16) | (0 << 8) | 0);
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Green = 0xFF00,//((0 << 16) | (255 << 8) | 0);
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Blue = 0xFF,//((0 << 16) | (0 << 8) | 255);
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Yellow = 0xFFEB04,//((255 << 16) | (235 << 8) | 4);
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Lightblue = 0xFFFF,//((0 << 16) | (255 << 8) | 255);
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Purble = 0xFF00FF,//((255 << 16) | (0 << 8) | 255);
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White = 0xFFFFFF,//((255 << 16) | (255 << 8) | 255);
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Off = 0x00,//((0 << 16) | (0 << 8) | 0);
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};
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enum Button
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{
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// byte location | bit location
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//Sixaxis Dualshcock 3 & Navigation controller
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SELECT = (2 << 8) | 0x01,
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L3 = (2 << 8) | 0x02,
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R3 = (2 << 8) | 0x04,
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START = (2 << 8) | 0x08,
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UP = (2 << 8) | 0x10,
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RIGHT = (2 << 8) | 0x20,
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DOWN = (2 << 8) | 0x40,
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LEFT = (2 << 8) | 0x80,
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L2 = (3 << 8) | 0x01,
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R2 = (3 << 8) | 0x02,
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L1 = (3 << 8) | 0x04,
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R1 = (3 << 8) | 0x08,
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TRIANGLE = (3 << 8) | 0x10,
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CIRCLE = (3 << 8) | 0x20,
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CROSS = (3 << 8) | 0x40,
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SQUARE = (3 << 8) | 0x80,
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PS = (4 << 8) | 0x01,
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};
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enum AnalogButton
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{
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//Sixaxis Dualshcock 3 & Navigation controller
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UP_ANALOG = 14,
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RIGHT_ANALOG = 15,
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DOWN_ANALOG = 16,
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LEFT_ANALOG = 17,
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L2_ANALOG = 18,
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R2_ANALOG = 19,
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L1_ANALOG = 20,
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R1_ANALOG = 21,
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TRIANGLE_ANALOG = 22,
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CIRCLE_ANALOG = 23,
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CROSS_ANALOG = 24,
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SQUARE_ANALOG = 25,
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};
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enum AnalogHat
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{
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LeftHatX = 6,
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LeftHatY = 7,
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RightHatX = 8,
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RightHatY = 9,
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};
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enum Sensor
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{
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// Sensors inside the Sixaxis Dualshock 3 controller
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aX = 41,
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aY = 43,
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aZ = 45,
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gZ = 47,
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};
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enum Angle
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{
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Pitch = 0x01,
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Roll = 0x02,
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};
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enum Status
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{
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// byte location | bit location
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Plugged = (29 << 8) | 0x02,
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Unplugged = (29 << 8) | 0x03,
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Charging = (30 << 8) | 0xEE,
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NotCharging = (30 << 8) | 0xF1,
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Shutdown = (30 << 8) | 0x01,
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Dying = (30 << 8) | 0x02,
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Low = (30 << 8) | 0x03,
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High = (30 << 8) | 0x04,
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Full = (30 << 8) | 0x05,
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CableRumble = (31 << 8) | 0x10, // Opperating by USB and rumble is turned on
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Cable = (31 << 8) | 0x12, // Opperating by USB and rumble is turned off
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BluetoothRumble = (31 << 8) | 0x14, // Opperating by bluetooth and rumble is turned on
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Bluetooth = (30 << 8) | 0x16, // Opperating by bluetooth and rumble is turned off
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};
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enum Rumble
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{
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RumbleHigh = 0x10,
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RumbleLow = 0x20,
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};
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class PS3USB : public USBDeviceConfig
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{
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public:
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PS3USB(USB *pUsb, uint8_t btadr5=0, uint8_t btadr4=0, uint8_t btadr3=0, uint8_t btadr2=0, uint8_t btadr1=0, uint8_t btadr0=0);
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// USBDeviceConfig implementation
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virtual uint8_t Init(uint8_t parent, uint8_t port, bool lowspeed);
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virtual uint8_t Release();
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virtual uint8_t Poll();
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virtual uint8_t GetAddress() { return bAddress; };
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virtual bool isReady() { return bPollEnable; };
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void setBdaddr(uint8_t* BDADDR);
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void setMoveBdaddr(uint8_t* BDADDR);
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/* PS3 Controller Commands */
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bool getButton(Button b);
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uint8_t getAnalogButton(AnalogButton a);
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uint8_t getAnalogHat(AnalogHat a);
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int32_t getSensor(Sensor a);
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double getAngle(Angle a);
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bool getStatus(Status c);
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String getStatusString();
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/* Commands for Dualshock 3 and Navigation controller */
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void setAllOff();
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void setRumbleOff();
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void setRumbleOn(Rumble mode);
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void setLedOff(LED a);
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void setLedOn(LED a);
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void setLedToggle(LED a);
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/* Commands for Motion controller only */
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void moveSetBulb(uint8_t r, uint8_t g, uint8_t b);//Use this to set the Color using RGB values
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void moveSetBulb(Colors color);//Use this to set the Color using the predefined colors in "enum Colors"
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void moveSetRumble(uint8_t rumble);
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bool PS3Connected;// Variable used to indicate if the normal playstation controller is successfully connected
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bool PS3MoveConnected;// Variable used to indicate if the move controller is successfully connected
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bool PS3NavigationConnected;// Variable used to indicate if the navigation controller is successfully connected */
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bool buttonChanged;//Indicate if a button has been changed
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bool buttonPressed;//Indicate if a button has been pressed
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bool buttonReleased;//Indicate if a button has been released
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protected:
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/* mandatory members */
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USB *pUsb;
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uint8_t bAddress; // device address
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EpInfo epInfo[PS3_MAX_ENDPOINTS]; //endpoint info structure
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private:
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bool bPollEnable;
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uint32_t timer; // used to continuously set PS3 Move controller Bulb and rumble values
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uint32_t ButtonState;
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uint32_t OldButtonState;
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uint8_t my_bdaddr[6]; // Change to your dongles Bluetooth address in PS3BT.cpp
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uint8_t readBuf[EP_MAXPKTSIZE]; // General purpose buffer for input data
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uint8_t writeBuf[EP_MAXPKTSIZE]; // General purpose buffer for output data
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void readReport(); // read incoming data
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void printReport(); // print incoming date - Uncomment for debugging
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/* Private commands */
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void PS3_Command(uint8_t* data, uint16_t nbytes);
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void enable_sixaxis();//Command used to enable the Dualshock 3 and Navigation controller to send data via USB
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void Move_Command(uint8_t* data, uint16_t nbytes);
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};
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#endif
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