#include <PS3BT.h>
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| PS3BT (BTD *pBtd, uint8_t btadr5=0, uint8_t btadr4=0, uint8_t btadr3=0, uint8_t btadr2=0, uint8_t btadr1=0, uint8_t btadr0=0) |
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bool | getButtonPress (ButtonEnum b) |
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bool | getButtonClick (ButtonEnum b) |
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uint8_t | getAnalogButton (ButtonEnum a) |
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uint8_t | getAnalogHat (AnalogHatEnum a) |
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int16_t | getSensor (SensorEnum a) |
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float | getAngle (AngleEnum a) |
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float | get9DOFValues (SensorEnum a) |
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bool | getStatus (StatusEnum c) |
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void | printStatusString () |
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String | getTemperature () |
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void | setAllOff () |
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void | setRumbleOff () |
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void | setRumbleOn (RumbleEnum mode) |
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void | setRumbleOn (uint8_t rightDuration, uint8_t rightPower, uint8_t leftDuration, uint8_t leftPower) |
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void | setLedRaw (uint8_t value) |
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void | setLedOff () |
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void | setLedOff (LEDEnum a) |
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void | setLedOn (LEDEnum a) |
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void | setLedToggle (LEDEnum a) |
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void | moveSetBulb (uint8_t r, uint8_t g, uint8_t b) |
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void | moveSetBulb (ColorsEnum color) |
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void | moveSetRumble (uint8_t rumble) |
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uint32_t | getLastMessageTime () |
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| BluetoothService (BTD *p) |
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void | attachOnInit (void(*funcOnInit)(void)) |
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This BluetoothService class implements support for all the official PS3 Controllers: Dualshock 3, Navigation or a Motion controller via Bluetooth.
Information about the protocol can be found at the wiki: https://github.com/felis/USB_Host_Shield_2.0/wiki/PS3-Information.
Definition at line 32 of file PS3BT.h.
◆ PS3BT()
PS3BT::PS3BT |
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BTD * |
pBtd, |
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uint8_t |
btadr5 = 0 , |
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uint8_t |
btadr4 = 0 , |
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uint8_t |
btadr3 = 0 , |
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uint8_t |
btadr2 = 0 , |
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uint8_t |
btadr1 = 0 , |
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uint8_t |
btadr0 = 0 |
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Constructor for the PS3BT class.
- Parameters
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pBtd | Pointer to BTD class instance. |
btadr5,btadr4,btadr3,btadr2,btadr1,btadr0 | Pass your dongles Bluetooth address into the constructor, This will set BTD::my_bdaddr, so you don't have to plug in the dongle before pairing with your controller. |
Definition at line 23 of file PS3BT.cpp.
◆ disconnect()
void PS3BT::disconnect |
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virtual |
◆ getButtonPress()
◆ getButtonClick()
◆ getAnalogButton()
Used to get the analog value from button presses.
- Parameters
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a | The ButtonEnum to read. The supported buttons are: UP, RIGHT, DOWN, LEFT, L1, L2, R1, R2, TRIANGLE, CIRCLE, CROSS, SQUARE, and T. |
- Returns
- Analog value in the range of 0-255.
Definition at line 62 of file PS3BT.cpp.
◆ getAnalogHat()
Used to read the analog joystick.
- Parameters
-
- Returns
- Return the analog value in the range of 0-255.
Definition at line 67 of file PS3BT.cpp.
◆ getSensor()
Used to read the sensors inside the Dualshock 3 and Move controller.
- Parameters
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a | The Dualshock 3 has a 3-axis accelerometer and a 1-axis gyro inside. The Move controller has a 3-axis accelerometer, a 3-axis gyro, a 3-axis magnetometer and a temperature sensor inside. |
- Returns
- Return the raw sensor value.
Definition at line 71 of file PS3BT.cpp.
◆ getAngle()
Use this to get Pitch and Roll calculated using the accelerometer.
- Parameters
-
- Returns
- Return the angle in the range of 0-360.
Definition at line 88 of file PS3BT.cpp.
◆ get9DOFValues()
Read the sensors inside the Move controller.
- Parameters
-
- Returns
- The value in SI units.
