USB Host Shield 2.0
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Public Member Functions | Public Attributes | List of all members
WII Class Reference

#include <Wii.h>

Inheritance diagram for WII:
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Collaboration diagram for WII:
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Public Member Functions

 WII (BTD *p, bool pair=false)
 
BluetoothService implementation
virtual void ACLData (uint8_t *ACLData)
 
virtual void Run ()
 
virtual void Reset ()
 
virtual void disconnect ()
 
Wii Controller functions
bool getButtonPress (ButtonEnum b)
 
bool getButtonClick (ButtonEnum b)
 
void pair (void)
 
uint8_t getAnalogHat (HatEnum a)
 
uint16_t getAnalogHat (AnalogHatEnum a)
 
double getPitch ()
 
double getRoll ()
 
double getYaw ()
 
void setAllOff ()
 
void setRumbleOff ()
 
void setRumbleOn ()
 
void setRumbleToggle ()
 
void setLedRaw (uint8_t value)
 
void setLedOff ()
 
void setLedOff (LEDEnum a)
 
void setLedOn (LEDEnum a)
 
void setLedToggle (LEDEnum a)
 
void setLedStatus ()
 
uint8_t getBatteryLevel ()
 
uint8_t getWiiState ()
 
void attachOnInit (void(*funcOnInit)(void))
 
double getWiimotePitch ()
 
double getWiimoteRoll ()
 
double getNunchuckPitch ()
 
double getNunchuckRoll ()
 
Wiimote IR camera functions

You will have to set ENABLE_WII_IR_CAMERA in settings.h to 1 in order use the IR camera.

void IRinitialize ()
 
uint16_t getIRx1 ()
 
uint16_t getIRy1 ()
 
uint8_t getIRs1 ()
 
uint16_t getIRx2 ()
 
uint16_t getIRy2 ()
 
uint8_t getIRs2 ()
 
uint16_t getIRx3 ()
 
uint16_t getIRy3 ()
 
uint8_t getIRs3 ()
 
uint16_t getIRx4 ()
 
uint16_t getIRy4 ()
 
uint8_t getIRs4 ()
 
bool isIRCameraEnabled ()
 

Public Attributes

double gyroPitch
 
double gyroRoll
 
double gyroYaw
 
bool wiimoteConnected
 
bool nunchuckConnected
 
bool motionPlusConnected
 
bool wiiUProControllerConnected
 
int16_t accXwiimote
 
int16_t accYwiimote
 
int16_t accZwiimote
 
int16_t accXnunchuck
 
int16_t accYnunchuck
 
int16_t accZnunchuck
 
double pitchGyroSpeed
 
double rollGyroSpeed
 
double yawGyroSpeed
 
uint16_t pitchGyroScale
 
uint16_t rollGyroScale
 
uint16_t yawGyroScale
 
int16_t gyroYawRaw
 
int16_t gyroRollRaw
 
int16_t gyroPitchRaw
 
int16_t gyroYawZero
 
int16_t gyroRollZero
 
int16_t gyroPitchZero
 

Detailed Description

This BluetoothService class implements support for the Wiimote including the Nunchuck and Motion Plus extension.

It also support the Wii U Pro Controller.

Definition at line 47 of file Wii.h.

Constructor & Destructor Documentation

WII::WII ( BTD p,
bool  pair = false 
)

Constructor for the WII class.

Parameters
pPointer to BTD class instance.
pairSet this to true in order to pair with the Wiimote. If the argument is omitted then it won't pair with it. One can use PAIR to set it to true.

Definition at line 85 of file Wii.cpp.

Member Function Documentation

void WII::ACLData ( uint8_t *  ACLData)
virtual

Used to pass acldata to the services.

Parameters
ACLDataIncoming acldata.

Reimplemented from BluetoothService.

Definition at line 135 of file Wii.cpp.

void WII::Run ( )
virtual

Used to run part of the state machine.

Reimplemented from BluetoothService.

