USB_Host_Shield_2.0
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Go to the source code of this file.
Classes | |
class | WII |
Enumerations | |
enum | Hat { HatX = 0, HatY = 1 } |
#define L2CAP_CHECK_EXTENSION_STATE 8 |
#define L2CAP_CHECK_MOTION_PLUS_STATE 7 |
#define l2cap_config_success_control_flag (l2cap_event_flag & L2CAP_FLAG_CONFIG_CONTROL_SUCCESS) |
#define l2cap_config_success_interrupt_flag (l2cap_event_flag & L2CAP_FLAG_CONFIG_INTERRUPT_SUCCESS) |
#define l2cap_connected_control_flag (l2cap_event_flag & L2CAP_FLAG_CONTROL_CONNECTED) |
#define l2cap_connected_interrupt_flag (l2cap_event_flag & L2CAP_FLAG_INTERRUPT_CONNECTED) |
#define l2cap_connection_request_control_flag (l2cap_event_flag & L2CAP_FLAG_CONNECTION_CONTROL_REQUEST) |
#define l2cap_connection_request_interrupt_flag (l2cap_event_flag & L2CAP_FLAG_CONNECTION_INTERRUPT_REQUEST) |
#define L2CAP_CONTROL_CONFIG_REQUEST 4 |
#define L2CAP_CONTROL_CONNECT_REQUEST 3 |
#define L2CAP_CONTROL_DISCONNECT 13 |
#define L2CAP_CONTROL_SUCCESS 1 |
#define l2cap_disconnect_response_control_flag (l2cap_event_flag & L2CAP_FLAG_DISCONNECT_CONTROL_RESPONSE) |
#define l2cap_disconnect_response_interrupt_flag (l2cap_event_flag & L2CAP_FLAG_DISCONNECT_INTERRUPT_RESPONSE) |
#define L2CAP_DONE 11 |
#define L2CAP_FLAG_CONFIG_CONTROL_SUCCESS 0x004 |
#define L2CAP_FLAG_CONFIG_INTERRUPT_SUCCESS 0x008 |
#define L2CAP_FLAG_CONNECTION_CONTROL_REQUEST 0x100 |
#define L2CAP_FLAG_CONNECTION_INTERRUPT_REQUEST 0x200 |
#define L2CAP_FLAG_CONTROL_CONNECTED 0x001 |
#define L2CAP_FLAG_DISCONNECT_CONTROL_RESPONSE 0x040 |
#define L2CAP_FLAG_DISCONNECT_INTERRUPT_RESPONSE 0x080 |
#define L2CAP_FLAG_INTERRUPT_CONNECTED 0x002 |
#define L2CAP_INIT_MOTION_PLUS_STATE 9 |
#define L2CAP_INTERRUPT_CONFIG_REQUEST 6 |
#define L2CAP_INTERRUPT_CONNECT_REQUEST 5 |
#define L2CAP_INTERRUPT_DISCONNECT 12 |
#define L2CAP_INTERRUPT_SETUP 2 |
#define L2CAP_LED_STATE 10 |
#define L2CAP_WAIT 0 |
#define motion_plus_connected_flag (l2cap_event_flag & WII_FLAG_MOTION_PLUS_CONNECTED) |
#define nunchuck_connected_flag (l2cap_event_flag & WII_FLAG_NUNCHUCK_CONNECTED) |
#define PAIR 1 |
#define WII_FLAG_MOTION_PLUS_CONNECTED 0x400 |
#define WII_FLAG_NUNCHUCK_CONNECTED 0x800 |
enum Hat |