Commit graph

91 commits

Author SHA1 Message Date
David Madison
2120adf283 Refactor button index function names
It's not really fair to refer to the main index function as "legacy" if it's actively being used. All controller-specific 'get' filtering functions are now appended with the name of the controller rather than having it in the middle.
2021-03-27 08:44:20 -04:00
David Madison
26c66f455e Remove shared identifiers in ButtonEnum
Move shared button identifiers from enum to an inline function, so formerly shared identifiers can be separately filtered and processed on a class-by-class basis.

Fixes #611.
2021-03-27 06:51:01 -04:00
Kristian Sloth Lauszus
42948831ce Explicit cast millis() and micros() to uint32_t, as it is uint64_t on the Arduino 101 2017-02-12 16:58:14 +01:00
Kristian Sloth Lauszus
6fb48f48e4 Fix millis() and micros() rollover bug
Also replace long with int32_t, so it is not architecture dependent
2017-02-12 15:10:07 +01:00
Kristian Sloth Lauszus
405c126921 Merge pull request #215 from sieren/fix-new-rbl-sdk
Make USBH work with new RedBear SDK for nRF51288
2016-03-21 14:52:15 +01:00
Matt Sieren
51cb078fa0 Exclude specific enum defines and cast
The unscoped Enum for the Controller LEDs is colliding
with changes in the recent RedBearLab nRF51288 SDK, specifically
the PinName enum in the mbed.h header file.
As a simple RBL/mBed specific work-around we are now casting
the LED enums into the USBH LEDEnum enum.

