USB Host Shield 2.0
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#include "PS4Parser.h"
Go to the source code of this file.
Enumerations | |
enum | DPADEnum { DPAD_UP = 0x0, DPAD_UP_RIGHT = 0x1, DPAD_RIGHT = 0x2, DPAD_RIGHT_DOWN = 0x3, DPAD_DOWN = 0x4, DPAD_DOWN_LEFT = 0x5, DPAD_LEFT = 0x6, DPAD_LEFT_UP = 0x7, DPAD_OFF = 0x8, DPAD_UP = 0x0, DPAD_UP_RIGHT = 0x1, DPAD_RIGHT = 0x2, DPAD_RIGHT_DOWN = 0x3, DPAD_DOWN = 0x4, DPAD_DOWN_LEFT = 0x5, DPAD_LEFT = 0x6, DPAD_LEFT_UP = 0x7, DPAD_OFF = 0x8, DPAD_OFF = 0x0, DPAD_UP = 0x1, DPAD_UP_RIGHT = 0x2, DPAD_RIGHT = 0x3, DPAD_RIGHT_DOWN = 0x4, DPAD_DOWN = 0x5, DPAD_DOWN_LEFT = 0x6, DPAD_LEFT = 0x7, DPAD_LEFT_UP = 0x8 } |
enum DPADEnum |
Definition at line 20 of file PS4Parser.cpp.