Definition at line 115 of file PS3BT.cpp.
◆ getStatus()
Get the status from the controller.
- Parameters
-
- Returns
- True if correct and false if not.
Definition at line 159 of file PS3BT.cpp.
◆ printStatusString()
void PS3BT::printStatusString |
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Read all the available statuses from the controller and prints it as a nice formated string.
Definition at line 163 of file PS3BT.cpp.
◆ getTemperature()
String PS3BT::getTemperature |
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Read the temperature from the Move controller.
- Returns
- The temperature in degrees Celsius.
Definition at line 144 of file PS3BT.cpp.
◆ setAllOff()
void PS3BT::setAllOff |
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Used to set all LEDs and rumble off.
Definition at line 522 of file PS3BT.cpp.
◆ setRumbleOff()
void PS3BT::setRumbleOff |
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◆ setRumbleOn() [1/2]
Turn on rumble.
- Parameters
-
Definition at line 543 of file PS3BT.cpp.
◆ setRumbleOn() [2/2]
void PS3BT::setRumbleOn |
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uint8_t |
rightDuration, |
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uint8_t |
rightPower, |
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uint8_t |
leftDuration, |
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uint8_t |
leftPower |
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Turn on rumble using custom duration and power.
- Parameters
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rightDuration | The duration of the right/low rumble effect. |
rightPower | The intensity of the right/low rumble effect. |
leftDuration | The duration of the left/high rumble effect. |
leftPower | The intensity of the left/high rumble effect. |
Definition at line 552 of file PS3BT.cpp.
◆ setLedRaw()
void PS3BT::setLedRaw |
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uint8_t |
value | ) |
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◆ setLedOff() [1/2]
void PS3BT::setLedOff |
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inline |
Turn all LEDs off.
Definition at line 138 of file PS3BT.h.
◆ setLedOff() [2/2]
Turn the specific LED off.
- Parameters
-
Definition at line 567 of file PS3BT.cpp.
◆ setLedOn()
Turn the specific LED on.
- Parameters
-
Definition at line 572 of file PS3BT.cpp.
◆ setLedToggle()
void PS3BT::setLedToggle |
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LEDEnum |
a | ) |
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Toggle the specific LED.
- Parameters
-
Definition at line 581 of file PS3BT.cpp.
◆ moveSetBulb() [1/2]
void PS3BT::moveSetBulb |
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uint8_t |
r, |
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uint8_t |
g, |
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uint8_t |
b |
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Use this to set the Color using RGB values.
- Parameters
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Definition at line 607 of file PS3BT.cpp.
◆ moveSetBulb() [2/2]
Use this to set the color using the predefined colors in ColorsEnum.
- Parameters
-
Definition at line 616 of file PS3BT.cpp.
◆ moveSetRumble()
void PS3BT::moveSetRumble |
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uint8_t |
rumble | ) |
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Set the rumble value inside the Move controller.
- Parameters
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rumble | The desired value in the range from 64-255. |
Definition at line 620 of file PS3BT.cpp.
◆ getLastMessageTime()
uint32_t PS3BT::getLastMessageTime |
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inline |
Used to get the millis() of the last message
Definition at line 174 of file PS3BT.h.
◆ ACLData()
void PS3BT::ACLData |
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uint8_t * |
ACLData | ) |
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protectedvirtual |
◆ Run()
◆ Reset()
◆ onInit()
Called when the controller is successfully initialized. Use attachOnInit(void (*funcOnInit)(void)) to call your own function. This is useful for instance if you want to set the LEDs in a specific way.
Implements BluetoothService.
Definition at line 631 of file PS3BT.cpp.
◆ PS3Connected
Variable used to indicate if the normal Playstation controller is successfully connected.
Definition at line 176 of file PS3BT.h.
◆ PS3MoveConnected
bool PS3BT::PS3MoveConnected |
Variable used to indicate if the Move controller is successfully connected.
Definition at line 182 of file PS3BT.h.
◆ PS3NavigationConnected
bool PS3BT::PS3NavigationConnected |
Variable used to indicate if the Navigation controller is successfully connected.
Definition at line 184 of file PS3BT.h.
The documentation for this class was generated from the following files: