USB_Host_Shield_2.0/examples/Bluetooth/WiiBalanceBoard/WiiBalanceBoard.ino
2015-04-16 02:26:18 +02:00

53 lines
1.7 KiB
C++

/*
Example sketch for the Wii Balance Board Bluetooth library - developed by Kristian Lauszus
For more information visit my blog: http://blog.tkjelectronics.dk/ or
send me an e-mail: kristianl@tkjelectronics.com
*/
#include <Wii.h>
#include <usbhub.h>
// Satisfy the IDE, which needs to see the include statment in the ino too.
#ifdef dobogusinclude
#include <spi4teensy3.h>
#include <SPI.h>
#endif
USB Usb;
//USBHub Hub1(&Usb); // Some dongles have a hub inside
BTD Btd(&Usb); // You have to create the Bluetooth Dongle instance like so
/* You can create the instance of the class in two ways */
WII Wii(&Btd, PAIR); // This will start an inquiry and then pair with your Wii Balance Board - you only have to do this once
//WII Wii(&Btd); // After that you can simply create the instance like so and then press the power button on the Wii Balance Board
void setup() {
Serial.begin(115200);
#if !defined(__MIPSEL__)
while (!Serial); // Wait for serial port to connect - used on Leonardo, Teensy and other boards with built-in USB CDC serial connection
#endif
if (Usb.Init() == -1) {
Serial.print(F("\r\nOSC did not start"));
while (1); //halt
}
Serial.print(F("\r\nWii Balance Board Bluetooth Library Started"));
}
void loop() {
Usb.Task();
if (Wii.wiiBalanceBoardConnected) {
Serial.print(F("\r\ntopRight: "));
Serial.print(Wii.topRight);
Serial.print(F("\tbotRight: "));
Serial.print(Wii.botRight);
Serial.print(F("\ttopLeft: "));
Serial.print(Wii.topLeft);
Serial.print(F("\tbotleft: "));
Serial.print(Wii.botleft);
if (Wii.getButtonClick(A)) {
Serial.print(F("\r\nA"));
Wii.setLedToggle(LED1);
//Wii.disconnect();
}
}
}