Definition at line 684 of file Wii.cpp.

void WII::Reset ( )
virtual

Use this to reset the service.

Reimplemented from BluetoothService.

Definition at line 104 of file Wii.cpp.

void WII::disconnect ( )
virtual

Used this to disconnect any of the controllers.

Reimplemented from BluetoothService.

Definition at line 118 of file Wii.cpp.

bool WII::getButtonPress ( ButtonEnum  b)

getButtonPress(Button b) will return true as long as the button is held down.

While getButtonClick(Button b) will only return it once.

So you instance if you need to increase a variable once you would use getButtonClick(Button b), but if you need to drive a robot forward you would use getButtonPress(Button b).

Parameters
bButtonEnum to read.
Returns
getButtonPress(ButtonEnum b) will return a true as long as a button is held down, while getButtonClick(ButtonEnum b) will return true once for each button press.

Definition at line 1041 of file Wii.cpp.

bool WII::getButtonClick ( ButtonEnum  b)

getButtonPress(Button b) will return true as long as the button is held down.

While getButtonClick(Button b) will only return it once.

So you instance if you need to increase a variable once you would use getButtonClick(Button b), but if you need to drive a robot forward you would use getButtonPress(Button b).

Parameters
bButtonEnum to read.
Returns
getButtonPress(ButtonEnum b) will return a true as long as a button is held down, while getButtonClick(ButtonEnum b) will return true once for each button press.

Definition at line 1048 of file Wii.cpp.

void WII::pair ( void  )
inline

Call this to start the paring sequence with a controller

Definition at line 89 of file Wii.h.

uint8_t WII::getAnalogHat ( HatEnum  a)

Used to read the joystick of the Nunchuck.

Parameters
aEither HatX or HatY.
Returns
Return the analog value in the range from approximately 25-230.

Definition at line 1059 of file Wii.cpp.

uint16_t WII::getAnalogHat ( AnalogHatEnum  a)

Used to read the joystick of the Wii U Pro Controller.

Parameters
aEither LeftHatX, LeftHatY, RightHatX or RightHatY.
Returns
Return the analog value in the range from approximately 800-3200.

Definition at line 1071 of file Wii.cpp.

double WII::getPitch ( )
inline

Pitch calculated from the Wiimote. A complimentary filter is used if the Motion Plus is connected.

Returns
Pitch in the range from 0-360.

Definition at line 110 of file Wii.h.

double WII::getRoll ( )
inline

Roll calculated from the Wiimote. A complimentary filter is used if the Motion Plus is connected.

Returns
Roll in the range from 0-360.

Definition at line 120 of file Wii.h.

double WII::getYaw ( )
inline

This is the yaw calculated by the gyro.

NOTE: This angle will drift a lot and is only available if the Motion Plus extension is connected.

Returns
The angle calculated using the gyro.

Definition at line 132 of file Wii.h.

void WII::setAllOff ( )

Used to set all LEDs and rumble off.

Definition at line 854 of file Wii.cpp.

void WII::setRumbleOff ( )

Turn off rumble.

Definition at line 860 of file Wii.cpp.

void WII::setRumbleOn ( )

Turn on rumble.

Definition at line 866 of file Wii.cpp.

void WII::setRumbleToggle ( )

Toggle rumble.

Definition at line 872 of file Wii.cpp.

void WII::setLedRaw ( uint8_t  value)

Set LED value without using the LEDEnum.

Parameters
valueSee: LEDEnum.

Definition at line 878 of file Wii.cpp.

void WII::setLedOff ( )
inline

Turn all LEDs off.

Definition at line 152 of file Wii.h.

void WII::setLedOff ( LEDEnum  a)

Turn the specific LEDEnum off.

Parameters
aThe LEDEnum to turn off.

Definition at line 884 of file Wii.cpp.

void WII::setLedOn ( LEDEnum  a)

Turn the specific LEDEnum on.

Parameters
aThe LEDEnum to turn on.