This will potentially break support for controllers on RBL,
but restore the ability to compile the project.
2016-03-18 22:42:23 +01:00
matt-bull
0f80087ee7 Have PS3.printStatusString() print to a new line each time it is called. 2016-02-09 20:49:47 +01:00
Kristian Sloth Lauszus
627c0ebc77 Store rumble value in local buffer, so the rumble is not affected when setting the LEDs
Fixes #186
2016-01-19 18:27:45 +01:00
Kristian Sloth Lauszus
7e449d2d3a Replaced all double variables with float 2015-10-12 13:20:48 +02:00
Kristian Lauszus
c5c761aec5 Reduced code size in PS3BT by removing some unnecessary variables 2014-09-09 16:39:57 -07:00
Kristian Lauszus
285b21cdbc Check HCI Handle using function in BluetoothService class 2014-09-09 16:38:42 -07:00
Kristian Lauszus
106aff6411 Call registerBluetoothService in BluetoothService constructor
I needed to move the BluetoothService class down after the BTD class in order for it to work
2014-09-09 16:32:46 -07:00
Kristian Lauszus
25c8d87ba2 Added several variables to BluetoothService class
Also moved attachOnInit function into BluetoothService class, but this really belong somewhere else
2014-09-02 02:02:17 -07:00
Kristian Lauszus
a042e5a849 Simplify how PS3 printStatusString prints the string 2014-03-07 02:12:39 +01:00
Kristian Lauszus
983a7d664f Added getLastMessageTime() - this is useful if you want to detect if the connection is lost with the PS3 controller
Credit: Thomas Frederick
2014-02-25 19:37:57 +01:00
Kristian Lauszus
1f33f2bd08 Renamed getStatusString() to printStatusString() 2014-01-04 14:14:22 +01:00
Kristian Lauszus
257c96f5c1 Can now turn LED off by calling setLedOn(OFF) for all controllers
Also renamed all enums, so they does not conflict with user code that easily
2014-01-04 13:43:49 +01:00
Andrew J. Kroll
14fda1372c Fix annoying warnings and provide an optimization. 2013-12-29 23:53:24 -05:00
Andrew J. Kroll
f1af9b08ec Janitorial, whitespace fixes. No new code. 2013-12-25 05:09:57 -05:00
Kristian Lauszus
ddaa6f0220 Fixed “comparison between signed and unsigned integer expressions” warning 2013-12-18 23:01:01 +01:00
Kristian Lauszus
92c7a64309 Store all strings in getStatusString() in flash 2013-12-16 09:16:12 +01:00
Kristian Lauszus
1ef78c3674 Do not hardcode identifier when disconnecting 2013-12-13 10:38:41 +01:00
Kristian Lauszus
809e80a1b0 Clear and set flags in a more readable way 2013-12-11 09:59:58 +01:00
Kristian Lauszus
ed36d04e7c Move all L2CAP states etc. into BTD.h, so the different drivers does not conflict when used together 2013-12-11 09:29:38 +01:00
Kristian Lauszus
31951e85ff Decreased delay between commands 2013-11-24 16:54:42 +01:00
Kristian Lauszus
0ce8575603 Cleanup 2013-11-17 20:13:33 +01:00
Kristian Lauszus
5b793db3e3 Can now call setLedOff without any argument, to turn all LEDs off 2013-11-15 23:19:10 +01:00
Kristian Lauszus
0bd0078c6d Updated comments 2013-11-12 19:38:18 +01:00
Kristian Lauszus
b08e89a6f9 Updated comment about how to activate serial debugging 2013-11-11 11:48:09 +01:00
Kristian Sloth Lauszus
8e6ab3f3ae Clear buttonState properly
Caused an issue on some dongles
2013-07-20 22:07:03 +02:00
Kristian Sloth Lauszus
2dc817f84a Added attachOnInit
This will allow the user to call a function when the controller is initialized
2013-07-14 00:43:35 +02:00
Andrew J. Kroll
e01df49bf3 refactor entire library for hex printing 2013-06-17 15:37:09 -04:00
Oleg Mazurov
261e5f1bd2 commit 2013-06-11 21:11:43 -06:00
Andrew J. Kroll
f1e01dbaab merge with head 2013-05-16 17:03:44 -04:00
Kristian Sloth Lauszus
1a362c5310 Shift one so it the same as setLedOn etc. 2013-05-16 19:29:59 +02:00
Kristian Sloth Lauszus
48b3ed93f5 Removed all direct calls to serial.print 2013-04-26 23:50:39 +02:00
Kristian Sloth Lauszus
bbfd49310c Forgot some return statements in case the controller isn't connected 2013-04-03 18:12:05 +02:00
Kristian Sloth Lauszus
a890d4aca8 Moved PS3 report buffer into PS3Enums 2013-04-02 00:12:38 +02:00
Kristian Sloth Lauszus
831d18016e Added setLedRaw 2013-04-01 15:38:15 +02:00
Kevin Mark
970ca7890e 0 -> 0x00 2013-03-30 04:18:08 -04:00
Kevin Mark
f3342aa589 Code cleanup 2013-03-30 04:15:25 -04:00
Kevin Mark
67a8989cef Removed duplicate code from PS3BT/PS3USB's setRumbleOn 2013-03-30 03:43:36 -04:00
Kevin Mark
adff5d790d Overloaded PS3BT/PS3USB's setRumbleOn to accept custom rumble settings. 2013-03-30 03:42:52 -04:00
Andrew J. Kroll
904f2ff25a Clean up code formatting to industry standards. 2013-03-28 04:46:43 -04:00
Andrew J. Kroll
9b224b9899 port debugging of new files, need to eliminate all serial.print yet. 2013-03-28 04:37:09 -04:00
Kristian Sloth Lauszus
a96c3c4633 Now the XBOXRECV doesn't conflict as well
Also hci_handle is reset when you disconnect
2013-01-28 00:55:01 +01:00
Kristian Sloth Lauszus
391f5ece4d Fixed conflict between analog buttons and digital buttons 2013-01-27 22:02:33 +01:00
Kristian Sloth Lauszus
8ed3fcd3b8 The Wii and PS3 libaries can now be used at the same time 2013-01-27 21:25:50 +01:00
Kristian Sloth Lauszus
c4563ec7c8 Added activeConnection, so multiple controller can connect fast without any issues 2013-01-20 22:33:54 +01:00
Kristian Lauszus
70eaa7732c Improved sensor reading 2012-10-04 19:28:27 +02:00