Commit graph

82 commits

Author SHA1 Message Date
Kristian Lauszus c5c761aec5 Reduced code size in PS3BT by removing some unnecessary variables 2014-09-09 16:39:57 -07:00
Kristian Lauszus 285b21cdbc Check HCI Handle using function in BluetoothService class 2014-09-09 16:38:42 -07:00
Kristian Lauszus 106aff6411 Call registerBluetoothService in BluetoothService constructor
I needed to move the BluetoothService class down after the BTD class in order for it to work
2014-09-09 16:32:46 -07:00
Kristian Lauszus 25c8d87ba2 Added several variables to BluetoothService class
Also moved attachOnInit function into BluetoothService class, but this really belong somewhere else
2014-09-02 02:02:17 -07:00
Kristian Lauszus a042e5a849 Simplify how PS3 printStatusString prints the string 2014-03-07 02:12:39 +01:00
Kristian Lauszus 983a7d664f Added getLastMessageTime() - this is useful if you want to detect if the connection is lost with the PS3 controller
Credit: Thomas Frederick
2014-02-25 19:37:57 +01:00
Kristian Lauszus 1f33f2bd08 Renamed getStatusString() to printStatusString() 2014-01-04 14:14:22 +01:00
Kristian Lauszus 257c96f5c1 Can now turn LED off by calling setLedOn(OFF) for all controllers
Also renamed all enums, so they does not conflict with user code that easily
2014-01-04 13:43:49 +01:00
Andrew J. Kroll 14fda1372c Fix annoying warnings and provide an optimization. 2013-12-29 23:53:24 -05:00
Andrew J. Kroll f1af9b08ec Janitorial, whitespace fixes. No new code. 2013-12-25 05:09:57 -05:00
Kristian Lauszus ddaa6f0220 Fixed “comparison between signed and unsigned integer expressions” warning 2013-12-18 23:01:01 +01:00
Kristian Lauszus 92c7a64309 Store all strings in getStatusString() in flash 2013-12-16 09:16:12 +01:00
Kristian Lauszus 1ef78c3674 Do not hardcode identifier when disconnecting 2013-12-13 10:38:41 +01:00
Kristian Lauszus 809e80a1b0 Clear and set flags in a more readable way 2013-12-11 09:59:58 +01:00
Kristian Lauszus ed36d04e7c Move all L2CAP states etc. into BTD.h, so the different drivers does not conflict when used together 2013-12-11 09:29:38 +01:00
Kristian Lauszus 31951e85ff Decreased delay between commands 2013-11-24 16:54:42 +01:00
Kristian Lauszus 0ce8575603 Cleanup 2013-11-17 20:13:33 +01:00
Kristian Lauszus 5b793db3e3 Can now call setLedOff without any argument, to turn all LEDs off 2013-11-15 23:19:10 +01:00
Kristian Lauszus 0bd0078c6d Updated comments 2013-11-12 19:38:18 +01:00
Kristian Lauszus b08e89a6f9 Updated comment about how to activate serial debugging 2013-11-11 11:48:09 +01:00
Kristian Sloth Lauszus 8e6ab3f3ae Clear buttonState properly
Caused an issue on some dongles
2013-07-20 22:07:03 +02:00
Kristian Sloth Lauszus 2dc817f84a Added attachOnInit
This will allow the user to call a function when the controller is initialized
2013-07-14 00:43:35 +02:00
Andrew J. Kroll e01df49bf3 refactor entire library for hex printing 2013-06-17 15:37:09 -04:00
Oleg Mazurov 261e5f1bd2 commit 2013-06-11 21:11:43 -06:00
Andrew J. Kroll f1e01dbaab merge with head 2013-05-16 17:03:44 -04:00
Kristian Sloth Lauszus 1a362c5310 Shift one so it the same as setLedOn etc. 2013-05-16 19:29:59 +02:00
Kristian Sloth Lauszus 48b3ed93f5 Removed all direct calls to serial.print 2013-04-26 23:50:39 +02:00
Kristian Sloth Lauszus bbfd49310c Forgot some return statements in case the controller isn't connected 2013-04-03 18:12:05 +02:00
Kristian Sloth Lauszus a890d4aca8 Moved PS3 report buffer into PS3Enums 2013-04-02 00:12:38 +02:00
Kristian Sloth Lauszus 831d18016e Added setLedRaw 2013-04-01 15:38:15 +02:00
Kevin Mark 970ca7890e 0 -> 0x00 2013-03-30 04:18:08 -04:00
Kevin Mark f3342aa589 Code cleanup 2013-03-30 04:15:25 -04:00
Kevin Mark 67a8989cef Removed duplicate code from PS3BT/PS3USB's setRumbleOn 2013-03-30 03:43:36 -04:00
Kevin Mark adff5d790d Overloaded PS3BT/PS3USB's setRumbleOn to accept custom rumble settings. 2013-03-30 03:42:52 -04:00
Andrew J. Kroll 904f2ff25a Clean up code formatting to industry standards. 2013-03-28 04:46:43 -04:00
Andrew J. Kroll 9b224b9899 port debugging of new files, need to eliminate all serial.print yet. 2013-03-28 04:37:09 -04:00
Kristian Sloth Lauszus a96c3c4633 Now the XBOXRECV doesn't conflict as well
Also hci_handle is reset when you disconnect
2013-01-28 00:55:01 +01:00
Kristian Sloth Lauszus 391f5ece4d Fixed conflict between analog buttons and digital buttons 2013-01-27 22:02:33 +01:00
Kristian Sloth Lauszus 8ed3fcd3b8 The Wii and PS3 libaries can now be used at the same time 2013-01-27 21:25:50 +01:00
Kristian Sloth Lauszus c4563ec7c8 Added activeConnection, so multiple controller can connect fast without any issues 2013-01-20 22:33:54 +01:00
Kristian Lauszus 70eaa7732c Improved sensor reading 2012-10-04 19:28:27 +02:00
Kristian Lauszus 81c7f22417 Added get9DOFValues
Thanks to Manfred Piendl for finding the values needed to convert the
Move sensor data into units
2012-10-02 02:05:07 +02:00
Kristian Lauszus 75a84c5e80 Better getButtonClick routine 2012-10-02 01:43:00 +02:00
Kristian Lauszus 09f19de0d3 Fixed conflict between PS3USB and PS3BT 2012-09-09 22:13:52 +02:00
Kristian Lauszus c8de94a060 Potential bug fix 2012-08-21 14:20:12 +02:00
Kristian Lauszus 316e9974b1 Readded PS3BT.cpp 2012-08-18 03:25:09 +02:00
Oleg Mazurov 67bfceb240 BTD 2012-08-17 19:16:27 -06:00
Kristian Lauszus 7e31990a57 Renamed L2CAP states 2012-08-17 14:18:55 +02:00
Kristian Lauszus acf47a683d Reset l2cap states at new connection request 2012-08-09 20:30:32 +02:00
Kristian Lauszus d2ae0b4cd4 Fixed FailUnknownDevice 2012-08-08 21:24:13 +02:00