Definition at line 890 of file Wii.cpp.

void WII::setLedToggle ( LEDEnum  a)

Toggle the specific LEDEnum.

Parameters
aThe LEDEnum to toggle.

Definition at line 900 of file Wii.cpp.

void WII::setLedStatus ( )

This will set the LEDs, so the user can see which connections are active.

The first LEDEnum indicate that the Wiimote is connected, the second LEDEnum indicate indicate that a Motion Plus is also connected the third LEDEnum will indicate that a Nunchuck controller is also connected.

Definition at line 906 of file Wii.cpp.

uint8_t WII::getBatteryLevel ( )

Return the battery level of the Wiimote.

Returns
The battery level in the range 0-255.

Definition at line 919 of file Wii.cpp.

uint8_t WII::getWiiState ( )
inline

Return the Wiimote state.

Returns
See: http://wiibrew.org/wiki/Wiimote#0x20:_Status.

Definition at line 189 of file Wii.h.

void WII::attachOnInit ( void(*)(void)  funcOnInit)
inline

Used to call your own function when the controller is successfully initialized.

Parameters
funcOnInitFunction to call.

Definition at line 197 of file Wii.h.

double WII::getWiimotePitch ( )
inline

Pitch and roll calculated from the accelerometer inside the Wiimote.

Definition at line 218 of file Wii.h.

double WII::getWiimoteRoll ( )
inline

Pitch and roll calculated from the accelerometer inside the Wiimote.

Definition at line 222 of file Wii.h.

double WII::getNunchuckPitch ( )
inline

Pitch and roll calculated from the accelerometer inside the Nunchuck.

Definition at line 230 of file Wii.h.

double WII::getNunchuckRoll ( )
inline

Pitch and roll calculated from the accelerometer inside the Nunchuck.

Definition at line 234 of file Wii.h.

void WII::IRinitialize ( )

Initialises the camera as per the steps from: http://wiibrew.org/wiki/Wiimote#IR_Camera

Definition at line 1096 of file Wii.cpp.

uint16_t WII::getIRx1 ( )
inline

IR object 1 x-position read from the Wii IR camera.

Returns
The x-position of the object in the range 0-1023.

Definition at line 292 of file Wii.h.

uint16_t WII::getIRy1 ( )
inline

IR object 1 y-position read from the Wii IR camera.

Returns
The y-position of the object in the range 0-767.

Definition at line 300 of file Wii.h.

uint8_t WII::getIRs1 ( )
inline

IR object 1 size read from the Wii IR camera.

Returns
The size of the object in the range 0-15.

Definition at line 308 of file Wii.h.

uint16_t WII::getIRx2 ( )
inline

IR object 2 x-position read from the Wii IR camera.

Returns
The x-position of the object in the range 0-1023.

Definition at line 316 of file Wii.h.

uint16_t WII::getIRy2 ( )
inline

IR object 2 y-position read from the Wii IR camera.

Returns
The y-position of the object in the range 0-767.

Definition at line 324 of file Wii.h.

uint8_t WII::getIRs2 ( )
inline

IR object 2 size read from the Wii IR camera.

Returns
The size of the object in the range 0-15.

Definition at line 332 of file Wii.h.

uint16_t WII::getIRx3 ( )
inline

IR object 3 x-position read from the Wii IR camera.

Returns
The x-position of the object in the range 0-1023.

Definition at line 340 of file Wii.h.

uint16_t WII::getIRy3 ( )
inline

IR object 3 y-position read from the Wii IR camera.

Returns
The y-position of the object in the range 0-767.

Definition at line 348 of file Wii.h.

uint8_t WII::getIRs3 ( )
inline

IR object 3 size read from the Wii IR camera.

Returns
The size of the object in the range 0-15.

Definition at line 356 of file Wii.h.

uint16_t WII::getIRx4 ( )
inline

IR object 4 x-position read from the Wii IR camera.

Returns
The x-position of the object in the range 0-1023.

Definition at line 364 of file Wii.h.

uint16_t WII::getIRy4 ( )
inline

IR object 4 y-position read from the Wii IR camera.

Returns
The y-position of the object in the range 0-767.

Definition at line 372 of file Wii.h.

uint8_t WII::getIRs4 ( )
inline

IR object 4 size read from the Wii IR camera.

Returns
The size of the object in the range 0-15.

Definition at line 380 of file Wii.h.

bool WII::isIRCameraEnabled ( )
inline

Use this to check if the camera is enabled or not. If not call WII::IRinitialize to initialize the IR camera.

Returns
True if it's enabled, false if not.

Definition at line 389 of file Wii.h.

Member Data Documentation

bool WII::wiimoteConnected

Variable used to indicate if a Wiimote is connected.

Definition at line 199 of file Wii.h.

bool WII::nunchuckConnected

Variable used to indicate if a Nunchuck controller is connected.

Definition at line 206 of file Wii.h.

bool WII::motionPlusConnected

Variable used to indicate if a Nunchuck controller is connected.

Definition at line 208 of file Wii.h.

bool WII::wiiUProControllerConnected

Variable used to indicate if a Wii U Pro controller is connected.

Definition at line 210 of file Wii.h.

int16_t WII::accXwiimote

Accelerometer values used to calculate pitch and roll.

Definition at line 236 of file Wii.h.

int16_t WII::accYwiimote

Accelerometer values used to calculate pitch and roll.

Definition at line 236 of file Wii.h.

int16_t WII::accZwiimote

Accelerometer values used to calculate pitch and roll.

Definition at line 236 of file Wii.h.

int16_t WII::accXnunchuck

Accelerometer values used to calculate pitch and roll.

Definition at line 242 of file Wii.h.

int16_t WII::accYnunchuck

Accelerometer values used to calculate pitch and roll.

Definition at line 242 of file Wii.h.

int16_t WII::accZnunchuck

Accelerometer values used to calculate pitch and roll.

Definition at line 242 of file Wii.h.

double WII::gyroPitch

This is the pitch calculated by the gyro - use this to tune WII::pitchGyroScale.

Definition at line 247 of file Wii.h.

double WII::gyroRoll

This is the roll calculated by the gyro - use this to tune WII::rollGyroScale.

Definition at line 249 of file Wii.h.

double WII::gyroYaw

This is the yaw calculated by the gyro - use this to tune WII::yawGyroScale.

Definition at line 251 of file Wii.h.

double WII::pitchGyroSpeed

The speed in deg/s from the gyro.

Definition at line 255 of file Wii.h.

double WII::rollGyroSpeed

The speed in deg/s from the gyro.

Definition at line 256 of file Wii.h.

double WII::yawGyroSpeed

The speed in deg/s from the gyro.

Definition at line 257 of file Wii.h.

uint16_t WII::pitchGyroScale

You might need to fine-tune these values.

Definition at line 262 of file Wii.h.

uint16_t WII::rollGyroScale

You might need to fine-tune these values.

Definition at line 263 of file Wii.h.

uint16_t WII::yawGyroScale

You might need to fine-tune these values.

Definition at line 264 of file Wii.h.

int16_t WII::gyroYawRaw

Raw value read directly from the Motion Plus.

Definition at line 269 of file Wii.h.

int16_t WII::gyroRollRaw

Raw value read directly from the Motion Plus.

Definition at line 270 of file Wii.h.

int16_t WII::gyroPitchRaw

Raw value read directly from the Motion Plus.

Definition at line 271 of file Wii.h.

int16_t WII::gyroYawZero

These values are set when the controller is first initialized.

Definition at line 276 of file Wii.h.

int16_t WII::gyroRollZero

These values are set when the controller is first initialized.

Definition at line 277 of file Wii.h.

int16_t WII::gyroPitchZero

These values are set when the controller is first initialized.

Definition at line 278 of file Wii.h.


The documentation for this class was generated from the following files: